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Book Preprocessing and Feature Tracking for Reconstruction of 3D Models

Download or read book Preprocessing and Feature Tracking for Reconstruction of 3D Models written by Yong Zhang and published by . This book was released on 2000 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Reconstruction and Analysis of 3D Scenes

Download or read book Reconstruction and Analysis of 3D Scenes written by Martin Weinmann and published by Springer. This book was released on 2016-03-17 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: This unique work presents a detailed review of the processing and analysis of 3D point clouds. A fully automated framework is introduced, incorporating each aspect of a typical end-to-end processing workflow, from raw 3D point cloud data to semantic objects in the scene. For each of these components, the book describes the theoretical background, and compares the performance of the proposed approaches to that of current state-of-the-art techniques. Topics and features: reviews techniques for the acquisition of 3D point cloud data and for point quality assessment; explains the fundamental concepts for extracting features from 2D imagery and 3D point cloud data; proposes an original approach to keypoint-based point cloud registration; discusses the enrichment of 3D point clouds by additional information acquired with a thermal camera, and describes a new method for thermal 3D mapping; presents a novel framework for 3D scene analysis.

Book Towards Optimal Point Cloud Processing for 3D Reconstruction

Download or read book Towards Optimal Point Cloud Processing for 3D Reconstruction written by Guoxiang Zhang and published by Springer Nature. This book was released on 2022-06-03 with total page 99 pages. Available in PDF, EPUB and Kindle. Book excerpt: This SpringerBrief presents novel methods of approaching challenging problems in the reconstruction of accurate 3D models and serves as an introduction for further 3D reconstruction methods. It develops a 3D reconstruction system that produces accurate results by cascading multiple novel loop detection, sifting, and optimization methods. The authors offer a fast point cloud registration method that utilizes optimized randomness in random sample consensus for surface loop detection. The text also proposes two methods for surface-loop sifting. One is supported by a sparse-feature-based optimization graph. This graph is more robust to different scan patterns than earlier methods and can cope with tracking failure and recovery. The other is an offline algorithm that can sift loop detections based on their impact on loop optimization results and which is enabled by a dense map posterior metric for 3D reconstruction and mapping performance evaluation works without any costly ground-truth data. The methods presented in Towards Optimal Point Cloud Processing for 3D Reconstruction will be of assistance to researchers developing 3D modelling methods and to workers in the wide variety of fields that exploit such technology including metrology, geological animation and mass customization in smart manufacturing.

Book 3 D Surface Geometry and Reconstruction  Developing Concepts and Applications

Download or read book 3 D Surface Geometry and Reconstruction Developing Concepts and Applications written by Chandra Pati, Umesh and published by IGI Global. This book was released on 2012-02-29 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book provides developers and scholars with an extensive collection of research articles in the expanding field of 3D reconstruction, investigating the concepts, methodologies, applications and recent developments in the field of 3D reconstruction"--

Book Cryo EM Part B  3 D Reconstruction

Download or read book Cryo EM Part B 3 D Reconstruction written by and published by Academic Press. This book was released on 2010-09-30 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume is dedicated to a description of the instruments, samples, protocols, and analyses that belong to cryo-EM. It emphasizes the relatedness of the ideas, instrumentation, and methods underlying all cryo-EM approaches, which allow practitioners to easily move between them. Within each section, the articles are ordered according to the most common symmetry of the sample to which their methods are applied. Includes time-tested core methods and new innovations applicable to any researcher Methods included are useful to both established researchers and newcomers to the field Relevant background and reference information given for procedures can be used as a guide

Book Automatic Reconstruction of Textured 3D Models

Download or read book Automatic Reconstruction of Textured 3D Models written by Pitzer, Benjamin and published by KIT Scientific Publishing. This book was released on 2015-03-23 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: Three dimensional modeling and visualization of environments is an increasingly important problem. This work addresses the problem of automatic 3D reconstruction and we present a system for unsupervised reconstruction of textured 3D models in the context of modeling indoor environments. We present solutions to all aspects of the modeling process and an integrated system for the automatic creation of large scale 3D models.

Book Multi view Approaches to Tracking  3D Reconstruction and Object Class Detection

Download or read book Multi view Approaches to Tracking 3D Reconstruction and Object Class Detection written by Saad M. Khan and published by . This book was released on 2008 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multi-camera systems are becoming ubiquitous and have found application in a variety of domains including surveillance, immersive visualization, sports entertainment and movie special effects amongst others. From a computer vision perspective, the challenging task is how to most efficiently fuse information from multiple views in the absence of detailed calibration information and a minimum of human intervention. This thesis presents a new approach to fuse foreground likelihood information from multiple views onto a reference view without explicit processing in 3D space, thereby circumventing the need for complete calibration. Our approach uses a homographic occupancy constraint (HOC), which states that if a foreground pixel has a piercing point that is occupied by foreground object, then the pixel warps to foreground regions in every view under homographies induced by the reference plane, in effect using cameras as occupancy detectors. Using the HOC we are able to resolve occlusions and robustly determine ground plane localizations of the people in the scene. To find tracks we obtain ground localizations over a window of frames and stack them creating a space time volume. Regions belonging to the same person form contiguous spatio-temporal tracks that are clustered using a graph cuts segmentation approach. Second, we demonstrate that the HOC is equivalent to performing visual hull intersection in the image-plane, resulting in a cross-sectional slice of the object. The process is extended to multiple planes parallel to the reference plane in the framework of plane to plane homologies. Slices from multiple planes are accumulated and the 3D structure of the object is segmented out. Unlike other visual hull based approaches that use 3D constructs like visual cones, voxels or polygonal meshes requiring calibrated views, ours is purely-image based and uses only 2D constructs i.e. planar homographies between views. This feature also renders it conducive to graphics hardware acceleration. The current GPU implementation of our approach is capable of fusing 60 views (480x720 pixels) at the rate of 50 slices/second. We then present an extension of this approach to reconstructing non-rigid articulated objects from monocular video sequences. The basic premise is that due to motion of the object, scene occupancies are blurred out with non-occupancies in a manner analogous to motion blurred imagery. Using our HOC and a novel construct: the temporal occupancy point (TOP), we are able to fuse multiple views of non-rigid objects obtained from a monocular video sequence. The result is a set of blurred scene occupancy images in the corresponding views, where the values at each pixel correspond to the fraction of total time duration that the pixel observed an occupied scene location. We then use a motion de-blurring approach to de-blur the occupancy images and obtain the 3D structure of the non-rigid object. In the final part of this thesis, we present an object class detection method employing 3D models of rigid objects constructed using the above 3D reconstruction approach. Instead of using a complicated mechanism for relating multiple 2D training views, our approach establishes spatial connections between these views by mapping them directly to the surface of a 3D model. To generalize the model for object class detection, features from supplemental views (obtained from Google Image search) are also considered. Given a 2D test image, correspondences between the 3D feature model and the testing view are identified by matching the detected features. Based on the 3D locations of the corresponding features, several hypotheses of viewing planes can be made. The one with the highest confidence is then used to detect the object using feature location matching. Performance of the proposed method has been evaluated by using the PASCAL VOC challenge dataset and promising results are demonstrated.

Book Optimization of Pose  Texture and Geometry in 3d Reconstruction with Consumer Depth Cameras

Download or read book Optimization of Pose Texture and Geometry in 3d Reconstruction with Consumer Depth Cameras written by Chao Wang (Computer graphics engineer) and published by . This book was released on 2019 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Reconstruction is one of the most popular topics in the area of computer graphics and vision. A typical 3D reconstruction process is to reconstruct the 3D model or other similar geometry representations from different sources of data, including color images and depth data captured by depth cameras. Online and offline RGB-D (RGB and depth) reconstruction techniques have been developing rapidly in this decade with the prevalence of consumer depth cameras. However, current 3D construction methods still lack robustness in the tracking process, and also pay little attention on the quality of final reconstructed 3D models. This dissertation is focused on improving the robustness of camera tracking in the online RGB-D reconstruction process, as well as optimizing camera pose, face texture and geometry quality of 3D models in the offline RGB-D reconstruction with consumer depth cameras. One problem in online 3D reconstruction is that, existing camera pose estimation approaches in online RGB-D reconstruction systems always suffer from fast-scanned data and generate inaccurate relative transformations between consecutive frames. In order to improve the tracking robustness of online 3D reconstruction, we propose a novel feature-based camera pose optimization algorithm for real-time 3D reconstruction systems. We have demonstrated that our method improves current methods by utilizing matched features across all frames, and is robust on reconstructing RGB-D data with large adjacent shifts across frames. Another problem in RGB-D reconstruction is that the geometry of reconstructed 3D models is usually too dense and coarse, and texture quality of mesh faces is always too low. To deal with this problem, we introduce a new plane-based RGB-D reconstruction approach with plane, geometry and texture optimization to improve the geometry and texture quality of reconstructed models. Compared to existing planar reconstruction methods which cover only large planar regions in the scene, our method reconstructs the entire original scene without losing geometry details in the low-polygonal lightweight result meshes with clear face textures and sharp features. We have demonstrated the effectiveness of our approach by applying it onto different RGB-D benchmarks and comparing it with other state-of-the-art reconstruction methods.

Book Reconstruction of 3D Building Models from Aerial Images and Maps

Download or read book Reconstruction of 3D Building Models from Aerial Images and Maps written by Ildikó Süveg and published by . This book was released on 2003 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book 3D Shape Analysis

    Book Details:
  • Author : Hamid Laga
  • Publisher : John Wiley & Sons
  • Release : 2018-12-14
  • ISBN : 111940519X
  • Pages : 374 pages

Download or read book 3D Shape Analysis written by Hamid Laga and published by John Wiley & Sons. This book was released on 2018-12-14 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: An in-depth description of the state-of-the-art of 3D shape analysis techniques and their applications This book discusses the different topics that come under the title of "3D shape analysis". It covers the theoretical foundations and the major solutions that have been presented in the literature. It also establishes links between solutions proposed by different communities that studied 3D shape, such as mathematics and statistics, medical imaging, computer vision, and computer graphics. The first part of 3D Shape Analysis: Fundamentals, Theory, and Applications provides a review of the background concepts such as methods for the acquisition and representation of 3D geometries, and the fundamentals of geometry and topology. It specifically covers stereo matching, structured light, and intrinsic vs. extrinsic properties of shape. Parts 2 and 3 present a range of mathematical and algorithmic tools (which are used for e.g., global descriptors, keypoint detectors, local feature descriptors, and algorithms) that are commonly used for the detection, registration, recognition, classification, and retrieval of 3D objects. Both also place strong emphasis on recent techniques motivated by the spread of commodity devices for 3D acquisition. Part 4 demonstrates the use of these techniques in a selection of 3D shape analysis applications. It covers 3D face recognition, object recognition in 3D scenes, and 3D shape retrieval. It also discusses examples of semantic applications and cross domain 3D retrieval, i.e. how to retrieve 3D models using various types of modalities, e.g. sketches and/or images. The book concludes with a summary of the main ideas and discussions of the future trends. 3D Shape Analysis: Fundamentals, Theory, and Applications is an excellent reference for graduate students, researchers, and professionals in different fields of mathematics, computer science, and engineering. It is also ideal for courses in computer vision and computer graphics, as well as for those seeking 3D industrial/commercial solutions.

Book 3D Surface Reconstruction

    Book Details:
  • Author : Francesco Bellocchio
  • Publisher : Springer Science & Business Media
  • Release : 2012-10-28
  • ISBN : 1461456320
  • Pages : 167 pages

Download or read book 3D Surface Reconstruction written by Francesco Bellocchio and published by Springer Science & Business Media. This book was released on 2012-10-28 with total page 167 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Surface Reconstruction: Multi-Scale Hierarchical Approaches presents methods to model 3D objects in an incremental way so as to capture more finer details at each step. The configuration of the model parameters, the rationale and solutions are described and discussed in detail so the reader has a strong understanding of the methodology. Modeling starts from data captured by 3D digitizers and makes the process even more clear and engaging. Innovative approaches, based on two popular machine learning paradigms, namely Radial Basis Functions and the Support Vector Machines, are also introduced. These paradigms are innovatively extended to a multi-scale incremental structure, based on a hierarchical scheme. The resulting approaches allow readers to achieve high accuracy with limited computational complexity, and makes the approaches appropriate for online, real-time operation. Applications can be found in any domain in which regression is required. 3D Surface Reconstruction: Multi-Scale Hierarchical Approaches is designed as a secondary text book or reference for advanced-level students and researchers in computer science. This book also targets practitioners working in computer vision or machine learning related fields.

Book Representations and Techniques for 3D Object Recognition and Scene Interpretation

Download or read book Representations and Techniques for 3D Object Recognition and Scene Interpretation written by Derek Santhanam and published by Springer Nature. This book was released on 2022-05-31 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physical scenes from images. The second section introduces representations for 3D object categories that account for the intrinsically 3D nature of objects and provide robustness to change in viewpoints. The third section discusses strategies to unite inference of scene geometry and object pose and identity into a coherent scene interpretation. Each section broadly surveys important ideas from cognitive science and artificial intelligence research, organizes and discusses key concepts and techniques from recent work in computer vision, and describes a few sample approaches in detail. Newcomers to computer vision will benefit from introductions to basic concepts, such as single-view geometry and image classification, while experts and novices alike may find inspiration from the book's organization and discussion of the most recent ideas in 3D scene understanding and 3D object recognition. Specific topics include: mathematics of perspective geometry; visual elements of the physical scene, structural 3D scene representations; techniques and features for image and region categorization; historical perspective, computational models, and datasets and machine learning techniques for 3D object recognition; inferences of geometrical attributes of objects, such as size and pose; and probabilistic and feature-passing approaches for contextual reasoning about 3D objects and scenes. Table of Contents: Background on 3D Scene Models / Single-view Geometry / Modeling the Physical Scene / Categorizing Images and Regions / Examples of 3D Scene Interpretation / Background on 3D Recognition / Modeling 3D Objects / Recognizing and Understanding 3D Objects / Examples of 2D 1/2 Layout Models / Reasoning about Objects and Scenes / Cascades of Classifiers / Conclusion and Future Directions

Book Multi View Three Dimensional Reconstruction

Download or read book Multi View Three Dimensional Reconstruction written by Fouad Sabry and published by One Billion Knowledgeable. This book was released on 2024-05-14 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is Multi View Three Dimensional Reconstruction 3D reconstruction from multiple images is the creation of three-dimensional models from a set of images. It is the reverse process of obtaining 2D images from 3D scenes. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: 3D Reconstruction from Multiple Images Chapter 2: Fundamental Matrix (Computer Vision) Chapter 3: Triangulation (Computer Vision) Chapter 4: Perspective-n-Point Chapter 5: Image Stitching Chapter 6: Active Contour Model Chapter 7: Bundle Adjustment Chapter 8: Scale-Invariant Feature Transform Chapter 9: 3D Object Recognition Chapter 10: Camera Auto-Calibration (II) Answering the public top questions about multi view three dimensional reconstruction. (III) Real world examples for the usage of multi view three dimensional reconstruction in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Multi View Three Dimensional Reconstruction.

Book Deformable Surface 3D Reconstruction from Monocular Images

Download or read book Deformable Surface 3D Reconstruction from Monocular Images written by Mathieu Salzmann and published by Morgan & Claypool Publishers. This book was released on 2011 with total page 114 pages. Available in PDF, EPUB and Kindle. Book excerpt: 7. Future directions -- Bibliography -- Authors' biographies.

Book Moving Objects Detection Using Machine Learning

Download or read book Moving Objects Detection Using Machine Learning written by Navneet Ghedia and published by Springer Nature. This book was released on 2022-01-01 with total page 91 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book shows how machine learning can detect moving objects in a digital video stream. The authors present different background subtraction approaches, foreground segmentation, and object tracking approaches to accomplish this. They also propose an algorithm that considers a multimodal background subtraction approach that can handle a dynamic background and different constraints. The authors show how the proposed algorithm is able to detect and track 2D & 3D objects in monocular sequences for both indoor and outdoor surveillance environments and at the same time, also able to work satisfactorily in a dynamic background and with challenging constraints. In addition, the shows how the proposed algorithm makes use of parameter optimization and adaptive threshold techniques as intrinsic improvements of the Gaussian Mixture Model. The presented system in the book is also able to handle partial occlusion during object detection and tracking. All the presented work and evaluations were carried out in offline processing with the computation done by a single laptop computer with MATLAB serving as software environment.

Book 3D Reconstruction

    Book Details:
  • Author : Josephine Weber
  • Publisher : Nova Science Publishers
  • Release : 2016
  • ISBN : 9781536102581
  • Pages : 150 pages

Download or read book 3D Reconstruction written by Josephine Weber and published by Nova Science Publishers. This book was released on 2016 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: The study of three-dimensional reconstruction of objects and scenes has been and remains now a widely researched topic. It has been investigated for many applications, for instance, video game development, animation, movies, virtual reality, teleoperating surgery, among other engineering-related applications. In this book, Chapter One reviews preoperative planning and intraoperative navigation based on 3D modeling for retroperitoneal procedures. Chapter Two discusses fringe pattern analysis using phase shifting techniques applied to solid digitalization in Advanced RISC Machine (ARM) architecture. Chapter Three describes the steps for 3D digitalization using a Fourier Transform Profilometry (FTP). Chapter Four compares different wavelet transform for its use in 3D reconstruction.

Book Proceedings of 2021 International Conference on Medical Imaging and Computer Aided Diagnosis  MICAD 2021

Download or read book Proceedings of 2021 International Conference on Medical Imaging and Computer Aided Diagnosis MICAD 2021 written by Ruidan Su and published by Springer Nature. This book was released on 2021-08-14 with total page 447 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers virtually all aspects of image formation in medical imaging, including systems based on ionizing radiation (x-rays, gamma rays) and non-ionizing techniques (ultrasound, optical, thermal, magnetic resonance, and magnetic particle imaging) alike. In addition, it discusses the development and application of computer-aided detection and diagnosis (CAD) systems in medical imaging. Also there will be a special track on computer-aided diagnosis on COVID-19 by CT and X-rays images. Given its coverage, the book provides both a forum and valuable resource for researchers involved in image formation, experimental methods, image performance, segmentation, pattern recognition, feature extraction, classifier design, machine learning / deep learning, radiomics, CAD workstation design, human–computer interaction, databases, and performance evaluation.