EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book SwiftUI by Tutorials  First Edition   Declarative App Development on the Apple Ecosystem

Download or read book SwiftUI by Tutorials First Edition Declarative App Development on the Apple Ecosystem written by Antonio Bello and published by . This book was released on 2019-12-02 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master SwiftUI! Every developer wants to build the most fluid and engaging declarative UI for their apps with as little code as possible. The latest addition to the Apple toolkit - SwiftUI - will help you do just that. This book contains everything you need to know about this exciting and new UI toolkit. You'll build four apps as you learn to create modern, responsive UI and animations that look great on iOS, iPadOS, watchOS, tvOS, and even macOS. Who This Book Is For This book is for intermediate iOS developers who already know the basics of iOS, and who wish to know everything there is to know about SwiftUI. It starts with a basic introduction of the toolkit and its features, with later chapters teaching you more complex concepts like testing and animations. Topics Covered in SwiftUI by Tutorials Understanding & Integrating Swift UI: Gain an overview of the SwiftUI features that will teach you to build great apps quickly. The Apple Ecosystem: Learn the differences between Apple ́s platforms when dealing with SwiftUI. Customize your apps for AppKit, UIKit, WatchKit, tvOS, iPadOS and Catalyst. Controls & User Input: Learn about controls such as d104Field, Button, Toggle, Slider, Stepper, pickers and more. Testing & Debugging: Learn how to create user interface tests and debug your app. Drawing Custom Graphics & Using Animations: Create drawings, graphics, animations and even view transitions in SwiftUI. Complex Interfaces: Use existing custom controls from SwiftUI to build even more complex interfaces in Swift. One thing you can count on: After you finish reading this book, you'll be able to take advantage of the latest and greatest features of SwiftUI to bring modern declarative UX to your apps.

Book SwiftUI by Tutorials  Fourth Edition

Download or read book SwiftUI by Tutorials Fourth Edition written by raywenderlich Tutorial Team and published by . This book was released on 2021-11-11 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn & Master SwiftUI!?Every developer wants to build the most fluid and engaging declarative UI for their apps with as little code as possible. SwiftUI will help you do just that. Learn all the main concepts through an easy-to-follow tutorials where you'll build apps that teach you to create modern, responsive UI and animations that look great on iOS, iPadOS, watchOS, tvOS, and even macOS.?Who This Book Is For?This book is for intermediate iOS developers who already know the basics of iOS, and who wish to know everything there is to know about SwiftUI.?Topics Covered in SwiftUI by Tutorials?SwiftUI Overview: Learn SwiftUI features, as well as the differences between Apple ́s platforms with SwiftUI. Customize your apps for AppKit, UIKit, WatchKit, tvOS, iPadOS and even Catalyst.Testability: See how to apply UI Testing to your SwiftUI apps in this very simple, yet powerful course.Controls & User Input: Learn about controls such as TextField, Button, Toggle, Slider, Stepper, pickers and many more.State & Data Flow: Learn how to bind data to the UI, about reactive updates to the UI through state management, and in-depth usage of the attributes related to SwiftUI.Accessibility: Learn how to navigate your app with VoiceOver on an iOS device and use the SwiftUI Accessibility API attributes to improve your app's accessible UI.Drawing Custom Graphics & Animations: Create drawings, graphics, animations and even view transitions in SwiftUI.macOS: Learn how to create a document-based Mac app and later start with an existing iOS app and learn how to re-use code, views and assets for creating a macOS app.One thing you can count on: After you finish reading this book, you'll be able to take advantage of the latest and greatest features of SwiftUI to bring modern declarative UX to your apps.

Book SwiftUI by Tutorials  Fifth Edition

Download or read book SwiftUI by Tutorials Fifth Edition written by Kodeco Team and published by . This book was released on 2023-06-14 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn & Master SwiftUI!?Every developer wants to build the most fluid and engaging declarative UI for their apps with as little code as possible. SwiftUI will help you do just that. Learn all the main concepts through an easy-to-follow tutorials where you'll build apps that teach you to create modern, responsive UI and animations that look great on iOS, iPadOS, watchOS, tvOS, and even macOS.?Who This Book Is For?This book is for intermediate iOS developers who already know the basics of iOS, and who wish to know everything there is to know about SwiftUI.?Topics Covered in SwiftUI by Tutorials?SwiftUI Overview: Learn SwiftUI features, as well as the differences between Apple ́s platforms with SwiftUI. Customize your apps for AppKit, UIKit, WatchKit, tvOS, iPadOS and even Catalyst.Testability: See how to apply UI Testing to your SwiftUI apps in this very simple, yet powerful course.Controls & User Input: Learn about controls such as TextField, Button, Toggle, Slider, Stepper, pickers and many more.State & Data Flow: Learn how to bind data to the UI, about reactive updates to the UI through state management, and in-depth usage of the attributes related to SwiftUI.Accessibility: Learn how to navigate your app with VoiceOver on an iOS device and use the SwiftUI Accessibility API attributes to improve your app's accessible UI.Drawing Custom Graphics & Animations: Create drawings, graphics, animations and even view transitions in SwiftUI.macOS: Learn how to create a document-based Mac app and later start with an existing iOS app and learn how to re-use code, views and assets for creating a macOS app.One thing you can count on: After you finish reading this book, you'll be able to take advantage of the latest and greatest features of SwiftUI to bring modern declarative UX to your apps.

Book SwiftUI by Tutorials  Third Edition

Download or read book SwiftUI by Tutorials Third Edition written by Antonio Bello and published by Razeware LLC. This book was released on 2021-06-10 with total page 610 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn & Master SwiftUI! Every developer wants to build the most fluid and engaging declarative UI for their apps with as little code as possible. SwiftUI will help you do just that. Learn all the main concepts through an easy-to-follow tutorials where you'll build apps that teach you to create modern, responsive UI and animations that look great on iOS, iPadOS, watchOS, tvOS, and even macOS. Who This Book Is For This book is for intermediate iOS developers who already know the basics of iOS, and who wish to know everything there is to know about SwiftUI. Topics Covered in SwiftUI by Tutorials SwiftUI Overview: Learn SwiftUI features, as well as the differences between Apple ́s platforms with SwiftUI. Customize your apps for AppKit, UIKit, WatchKit, tvOS, iPadOS and even Catalyst. Testability: See how to apply UI Testing to your SwiftUI apps in this very simple, yet powerful course. Controls & User Input: Learn about controls such as TextField, Button, Toggle, Slider, Stepper, pickers and many more. State & Data Flow: Learn how to bind data to the UI, about reactive updates to the UI through state management, and in-depth usage of the attributes related to SwiftUI. Accessibility: Learn how to navigate your app with VoiceOver on an iOS device and use the SwiftUI Accessibility API attributes to improve your app's accessible UI. Drawing Custom Graphics & Animations: Create drawings, graphics, animations and even view transitions in SwiftUI. macOS: Learn how to create a document-based Mac app and later start with an existing iOS app and learn how to re-use code, views and assets for creating a macOS app. One thing you can count on: After you finish reading this book, you'll be able to take advantage of the latest and greatest features of SwiftUI to bring modern declarative UX to your apps.

Book SwiftUI Apprentice  First Edition

Download or read book SwiftUI Apprentice First Edition written by Audrey Tam Tam and published by . This book was released on 2021-05-26 with total page 726 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn iOS Development Using SwiftUIYou've heard about Apple's hot new declarative user interface SDK - SwiftUI - and are ready to try your hand at iOS development. But, you have no idea where to begin.SwiftUI Apprentice to the rescue! This book will guide you through the first steps of your journey as you learn to build beautiful iOS apps.Who This Book is ForThis book for developers who are new to iOS and SwiftUI who are looking for a step-by-step path to learning.Topics Covered in SwiftUI ApprenticeUsing Xcode: Learn how to use Xcode - Apple's integrated development environment - to code, build and debug your iOS apps.Planning and Prototyping: Learn how to plan and prototype apps using SwiftUI. Once you're happy with the prototype, you'll fill out the implementation into a full-featured app with a beautiful, professionally-designed user interface.Managing Assets: Discover how to manage app assets, such as colors and images, so your app looks good on all iOS devices from the smallest iPod Touch to the largest iPad.SwiftUI Data Flow: See how to manage data within a SwiftUI app so the user interface updates automatically as that data changes.Data Persistence: Explore multiple strategies for persisting an app's data. Understand the pros and cons of several approaches so you can decide the best solution for your own apps.Networking: Learn to access REST APIs so your app can use internet resources to enhance your app's user experience.One thing you can count on: After reading this book, you'll be prepared to create your own iOS apps using SwiftUI.

Book Learn SwiftUI

    Book Details:
  • Author : Chris Barker
  • Publisher : Packt Publishing Ltd
  • Release : 2020-04-03
  • ISBN : 1839210877
  • Pages : 304 pages

Download or read book Learn SwiftUI written by Chris Barker and published by Packt Publishing Ltd. This book was released on 2020-04-03 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get to grips with Apple’s new SwiftUI framework for creating robust UIs for iOS and iPadOS using Swift programming Key FeaturesUse SwiftUI for building dynamic apps for Apple devices from scratchUnderstand declarative syntax in cross-platform development and how states work within SwiftUILearn to develop watchOS apps by reusing SwiftUI codeBook Description SwiftUI is the new and powerful interface toolkit that lets you design and build iOS, iPadOS, and macOS apps using declarative syntax. It is a powerful way to develop the UI elements of applications, which would normally be tightly coupled to application logic. Learn SwiftUI will get you up to speed with the framework and cross-device UI development in no time. Complete with detailed explanations and practical examples, this easy-to-follow guide will teach you the fundamentals of the SwiftUI toolkit. You'll learn how to build a powerful iOS and iPadOS application that can be reused for deployment on watchOS. As you progress, you'll delve into UI and unit testing in iOS apps, along with learning how to test your SwiftUI code for multiple devices. The book will also show you how to integrate SwiftUI features such as data binding and network requests into your current application logic. By the end of this book, you will have learned how to build a cross-device application using the SwiftUI framework and Swift programming. What you will learnExplore the fundamentals of SwiftUI and compare it with existing UI frameworksWrite SwiftUI syntax and understand what should and shouldn't be included in SwiftUI's layerAdd text and images to a SwiftUI view and decorate them using SwiftUI's modifiersCreate basic forms, and use camera and photo library functions to add images to themUnderstand the core concepts of Maps in iOS apps and add a MapView in SwiftUIDesign extensions within your existing apps to run them on watchOSHandle networking calls in SwiftUI to retrieve data from external sourcesWho this book is for This SwiftUI book helps any mobile app developer looking to understand the fundamentals of the new SwiftUI framework along with the benefits of cross-device development. A solid understanding of iOS and macOS app development, along with some knowledge of the Swift programming language, will be beneficial. Basic programming knowledge is essential to grasp the concepts covered in the book effectively.

Book Swift in 30 Days

    Book Details:
  • Author : Gaurang Ratnaparkhi
  • Publisher : BPB Publications
  • Release : 2021-09-03
  • ISBN : 9391030106
  • Pages : 330 pages

Download or read book Swift in 30 Days written by Gaurang Ratnaparkhi and published by BPB Publications. This book was released on 2021-09-03 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designing iOS mobile apps using simple Swift codes and libraries. KEY FEATURES ● Combines the fundamentals of Swift and power-packed libraries, including SwiftUI. ● Includes graphical illustrations and step-by-step instructions on coding your first iOS application. ● Covers end-to-end iOS app development with code debugging and best practices. DESCRIPTION 'Swift in 30 Days' teaches young graduates and coding applicants to enter the field of rapid development of applications through simplified, pragmatic, and quick programming learning without much theory. The book examines the basics of Swift programming, fundamental Swift building blocks, how to write syntax, constructs, define classes, arrays, model data with interfaces, and several examples of Swift programming. The book will help you to create the environment for app development, including tools and libraries like Xcode and SwiftUI. You will learn to work with Xcode and Swift libraries and finally make an independently developed Swift application. You will have access to design patterns and learn how to handle errors, debug, and work with protocols. By the end of this book, you will become a trusted Swift programmer and a successful iOS developer who will dive deeper into Apple's intelligent app programming challenge. WHAT YOU WILL LEARN ● Create an iOS app from scratch and learn fundamental Swift concepts such as operators and control flow. ● Create intuitive and intelligent user interfaces with an understanding of self-design and constraints. ● Recap OOP concepts and Swift protocol-based programming. ● Work with design patterns, write clean codes, and build expert tables and navigations. ● Work with Xcode and SwiftUI 2.0. WHO THIS BOOK IS FOR This book is for students, graduates, and entry-level coders who want to learn iOS app development without prior Swift or mobile app development experience. TABLE OF CONTENTS Week 1 (Beginner) 1. Building Your First App 2. Swift Programming Basics 3. Auto Layout 4. Types and Control Flow Week 2 (Intermediate) 5. Optional Type and More 6. Code Structuring Week 3 (Advanced) 7. OOP in Swift 8. Protocols and Delegates Week 4 (Bonus) 9. Error handling and Debugging 10. SwiftUI

Book SwiftUI Essentials   IOS 14 Edition

Download or read book SwiftUI Essentials IOS 14 Edition written by Neil Smyth and published by . This book was released on 2021 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt: Acquire and hone the skills to develop iOS apps for iPhone and iPad devices using the Xcode development environment, SwiftUI, and the Swift programming language Key Features Learn to write object-oriented code using the Swift programming language Understand how to work with the SwiftUI app lifecycle Become comfortable developing apps using Xcode Book Description Do you want to create iOS apps with SwiftUI, Xcode 12, and Swift 5.3, and want to publish it on the app store? This book helps you achieve these skills with a step-by-step approach. This course first walks you through the steps necessary to set up an iOS development environment together and introduces Swift Playgrounds to learn and experiment with Swift--specifically, the Swift 5.3 programming language. After establishing key concepts of SwiftUI and project architecture, this course provides a guided tour of Xcode in SwiftUI development mode. The book also covers the creation of custom SwiftUI views and explains how these views are combined to create user interface layouts, including the use of stacks, frames, and forms. One of the more important skills you'll learn is how to integrate SwiftUI views into existing UIKit-based projects and explain the integration of UIKit code into SwiftUI. Finally, the book explains how to package up a completed app and upload it to the app store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. By the end of this course, you will be able to build your own apps for iOS 14 using SwiftUI and publish it on the app store. What you will learn Install and configure the Xcode integrated development environment Add navigation and lists to your apps Draw graphics and animate your user interfaces Recognize and respond to touches and gestures Integrate SiriKit into your iOS apps Integrate legacy UIKit iOS code into SwiftUI apps and vice versa Who this book is for This book is best suited for iOS developers who want to build their own apps for iOS 14 using SwiftUI. This course assumes that you have an Apple Mac system and are ready to download the iOS 14 SDK while following along with the course.

Book IOS Apprentice Fifth Edition

    Book Details:
  • Author : Raywenderlich Com Team
  • Publisher : Razeware LLC
  • Release : 2016-12-14
  • ISBN : 9781942878278
  • Pages : pages

Download or read book IOS Apprentice Fifth Edition written by Raywenderlich Com Team and published by Razeware LLC. This book was released on 2016-12-14 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn iPhone and iPad Programming via Tutorials! If you're new to iOS or Swift, or to programming in general, learning how to write an app can seem incredibly overwhelming. That's why you need a book that: Shows you how to write an app step-by-step Has tons of illustrations and screenshots to make everything clear Is written in a fun and easygoing manner! In this book, you will l earn how to make your own iPhone and iPad apps, through four engaging, epic-length tutorials. These hands-on tutorials describe in full detail how to build a new app from scratch. Four tutorials, four apps. Each new app will be a little more advanced than the one before, and together they cover everything you need to know to make your own apps. By the end of the series you'll be experienced enough to turn your ideas into real apps that you can sell on the App Store. Tutorial 1: Bull's Eye. In the first tutorial in the book, you'll start off by building a simple but fun game to learn the basics of iPhone programming. In the process, you'll get familiar with Xcode, Interface Builder, and Swift in an easygoing manner. Tutorial 2: Checklists. In the second tutorial in the series, you'll create your own to-do list app. In the process, you'll learn about the fundamental design patterns that all iOS apps use and about table views, navigation controllers and delegates. Now you're making apps for real! Tutorial 3: MyLocations. In the third tutorial, you'll develop a location-aware app that lets you keep a list of spots that you find interesting. In the process, you'll learn about Core Location, Core Data, Map Kit, and much more! Tutorial 4: StoreSearch. Mobile apps often need to talk to web services and that's what you'll do in this final tutorial of the book. You'll make a stylish app for iPhone and iPad that lets you search for products on the iTunes store using HTTP requests and JSON.

Book Combine  Asynchronous Programming with Swift

Download or read book Combine Asynchronous Programming with Swift written by Kodeco Team and published by . This book was released on 2023-07-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive into Combine!Writing asynchronous code can be challenging, with a variety of possible interfaces to represent, perform and consume asynchronous work - delegates, notification center, KVO, closures, etc. Juggling all of these different mechanisms can be somewhat overwhelming. Does it have to be this hard? Not anymore!In this book, you'll learn about Combine - Apple's framework to work with asynchronous events in a unified and reactive way that ensures your app is always up to date based on the latest state of its data.Who This Book Is ForThis book is for intermediate iOS developers who already know the basics of iOS and Swift development but who are interested in taking their app and state management to the next level by learning declarative/reactive programming.You'll also enjoy this book if you're interested in SwiftUI, since many of the reactive capabilities keeping your SwiftUI views up-to-date are built on top of Combine.Topics Covered in Combine: Asynchronous Programming With SwiftWhat & Why: Learn what Combine and reactive programming are, the problems they solve and how you can unify all of your asynchronous pieces of work.Operators: Learn how to compose, transform, filter and otherwise manipulate different pieces of asynchronous work using operators.In Practice: Gain knowledge on various topics and techniques you'll leverage when writing your own real-life apps. You'll then practice these techniques with actual hands-on apps and projects.SwiftUI: Discover how Combine is deeply rooted within SwiftUI, providing it with the ability to reactively update its views based on the state of your app.Advanced Combine: Once you've got a handle on the basics, you'll dive into advanced Combine topics such as Error Handling, Schedulers, and Custom Publishers.By the end of this book, you'll be a pro in building full-fledged apps using Combine's various abilities.

Book SwiftUI Cookbook

    Book Details:
  • Author : Giordano Scalzo
  • Publisher : Packt Publishing
  • Release : 2021-11
  • ISBN : 9781803234458
  • Pages : 616 pages

Download or read book SwiftUI Cookbook written by Giordano Scalzo and published by Packt Publishing. This book was released on 2021-11 with total page 616 pages. Available in PDF, EPUB and Kindle. Book excerpt: Find practical, logical, and efficient recipes for building cross-platform apps for iOS 15, macOS, and watchOS using Swift 5.5, Xcode 13, and SwiftUI 3.0 Key Features: Apply the declarative programming paradigm to build cross-platform UIs for Apple devices Learn to integrate UIkit, Core Data, Firebase, and Sign in with Apple with SwiftUI Adopt the new SwiftUI 3.0 features to build visually appealing UIs speedily Book Description: SwiftUI provides an innovative and simple way to build beautiful user interfaces (UIs) for all Apple platforms, from iOS and macOS through to watchOS and tvOS, using the Swift programming language. In this recipe-based cookbook, you'll cover the foundations of SwiftUI as well as the new SwiftUI 3 features introduced in iOS 15 and explore a range of essential techniques and concepts that will help you through the development process. The cookbook begins by explaining how to use basic SwiftUI components. Once you've learned the core concepts of UI development, such as Views, Controls, Lists, and ScrollViews, using practical implementations in Swift, you'll advance to adding useful features to SwiftUI using drawings, built-in shapes, animations, and transitions. You'll understand how to integrate SwiftUI with exciting new components in the Apple development ecosystem, such as Combine for managing events and Core Data for managing app data. Finally, you'll write iOS, macOS, and watchOS apps by sharing the same SwiftUI codebase. By the end of this SwiftUI book, you'll have discovered a range of simple, direct solutions to common problems encountered when building SwiftUI apps. What You Will Learn: Explore various layout presentations in SwiftUI such as HStack, VStack, LazyHStack, and LazyVGrid Create widgets to quickly display relevant content at glance Get up to speed with drawings in SwiftUI using built-in shapes, custom paths, and polygons Discover modern animation and transition techniques in SwiftUI Add user authentication using Firebase and Sign in with Apple Manage concurrency with Combine and async/await in SwiftUI Solve the most common SwiftUI problems, such as integrating a MapKit map, unit testing, snapshot testing, and previewing layouts Who this book is for: This book is for mobile developers who want to learn SwiftUI as well as experienced iOS developers transitioning from UIkit to SwiftUI. The book assumes knowledge of the Swift programming language. Knowledge of object-oriented design and data structures will be useful but not necessary. You'll also find this book to be a helpful resource if you're looking for reference material regarding the implementation of various features in SwiftUI.

Book GIS LATAM

    Book Details:
  • Author : Miguel Felix Mata-Rivera
  • Publisher : Springer Nature
  • Release : 2020-09-21
  • ISBN : 3030598721
  • Pages : 171 pages

Download or read book GIS LATAM written by Miguel Felix Mata-Rivera and published by Springer Nature. This book was released on 2020-09-21 with total page 171 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the First GIS LATAM Conference, GIS LATAM 2020, held in September 2020. Due to the COVID-19 pandemic the conference was held online. The 9 full papers and 2 short papers were thoroughly reviewed and selected from 29 submissions. The papers are focused on the GIS applications in data analytics in spheres of health, environment, government, public, and education.

Book Kotlin Coroutines by Tutorials  Second Edition

Download or read book Kotlin Coroutines by Tutorials Second Edition written by raywenderlich Tutorial Team and published by . This book was released on 2019-09-18 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Building Mobile Apps at Scale

Download or read book Building Mobile Apps at Scale written by Gergely Orosz and published by . This book was released on 2021-04-06 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: While there is a lot of appreciation for backend and distributed systems challenges, there tends to be less empathy for why mobile development is hard when done at scale. This book collects challenges engineers face when building iOS and Android apps at scale, and common ways to tackle these. By scale, we mean having numbers of users in the millions and being built by large engineering teams. For mobile engineers, this book is a blueprint for modern app engineering approaches. For non-mobile engineers and managers, it is a resource with which to build empathy and appreciation for the complexity of world-class mobile engineering. The book covers iOS and Android mobile app challenges on these dimensions: Challenges due to the unique nature of mobile applications compared to the web, and to the backend. App complexity challenges. How do you deal with increasingly complicated navigation patterns? What about non-deterministic event combinations? How do you localize across several languages, and how do you scale your automated and manual tests? Challenges due to large engineering teams. The larger the mobile team, the more challenging it becomes to ensure a consistent architecture. If your company builds multiple apps, how do you balance not rewriting everything from scratch while moving at a fast pace, over waiting on "centralized" teams? Cross-platform approaches. The tooling to build mobile apps keeps changing. New languages, frameworks, and approaches that all promise to address the pain points of mobile engineering keep appearing. But which approach should you choose? Flutter, React Native, Cordova? Native apps? Reuse business logic written in Kotlin, C#, C++ or other languages? What engineering approaches do "world-class" mobile engineering teams choose in non-functional aspects like code quality, compliance, privacy, compliance, or with experimentation, performance, or app size?

Book SwiftUI Projects

    Book Details:
  • Author : Craig Clayton
  • Publisher : Packt Publishing Ltd
  • Release : 2020-12-11
  • ISBN : 1839218290
  • Pages : 410 pages

Download or read book SwiftUI Projects written by Craig Clayton and published by Packt Publishing Ltd. This book was released on 2020-12-11 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn SwiftUI by designing and building complex user interfaces for watchOS, iPadOS, and iOS with the help of projects including a financial app, a sports news app, and a POS system Key FeaturesLearn SwiftUI with the help of practical cross-platform development projectsUnderstand the design considerations for building apps for different devices such as Apple Watch, iPhone, and iPad using SwiftUI's latest featuresWork with advanced SwiftUI layout features, including SF Symbols, SwiftUI grids, and forms in SwiftUIBook Description Released by Apple during WWDC 2019, SwiftUI provides an innovative and exceptionally simple way to build user interfaces for all Apple platforms with the power of Swift. This practical guide involves six real-world projects built from scratch, with two projects each for iPhone, iPad, and watchOS, built using Swift programming and Xcode. Starting with the basics of SwiftUI, you'll gradually delve into building these projects. You'll learn the fundamental concepts of SwiftUI by working with views, layouts, and dynamic types. This SwiftUI book will also help you get hands-on with declarative programming for building apps that can run on multiple platforms. Throughout the book, you'll work on a chart app (watchOS), NBA draft app (watchOS), financial app (iPhone), Tesla form app (iPhone), sports news app (iPad), and shoe point-of-sale system (iPad), which will enable you to understand the core elements of a SwiftUI project. By the end of the book, you'll have built fully functional projects for multiple platforms and gained the knowledge required to become a professional SwiftUI developer. What you will learnUnderstand the basics of SwiftUI by building an app with watchOSWork with UI elements such as text, lists, and buttonsCreate a video player in UIKit and import it into SwiftUIDiscover how to leverage an API and parse JSON in your app using CombineStructure your app to use Combine and state-driven featuresCreate flexible layouts on iPadWho this book is for SwiftUI Projects is intended for anyone who is already comfortable with Swift. We do not cover Swift topics in detail, so you need to be familiar with these already. All of the SwiftUI topics are taught as if this is the first time you've learned them and will gradually get more difficult.

Book SwiftUI Cookbook

Download or read book SwiftUI Cookbook written by Giordano Scalzo and published by . This book was released on 2020-10-19 with total page 614 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unleash the power of declarative programming in SwiftUI with practical recipes for building cross-platform Apple applications for iOS 14, macOS, and watchOS using Swift 5.3, Xcode 12, and SwiftUI 2.0 Key Features Apply the declarative programming paradigm for building cross-platform UIs for Apple devices Learn to integrate UIKit, Core Data, Sign in with Apple, and Firebase with SwiftUI Adopt the new SwiftUI 2.0 features to build visually appealing UIs at speed Book Description SwiftUI is an innovative and simple way to build beautiful user interfaces (UIs) for all Apple platforms, right from iOS and macOS through to watchOS and tvOS, using the Swift programming language. In this recipe-based book, you'll work with SwiftUI and explore a range of essential techniques and concepts that will help you through the development process. The recipes cover the foundations of SwiftUI as well as the new SwiftUI 2.0 features introduced in iOS 14. Other recipes will help you to make some of the new SwiftUI 2.0 components backward-compatible with iOS 13, such as the Map View or the Sign in with Apple View. The cookbook begins by explaining how to use basic SwiftUI components. Then, you'll learn the core concepts of UI development such as Views, Controls, Lists, and ScrollViews using practical implementation in Swift. By learning drawings, built-in shapes, and adding animations and transitions, you'll discover how to add useful features to the SwiftUI. When you're ready, you'll understand how to integrate SwiftUI with exciting new components in the Apple development ecosystem, such as Combine for managing events and Core Data for managing app data. Finally, you'll write iOS, macOS, and watchOS apps while sharing the same SwiftUI codebase. By the end of this SwiftUI book, you'll have discovered a range of simple, direct solutions to common problems found in building SwiftUI apps. What you will learn Explore various layout presentations in SwiftUI such as HStack, VStack, LazyHStack, and LazyVGrid Create a cross-platform app for iOS, macOS, and watchOS Get up to speed with drawings in SwiftUI using built-in shapes, custom paths, and polygons Discover modern animation and transition techniques in SwiftUI Add user authentication using Firebase and Sign in with Apple Handle data requests in your app using Core Data Solve the most common SwiftUI problems, such as integrating a MapKit map, unit testing, snapshot testing, and previewing layouts Who this book is for This book is for mobile developers who want to learn SwiftUI as well as experienced iOS developers transitioning from UIKit to SwiftUI. The book assumes knowledge of the Swift programming language. Knowledge of object-oriented design and data structures is useful but not necessary.

Book SwiftUI for Masterminds 2nd Edition 2022

Download or read book SwiftUI for Masterminds 2nd Edition 2022 written by J.D Gauchat and published by J.D. Gauchat. This book was released on with total page 1257 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to create apps for iOS 15 and macOS Monterey with Swift 5.5 and the SwiftUI 3 framework. SwiftUI for Masterminds is a complete course on how to create professional applications for iPhones, iPads and Mac computers. After reading this book, you will know how to program in Swift, how to design user interfaces with SwiftUI, and how to work with the most powerful frameworks available for app development. In this book we teach you how to build insanely great apps from scratch. Each chapter explores basic and complex concepts; from computer programming and the Swift programming language to database storage, iCloud data sharing, and everything you need to know to develop applications for Apple devices. The information is supported by practical examples that gradually introduce the technologies involved and make them accessible to everyone. SwiftUI for Masterminds was designed to prepare you for the future and was written for the genius in you, for Masterminds. Introduction to Swift 5.5 Swift Paradigm Swift Concurrency Declarative User Interfaces SwiftUI Framework Combine Framework Layout and Navigation Scroll Views UIKit in SwiftUI Lists and Grids Maps Graphics and Animations Files Archiving Core Data iCloud CloudKit Camera and Photo Library Video View Web View Gesture Recognizers Drag & Drop Timers Notifications Error Handling ...and more! iOS and Mac development with iOS 15, Xcode 13, Swift 5.5 and SwiftUI 3