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Book Development and Engineering of a Distributed Interactive Simulation System

Download or read book Development and Engineering of a Distributed Interactive Simulation System written by Christina L. Bouwens and published by . This book was released on 1996 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Model Engineering for Simulation

Download or read book Model Engineering for Simulation written by Lin Zhang and published by Academic Press. This book was released on 2019-02-27 with total page 453 pages. Available in PDF, EPUB and Kindle. Book excerpt: Model Engineering for Simulation provides a systematic introduction to the implementation of generic, normalized and quantifiable modeling and simulation using DEVS formalism. It describes key technologies relating to model lifecycle management, including model description languages, complexity analysis, model management, service-oriented model composition, quantitative measurement of model credibility, and model validation and verification. The book clearly demonstrates how to construct computationally efficient, object-oriented simulations of DEVS models on parallel and distributed environments. Guides systems and control engineers in the practical creation and delivery of simulation models using DEVS formalism Provides practical methods to improve credibility of models and manage the model lifecycle Helps readers gain an overall understanding of model lifecycle management and analysis Supported by an online ancillary package that includes an instructors and student solutions manual

Book Guide to Distributed Simulation with HLA

Download or read book Guide to Distributed Simulation with HLA written by Okan Topçu and published by Springer. This book was released on 2017-07-27 with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt: This invaluable textbook/reference provides a hands-on guide to the application of good software development practices to the construction of distributed simulation systems, with a particular focus on High Level Architecture (HLA). Emphasizing a learning-by-doing approach supported by examples, the text offers practical advice on real-world development issues for all engineers and programmers entering the field. Topics and features: explains how to rapidly develop an HLA federation, offering an implemented sample for each service area of the HLA federate interface specification; describes this implementation using the freely available software tools SimGe and RACoN; provides numerous step-by-step examples, code snippets, and case studies, as well as links to downloadable sample source code; uses the Microsoft .NET platform and the C# programming language in all examples and case studies; includes review questions throughout the book for further study; examines not only federate application development, but also object model construction; discusses the employment of HLA in multi-agent simulations. Providing an accessible introduction and all-in-one resource for HLA-based distributed simulation development, this book is an essential guide for students and practitioners training in distributed simulation and distributed interactive simulation.

Book Distributed Simulation

Download or read book Distributed Simulation written by Okan Topçu and published by Springer. This book was released on 2016-01-27 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: This unique text/reference provides a comprehensive review of distributed simulation (DS) from the perspective of Model Driven Engineering (MDE), illustrating how MDE affects the overall lifecycle of the simulation development process. Numerous practical case studies are included to demonstrate the utility and applicability of the methodology, many of which are developed from tools available to download from the public domain. Topics and features: Provides a thorough introduction to the fundamental concepts, principles and processes of modeling and simulation, MDE and high-level architecture Describes a road map for building a DS system in accordance with the MDE perspective, and a technical framework for the development of conceptual models Presents a focus on federate (simulation environment) architectures, detailing a practical approach to the design of federations (i.e., simulation member design) Discusses the main activities related to scenario management in DS, and explores the process of MDE-based implementation, integration and testing Reviews approaches to simulation evolution and modernization, including architecture-driven modernization for simulation modernization Examines the potential synergies between the agent, DS, and MDE methodologies, suggesting avenues for future research at the intersection of these three fields Distributed Simulation – A Model Driven Engineering Approach is an important resource for all researchers and practitioners involved in modeling and simulation, and software engineering, who may be interested in adopting MDE principles when developing complex DS systems.

Book Distributed Simulation

Download or read book Distributed Simulation written by John A. Hamilton and published by CRC Press. This book was released on 2020-08-18 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt: Simulation is a multi-disciplinary field, and significant simulation research is dispersed across multiple fields of study. Distributed computer systems, software design methods, and new simulation techniques offer synergistic multipliers when joined together in a distributed simulation. Systems of most interest to the simulation practitioner are often the most difficult to model and implement. Distributed Simulation brings together the many complex technologies for distributed simulation. There is strong emphasis on emerging simulation methodologies, including object-oriented, multilevel, and multi-resolution simulation. Finally, one concise text provides a strong foundation for the development of high fidelity simulations in heterogeneous distributed computing environments!

Book Engineering Principles of Combat Modeling and Distributed Simulation

Download or read book Engineering Principles of Combat Modeling and Distributed Simulation written by Andreas Tolk and published by John Wiley & Sons. This book was released on 2012-03-20 with total page 932 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the military and combat applications of modeling and simulation Engineering Principles of Combat Modeling and Distributed Simulation is the first book of its kind to address the three perspectives that simulation engineers must master for successful military and defense related modeling: the operational view (what needs to be modeled); the conceptual view (how to do combat modeling); and the technical view (how to conduct distributed simulation). Through methods from the fields of operations research, computer science, and engineering, readers are guided through the history, current training practices, and modern methodology related to combat modeling and distributed simulation systems. Comprised of contributions from leading international researchers and practitioners, this book provides a comprehensive overview of the engineering principles and state-of-the-art methods needed to address the many facets of combat modeling and distributed simulation and features the following four sections: Foundations introduces relevant topics and recommended practices, providing the needed basis for understanding the challenges associated with combat modeling and distributed simulation. Combat Modeling focuses on the challenges in human, social, cultural, and behavioral modeling such as the core processes of "move, shoot, look, and communicate" within a synthetic environment and also equips readers with the knowledge to fully understand the related concepts and limitations. Distributed Simulation introduces the main challenges of advanced distributed simulation, outlines the basics of validation and verification, and exhibits how these systems can support the operational environment of the warfighter. Advanced Topics highlights new and developing special topic areas, including mathematical applications fo combat modeling; combat modeling with high-level architecture and base object models; and virtual and interactive digital worlds. Featuring practical examples and applications relevant to industrial and government audiences, Engineering Principles of Combat Modeling and Distributed Simulation is an excellent resource for researchers and practitioners in the fields of operations research, military modeling, simulation, and computer science. Extensively classroom tested, the book is also ideal for courses on modeling and simulation; systems engineering; and combat modeling at the graduate level.

Book Distributed Interactive Simulation Systems Applications

Download or read book Distributed Interactive Simulation Systems Applications written by John D. Illgen and published by . This book was released on 1995 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Fundamentals of Real Time Distributed Simulation

Download or read book Fundamentals of Real Time Distributed Simulation written by John Nicol and published by Lulu.com. This book was released on 2011-01-06 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the book that the simulation industry is missing! This is an introduction and reference for Real-Time Distributed Simulation. Distributed Simulation is the term describing connecting people, equipment and simulators together in a synthetic environment. If you are involved with any type of simulator and want to connect it to another system, then you need to have this book. The book describes terrain in simulation, 3-D model structure, Simulator Qualification Levels, Distributed Interactive Simulation (DIS), High Level Architecture (HLA), Validation, Verification and Accreditation (VV&A) as well as providing a methodology and process for planning and implementing a Distributed Simulation project. The book also provides an invaluable Distributed Simulation Agreements Template. This is a very useful book for anyone involved with distributed simulation and was written by someone that has spent nearly 20 years in the industry: building simulators and connecting them to other simulators.

Book Distributed Interactive Simulation of Combat

Download or read book Distributed Interactive Simulation of Combat written by DIANE Publishing Company and published by DIANE Publishing. This book was released on 1996-09 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt: An assessment of combat modeling & simulation technologies. Discusses simulators which allow military forces to practice & train in situations which would be too costly or risky to practice with real weapons. Chapters include: preparing for the next war; recent developments; simulators; types of simulations; the evolution of distributed interactive simulation; SIMNET; fidelity, fog & friction; verification, validation, & accreditation; standards for DIS scalability & scaling; funding for DIS systems. Graphs, charts, & photos.

Book MontiArc   Architectural Modeling and Simulation of Interactive Distributed Systems

Download or read book MontiArc Architectural Modeling and Simulation of Interactive Distributed Systems written by Arne Haber and published by Shaker Verlag GmbH. This book was released on 2016-09-02 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Formal ADLs offer great potential to analyse the architecture of a system, predict the overall performance by using simulations, and allow to automatically generate parts of the implementation. Nevertheless, ADLs are rather not used in industrial practice since several problems hinder to exploit their potential to the full extend. This thesis elaborates the design of an ADL that copes with these impediments of ADLs in practice. Therefore, the design of a lightweight ADL is derived which also provides well defined extension points to be adapted to a certain domain or development process. Furthermore, it is investigated how architectural modeling can be enriched with agile development methods to support incremental modeling and the validation of system architectures. Therefore, a set detailed of requirements for architectural modeling and the simulation of system architectures is defined and MontiArc, a concrete ADL to model logical architectures of distributed, interactive systems, is derived. The language is based on the mathematical FOCUS [BS01] framework, which allows to simulate modeled systems in an event-based style. Code generators and a simulation framework provide means to continuously refine and test architectural models. To add new features or adapt the language to a new domain, a corresponding language extension method is presented to extend the syntax, language processing tools, and code generators of the ADL. A lightweight model library concept is presented which allows to develop and reuse component models and their implementation in a controlled and transparent way. The developed language, the simulator, and the language extension techniques have been examined in several case studies which either used or extended MontiArc.

Book The Profession of Modeling and Simulation

Download or read book The Profession of Modeling and Simulation written by Andreas Tolk and published by John Wiley & Sons. This book was released on 2017-07-24 with total page 418 pages. Available in PDF, EPUB and Kindle. Book excerpt: The definite guide to the theory, knowledge, technical expertise, and ethical considerations that define the M&S profession From traffic control to disaster management, supply chain analysis to military logistics, healthcare management to new drug discovery, modeling and simulation (M&S) has become an essential tool for solving countless real-world problems. M&S professionals are now indispensable to how things get done across virtually every aspect of modern life. This makes it all the more surprising that, until now, no effort has been made to systematically codify the core theory, knowledge, and technical expertise needed to succeed as an M&S professional. This book brings together contributions from experts at the leading edge of the modeling and simulation profession, worldwide, who share their priceless insights into issues which are fundamental to professional success and career development in this critically important field. Running as a common thread throughout the book is an emphasis on several key aspects of the profession, including the essential body of knowledge underlying the M&S profession; the technical discipline of M&S; the ethical standards that should guide professional conduct; and the economic and commercial challenges today’s M&S professionals face. • Demonstrates applications of M&S tools and techniques in a variety of fields—such as engineering, operations research, and cyber environments—with over 500 types of simulations • Highlights professional and academic aspects of the field, including preferred programming languages, professional academic and certification programs, and key international societies • Shows why M&S professionals must be fully versed in the theory, concepts, and tools needed to address the challenges of cyber environments The Profession of Modeling and Simulation is a valuable resource for M&S practitioners, developers, and researchers working in industry and government. Simulation professionals, including administrators, managers, technologists, faculty members, and scholars within the physical sciences, life sciences, and engineering fields will find it highly useful, as will students planning to pursue a career in the M&S profession. “ ...nearly three dozen experts in Modeling and Simulation (M&S) come together to make a compelling case for the recognition of M&S as a profession... Important reading for anyone seeking to elevate the standing of this vital field.” Alfred (Al) Grasso, President & CEO, The MITRE Corporation Andreas Tolk, PhD, is Technology Integrator for the Modeling, Simulation, Experimentation, and Analytics Division of The MITRE Corporation, an adjunct professor in the Department of Engineering Management and Systems Engineering and the Department for Modeling, Simulation, and Visualization Engineering at Old Dominion University, and an SCS fellow. Tuncer Ören, PhD, is Professor Emeritus of Computer Science at the University of Ottawa. He is an SCS fellow and an inductee to SCS Modeling and Simulation Hall of Fame. His research interests include advancing methodologies, ethics, body of knowledge, and terminology of modeling and simulation.

Book Distributed Interactive Simulation of Combat

Download or read book Distributed Interactive Simulation of Combat written by and published by . This book was released on 1995 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book IEEE Std 1730 1 2013

Download or read book IEEE Std 1730 1 2013 written by and published by . This book was released on 2013 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Parallel and Distributed Simulation Systems

Download or read book Parallel and Distributed Simulation Systems written by Richard M. Fujimoto and published by Wiley-Interscience. This book was released on 2000-01-03 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: A state-of-the-art guide for the implementation of distributed simulation technology. The rapid expansion of the Internet and commodity parallel computers has made parallel and distributed simulation (PADS) a hot technology indeed. Applications abound not only in the analysis of complex systems such as transportation or the next-generation Internet, but also in computer-generated virtual worlds for military and professional training, interactive computer games, and the entertainment industry. In this book, PADS expert Richard M. Fujimoto provides software developers with cutting-edge techniques for speeding up the execution of simulations across multiple processors and dealing with data distribution over wide area networks ,including the Internet. With an emphasis on parallel and distributed discrete event simulation technologies, Dr. Fujimoto compiles and consolidates research results in the field spanning the last twenty years, discussing the use of parallel and distributed computers in both the modeling and analysis of system behavior and the creation of distributed virtual environments. While other books on PADS concentrate on applications, Parallel and Distributed Simulation Systems clearly shows how to implement the technology. It explains in detail the synchronization algorithms needed to properly realize the simulations, including an in-depth discussion of time warp and advanced optimistic techniques. Finally, the book is richly supplemented with references, tables and illustrations, and examples of contemporary systems such as the Department of Defense's High Level Architecture (HLA), which has become the standard architecture for defense programs in the United States.

Book Advanced Distributed Simulation Technology

Download or read book Advanced Distributed Simulation Technology written by Randy Brasch and published by . This book was released on 1993 with total page 55 pages. Available in PDF, EPUB and Kindle. Book excerpt: Description of the distributed interactive simulation architecture, the open system concept for distributed, networked simulation, and its use as a foundation for the standards and specifications that are being developed to govern the design and development of new DIS implementation.

Book Distributed Interactive Media

Download or read book Distributed Interactive Media written by M. Mauve and published by IOS Press. This book was released on 2000 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Networked computer games, distributed virtual reality systems and shared whiteboard presentations are prominent examples of distributed interactive media - they allow a group of users to interact with the medium itself. This book investigates the distributed interactive media class in detail. Topics include: abstract media model, how to ensure consistency, an application-level protocol and how to develop reusable functionality such as support for late-comers and session-recording. The main intention of this book is to demonstrate that distinct distributed interactive media have many problems in common and to show how to solve these problems in a generic and reusable fashion for the whole media.