EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Prototyping

    Book Details:
  • Author : Reinhard Budde
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 3642768202
  • Pages : 215 pages

Download or read book Prototyping written by Reinhard Budde and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: Prototyping is an approach used in evolutionary system development. In this book, the authors show which forms of prototyping can be employed to tackle which problems. They take a look at the tools used in everyday software development with a view to determining their suitability for prototyping, and attempt to elucidate prototyping as a methodological concept. Part I of the book looks at prototyping as an approach for constructing and evaluating models. Traditional approaches and phase-oriented life cycle plans are discussed. Prototyping overcomes fundamental problems associated with life cycle plans. The authors present their own concept of evolutionary system development. Part II shows to what extent technical support of evolutionary system development is possible. Various tools for supporting prototyping are discussed and prospective trends are indicated. Criteria are listed to help the reader choose between the various development environments currently available or likely to become available in the near future. Case studies are used to illustrate how prototype construction can be integrated in software projects.

Book Approaches to Prototyping

Download or read book Approaches to Prototyping written by Reinhard Budde and published by Springer. This book was released on 1984 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This conference will focus on the user-oriented development of information systems. Against a background of recent concepts for the implementation of distributed systems based on workstation computers, various communicational, organizational and social issues gain increasing importance in the construct ion of computer based information systems. There is an urgent need to integrate end-users and other affected groups into the development process. New strategies for system development are thus needed. " This was the beginning of the Call for Papers to the Working Conference on Prototyping. Working in the fields of user-oriented software construct ion and the analysis of communication problems between developers and users we, that is the GMD team involved in this conference and in preparing its Proceedings, sooner or later came across various new concepts to overcome the problems sketched above. Concepts focusing on the quick construct ion of an operative system such as "rapid prototyping" or concepts aiming at the human and organizational side of the development process such as "Systemeering". Even on a second look, the multitude of different approaches, terms and tools still caused confusion. But despite the differences every concept seemed to have something to do with "Prototyping". This, however, proved to be of little help to us, because the term "Prototyping" itself turned out to be quite "fuzzy". In this obviously confused situation we decided that it was time for a working con ference.

Book Approaches to Prototyping

    Book Details:
  • Author : R. Budde
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 3642697968
  • Pages : 468 pages

Download or read book Approaches to Prototyping written by R. Budde and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This conference will focus on the user-oriented development of information systems. Against a background of recent concepts for the implementation of distributed systems based on workstation computers, various communicational, organizational and social issues gain increasing importance in the construct ion of computer based information systems. There is an urgent need to integrate end-users and other affected groups into the development process. New strategies for system development are thus needed. " This was the beginning of the Call for Papers to the Working Conference on Prototyping. Working in the fields of user-oriented software construct ion and the analysis of communication problems between developers and users we, that is the GMD team involved in this conference and in preparing its Proceedings, sooner or later came across various new concepts to overcome the problems sketched above. Concepts focusing on the quick construct ion of an operative system such as "rapid prototyping" or concepts aiming at the human and organizational side of the development process such as "Systemeering". Even on a second look, the multitude of different approaches, terms and tools still caused confusion. But despite the differences every concept seemed to have something to do with "Prototyping". This, however, proved to be of little help to us, because the term "Prototyping" itself turned out to be quite "fuzzy". In this obviously confused situation we decided that it was time for a working con ference.

Book Design Approaches and Tools in Education and Training

Download or read book Design Approaches and Tools in Education and Training written by Jan van den Akker and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: In our contemporary learning society, expectations about the contribution of education and training continue to rise. Moreover, the potential of information and communication technology (ICT) creates many challenges. These trends affect not only the aims, content and processes of learning, they also have a strong impact on educational design and development approaches in research and professional practices. Prominent researchers from the Netherlands and the USA present their latest findings on these issues in this volume. The major purpose of this book is to discuss current thinking on promising design approaches and to present innovative (computer-based) tools. The book aims to serve as a resource and reference work that will stimulate advancement in the field of education and training. It is intended to be useful in academic settings as well as for professionals in design and development practices.

Book Metrics and Models in Software Quality Engineering

Download or read book Metrics and Models in Software Quality Engineering written by Stephen H. Kan and published by Addison-Wesley Professional. This book was released on 2003 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: ""This is the single best book on software quality engineering and metrics that I've encountered."" --Capers Jones, from the Foreword"Metrics and Models in Software Quality Engineering, Second Edition," is the definitive book on this essential topic of software development. Comprehensive in scope with extensive industry examples, it shows how to measure software quality and use measurements to improve the software development process. Four major categories of quality metrics and models are addressed: quality management, software reliability and projection, complexity, and customer view. In addition, the book discusses the fundamentals of measurement theory, specific quality metrics and tools, and methods for applying metrics to the software development process.New chapters bring coverage of critical topics, including: In-process metrics for software testingMetrics for object-oriented software developmentAvailability metricsMethods for conducting in-process quality assessments and software project assessmentsDos and Don'ts of Software Process Improvement, by Patrick O'TooleUsing Function Point Metrics to Measure Software Process Improvement, by Capers Jones In addition to the excellent balance of theory, techniques, and examples, this book is highly instructive and practical, covering one of the most important topics in software development--quality engineering. 0201729156B08282002

Book Software Prototyping

Download or read book Software Prototyping written by Mike F. Smith and published by McGraw-Hill Companies. This book was released on 1991 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: The cost of producing software worldwide now approaches $250 billion annually--much of it delivered late and over budget. This book offers a better way--prototyping. The author suggests incorporating the input of end-users early on, radically changing the software process itself. Controversial and highly readable.

Book Prototyping Across the Disciplines

Download or read book Prototyping Across the Disciplines written by Jennifer Roberts-Smith and published by Intellect (UK). This book was released on 2021 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fields of study progress not by understanding more about what already exists, although that is a useful step, but by making guesses about possible better futures. The guesses consist of small forays into those futures, using strategies that are variously called learning through making, research through design, or more simply: prototyping. While traditionally associated primarily with industrial design, and more recently with software development, prototyping is now used as an important tool in areas ranging from materials engineering to landscape architecture to the digital humanities. This book collects current theories and methods of prototyping across a dozen disciplines and illustrates them through case studies of actual projects, whether in industry or the classroom. Prototyping Across the Disciplines provides context, a theoretical framework, and a set of methodologies for interdisciplinary collaboration in design. Each chapter offers a different disciplinary perspective on prototyping and provides a case study as a point of comparison for identifying commonalities and divergences in current practices. In examining the central role of prototyping in design research, this edited collection demonstrates theoretical and methodological transferability across disciplines not typically thought to be related, including post-human design, theatre, tabletop game design, landscape architecture, and arts entrepreneurship.

Book Interpretable Machine Learning

Download or read book Interpretable Machine Learning written by Christoph Molnar and published by Lulu.com. This book was released on 2020 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is about making machine learning models and their decisions interpretable. After exploring the concepts of interpretability, you will learn about simple, interpretable models such as decision trees, decision rules and linear regression. Later chapters focus on general model-agnostic methods for interpreting black box models like feature importance and accumulated local effects and explaining individual predictions with Shapley values and LIME. All interpretation methods are explained in depth and discussed critically. How do they work under the hood? What are their strengths and weaknesses? How can their outputs be interpreted? This book will enable you to select and correctly apply the interpretation method that is most suitable for your machine learning project.

Book This Is Service Design Doing

Download or read book This Is Service Design Doing written by Marc Stickdorn and published by "O'Reilly Media, Inc.". This book was released on 2018-01-02 with total page 1156 pages. Available in PDF, EPUB and Kindle. Book excerpt: How can you establish a customer-centric culture in an organization? This is the first comprehensive book on how to actually do service design to improve the quality and the interaction between service providers and customers. You'll learn specific facilitation guidelines on how to run workshops, perform all of the main service design methods, implement concepts in reality, and embed service design successfully in an organization. Great customer experience needs a common language across disciplines to break down silos within an organization. This book provides a consistent model for accomplishing this and offers hands-on descriptions of every single step, tool, and method used. You'll be able to focus on your customers and iteratively improve their experience. Move from theory to practice and build sustainable business success.

Book Agile for Everybody

Download or read book Agile for Everybody written by Matt LeMay and published by O'Reilly Media. This book was released on 2018-10-10 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Agile movement provides real, actionable answers to the question that keeps many company leaders awake at night: How do we stay successful in a fast-changing and unpredictable world? Agile has already transformed how modern companies build and deliver software. This practical book demonstrates how entire organizations—from product managers and engineers to marketers and executives—can put Agile to work. Author Matt LeMay explains Agile in clear, jargon-free terms and provides concrete and actionable steps to help any team put its values and principles into practice. Examples from a wide variety of organizations, including small nonprofits and global financial enterprises, bring to life the on-the-ground realities of Agile across industries and functions. Understand exactly what Agile is and why it matters Use Agile to address your organization’s specific needs and goals Take customer centricity from theory into practice Stop wasting time in "report and critique" meetings and start making better decisions Create a harmonious cycle of learning, collaborating, and delivering Learn from Agile experts at companies like IBM, Spotify, and Coca-Cola

Book Prototyping for Designers

Download or read book Prototyping for Designers written by Kathryn McElroy and published by "O'Reilly Media, Inc.". This book was released on 2016-12-29 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: Prototyping and user testing is the best way to create successful products, but many designers skip this important step and use gut instinct instead. By explaining the goals and methodologies behind prototyping—and demonstrating how to prototype for both physical and digital products—this practical guide helps beginning and intermediate designers become more comfortable with creating and testing prototypes early and often in the process. Author Kathryn McElroy explains various prototyping methods, from fast and dirty to high fidelity and refined, and reveals ways to test your prototypes with users. You’ll gain valuable insights for improving your product, whether it’s a smartphone app or a new electronic gadget. Learn similarities and differences between prototyping for physical and digital products Know what fidelity level is needed for different prototypes Get best practices for prototyping in a variety of mediums, and choose which prototyping software or components to use Learn electronics prototyping basics and resources for getting started Write basic pseudocode and translate it into usable code for Arduino Conduct user tests to gain insights from prototypes

Book Rethink  Prototyping

Download or read book Rethink Prototyping written by Christoph Gengnagel and published by Springer. This book was released on 2015-11-18 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, the authors describe the findings derived from interaction and cooperation between scientific actors employing diverse practices. They reflect on distinct prototyping concepts and examine the transformation of development culture in their fusion to hybrid approaches and solutions. The products of tomorrow are going to be multifunctional, interactive systems – and already are to some degree today. Collaboration across multiple disciplines is the only way to grasp their complexity in design concepts. This underscores the importance of reconsidering the prototyping process for the development of these systems, particularly in transdisciplinary research teams. “Rethinking Prototyping – new hybrid concepts for prototyping” was a transdisciplinary project that took up this challenge. The aim of this programmatic rethinking was to come up with a general concept of prototyping by combining innovative prototyping concepts, which had been researched and developed in three sub-projects: “Hybrid Prototyping” developed new prototyping approaches to validate and evaluate holistically developed systems with their services, infrastructure and business models. “Blended Prototyping” addressed a new technique whereby prototypes for user interfaces of software applications can be generated from hand drawings and immediately be tested. “Beyond Prototyping” examined the issue of the prototype in connection with algorithmically generated design for producing tailor-made products.

Book Effective Prototyping for Software Makers

Download or read book Effective Prototyping for Software Makers written by Jonathan Arnowitz and published by Elsevier. This book was released on 2010-07-19 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: Effective Prototyping for Software Makers is a practical, informative resource that will help anyone—whether or not one has artistic talent, access to special tools, or programming ability—to use good prototyping style, methods, and tools to build prototypes and manage for effective prototyping. This book features a prototyping process with guidelines, templates, and worksheets; overviews and step-by-step guides for nine common prototyping techniques; an introduction with step-by-step guidelines to a variety of prototyping tools that do not require advanced artistic skills; templates and other resources used in the book available on the Web for reuse; clearly-explained concepts and guidelines; and full-color illustrations and examples from a wide variety of prototyping processes, methods, and tools. This book is an ideal resource for usability professionals and interaction designers; software developers, web application designers, web designers, information architects, information and industrial designers. * A prototyping process with guidelines, templates, and worksheets;* Overviews and step-by-step guides for 9 common prototyping techniques;* An introduction with step-by-step guidelines to a variety of prototyping tools that do not require advanced artistic skills;* Templates and other resources used in the book available on the Web for reuse;* Clearly-explained concepts and guidelines;* Full-color illustrations, and examples from a wide variety of prototyping processes, methods, and tools. * www.mkp.com/prototyping

Book Innovative Developments in Virtual and Physical Prototyping

Download or read book Innovative Developments in Virtual and Physical Prototyping written by Paulo Jorge da Silva Bartolo and published by CRC Press. This book was released on 2011-09-16 with total page 870 pages. Available in PDF, EPUB and Kindle. Book excerpt: Innovative Developments in Virtual and Physical Prototyping presents essential research in the area of Virtual and Rapid Prototyping. The volume contains reviewed papers presented at the 5th International Conference on Advanced Research in Virtual and Rapid Prototyping, hosted by the Centre for Rapid and Sustainable Product Development of the Polytechnic Institute of Leiria, Portugal, from September 28 to October 1, 2011. A wide range of topics is covered, such as CAD and 3D Data Acquisition Technologies, Additive and Nano Manufacturing Technologies, Rapid Tooling & Manufacturing, Biomanufacturing, Materials for Advanced Manufacturing Processes, Virtual Environments and Simulation, Applications of Virtual and Physical Prototyping Technologies. Innovative Developments in Virtual and Physical Prototyping is intended for engineers, designers and manufacturers who are active in the areas of mechanical, industrial and biomedical engineering.

Book Direct Write Technologies for Rapid Prototyping Applications

Download or read book Direct Write Technologies for Rapid Prototyping Applications written by Alberto Pique and published by Academic Press. This book was released on 2002 with total page 756 pages. Available in PDF, EPUB and Kindle. Book excerpt: Direct-Write Technologies covers applications, materials, and the techniques in using direct-write technologies. This book provides an overview of the different direct write techniques currently available, as well as a comparison between the strengths and special attributes for each of the techniques. The techniques described open the door for building prototypes and testing materials. The book also provides an overview of the state-of-the-art technology involved in this field. Basic academic researchers and industrial development engineers who pattern thin film materials will want to have this text on their shelves as a resource for specific applications. Others in this or related fields will want the book to read the introductory material summarizing isuses common to all approaches, in order to compare and contrast different techniques. Everyday applications include electronic components and sensors, especially chemical and biosensors. There is a wide range of research and development problems requiring state-of-the-art direct write tools. This book will appeal to basic researchers and development engineers in university engineering departments and at industrial and national research laboratories. This text should appeal equally well in the United States, Asia, and Europe. Both basic academic researchers and industrial development engineers who pattern thin film materials will want to have this text on their shelves as a resource for specific applications. An overview of the different direct write techniques currently available A comparison between the strengths and special attributes for each of the techniques An overview of the state-of-the-art technology involved in this field

Book An Integrated Approach to Software Engineering

Download or read book An Integrated Approach to Software Engineering written by Pankaj Jalote and published by Springer Science & Business Media. This book was released on 2013-06-29 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: It is clear that the development of large software systems is an extremely complex activity, which is full of various opportunities to introduce errors. Software engineering is the discipline that provides methods to handle this complexity and enables us to produce reliable software systems with maximum productivity. An Integrated Approach to Software Engineering is different from other approaches because the various topics are not covered in isolation. A running case study is employed throughout the book, illustrating the different activity of software development on a single project. This work is important and instructive because it not only teaches the principles of software engineering, but also applies them to a software development project such that all aspects of development can be clearly seen on a project.

Book Design at Work

    Book Details:
  • Author : Joan Greenbaum
  • Publisher : CRC Press
  • Release : 2020-10-28
  • ISBN : 1000149056
  • Pages : 271 pages

Download or read book Design at Work written by Joan Greenbaum and published by CRC Press. This book was released on 2020-10-28 with total page 271 pages. Available in PDF, EPUB and Kindle. Book excerpt: The contributors to this important volume begin with a simple premise: Computer system development is difficult, not primarily because of the complexity of technical problems, but because of the social interaction involved when users and designers learn to create programs and express ideas together. Based on this important concept, they offer concrete suggestions for ways that system developers can experiment with new perspectives and techniques for cooperating with users -- especially during the early phases of the design process. The editors' primary goal is to stimulate the creation of useful computer systems -- systems that support and sustain the fragile relationship of the people, the working environment, and the computer technology itself.