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Book The Computer Book

    Book Details:
  • Author : Simson L Garfinkel
  • Publisher : Union Square + ORM
  • Release : 2019-01-15
  • ISBN : 1454926228
  • Pages : 739 pages

Download or read book The Computer Book written by Simson L Garfinkel and published by Union Square + ORM. This book was released on 2019-01-15 with total page 739 pages. Available in PDF, EPUB and Kindle. Book excerpt: An illustrated journey through 250 milestones in computer science, from the ancient abacus to Boolean algebra, GPS, and social media. With 250 illustrated landmark inventions, publications, and events—encompassing everything from ancient record-keeping devices to the latest computing technologies—The Computer Book takes a chronological journey through the history and future of computer science. Two expert authors, with decades of experience working in computer research and innovation, explore topics including: the Sumerian abacus * the first spam message * Morse code * cryptography * early computers * Isaac Asimov’s laws of robotics * UNIX and early programming languages * movies * video games * mainframes * minis and micros * hacking * virtual reality * and more “What a delight! A fast trip through the computing landscape in the company of friendly tour guides who know the history.” —Harry Lewis, Gordon McKay Professor of Computer Science, Harvard University

Book The Home Computer Handbook

Download or read book The Home Computer Handbook written by Frank Herbert and published by Orion. This book was released on 1981 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Steal this Computer Book 3

Download or read book Steal this Computer Book 3 written by Wally Wang and published by . This book was released on 2003 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes how computer viruses are created and spred, and discusses computer harassment, online con artists, protection data with encryption, and general computer security issues.

Book Computing Handbook

    Book Details:
  • Author : Teofilo Gonzalez
  • Publisher : CRC Press
  • Release : 2014-05-07
  • ISBN : 1439898537
  • Pages : 2326 pages

Download or read book Computing Handbook written by Teofilo Gonzalez and published by CRC Press. This book was released on 2014-05-07 with total page 2326 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first volume of this popular handbook mirrors the modern taxonomy of computer science and software engineering as described by the Association for Computing Machinery (ACM) and the IEEE Computer Society (IEEE-CS). Written by established leading experts and influential young researchers, it examines the elements involved in designing and implementing software, new areas in which computers are being used, and ways to solve computing problems. The book also explores our current understanding of software engineering and its effect on the practice of software development and the education of software professionals.

Book Handbook of Research on Politics in the Computer Age

Download or read book Handbook of Research on Politics in the Computer Age written by Solo, Ashu M. G. and published by IGI Global. This book was released on 2019-08-30 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technology and particularly the Internet have caused many changes in the realm of politics. Aspects of engineering, computer science, mathematics, or natural science can be applied to politics. Politicians and candidates use their own websites and social network profiles to get their message out. Revolutions in many countries in the Middle East and North Africa have started in large part due to social networking websites such as Facebook and Twitter. Social networking has also played a role in protests and riots in numerous countries. The mainstream media no longer has a monopoly on political commentary as anybody can set up a blog or post a video online. Now, political activists can network together online. The Handbook of Research on Politics in the Computer Age is a pivotal reference source that serves to increase the understanding of methods for politics in the computer age, the effectiveness of these methods, and tools for analyzing these methods. The book includes research chapters on different aspects of politics with information technology, engineering, computer science, or math, from 27 researchers at 20 universities and research organizations in Belgium, Brazil, Cape Verde, Egypt, Finland, France, Hungary, Italy, Mexico, Nigeria, Norway, Portugal, and the United States of America. Highlighting topics such as online campaigning and fake news, the prospective audience includes, but is not limited to, researchers, political and public policy analysts, political scientists, engineers, computer scientists, political campaign managers and staff, politicians and their staff, political operatives, professors, students, and individuals working in the fields of politics, e-politics, e-government, new media and communication studies, and Internet marketing.

Book The Computer Privacy Handbook

Download or read book The Computer Privacy Handbook written by André Bacard and published by . This book was released on 1995 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: With millions of e-mail messages and online discussions exchanged daily on the Internet, electronic security has become a key concern. The Computer Privacy Handbook explains how computers have put our privacy in jeopardy and what practical steps individuals can take to safeguard their electronic security.

Book Everything Computer Book

Download or read book Everything Computer Book written by John K Waters and published by Everything. This book was released on 2000-09-01 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginner's book about computers, starting from, "What a PC is, on to how to care for it, and how to use all its possibilities.

Book The Personal Computer Book

Download or read book The Personal Computer Book written by Peter McWilliams and published by . This book was released on 1983 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Handbook of Human Computer Interaction

Download or read book Handbook of Human Computer Interaction written by M.G. Helander and published by Elsevier. This book was released on 2014-06-28 with total page 1202 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Handbook is concerned with principles of human factors engineering for design of the human-computer interface. It has both academic and practical purposes; it summarizes the research and provides recommendations for how the information can be used by designers of computer systems. The articles are written primarily for the professional from another discipline who is seeking an understanding of human-computer interaction, and secondarily as a reference book for the professional in the area, and should particularly serve the following: computer scientists, human factors engineers, designers and design engineers, cognitive scientists and experimental psychologists, systems engineers, managers and executives working with systems development. The work consists of 52 chapters by 73 authors and is organized into seven sections. In the first section, the cognitive and information-processing aspects of HCI are summarized. The following group of papers deals with design principles for software and hardware. The third section is devoted to differences in performance between different users, and computer-aided training and principles for design of effective manuals. The next part presents important applications: text editors and systems for information retrieval, as well as issues in computer-aided engineering, drawing and design, and robotics. The fifth section introduces methods for designing the user interface. The following section examines those issues in the AI field that are currently of greatest interest to designers and human factors specialists, including such problems as natural language interface and methods for knowledge acquisition. The last section includes social aspects in computer usage, the impact on work organizations and work at home.

Book The Practical Handbook of Internet Computing

Download or read book The Practical Handbook of Internet Computing written by Munindar P. Singh and published by CRC Press. This book was released on 2004-09-29 with total page 1144 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Practical Handbook of Internet Computing analyzes a broad array of technologies and concerns related to the Internet, including corporate intranets. Fresh and insightful articles by recognized experts address the key challenges facing Internet users, designers, integrators, and policymakers. In addition to discussing major applications, it also

Book The Computer Virus Handbook

Download or read book The Computer Virus Handbook written by Richard B. Levin and published by Osborne Publishing. This book was released on 1990 with total page 454 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book opens with an overview of viruses and other types of rogue software. It then goes on to give an explanation of how the different types of known viruses operate, along with a look into the future of virus programs. The author then describes effective measures for preventing the spread of viruses, placing an emphasis on anti-virus policies that can be implemented in the workplace.

Book The Wiley Handbook of Human Computer Interaction Set

Download or read book The Wiley Handbook of Human Computer Interaction Set written by Kent Norman and published by John Wiley & Sons. This book was released on 2017-12-28 with total page 2263 pages. Available in PDF, EPUB and Kindle. Book excerpt: In der Vergangenheit war die Mensch-Computer-Interaktion (Human-Computer Interaction) das Privileg einiger weniger. Heute ist Computertechnologie weit verbreitet, allgegenwärtig und global. Arbeiten und Lernen erfolgen über den Computer. Private und kommerzielle Systeme arbeiten computergestützt. Das Gesundheitswesen wird neu erfunden. Navigation erfolgt interaktiv. Unterhaltung kommt aus dem Computer. Als Antwort auf immer leistungsfähigere Systeme sind im Bereich der Mensch-Computer-Interaktion immer ausgeklügeltere Theorien und Methodiken entstanden. The Wiley Handbook of Human-Computer Interaction bietet einen Überblick über all diese Entwicklungen und untersucht die vielen verschiedenen Aspekte der Mensch-Computer-Interaktion und hat den Wert menschlicher Erfahrungen, die über Technologie stehen, ganzheitlich im Blick.

Book Computer Science Handbook

Download or read book Computer Science Handbook written by Allen B. Tucker and published by CRC Press. This book was released on 2004-06-28 with total page 2742 pages. Available in PDF, EPUB and Kindle. Book excerpt: When you think about how far and fast computer science has progressed in recent years, it's not hard to conclude that a seven-year old handbook may fall a little short of the kind of reference today's computer scientists, software engineers, and IT professionals need. With a broadened scope, more emphasis on applied computing, and more than 70 chap

Book Computer Handbook

Download or read book Computer Handbook written by Harry D. Huskey and published by . This book was released on 1962 with total page 1284 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Handbook of Medical Image Computing and Computer Assisted Intervention

Download or read book Handbook of Medical Image Computing and Computer Assisted Intervention written by S. Kevin Zhou and published by Academic Press. This book was released on 2019-10-18 with total page 1074 pages. Available in PDF, EPUB and Kindle. Book excerpt: Handbook of Medical Image Computing and Computer Assisted Intervention presents important advanced methods and state-of-the art research in medical image computing and computer assisted intervention, providing a comprehensive reference on current technical approaches and solutions, while also offering proven algorithms for a variety of essential medical imaging applications. This book is written primarily for university researchers, graduate students and professional practitioners (assuming an elementary level of linear algebra, probability and statistics, and signal processing) working on medical image computing and computer assisted intervention. Presents the key research challenges in medical image computing and computer-assisted intervention Written by leading authorities of the Medical Image Computing and Computer Assisted Intervention (MICCAI) Society Contains state-of-the-art technical approaches to key challenges Demonstrates proven algorithms for a whole range of essential medical imaging applications Includes source codes for use in a plug-and-play manner Embraces future directions in the fields of medical image computing and computer-assisted intervention

Book The Handbook of Computer Networks  Distributed Networks  Network Planning  Control  Management  and New Trends and Applications

Download or read book The Handbook of Computer Networks Distributed Networks Network Planning Control Management and New Trends and Applications written by Hossein Bidgoli and published by . This book was released on 2008 with total page 1136 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Handbook of Computer Networks is the third set of reference books from leading author and Professor of Management Information Systems at California State University, Bakersfield, Hossein Bidgoli. The Handbook of Computer Networks is designed to arm researchers, practitioners, students, and managers with in-depth understanding of this important and fast growing field in its broadest scope and in an applied and functional framework. Each volume incorporates state of the art core information and networking topics, practical applications and coverage of the emerging issues in the computer networking and data communications fields.

Book Handbook of Computer Game Studies

Download or read book Handbook of Computer Game Studies written by Joost Raessens and published by MIT Press. This book was released on 2011-08-19 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: A broad treatment of computer and video games from a wide range of perspectives, including cognitive science and artificial intelligence, psychology, history, film and theater, cultural studies, and philosophy. New media students, teachers, and professionals have long needed a comprehensive scholarly treatment of digital games that deals with the history, design, reception, and aesthetics of games along with their social and cultural context. The Handbook of Computer Game Studies fills this need with a definitive look at the subject from a broad range of perspectives. Contributors come from cognitive science and artificial intelligence, developmental, social, and clinical psychology, history, film, theater, and literary studies, cultural studies, and philosophy as well as game design and development. The text includes both scholarly articles and journalism from such well-known voices as Douglas Rushkoff, Sherry Turkle, Henry Jenkins, Katie Salen, Eric Zimmerman, and others. Part I considers the "prehistory" of computer games (including slot machines and pinball machines), the development of computer games themselves, and the future of mobile gaming. The chapters in part II describe game development from the designer's point of view, including the design of play elements, an analysis of screenwriting, and game-based learning. Part III reviews empirical research on the psychological effects of computer games, and includes a discussion of the use of computer games in clinical and educational settings. Part IV considers the aesthetics of games in comparison to film and literature, and part V discusses the effect of computer games on cultural identity, including gender and ethnicity. Finally, part VI looks at the relation of computer games to social behavior, considering, among other matters, the inadequacy of laboratory experiments linking games and aggression and the different modes of participation in computer game culture.