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Book Video Vortex Reader III

    Book Details:
  • Author : GEERT. TRESKE LOVINK (ANDREAS.)
  • Publisher :
  • Release : 2020-06-11
  • ISBN : 9789492302618
  • Pages : 300 pages

Download or read book Video Vortex Reader III written by GEERT. TRESKE LOVINK (ANDREAS.) and published by . This book was released on 2020-06-11 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is online video today, fifteen years into its exponential growth? What started with amateur work of YouTube prosumers has spread to virtually all communication apps: an explosion in the culture of mobile sound and vision. Now, in the age of the smart phone, video accompanies, informs, moves, and distracts us. Are you addicted yet? Look into that tiny camera, talk, move the phone, show us around - prove to others that you exist! Founded in 2007, Video Vortex is a lively network of artists, activists, coders, curators, critics, and researchers linked by the exchange of ideas, materials, and discussions both online and offline. Video Vortex has produced two anthologies, a website, a mailing list, 12 international conferences, several art exhibitions, and more to come as the internet and video continue to merge and miniaturize. The first Video Vortex reader came out in 2008, followed by a second in 2011. This third anthology covers the turbulent period from Video Vortex #7 (2013) in Yogyakarta, across the meetings that followed in Zagreb, Lüneburg, Istanbul, Kochi, and finally Malta in 2019, where the foundations for this publication where laid before its production began in the midst of the corona crisis. The contributions herein respond to a broad range of emerging and urgent topics, from bias in YouTube's algorithms, to the use of video in messaging, image theory, the rise of deepfakes, a reconsideration of the history of video art, a reflection on the continuing role and influence of music video, indy servers, synthetic intimacies, love and sadness, artist videos, online video theory in the age of platform capitalism, video as online activism, and the rise of streaming. Click, browse, swipe, like, share, save, and enjoy! Contributors: Annie Abrahams, Ina Blom, Natalie Bookchin, Pablo deSoto, Ben Grosser, Adnan Hadzi, Judit Kis, Patricia G. Lange, Hang Li, Patrick Lichty, Geert Lovink, Gabriel Menotti, Sabine Niederer, Dan Oki, Aras Ozgun, Daniel Pinheiro, Rahee Punyashloka, Oliver Lenore Schultz, Peter Snowdon, Andreas Treske, Colette Tron, Jack Wilson, Dino Ge Zhang.

Book Video Vortex Reader

Download or read book Video Vortex Reader written by and published by . This book was released on 2008 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Digital Prohibition

    Book Details:
  • Author : Carolyn Guertin
  • Publisher : Bloomsbury Publishing USA
  • Release : 2012-04-26
  • ISBN : 1441150587
  • Pages : 305 pages

Download or read book Digital Prohibition written by Carolyn Guertin and published by Bloomsbury Publishing USA. This book was released on 2012-04-26 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: The act of creation requires us to remix existing cultural content and yet recent sweeping changes to copyright laws have criminalized the creative act as a violation of corporate rights in a commodified world. Copyright was originally designed to protect publishers, not authors, and has now gained a stranglehold on our ability to transport, read, write, teach and publish digital materials. Contrasting Western models with issues of piracy as practiced in Asia, Digital Prohibition explores the concept of authorship as a capitalist institution and posits the Marxist idea of the multitude (à la Antonio Negri and Michael Hardt, and Paulo Virno) as a new collaborative model for creation in the digital age. Looking at how digital culture has transformed unitary authorship from its book-bound parameters into a collective and dispersed endeavor, Dr. Guertin examines process-based forms as diverse as blogs, Facebook, Twitter, performance art, immersive environments, smart mobs, hacktivism, tactical media, machinima, generative computer games (like Spore and The Sims) and augmented reality.

Book Video

    Book Details:
  • Author : John Quin
  • Publisher : Emerald Group Publishing
  • Release : 2023-09-18
  • ISBN : 1837537585
  • Pages : 126 pages

Download or read book Video written by John Quin and published by Emerald Group Publishing. This book was released on 2023-09-18 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt: As TikTokers, YouTubers and traditional artists continue to reimagine the video form, this book explores the value of this medium within medical practice and patient care, as well as everyday creative expression.

Book Global Media Arts Education

Download or read book Global Media Arts Education written by Aaron D. Knochel and published by Springer Nature. This book was released on 2022-10-22 with total page 393 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited volume broadens the understanding of the media arts at a global scale bringing together practices and ideas from artists and art educators from around the world. Authors explore issues of cultural and social diversity in fields of education, media theory, and critical theories of education and pedagogy with particular attention to digital technologies' impact on visual arts learning. Researchers utilize a range of methodologies including participant-researcher ethnographies, action research, case study, and design based research. These artists and art educators share new research about the pedagogical and theoretical aspects of media arts in educational systems that are facing unprecedented change. This volume begins to map why and how experts are working within networked society and playing with digital innovations through media arts education as a critical and creative practice.

Book Google Earth  Outreach and Activism

Download or read book Google Earth Outreach and Activism written by Catherine Summerhayes and published by Bloomsbury Publishing USA. This book was released on 2016-08-25 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: In order to be able to communicate and engage with each other via new communicative spaces such as Google Earth, we need to understand as much as possible about how they work as cultural texts: how and why we make them and how we respond to them. Launched in 2005, Google Earth is a virtual globe, map and geographical information program, mapping the Earth by the superimposition of images obtained from satellite imagery and aerial photography. By addressing the sociopolitical issues at stake in society's use of social websites, the author provides the first ever extended close reading of Google Earth as a powerful player in the communication realm of social media. By grounding the context of its military pre-history, its construction, its links to other similar world-making sites such as Google Maps and how it is perceived critically by social scientists, it is imperative to understand how social networking and information sites work in socio and geo-political contexts if society is to use these sites effectively and for the public good.

Book Avatars  Activism and Postdigital Performance

Download or read book Avatars Activism and Postdigital Performance written by Liam Jarvis and published by Bloomsbury Publishing. This book was released on 2021-11-18 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the context of the postdigital age, where technology is increasingly part of our social and political world, Avatars, Activism and Postdigital Performance traces how identity can be created, developed, hijacked, manipulated, sabotaged and explored through performance in postdigital cultures. Considering how technology is reshaping performance, this timely collection reveals how we engage in performance practices through expanded notions of intermediality, knotted networks and layering. This book examines the artist as activist and producer of avatars, and how digital doubles, artificial intelligence and semi-automated politics are problematizing and expanding our discussions of identity. Using a range of examples in theatre, film and internet-based performance practices, chapters examine the uncertain boundaries of networked 'informational selves' in mediatized cultures, the impacts of machine algorithms, apps and the consequences of digital legacies. Case studies include James Cameron's Avatar, Blast Theory's Karen, Ontroerend Goed's A Game of You, Randy Rainbow's online videos, Sisters Grimm's Calpurnia Descending, Dead Centre's Lippy and Chekhov's First Play and Jo Scott's practice-as-research in 'place-mixing'. This is an incisive study for scholars, students and practitioners interested in the wider conversations around identity-formation in postdigital cultures.

Book The Aesthetics of Necropolitics

Download or read book The Aesthetics of Necropolitics written by Natasha Lushetich and published by Rowman & Littlefield. This book was released on 2018-12-11 with total page 229 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every politics is an aesthetic. If necropolitics is the (accelerated) politics of what is usually referred to as the ‘apolitical age’, what are its manoeuvres, temporalities, intensities, textures, and tipping points? Bypassing revelatory and reconstructionist approaches – the tendency of which is to show that a particular site or practice is necropolitical by bringing its genealogy into evidence – this collection of essays by artist-philosophers and theorist curators articulates the pre-perceptual working of necropolitics through a focus on the senses, assignments of energy, attitudes, cognitive processes, and discursive frameworks. Drawing on different yet complementary methodologies (visual, performance, affect, and network analysis; historiography and ethnography), the contributors analyse cultural fetishes, taboos, sensorial and relational processes anchored in everyday practices, or cued by specific artworks. By mapping the necropolitics’ affective cartography, they expand the concept beyond its teleological, anthropocentric, and reductive horizon of ‘making and letting die’ to include posthuman and posthumous actants, effectively arguing for the necropolitics’ transformatory, political potential.

Book Mediated Youth Cultures

Download or read book Mediated Youth Cultures written by A. Bennett and published by Springer. This book was released on 2015-12-29 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book brings together thirteen timely essays from across the globe that consider a range of 'mediated youth cultures', covering topics such as the phenomenon of dance imitations on YouTube, the circulation of zines online, the resurgence of roller derby on the social web, drinking cultures, Israeli blogs, Korean pop music, and more.

Book  mm Net Art   Internet Art in the Virtual and Physical Space of Its Presentation

Download or read book mm Net Art Internet Art in the Virtual and Physical Space of Its Presentation written by Marie Meixnerová (Ed.) and published by Lulu.com. This book was released on 2019-07-19 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: Color edition /// What is Net art? Does its name refer to the medium it uses? Is it the art of the Netizens, the inhabitants of the internet? Is it an art movement or an art form? This book aims to provide a starting point in the search for answers to these and similar questions concerning the existence of Net art. Edited by Marie Meixnerová, a Czech curator and scholar, #mm Net Art approaches Internet art as a developing art form, through five thematic sections that map the "chronological" stages of this development. Featured authors include Katarína Rusnáková, Dieter Daniels, Marie Meixnerová, Domenico Quaranta, Natalie Bookchin, Alexei Shulgin, Piotr Czerski, Brad Troemel, Artie Vierkant, Ben Vickers, Jennifer Chan, Gene McHugh, Gunther Reisinger, Matěj Strnad, Lumír Nykl. For those who know little about it, this anthology can serve as an introduction; to the expert reader, it offers new and as yet unpublished information, and hopefully a new perspective.

Book Video Conferencing

Download or read book Video Conferencing written by Axel Volmar and published by transcript Verlag. This book was released on 2023-11-30 with total page 375 pages. Available in PDF, EPUB and Kindle. Book excerpt: The COVID-19 pandemic has reorganized existing methods of exchange, turning comparatively marginal technologies into the new normal. Multipoint videoconferencing in particular has become a favored means for web-based forms of remote communication and collaboration without physical copresence. Taking the recent mainstreaming of videoconferencing as its point of departure, this anthology examines the complex mediality of this new form of social interaction. Connecting theoretical reflection with material case studies, the contributors question practices, politics and aesthetics of videoconferencing and the specific meanings it acquires in different historical, cultural and social contexts.

Book The Oxford Handbook of Adaptation Studies

Download or read book The Oxford Handbook of Adaptation Studies written by Thomas M. Leitch and published by Oxford University Press. This book was released on 2017 with total page 785 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection of forty new essays, written by the leading scholars in adaptation studies and distinguished contributors from outside the field, is the most comprehensive volume on adaptation ever published. Written to appeal alike to specialists in adaptation, scholars in allied fields, and general readers, it hearkens back to the foundations of adaptation studies a century and more ago, surveys its ferment of activity over the past twenty years, and looks forward to the future. It considers the very different problems in adapting the classics, from the Bible to Frankenstein to Philip Roth, and the commons, from online mashups and remixes to adult movies. It surveys a dizzying range of adaptations around the world, from Latin American telenovelas to Czech cinema, from Hong Kong comics to Classics Illustrated, from Bollywood to zombies, and explores the ways media as different as radio, opera, popular song, and videogames have handled adaptation. Going still further, it examines the relations between adaptation and such intertextual practices as translation, illustration, prequels, sequels, remakes, intermediality, and transmediality. The volume's contributors consider the similarities and differences between adaptation and history, adaptation and performance, adaptation and revision, and textual and biological adaptation, casting an appreciative but critical eye on the theory and practice of adaptation scholars--and, occasionally, each other. The Oxford Handbook of Adaptation Studies offers specific suggestions for how to read, teach, create, and write about adaptations in order to prepare for a world in which adaptation, already ubiquitous, is likely to become ever more important.

Book British Music Videos 1966   2016

    Book Details:
  • Author : Caston Emily Caston
  • Publisher : Edinburgh University Press
  • Release : 2020-07-31
  • ISBN : 1474435343
  • Pages : 289 pages

Download or read book British Music Videos 1966 2016 written by Caston Emily Caston and published by Edinburgh University Press. This book was released on 2020-07-31 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on new archival evidence and interviews, and setting out a new theoretical framework for music video analysis, Emily Caston presents a major new analysis of music videos from 1966-2016, identifying not only their distinctive British traits, but their parallels with British film genres and styles. By analysing the genre, craft and authorial voice of music video within the context of film and popular music, the book sheds new light on existing theoretical and historical questions about audiences, authorship, art and the creative industries. Far from being an American cultural form, the book reveals music video's roots in British and European film traditions, and suggests significant ways in which British video has impacted popular film and music culture.

Book Unstable Aesthetics

Download or read book Unstable Aesthetics written by Eddie Lohmeyer and published by Bloomsbury Publishing USA. This book was released on 2021-01-28 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Throughout the 1990s, artists experimented with game engine technologies to disrupt our habitual relationships to video games. They hacked, glitched, and dismantled popular first-person shooters such as Doom (1993) and Quake (1996) to engage players in new kinds of embodied activity. In Unstable Aesthetics: Game Engines and the Strangeness of Art Modding, Eddie Lohmeyer investigates historical episodes of art modding practices-the alteration of a game system's existing code or hardware to generate abstract spaces-situated around a recent archaeology of the game engine: software for rendering two and three-dimensional gameworlds. The contemporary artists highlighted throughout this book-Cory Arcangel, JODI, Julian Oliver, Krista Hoefle, and Brent Watanabe, among others –- were attracted to the architectures of engines because they allowed them to explore vital relationships among abstraction, technology, and the body. Artists employed a range of modding techniques-hacking the ROM chips on Nintendo cartridges to produce experimental video, deconstructing source code to generate psychedelic glitch patterns, and collaging together surreal gameworlds-to intentionally dissect the engine's operations and unveil illusions of movement within algorithmic spaces. Through key moments in game engine history, Lohmeyer formulates a rich phenomenology of video games by focusing on the liminal spaces of interaction among system and body, or rather the strangeness of art modding.

Book When Private Talk Goes Public

Download or read book When Private Talk Goes Public written by Kathleen Feeley and published by Springer. This book was released on 2014-08-06 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gossip is one of the most common, and most condemned, forms of discourse in which we engage - even as it is often absorbing and socially significant, it is also widely denigrated. This volume examines fascinating moments in the history of gossip in America, from witchcraft trials to People magazine, helping us to see the subject with new eyes.

Book Metagames

    Book Details:
  • Author : Agata Waszkiewicz
  • Publisher : Taylor & Francis
  • Release : 2024-03-05
  • ISBN : 1003861261
  • Pages : 209 pages

Download or read book Metagames written by Agata Waszkiewicz and published by Taylor & Francis. This book was released on 2024-03-05 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Metagames: Games about Games scrutinizes how various meta devices, such as breaking the fourth wall and unreliable narrator, change and adapt when translated into the uniquely interactive medium of digital games. Through its theoretical analyses and case studies, the book shows how metafictional experimentation can be used to both challenge and push the boundaries of what a game is and what a player’s role is in play, and to raise more profound topics such as those describing experiences of people of oppressed identities. The book is divided into six chapters that deal with the following meta devices: breaking the fourth wall, hypermediation, unreliable narrator, abusive game design, fragmentation, and parody. The book will predominantly interest scholars and students of media studies and game studies as it continues discourses held in the discipline regarding the metareferential character of digital games.

Book Fun and Software

    Book Details:
  • Author : Olga Goriunova
  • Publisher : Bloomsbury Publishing USA
  • Release : 2016-05-19
  • ISBN : 1501318284
  • Pages : 297 pages

Download or read book Fun and Software written by Olga Goriunova and published by Bloomsbury Publishing USA. This book was released on 2016-05-19 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fun and Software offers the untold story of fun as constitutive of the culture and aesthetics of computing. Fun in computing is a mode of thinking, making and experiencing. It invokes and convolutes the question of rationalism and logical reason, addresses the sensibilities and experience of computation and attests to its creative drives. By exploring topics as diverse as the pleasure and pain of the programmer, geek wit, affects of play and coding as a bodily pursuit of the unique in recursive structures, Fun and Software helps construct a different point of entry to the understanding of software as culture. Fun is a form of production that touches on the foundations of formal logic and precise notation as well as rhetoric, exhibiting connections between computing and paradox, politics and aesthetics. From the formation of the discipline of programming as an outgrowth of pure mathematics to its manifestation in contemporary and contradictory forms such as gaming, data analysis and art, fun is a powerful force that continues to shape our life with software as it becomes the key mechanism of contemporary society. Including chapters from leading scholars, programmers and artists, Fun and Software makes a major contribution to the field of software studies and opens the topic of software to some of the most pressing concerns in contemporary theory.