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Book The Creator s Code

Download or read book The Creator s Code written by Amy Wilkinson and published by Simon and Schuster. This book was released on 2016-03-22 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Based on in-depth interviews with more than 200 leading entrepreneurs, [including the founders of LinkedIn, Chipotle, eBay, Under Armour, Tesla Motors, SpaceX, Spanx, Airbnb, PayPal, JetBlue, Gilt Group, Theranos, and Dropbox], a business executive and senior fellow at [the Harvard Kennedy School] identifies the six essential disciplines needed to transform your ideas into real-world successes, whether you're an innovative manager or an aspiring entrepreneur"--

Book The Creators

    Book Details:
  • Author : Daniel J. Boorstin
  • Publisher : Vintage
  • Release : 2012-04-11
  • ISBN : 0307817210
  • Pages : 834 pages

Download or read book The Creators written by Daniel J. Boorstin and published by Vintage. This book was released on 2012-04-11 with total page 834 pages. Available in PDF, EPUB and Kindle. Book excerpt: By piecing the lives of selected individuals into a grand mosaic, Pulitzer Prize-winning historian Daniel J. Boorstin explores the development of artistic innovation over 3,000 years. A hugely ambitious chronicle of the arts that Boorstin delivers with the scope that made his Discoverers a national bestseller. Even as he tells the stories of such individual creators as Homer, Joyce, Giotto, Picasso, Handel, Wagner, and Virginia Woolf, Boorstin assembles them into a grand mosaic of aesthetic and intellectual invention. In the process he tells us not only how great art (and great architecture and philosophy) is created, but where it comes from and how it has shaped and mirrored societies from Vedic India to the twentieth-century United States.

Book Creator Culture

    Book Details:
  • Author : Stuart Cunningham
  • Publisher : NYU Press
  • Release : 2021-06-22
  • ISBN : 147981797X
  • Pages : 325 pages

Download or read book Creator Culture written by Stuart Cunningham and published by NYU Press. This book was released on 2021-06-22 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores new perspectives on social media entertainment There is a new class of cultural producers—YouTube vloggers, Twitch gameplayers, Instagram influencers, TikTokers, Chinese wanghong, and others—who are part of a rapidly emerging and highly disruptive industry of monetized “user-generated” content. As this new wave of native social media entrepreneurs emerge, so do new formations of culture and the ways they are studied. In this volume, contributors draw on scholarship in media and communication studies, science and technology studies, and social media, Internet, and platform studies, in order to define this new field of study and the emergence of creator culture. Creator Culture introduces readers to new paradigms of social media entertainment from critical perspectives, demonstrating both relations to and differentiations from the well-established media forms and institutions traditionally within the scope of media studies. This volume does not seek to impose a uniform perspective; rather, the goal is to stimulate in-depth, globally-focused engagement with this burgeoning industry and establish a dynamic research agenda for scholars, teachers, and students, as well as creators and professionals across the media, communication, creative, and social media industries. Contributors include: Jean Burgess, Zoë Glatt, Sarah Banet-Weiser, Brent Luvaas, Carlos A. Scolari, Damián Fraticelli, José M. Tomasena, Junyi Lv, Hector Postigo, Brooke Erin Duffy, Megan Sawey, Jarrod Walzcer, Sangeet Kumar, Sriram Mohan, Aswin Punathambekar, Mohamed El Marzouki, Elaine Jing Zhao, Arturo Arriagada, Jeremy Shtern, Stephanie Hill

Book Comic Book Creators

    Book Details:
  • Author :
  • Publisher : Abdo & Daughters
  • Release : 2006-09
  • ISBN : 9781599282961
  • Pages : 0 pages

Download or read book Comic Book Creators written by and published by Abdo & Daughters. This book was released on 2006-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This series gives young readers an intimate look at the lives of their favorite comic-book creators. Readers will learn what inspired the creators to come up with these well-known characters. Clearly-written text, fast facts, and eye-catching images of the characters are sure to draw the readers to these books.

Book Creators

    Book Details:
  • Author : Paul Johnson
  • Publisher : Harper Collins
  • Release : 2009-10-13
  • ISBN : 0061740950
  • Pages : 338 pages

Download or read book Creators written by Paul Johnson and published by Harper Collins. This book was released on 2009-10-13 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Johnson emphasizes the rarity of truly visionary artists . . . his approach is unfailingly generous. . . . Genuinely revealing.” —Publishers Weekly From celebrated journalist and historian Paul Johnson, an enlightening look at the imagination and drive of visionaries who have changed our world. Paul Johnson believes that creation is a mysterious business which cannot be satisfactorily analyzed. But it can be illustrated in such a way as to bring out its salient characteristics. In this companion to his New York Times bestseller, Intellectuals, he profiles outstanding and prolific creative spirits from a variety of artistic pursuits. Here are essays on such giants as Chaucer and Shakespeare, Mark Twain and T. S. Eliot, Jane Austen and George Eliot; artists such as Dürer, Turner, and the contemporary Japanese master Hokusai; architects Pugin and Viollet-le-Duc; Johann Sebastian Bach; Louis Comfort Tiffany; clothing designers Balenciaga and Dior; and masters of the 20th century, Picasso and Disney.

Book Creator and Creators

    Book Details:
  • Author : Roza Riaikkenen
  • Publisher : John Hunt Publishing
  • Release : 2018-07-27
  • ISBN : 1785357085
  • Pages : 224 pages

Download or read book Creator and Creators written by Roza Riaikkenen and published by John Hunt Publishing. This book was released on 2018-07-27 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creator and Creators starts from the point of Nothing/Everything and the cosmic Rhythm, and gradually includes and explains the esoteric and exoteric mechanisms that lead to manifestation of life as we know it. Through an analysis of personal experience and the synthesis of spiritual philosophy and modern discoveries in cosmology, quantum physics, and the holographic mechanisms of genetics and neurophysiology Creator and Creators develops a new definition of Matter and new explanations of the nature of Time, Gravitational Waves, and Dark Energy. The book also solves the argument between the creationists and evolutionists by providing a cyclic theory of Creation and Evolution.

Book The Craft of Creativity

Download or read book The Craft of Creativity written by Matthew A. Cronin and published by Stanford University Press. This book was released on 2018-04-17 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creativity has long been thought of as a personal trait, a gift bestowed on some and unachievable by others. While we laud the products of creativity, the stories behind them are often abridged to the elusive "aha!" moment, the result of a momentary stroke of genius. In The Craft of Creativity Matthew A. Cronin and Jeffrey Loewenstein present a new way to understand how we innovate. They emphasize the importance of the journey and reveal the limitations of focusing on outcomes. Drawing on a wide range of scholarship, their own research, and interviews with professionals and learners who employ creativity in the arts, engineering, business, and more, Cronin and Loewenstein argue that creativity is a cognitive process that hinges on changing one's perspective. It's a skill that anyone can hone, and one that benefits from thinking with others and over time. Breaking new ground in the discussion about how we innovate, this book provides strategies that everyone can use to be more creative.

Book The Creator   s Game

Download or read book The Creator s Game written by Allan Downey and published by UBC Press. This book was released on 2018-02-21 with total page 365 pages. Available in PDF, EPUB and Kindle. Book excerpt: A gift from the Creator – that is where it all began. The game of lacrosse has been a central element of many Indigenous cultures for centuries, but once non-Indigenous players entered the sport, it became a site of appropriation – then reclamation – of Indigenous identities. Focusing on the history of lacrosse in Indigenous communities from the 1860s to the 1990s, The Creator’s Game explores Indigenous-non-Indigenous relations and Indigenous identity formation. While the game was being stripped of its cultural and ceremonial significance and being appropriated to construct a new identity for the nation-state of Canada, it was also being used by Indigenous peoples for multiple ends: to resist residential school experiences; initiate pan-Indigenous political mobilization; and articulate Indigenous sovereignty and nationhood on the world stage. The multilayered story of lacrosse serves as a potent illustration of how identity and nationhood are formed and reformed. Engaging and innovative, The Creator’s Game provides a unique view of Indigenous self-determination in the face of settler-colonialism.

Book StandOut 2 0

    Book Details:
  • Author : Marcus Buckingham
  • Publisher : Harvard Business Review Press
  • Release : 2015-07-14
  • ISBN : 163369075X
  • Pages : 229 pages

Download or read book StandOut 2 0 written by Marcus Buckingham and published by Harvard Business Review Press. This book was released on 2015-07-14 with total page 229 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Groundbreaking Strengths Assessment from the Leader of the Strengths Revolution In the years since the publication of First, Break All the Rules and Now, Discover Your Strengths, millions have come to the simple but powerful realization that to get the most out of people, you must build on their strengths. And yet, as Marcus Buckingham astutely points out, though the strengths-based approach is now conventional wisdom, the tools and systems inside organizations—performance appraisals, training programs, and succession planning systems—remain stubbornly remedial and exclusively focused on measuring skills, finding gaps, and attempting to plug them. It’s a crisis for individuals and organizations, with management ideas and everyday practice utterly out of sync. That’s about to change. StandOut 2.0 is a revolutionary book and tool that enables you to identify your strengths, and those of your team, and act on them. The original edition of StandOut provided top-notch insights from one of the world’s foremost authorities on strengths, as well as access to a powerful, cutting-edge online assessment tool. StandOut 2.0 also includes the assessment and a robust report on your most dominant strengths. The report is easily exported so you can use it to present the very best of yourself to your team and your company. StandOut 2.0 is your indispensable guide for building on your strengths to further your career—and help your team and organization win.

Book Social Media Entertainment

Download or read book Social Media Entertainment written by Stuart Cunningham and published by NYU Press. This book was released on 2019-02-26 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winner, 2020 Outstanding Book Award, given by the International Communication Association Honorable Mention, 2020 Nancy Baym Book Award, given by the Association of Internet Researchers How the transformation of social media platforms and user-experience have redefined the entertainment industry In a little over a decade, competing social media platforms, including YouTube, Facebook, Twitter, Instagram, and Snapchat, have given rise to a new creative industry: social media entertainment. Operating at the intersection of the entertainment and interactivity, communication and content industries, social media entertainment creators have harnessed these platforms to generate new kinds of content separate from the century-long model of intellectual property control in the traditional entertainment industry. Social media entertainment has expanded rapidly and the traditional entertainment industry has been forced to cede significant power and influence to content creators, their fans, and subscribers. Digital platforms have created a natural market for embedded advertising, changing the worlds of marketing and communication in their wake. Combined, these factors have produced new, radically shifting demands on the entertainment industry, posing new challenges for screen regimes, media scholars, industry professionals, content creators, and audiences alike. Stuart Cunningham and David Craig chronicle the rise of social media entertainment and its impact on media consumption and production. A massive, industry-defining study with insight from over 100 industry insiders, Social Media Entertainment explores the latest transformations in the entertainment industry in this time of digital disruption.

Book Good in a Room

Download or read book Good in a Room written by Stephanie Palmer and published by Crown Currency. This book was released on 2008-03-11 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you work in Hollywood or not, the fact is that selling ideas is really difficult to do. The reason the pitching secrets of the most successful writers and directors are relevant is because these people have evolved an advanced method for selling ideas. Whether you’re a screenwriter, a journalist with an idea for a story, an entrepreneur with a business plan, an inventor with a blueprint, or a manager with an innovative solution, if you want other people to invest their time, energy, and money in your idea, you face an uphill battle…. When I was at MGM, the hardest part of my job was not cutthroat studio politics or grueling production schedules. The toughest part of my job was whenever I had to say “No” to an idea that was almost there. I had to say no a lot. Every buyer does. The buyer’s work is to say yes to projects that are ready, not almost ready. And no matter how good the script is, if the seller can’t pitch it in a compelling way, how can the buyer see the potential? How can he get his colleagues on board? How can he recommend the seller to his superiors? The fact is that poor pitches doom good projects. It happens all the time. The ideas, products and services that are pitched more effectively… win. That’s just how the game is played. No sense getting upset over it. Instead, let’s accept the challenge and learn the strategies and tactics that will allow us (and our ideas) to succeed. -From GOOD IN A ROOM Business consultant and former MGM Director of Creative Affairs Stephanie Palmer reveals the techniques used by Hollywood’s top writers, producers, and directors to get financing for their projects - and explains how you can apply these techniques to be more successful in your own high-stakes meetings. Because, as Palmer has found, the strategies used to sell yourself and your ideas in Hollywood not only work in other businesses, they often work better. Whether you are a manager or executive with an innovative proposal, a professional with a hot concept, a salesperson selling to a potential client or investor, or an entrepreneur with a business plan, GOOD IN A ROOM shows you how to: Master the five stages of the face-to-face meeting Avoid the secret dealbreakers of the first ninety seconds Be confident in high-pressure situations Present yourself better and more effectively than you ever have before Whether you want to ask for a raise, grow your client list, launch a new business or find financing for a creative project, you must not only present your ideas in a compelling way - you must also sell yourself, as well. GOOD IN A ROOM shows you how to construct a winning presentation and deliver the kind of performance that will get your project greenlighted, whatever industry you are in.

Book Create Something Awesome

Download or read book Create Something Awesome written by Roberto Blake and published by Roberto Blake. This book was released on 2022-08-22 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Roberto Blake has grown over 500,000 subscribers on YouTube and helped hundreds of channels grow to 100,000 subscribers from zero, and earn a full-time income as Content Creators. In Create Something Awesome, Roberto helps you unlock the opportunities to earn in the Creator Economy, understand the "creator mindset", and what it takes to succeed as a full-time content creator. You will not only learn how to create intentional content that grows an audience, but how to properly monetize your creativity and build a true community.

Book 128 Steps Common to How Many Creators Create and Become Creative Combining Recommendations and Recollections of Becoming Creative and Being Creative by Creators in 63 Fields

Download or read book 128 Steps Common to How Many Creators Create and Become Creative Combining Recommendations and Recollections of Becoming Creative and Being Creative by Creators in 63 Fields written by Richard Greene and published by . This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research Questions -- Research Question 1: Capture Pattern in Creator Recommendations: What model of creating comes from all the distinct recommendations creators make about how to create? Research Question 2: Expand Creation Model Granularity: What are 85 steps to becoming a creator and creating organized fractally into levels of scope and detail? Research Question 3: Can Ordinary People Create Or Only Creators: What creates creators? Goal -- Find Ordering of Steps Shared Across Creators -- Nearly all experts now measuring how various aspects of organizations and their systems and environments support being creative use models of the process of becoming and being creative of extreme generality, typically having 8 to 20 steps, as modern statistical methods of research are not comfortably applied to more detailed, complex, and articulated models. Unfortunately, all creators, not a few, become creative and are creative via dozens of steps, carefully sequenced, not 8 to 20 steps. So experts now measuring how organization systems support becoming creative simply omit whether there are supports or hindrances for the vast majority of steps of actual creators. In not a few cases, this leads to entirely useless or erroneous analysis. This paper reports a model of 128 steps of becoming and being creative, developed from reports by creators in 63 different fields, that is roughly one order of magnitude more detailed and specific than other published models. It thereby invites examination of how environments support 100 steps omitted from all other published models of becoming or being creative. Research Method -- Method 1: Find Common Ordering of Steps in Creation Processes of Different Creators: The key is realizing that creators can agree on steps that come first then later for they themselves though each creator has some (but not all) steps that are different than others creators use. We need a way to capture step orderings common across diverse creators (found in the method below). Ask 150 creators in 63 diverse fields what steps they took to become creators and to create particular works and find common steps and common ordering among them. One would suppose that each creator has a different, unique, way of becoming creative in his or her field, especially when fields as different as classic music performing and bioinformatics are compared. One could, however, suppose oppositely, that all creators, whatever their fields, share an approximate ordering of steps even where they do not include exactly the same steps as other creators used. In other words, there might be some sort of “consensus”, not in opinions of creators, but latent in the actual sequences of steps they used to become or be creative. To what extent are “being creative” and “becoming creative” domain dependent in steps versus domain general? This paper attempts a partial answer to that question. Literature in expert systems (Chi et al, 1988; Ericcson and Simon, 1980), suggesting two parts to expertise in general, a domain-specific part of 40% or more of “methods” of work and a domain-general part of 60% or less, clearly implies, to the extent that creating is a sort of expertise (invention, imagination, design), that it has domain-independent content. Two things are involved -- do different creators mention the same steps, do they mention those steps in the same ordering or in reverse ordering. Method 2: Protocol Analysis And Customer Requirements Methods: Use artificial intelligence and total quality methods to find processes within and outside minds of becoming a creator and creating works. Method 3: Fractal Concept Model of Creation Steps: Put steps of becoming a creator and of creating into hierarchy of levels, with similar ordering of items across all hierarchy levels, and level revealing point names on each level. The Sample -- A stratified sample of 150 creative Americans in 63 widely different fields of endeavor were interviewed, using techniques modified from “protocol analysis” techniques of artificial intelligence expert systems building and total quality processware theories of work modeling, to obtain models, explicit or implicit in practices, of how they became creative and how they now create. The interview used had twelve specially designed “doorways” intended to be diverse approaches to getting beyond unthinking, mystifying, automatic, and stereotyped ideas about “creation” to actual key factors in models the creators themselves used. The Data Analysis -- Content analysis of transcripts produced approximately 4500 two-step sequences to becoming and being creative. Sequences were grouped where independent judges concluded that terminology was masking functional unity, and resulting sequence group names were overlapped to put them into an overall order -- where 20 or more of the 150 respondents agreed on the ordering of a pair of 2-steps, it was included in the final model. Branch factors and item names in the final model were adjusted to make a fractal model of branch factor 4 for becoming creative and another such fractal model of branch factor 4 for being creative. Where similar models in the research literature on creativity were found, terminology in the model was modified to make such similarities evident. A book was composed summarizing all 128 steps, with Japanese and US examples of each step, specification of blocks on those cultures to doing each step, and a step-by-step method fusing practices from surveyed respondents. Result -- 8 Steps to Creating a Creator Who Creates: Make yourself into a creator by -- Making interior emotive room, making exterior time/space room, embracing paradox during wide-ranging mental travel; That creator creates by -- creating a creation machine of specially invented tools - subcreations -- for the immense productivity of mundane operations for each part of creating -- thinking, conquering limitations, and managing emergence by pruning noise from signal/discovery. This paper presents this model as one more articulated and specific than usual models, allowing much more precise specification of what it is that organizations, systems, and environments support and hinder in being and becoming creative than less articulated models in prior published research. Furthermore, this paper's model represents something like a consensus among 63 different fields of what steps in what order creators execute.

Book A Creator s Companion

    Book Details:
  • Author : Liam Bowler
  • Publisher :
  • Release : 2021-03
  • ISBN : 9781736543306
  • Pages : 166 pages

Download or read book A Creator s Companion written by Liam Bowler and published by . This book was released on 2021-03 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creating something with care and integrity can be a wondrous, soul-wrenching process. It can feel like you're in a wilderness, sometimes lost and without a map. This book is meant as a companion, both philosophical and practical, in that wild, emergent space. Whether you are writing a blog post or a novel, creating your first online class, or singing your hundredth song, A Creator's Companion examines the practice of making something from nothing. There are five sections to roughly follow this process: opening, orientation, creation, disorientation, and completion. Orientation has many facets, including the body, direct experience, and your natural voice. It's aimed at the ways in which we come to know, and not just know about, the world around and within us. This is a book for those interested in the full experience, not just the shiny bits. It's not a guide that tells you every last detail, because you know the details are always changing, and that's what makes it interesting. That's what makes creation such an attentive practice.

Book Your Music and People

Download or read book Your Music and People written by Derek Sivers and published by Hit Media. This book was released on 2022-05 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: a philosophy of getting your work to the world by being creative, considerate, resourceful, and connected

Book CareerKred

Download or read book CareerKred written by Ryan Rhoten and published by . This book was released on 2017-03-31 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: Like it or not, we live in a digital-first age, where your first interaction with someone will likely be online. Which means, it is now possible to make a first impression even while you sleep. How does this impact your career? Studies have shown over 9o% of recruiters today, search for candidates online before they decide to give them a call. Is your brand ready for this? I have spent the last five years understanding how this digital-first world applies to and impacts our careers. This book is the culmination of what I have learned. Credibility has always been the key to unlocking career opportunities. In the not so distant past, credibility was earned by your time in a position, perceived company loyalty, and of course your level of expertise in your field. The challenge with this is that credibility was only recognized locally, within the four walls of your company. However, thanks to the Internet, you can now earn your career credibility, or CareerKred as I call it, globally, by intentionally building your personal brand, establishing your digital brand, providing thought leadership, and engaging with those interested in your field of study. In fact, with the right digital brand you can be recognized for your expertise globally. You are no longer confined by your company's four walls. During the course of this book, you will learn how to build your digital brand and use it to establish your CareerKred online. By following the 4 simple steps of the process I call D.I.C.E., you will learn how to define your brand, integrate your brand online, position your brand in your area of expertise and engage with your audience. This simple 4-step process will help you build a modern day digital brand that will set you apart from your competition and help you get recognized for your expertise, even if you don't know where to start. With the changes to the career landscape accelerating, it's time to take your brand global. It's time to establish your digital brand now, before you need it. This book will show you how.

Book The Crowd  the Critic  and the Muse

Download or read book The Crowd the Critic and the Muse written by Michael Gungor and published by Woodsley Press. This book was released on 2012-11-22 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Our creativity is inextricably entwined with our humanity. So what shall we make of the world?