Download or read book ECGBL 2021 15th European Conference on Game Based Learning written by Panagiotis Fotaris and published by Academic Conferences Limited. This book was released on 2021-09-23 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Minecraft Ideas Book written by Thomas McBrien and published by Penguin. This book was released on 2023-10-31 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover more than 70 mind-blowing build ideas - plus tips, tricks, and hacks from expert Minecraft builders in this official Minecraft book. Spark your imagination with incredible build ideas inspired by the world around us. Explore landmarks, natural wonders, and inventions. From the Great Wall of China and the Great Barrier Reef, to steam trains and the International Space Station, learn how to build them all in Minecraft - and discover fascinating facts about them, too. The Minecraft Ideas Book is packed with all kinds of imaginative build ideas, including a cross-section of a volcano, ideas for designing your dream house, a fabulously fun theme park, a Mount Everest base camp, a rainforest with zip-wire, and much, much more. Why not step back in time to build the Titanic or a Roman chariot race or fast-forward to the future and build a sustainable city? Anything is possible! What will you build first? Find building techniques, hints, and tips throughout, such as block hacks, planning tips, and ideas for customizing. Meet the expert builders and discover where they get their ideas from. See the Minecraft world - and the real world - as you've never seen it before! © 2023 Mojang AB.
Download or read book Endangered Minds written by Jane M. Healy and published by Simon and Schuster. This book was released on 2011-07-19 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: Is today's fast-paced media culture creating a toxic environment for our children's brains? In this landmark, bestselling assessment tracing the roots of America's escalating crisis in education, Jane M. Healy, Ph.D., examines how television, video games, and other components of popular culture compromise our children's ability to concentrate and to absorb and analyze information. Drawing on neuropsychological research and an analysis of current educational practices, Healy presents in clear, understandable language: -- How growing brains are physically shaped by experience -- Why television programs -- even supposedly educational shows like Sesame Street -- develop "habits of mind" that place children at a disadvantage in school -- Why increasing numbers of children are diagnosed with attention deficit disorder -- How parents and teachers can make a critical difference by making children good learners from the day they are born
Download or read book The Minecraft Guide for Parents written by Cori Dusmann and published by Pearson Education. This book was released on 2013-12-13 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offers guidance to parents with children interested in the Minecraft video game, looking at what the game is, how it is played, how children can stay safe online, how it can benefit children, and how to manage time spent playing it.
Download or read book Playing Nature written by Alenda Y. Chang and published by U of Minnesota Press. This book was released on 2019-12-31 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: A potent new book examines the overlap between our ecological crisis and video games Video games may be fun and immersive diversions from daily life, but can they go beyond the realm of entertainment to do something serious—like help us save the planet? As one of the signature issues of the twenty-first century, ecological deterioration is seemingly everywhere, but it is rarely considered via the realm of interactive digital play. In Playing Nature, Alenda Y. Chang offers groundbreaking methods for exploring this vital overlap. Arguing that games need to be understood as part of a cultural response to the growing ecological crisis, Playing Nature seeds conversations around key environmental science concepts and terms. Chang suggests several ways to rethink existing game taxonomies and theories of agency while revealing surprising fundamental similarities between game play and scientific work. Gracefully reconciling new media theory with environmental criticism, Playing Nature examines an exciting range of games and related art forms, including historical and contemporary analog and digital games, alternate- and augmented-reality games, museum exhibitions, film, and science fiction. Chang puts her surprising ideas into conversation with leading media studies and environmental humanities scholars like Alexander Galloway, Donna Haraway, and Ursula Heise, ultimately exploring manifold ecological futures—not all of them dystopian.
Download or read book Minecraft 1 written by Sfé R. Monster and published by Graphic Novels. This book was released on 2021-12-15 with total page 24 pages. Available in PDF, EPUB and Kindle. Book excerpt: When Tyler makes a big crosscountry move, his friends want to make his return to Minecraft epic, but as they gather supplies to build a beacon and summon a wither, their good luck takes a turn. Aligned to Common Core Standards and correlated to state standards. Graphic Novels is an imprint of Spotlight, a division of ABDO.
Download or read book K 8 Digital Citizenship Curriculum written by Ask a Tech Teacher and published by Structured Learning LLC. This book was released on 2019-09-21 with total page 65 pages. Available in PDF, EPUB and Kindle. Book excerpt: 9 grade levels. 17 topics. 46 lessons. 46 projects. A year-long curriculum that covers everything you need to discuss on internet safety and efficiency. Digital Citizenship–probably one of the most important topics students will learn between kindergarten and 8th and too often, teachers are thrown into it without a roadmap. Well, here it is–your guide to what our children must know at what age to thrive in the community called the internet. It’s a roadmap for blending all pieces into a cohesive, effective student-directed cyber-learning experience that accomplishes ISTE’s general goals
Download or read book Homeschooled Teens written by Sue Patterson and published by . This book was released on 2015-04-23 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Are you panicking about homeschooling your teen?" "Do you fear they'll miss the various activities associated with adolescence?" "Maybe you're afraid you'll close doors for them or they won't be well-prepared for adulthood?" "Are you afraid you're going to mess things up or "make them weird?"" Breathe These 75 young people are going to show you exactly what their lives looked like as homeschooled teenagers. And you'll be surprised at how they made friends, got along with family, and explored unique learning environments. They're eager to share the benefits and advantages they experienced through homeschooling. Their lives were (and are ) full, rich, and happy. Bring your doubts-reassurance is on its way "There is finally a big enough generation of grown-up homeschooled kids that it is possible to see patterns and grasp the diversity in their experiences. And who better to tell us about all that than the kids themselves You'll find these young voices are fascinating and absorbing as they open a window for you to get a look into their unconventional lives. A great read. You'll find it hard to put down." Pam Sorooshian, Economics Professor, Homeschooling advocate "Awell-organized compilation of answers to questions about homeschooled teens' ways of learning, social lives, family relationships, hobbies, college experiences, careers, and more. I recommend it highly to anyone who is homeschooling, considering homeschooling, or curious about it." Peter Gray, ResearchProfessor of Psychology at Boston College and author of"Free to Learn" "This thoughtful book, full of their opinions, experiences, and honest comments about home-based learning, is proof. You will be reassured, then inspired. And they will provide you with some really great advice... so pay attention " Wendy Presnietz, Editor of"Life Learning Magazine," author of "School Free" and "Challenging Assumptions in Education." "Apriceless collection of observations and insights A wide range of experiences, interests, and goals...a fascinating look at homeschooling during the teen years." Pam Laricchia, author of the book, "Free to Learn, Free to Live, and Life through the Lens of Unschooling" "A vivid and honest survey about the joys, opportunities, and challenges of homeschooling teenagers. Read this book to learn how you can customize homeschooling to any teenager's advantage." Patrick Farenga, co-authorof"Teach Your Own: The John Holt Book of Homeschooling" "A reassuring, helpful, and fantastic resource for anyone involved in homeschooling or interested in this way of educating children. An extraordinary resource " Marty Layne, Homeschooling advocate in Canada and the U.S. and author of "Learning At Home: A Mother's Guide to Homeschooling" and "Can I Do This: Teach My Children at Home?" This book is a gem-superb in many ways.The author's extensiveexperience, careful observations, and wise perspective provide a frameworkfor the poignant and perceptive comments of these 75 young people.No better book exists providing a convincing case thathomeschoolers engage indeep, meaningful learning and go on to live productive andfulfilling adult lives. Wes Beach, speaker, consultant, and author of "Forging Paths: Beyond Traditional Schooling" and "Self-Directed Learning: Documentation and Life Stories." "Like reading the sequel I never wrote to my own books Anyone who wants to know whether homeschooling-especially unschooling-works should look at the kids, but Sue's approach is even better: she asks the kids. And as we homeschooling parents know well, our kids have plenty to tell us. Mary Griffith, author of"The Homeschooling Handbook"and"The Unschooling Handbook
Download or read book Wild Rescuers Guardians of the Taiga written by StacyPlays and published by HarperCollins. This book was released on 2018-06-05 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: New York Times bestseller! From StacyPlays, creator of the mega-popular YouTube series Dogcraft, comes a thrilling illustrated novel about a girl raised by a pack of wolves and her quest to protect their shared forest home. The first in a new Minecraft-inspired fantasy adventure series! Stacy was raised by wolves. She’s never needed humans to survive and, from what she sees of humans, they’re dangerous and unpredictable. For as long as she can remember, Stacy’s pack of six powerful, playful wolves—Addison, Basil, Everest, Noah, Tucker and Wink—have been her only family. Together, Stacy’s pack patrols the forest to keep other animals safe, relying on her wits and each wolf’s unique abilities to accomplish risky rescue missions. But as the forest changes and new dangers begin lurking, are Stacy and the wolves prepared for the perils that await them? Fans of DanTDM: Trayaurus and the Enchanted Crystal and the Warriors series—plus shows like Ranger Bob—will love this Minecraft-inspired adventure.
Download or read book The Big Book of Building written by and published by Triumph Books. This book was released on 2014-11-01 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: Brought to you by the authors and editors that created the Minecrafter and Minecrafter 2.0 Advanced guide books, The Big Book of Building features more of everything—more mods, more mining, more mobs, and more Minecraft! Up to date for the 2014 holiday season, The Big Book of Building is packed with the most recent training, tools, and techniques to help readers get more out of their favorite sandbox game. 2014 was a pivotal year for Minecraft, and this book captures all the latest and greatest things that have happened to one of the most brilliant and immersive games in video game history. From a brief overview of the game to advanced farming, mining, and building techniques, this guide touches on everything Minecraft enthusiasts could ever ask for. Featuring authoritative and engaging content from our internal experts, The Big Book of Building also highlights some of the most influential builders in the Minecraft community today and examines their creations and techniques that catapulted them to fame. This book is not authorized, sponsored, endorsed or licensed by Mojang AB. The trademark Minecraft is owned by Mojang AB; and other company names and/or trademarks mentioned in this book are the property of their respective companies and are used for identification purposes only.
Download or read book The SAGE Encyclopedia of Out of School Learning written by Kylie Peppler and published by SAGE Publications. This book was released on 2017-04-11 with total page 992 pages. Available in PDF, EPUB and Kindle. Book excerpt: The SAGE Encyclopedia of Out-of-School Learning documents what the best research has revealed about out-of-school learning: what facilitates or hampers it; where it takes place most effectively; how we can encourage it to develop talents and strengthen communities; and why it matters. Key features include: Approximately 260 articles organized A-to-Z in 2 volumes available in a choice of electronic or print formats. Signed articles, specially commissioned for this work and authored by key figures in the field, conclude with Cross References and Further Readings to guide students to the next step in a research journey. Reader’s Guide groups related articles within broad, thematic areas to make it easy for readers to spot additional relevant articles at a glance. Detailed Index, the Reader’s Guide, and Cross References combine for search-and-browse in the electronic version. Resource Guide points to classic books, journals, and web sites, including those of key associations.
Download or read book Only in Africa written by Norman Owen-Smith and published by Cambridge University Press. This book was released on 2021-10-07 with total page 379 pages. Available in PDF, EPUB and Kindle. Book excerpt: Demonstrates how Africa's physical features, savannas and abundant grazers enabled frugivorous apes to become savanna-living hunters.
Download or read book Minecraft The Crash written by Tracey Baptiste and published by Random House. This book was released on 2018-07-12 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: *** The second official Minecraft tie-in novel, following the Sunday Times bestseller The Island *** This official Minecraft novel is an action-packed thriller! When a new virtual-reality version of the game brings her desires—and doubts—to life, one player must face her fears. Bianca has never been good at following the plan. She's more of an act-now, deal-with-the-consequences-later kind of person. But consequences can’t be put off forever, as Bianca learns when she and her best friend, Lonnie, are in a terrible car crash. Waking up in the hospital, almost paralyzed by her injuries, Bianca is faced with questions she’s not equipped to answer. She chooses instead to try a new virtual-reality version of Minecraft that responds to her every wish, giving her control over a world at the very moment she thought she’d lost it. As she explores this new realm, she encounters Esme and Anton, two kids who are also playing on the hospital server. The trio teams up to play through to the End, and hopefully to find Lonnie along the way. But the road to recovery isn’t without its own dangers. The kids are swarmed by mobs seemingly generated by their fears and insecurities, and now Bianca must deal with the uncertainties that have been plaguing her: Is Lonnie really in the game? And can Bianca help him to return to reality with her? From bestselling author Max Brooks also comes the long-awaited epic conclusion to the Minecraft trilogy, Minecraft: The Village, coming out in October 2023.
Download or read book Cognitive Development in Digital Contexts written by Fran C. Blumberg and published by Academic Press. This book was released on 2017-07-05 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive Development in Digital Contexts investigates the impact of screen media on key aspects of children and adolescents' cognitive development. Highlighting how screen media impact cognitive development, the book addresses a topic often neglected amid societal concerns about pathological media use and vulnerability to media effects, such as aggression, cyber-bullying and Internet addiction. It addresses children and adolescents' cognitive development involving their interactions with parents, early language development, imaginary play, attention, memory, and executive control, literacy and academic performance. - Covers the impact of digital from both theoretical and practical perspectives - Investigates effects of digital media on attention, memory, language and executive functioning - Examines video games, texting, and virtual reality as contexts for learning - Explores parent-child interactions around media - Considers the development of effective educational media - Addresses media literacy and critical thinking about media - Considers social policy for increasing access to high quality education media and the Internet - Provides guidance for parents on navigating children's technology usage
Download or read book Procedural Content Generation in Games written by Noor Shaker and published by Springer. This book was released on 2016-10-18 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content. Each chapter explains an algorithm type or domain, including fractal methods, grammar-based methods, search-based and evolutionary methods, constraint-based methods, and narrative, terrain, and dungeon generation. The authors are active academic researchers and game developers, and the book is appropriate for undergraduate and graduate students of courses on games and creativity; game developers who want to learn new methods for content generation; and researchers in related areas of artificial intelligence and computational intelligence.
Download or read book Procedural Storytelling in Game Design written by Tanya X. Short and published by CRC Press. This book was released on 2019-03-14 with total page 341 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited collection of chapters concerns the evolving discipline of procedural storytelling in video games. Games are an interactive medium, and this interplay between author, player and machine provides new and exciting ways to create and tell stories. In each essay, practitioners of this artform demonstrate how traditional storytelling tools such as characterization, world-building, theme, momentum and atmosphere can be adapted to full effect, using specific examples from their games. The reader will learn to construct narrative systems, write procedural dialog, and generate compelling characters with unique personalities and backstories. Key Features Introduces the differences between static/traditional game design and procedural game design Demonstrates how to solve or avoid common problems with procedural game design in a variety of concrete ways World’s finest guide for how to begin thinking about procedural design
Download or read book Ophelia and the Marvelous Boy written by Karen Foxlee and published by Yearling. This book was released on 2015-02-10 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Magic is “messy and dangerous and filled with longing,” we learn in this brave tale of grief, villainy and redemption that borrows from the story of the Snow Queen. Set in a vast, chilly museum, the tale brings together a valiant girl, a charmed boy, a magical sword and a clock ticking down to the end of the world.”—The Wall Street Journal This is the story of unlikely heroine Ophelia Jane Worthington-Whittard who doesn't believe in anything that can't be proven by science. She and her sister Alice are still grieving for their dead mother when their father takes a job in a strange museum in a city where it always snows. On her very first day in the museum Ophelia discovers a boy locked away in a long forgotten room. He is a prisoner of Her Majesty, the Snow Queen. And he has been waiting for Ophelia's help. As Ophelia embarks on an incredible journey to rescue the boy everything that she believes will be tested. Along the way she learns more and more about the boy's own remarkable journey to reach her and save the world. A story within a story, this a modern day fairytale about the power of friendship, courage and love, and never ever giving up.