Download or read book Video Object Plane Extraction and Representation theory and Application written by I-Jong Lin and published by . This book was released on 2000 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Video Object Extraction and Representation written by I-Jong Lin and published by Springer Science & Business Media. This book was released on 2005-11-30 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: “If you have built castles in the air, your work need not be lost; that is where they should be. Now put the foundations under them. ” - Henry David Thoreau, Walden Although engineering is a study entrenched firmly in belief of pr- matism, I have always believed its impact need not be limited to pr- matism. Pragmatism is not the boundaries that define engineering, just the (sometimes unforgiving) rules by which we sight our goals. This book studies two major problems of content-based video proce- ing for a media-based technology: Video Object Plane (VOP) Extr- tion and Representation, in support of the MPEG-4 and MPEG-7 video standards, respectively. After reviewing relevant image and video p- cessing techniques, we introduce the concept of Voronoi Ordered Spaces for both VOP extraction and representation to integrate shape infor- tion into low-level optimization algorithms and to derive robust shape descriptors, respectively. We implement a video object segmentation system with a novel surface optimization scheme that integrates Voronoi Ordered Spaces with existing techniques to balance visual information against predictions of models of a priori information. With these VOPs, we have explicit forms of video objects that give users the ability to - dress and manipulate video content. We outline a general methodology of robust data representation and comparison through the concept of complex partitioning mapped onto Directed Acyclic Graphs (DAGs).
Download or read book Introduction to MPEG 7 written by B. S. Manjunath and published by John Wiley & Sons. This book was released on 2002-06-14 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Introduction to MPEG-7": Ein unentbehrliches Nachschlagewerk für Elektronik- und Kommunikationsingenieure, die MPEG-7-kompatible Systeme entwerfen und implementieren wollen sowie für Forscher und Studenten, die sich mit Multimedia-Datenbanktechnologie beschäftigen! Prinzipien und Konzepte der Indizierung von audiovisuellem Material, Metadatenbeschreibung, Informationsabfrage und Browsing sind einige der angesprochenen Themen. Detailliert wird auf die wichtigsten Tools zur Indizierung und zum Abruf von Bildern und Videosequenzen eingegangen. Die mitgelieferte Demo-Software führt schrittweise in die Multimedia-Systemkomponenten ein.
Download or read book 2012 International Conference on Information Technology and Management Science ICITMS 2012 Proceedings written by Bing Xu and published by Springer Science & Business Media. This book was released on 2013-02-15 with total page 816 pages. Available in PDF, EPUB and Kindle. Book excerpt: The main objective of the ICITMS 2012 is to provide a platform for researchers, engineers, academics and industrial professionals from all over the world to present their research results and development activities in Information Technology and Management Science. This conference provides opportunities for the delegates to exchange new ideas and application experiences face to face, to establish business or research relations and to find global partners for future collaboration.
Download or read book Representations and Techniques for 3D Object Recognition and Scene Interpretation written by Derek Hoiem and published by Morgan & Claypool Publishers. This book was released on 2011 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physical scenes from images. The second section introduces representations for 3D object categories that account for the intrinsically 3D nature of objects and provide robustness to change in viewpoints. The third section discusses strategies to unite inference of scene geometry and object pose and identity into a coherent scene interpretation. Each section broadly surveys important ideas from cognitive science and artificial intelligence research, organizes and discusses key concepts and techniques from recent work in computer vision, and describes a few sample approaches in detail. Newcomers to computer vision will benefit from introductions to basic concepts, such as single-view geometry and image classification, while experts and novices alike may find inspiration from the book's organization and discussion of the most recent ideas in 3D scene understanding and 3D object recognition. Specific topics include: mathematics of perspective geometry; visual elements of the physical scene, structural 3D scene representations; techniques and features for image and region categorization; historical perspective, computational models, and datasets and machine learning techniques for 3D object recognition; inferences of geometrical attributes of objects, such as size and pose; and probabilistic and feature-passing approaches for contextual reasoning about 3D objects and scenes. Table of Contents: Background on 3D Scene Models / Single-view Geometry / Modeling the Physical Scene / Categorizing Images and Regions / Examples of 3D Scene Interpretation / Background on 3D Recognition / Modeling 3D Objects / Recognizing and Understanding 3D Objects / Examples of 2D 1/2 Layout Models / Reasoning about Objects and Scenes / Cascades of Classifiers / Conclusion and Future Directions
Download or read book Advanced Video Coding Principles and Techniques written by K.N. Ngan and published by Elsevier. This book was released on 1999-08-31 with total page 431 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years, the paradigm of video coding has shifted from that of a frame-based approach to a content-based approach, particularly with the finalization of the ISO multimedia coding standard, MPEG-4. MPEG-4 is the emerging standard for the coding of multimedia content. It defines a syntax for a set of content-based functionalities, namely, content-based interactivity, compression and universal access. However, it does not specify how the video content is to be generated. To generate the video content, video has to be segmented into video objects and tracked as they transverse across the video frames. This book addresses the difficult problem of video segmentation, and the extraction and tracking of video object planes as defined in MPEG-4. It then focuses on the specific issue of face segmentation and coding as applied to videoconferencing in order to improve the quality of videoconferencing images especially in the facial region. Modal-based coding is a content-based coding technique used to code synthetic objects that have become an important part of video content. It results in extremely low bit rates because only the parameters needed to represent the modal are transmitted. Model-based coding is included to provide background information for the synthetic object coding in MPEG-4. Lastly, MPEG-4, the first coding standard for multimedia content is described in detail. The topics covered include the coding of audio objects, the coding of natural and synthetic video objects, and error resilience. Advanced Video Coding is one of the first books on content-based coding and MPEG-4 coding standard. It serves as an excellent information source and reference for both researchers and practicing engineers.
Download or read book Video Tracking written by Emilio Maggio and published by John Wiley & Sons. This book was released on 2011-07-05 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video Tracking provides a comprehensive treatment of the fundamental aspects of algorithm and application development for the task of estimating, over time, the position of objects of interest seen through cameras. Starting from the general problem definition and a review of existing and emerging video tracking applications, the book discusses popular methods, such as those based on correlation and gradient-descent. Using practical examples, the reader is introduced to the advantages and limitations of deterministic approaches, and is then guided toward more advanced video tracking solutions, such as those based on the Bayes’ recursive framework and on Random Finite Sets. Key features: Discusses the design choices and implementation issues required to turn the underlying mathematical models into a real-world effective tracking systems. Provides block diagrams and simil-code implementation of the algorithms. Reviews methods to evaluate the performance of video trackers – this is identified as a major problem by end-users. The book aims to help researchers and practitioners develop techniques and solutions based on the potential of video tracking applications. The design methodologies discussed throughout the book provide guidelines for developers in the industry working on vision-based applications. The book may also serve as a reference for engineering and computer science graduate students involved in vision, robotics, human-computer interaction, smart environments and virtual reality programmes
Download or read book Handbook of Image and Video Processing written by Alan C. Bovik and published by Academic Press. This book was released on 2010-07-21 with total page 1429 pages. Available in PDF, EPUB and Kindle. Book excerpt: 55% new material in the latest edition of this “must-have for students and practitioners of image & video processing! This Handbook is intended to serve as the basic reference point on image and video processing, in the field, in the research laboratory, and in the classroom. Each chapter has been written by carefully selected, distinguished experts specializing in that topic and carefully reviewed by the Editor, Al Bovik, ensuring that the greatest depth of understanding be communicated to the reader. Coverage includes introductory, intermediate and advanced topics and as such, this book serves equally well as classroom textbook as reference resource. • Provides practicing engineers and students with a highly accessible resource for learning and using image/video processing theory and algorithms • Includes a new chapter on image processing education, which should prove invaluable for those developing or modifying their curricula • Covers the various image and video processing standards that exist and are emerging, driving today’s explosive industry • Offers an understanding of what images are, how they are modeled, and gives an introduction to how they are perceived • Introduces the necessary, practical background to allow engineering students to acquire and process their own digital image or video data • Culminates with a diverse set of applications chapters, covered in sufficient depth to serve as extensible models to the reader’s own potential applications About the Editor... Al Bovik is the Cullen Trust for Higher Education Endowed Professor at The University of Texas at Austin, where he is the Director of the Laboratory for Image and Video Engineering (LIVE). He has published over 400 technical articles in the general area of image and video processing and holds two U.S. patents. Dr. Bovik was Distinguished Lecturer of the IEEE Signal Processing Society (2000), received the IEEE Signal Processing Society Meritorious Service Award (1998), the IEEE Third Millennium Medal (2000), and twice was a two-time Honorable Mention winner of the international Pattern Recognition Society Award. He is a Fellow of the IEEE, was Editor-in-Chief, of the IEEE Transactions on Image Processing (1996-2002), has served on and continues to serve on many other professional boards and panels, and was the Founding General Chairman of the IEEE International Conference on Image Processing which was held in Austin, Texas in 1994. * No other resource for image and video processing contains the same breadth of up-to-date coverage * Each chapter written by one or several of the top experts working in that area * Includes all essential mathematics, techniques, and algorithms for every type of image and video processing used by electrical engineers, computer scientists, internet developers, bioengineers, and scientists in various, image-intensive disciplines
Download or read book Element Weighted Neutrosophic Correlation Coefficient and Its Application in Improving CAMShift Tracker in RGBD Video written by Keli Hu and published by Infinite Study. This book was released on with total page 16 pages. Available in PDF, EPUB and Kindle. Book excerpt: Neutrosophic set (NS) is a new branch of philosophy to deal with the origin, nature, and scope of neutralities. Many kinds of correlation coefficients and similarity measures have been proposed in neutrosophic domain.
Download or read book Image Extraction Segmentation and Recognition written by Tianxu Zhang and published by SPIE-International Society for Optical Engineering. This book was released on 2001 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Applications and Science of Neural Networks Fuzzy Systems and Evolutionary Computation III written by Bruno Bosacchi and published by SPIE-International Society for Optical Engineering. This book was released on 2000 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Applications and Science of Neural Networks Fuzzy Systems and Evolutionary Computation written by and published by . This book was released on 2000 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Computer Vision Graphics and Image Processing written by Snehasis Mukherjee and published by Springer. This book was released on 2017-10-19 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed conference proceedings of the ICVGIP 2016 Satellite Workshops, WCVA, DAR, and MedImage, held in Guwahati, India, in December 2016. The papers presented are extended versions of the papers of three of the four workshops: Computer Vision Applications, Document Analysis and Recognition and Medical Image Processing. The Computer Vision Application track received 52 submissions and after a rigorous review process, 18 papers were presented. The focus is mainly on industrial applications of computer vision and related technologies. The Document Analysis and Recognition track received 10 submissions from which 7 papers were selected. The MedImage workshops focuses on problems in medical image computing and received 14 papers from which 9 were accepted for presentation in this book.
Download or read book Social Science Research written by Anol Bhattacherjee and published by CreateSpace. This book was released on 2012-04-01 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is designed to introduce doctoral and graduate students to the process of conducting scientific research in the social sciences, business, education, public health, and related disciplines. It is a one-stop, comprehensive, and compact source for foundational concepts in behavioral research, and can serve as a stand-alone text or as a supplement to research readings in any doctoral seminar or research methods class. This book is currently used as a research text at universities on six continents and will shortly be available in nine different languages.
Download or read book Handbook of Internet and Multimedia Systems and Applications written by Borko Furht and published by CRC Press. This book was released on 1998-12-29 with total page 892 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today, multimedia applications on the Internet are still in their infancy. They include personalized communications, such as Internet telephone and videophone, and interactive applications, such as video-on-demand, videoconferencing, distance learning, collaborative work, digital libraries, radio and television broadcasting, and others. Handbook of Internet and Multimedia Systems and Applications, a companion to the author's Handbook of Multimedia Computing probes the development of systems supporting Internet and multimedia applications. Part one introduces basic multimedia and Internet concepts, user interfaces, standards, authoring techniques and tools, and video browsing and retrieval techniques. Part two covers multimedia and communications systems, including distributed multimedia systems, visual information systems, multimedia messaging and news systems, conference systems, and many others. Part three presents contemporary Internet and multimedia applications including multimedia education, interactive movies, multimedia document systems, multimedia broadcasting over the Internet, and mobile multimedia.
Download or read book Machine Learning for Audio Image and Video Analysis written by Francesco Camastra and published by Springer. This book was released on 2015-07-21 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: This second edition focuses on audio, image and video data, the three main types of input that machines deal with when interacting with the real world. A set of appendices provides the reader with self-contained introductions to the mathematical background necessary to read the book. Divided into three main parts, From Perception to Computation introduces methodologies aimed at representing the data in forms suitable for computer processing, especially when it comes to audio and images. Whilst the second part, Machine Learning includes an extensive overview of statistical techniques aimed at addressing three main problems, namely classification (automatically assigning a data sample to one of the classes belonging to a predefined set), clustering (automatically grouping data samples according to the similarity of their properties) and sequence analysis (automatically mapping a sequence of observations into a sequence of human-understandable symbols). The third part Applications shows how the abstract problems defined in the second part underlie technologies capable to perform complex tasks such as the recognition of hand gestures or the transcription of handwritten data. Machine Learning for Audio, Image and Video Analysis is suitable for students to acquire a solid background in machine learning as well as for practitioners to deepen their knowledge of the state-of-the-art. All application chapters are based on publicly available data and free software packages, thus allowing readers to replicate the experiments.
Download or read book Multimedia Data Mining written by Zhongfei Zhang and published by CRC Press. This book was released on 2008-12-02 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Collecting the latest developments in the field, Multimedia Data Mining: A Systematic Introduction to Concepts and Theory defines multimedia data mining, its theory, and its applications. Two of the most active researchers in multimedia data mining explore how this young area has rapidly developed in recent years.The book first discusses the theore