Download or read book Super Power Spoony Bards and Silverware written by Dominic Arsenault and published by MIT Press. This book was released on 2017-09-01 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: How the Super Nintendo Entertainment System embodied Nintendo’s s resistance to innovation and took the company from industry leadership to the margins of videogaming. This is a book about the Super Nintendo Entertainment System that is not celebratory or self-congratulatory. Most other accounts declare the Super NES the undisputed victor of the “16-bit console wars” of 1989–1995. In this book, Dominic Arsenault reminds us that although the SNES was a strong platform filled with high-quality games, it was also the product of a short-sighted corporate vision focused on maintaining Nintendo’s market share and business model. This led the firm to fall from a dominant position during its golden age (dubbed by Arsenault the “ReNESsance”) with the NES to the margins of the industry with the Nintendo 64 and GameCube consoles. Arsenault argues that Nintendo’s conservative business strategies and resistance to innovation during the SNES years explain its market defeat by Sony’s PlayStation. Extending the notion of “platform” to include the marketing forces that shape and constrain creative work, Arsenault draws not only on game studies and histories but on game magazines, boxes, manuals, and advertisements to identify the technological discourses and business models that formed Nintendo’s Super Power. He also describes the cultural changes in video games during the 1990s that slowly eroded the love of gamer enthusiasts for the SNES as the Nintendo generation matured. Finally, he chronicles the many technological changes that occurred through the SNES's lifetime, including full-motion video, CD-ROM storage, and the shift to 3D graphics. Because of the SNES platform’s architecture, Arsenault explains, Nintendo resisted these changes and continued to focus on traditional gameplay genres.
Download or read book GAMENTREPRENEUR written by Johann YANG-TING and published by Lulu.com. This book was released on with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Vintage Games written by Bill Loguidice and published by Taylor & Francis. This book was released on 2012-08-21 with total page 603 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vintage Games explores the most influential videogames of all time, including Super Mario Bros., Grand Theft Auto III, Doom, The Sims and many more. Drawing on interviews as well as the authors' own lifelong experience with videogames, the book discusses each game's development, predecessors, critical reception, and influence on the industry. It also features hundreds of full-color screenshots and images, including rare photos of game boxes and other materials. Vintage Games is the ideal book for game enthusiasts and professionals who desire a broader understanding of the history of videogames and their evolution from a niche to a global market.
Download or read book Start La Grande Histoire des jeux vid o written by Erwan Cario and published by . This book was released on 2023 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Replay written by Tristan Donovan and published by Yellow Ant Media Limited. This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive overview of the evolution of video games covering topics such as, "Atari revolution;" "rise of cartridge-based consoles;" American video game industry; international video game industry; "Apple Mac;" "Nintendo Entertainment System;" Sega video games; PlayStation video games; and "girl gaming."
Download or read book National Geographic Little Kids First Big Book of Why 2 written by Jill Esbaum and published by . This book was released on 2018 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Following up on the best-selling Little Kids First Big Book of Why, the next book in the hit Little Kids First Big Book series features even more of the endless "Why?" questions preschoolers love to ask! This charming reference book answers some of kids' most burning "Why?" questions. More than 200 colorful photos are paired with age-appropriate text featuring answers to questions like "Why do dogs sniff everything?" "Why do I burp?" and "Why is ocean water salty?" This book inspires kids to be curious, ask questions, and explore the world around them.
Download or read book Mangaddicts French Teenagers and Manga Reading written by Christine Détrez and published by BRILL. This book was released on 2023-05-25 with total page 293 pages. Available in PDF, EPUB and Kindle. Book excerpt: Just pronounce the word “manga” and conflicted representations of media reception emerge: either passive teenagers immersed in Japanese fictional worlds, or hyperactive fans. To understand what drives a variety of teenagers to read manga, we conducted empirical research among French readers enrolled in secondary schools. Manga is part of a whole constellation of interests, including music and digital technology. It is also the object of analytical, ethical or concrete appropriations. Reading then becomes a way to deal with past experiences and to connect with others, to learn how to express emotions and to assert (or contest) age and gender norms.
Download or read book The Secret History of Mac Gaming written by Richard Moss and published by Unbound Publishing. This book was released on 2018-03-22 with total page 538 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Macintosh challenged games to be more than child’s play and quick reflexes. It made human–computer interaction friendly, inviting, and intuitive. Mac gaming led to much that is now taken for granted by PC gamers and spawned some of the biggest franchises in video game history. It allowed anyone to create games and playful software with ease, and gave indie developers a home for their products. It welcomed strange ideas and encouraged experimentation. It fostered passionate and creative communities who inspired and challenged developers to do better and to follow the Mac mantra ‘think different’. Drawing on archive material and interviews with key figures from the era – and featuring new material from Craig Fryar, Apple’s first Mac games evangelist and the co-creator of hit game Spectre – The Secret History of Mac Gaming is the story of those communities and the game developers who survived and thrived in an ecosystem that was serially ignored by the outside world. It’s a book about people who followed their hearts first and market trends second, showing how clever, quirky, and downright wonderful video games could be.
Download or read book Recumbents written by Michel Deguy and published by Wesleyan University Press. This book was released on 2005-03-28 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: A widely acclaimed collection by one of France's leading poets and thinkers. Bilingual—first English translation. Winner of the PEN Award for Poetry in Translation (2006) Winner of the MLA Aldo and Jeanne Scaglione Prize for Translation of a Literary Work (2006) Hailed as one of France's most influential living poets, Michel Deguy has remained largely inaccessible to English-language readers. Recumbents is the first English translation of the most critically-acclaimed volume of this poet's work. The word recumbents refers to funereal sculptures (gisants), reclining lovers, and the literal imprint of those and other figures on the page. The collection includes a poem for the dead, "Procession," written by Deguy in the wake of his father's suicide, and poems dedicated to all phases of Eros. These are interwoven with passages on rhetoric or what Deguy calls poetic reason. This bilingual edition also includes a meditation on Deguy's work by deconstructionism's foundational thinker, Jacques Derrida.
Download or read book Pok mon Adventures Gold and Silver written by Hidenori Kusaka and published by VIZ Media - Children's. This book was released on 2011-08-02 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adventures inspired by the best-selling Pokémon video games! All your favorite Pokémon game characters jump out of the screen into the pages of this action-packed manga! Gold discovers what Silver's mission is and uncovers the secret identity of the masked man. A massive battle is about to begin in the Ilex Forest, and the Legendary Pokémon and the Pokédex holders will all be there. In the midst of chaos, what will Gold do?!
Download or read book The art of games written by Debora Ferrari and published by . This book was released on 2009 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Halting State written by Charles Stross and published by Penguin. This book was released on 2007-10-02 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Halting State [is] a near-future story that is at once over-the-top and compellingly believable.” – Vernor Vinge, author of Rainbows End In the year 2018, Sergeant Sue Smith of the Edinburgh constabulary is called in on a special case. A daring bank robbery has taken place at Hayek Associates—a dot-com start-up company that’s just floated onto the London stock exchange. But this crime may be a bit beyond Smith’s expertise. The prime suspects are a band of marauding orcs with a dragon in tow for fire support. The bank is located within the virtual reality land of Avalon Four, and the robbery was supposed to be impossible. When word gets out, Hayek Associates and all its virtual “economies” are going to crash hard. For Smith, the investigation seems pointless. But the deeper she digs, the bigger the case gets. There are powerful players—both real and pixelated—who are watching her every move. Because there is far more at stake than just some game-head’s fantasy financial security…
Download or read book The World of Scary Video Games written by Bernard Perron and published by Bloomsbury Publishing USA. This book was released on 2018-05-31 with total page 489 pages. Available in PDF, EPUB and Kindle. Book excerpt: As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as “survival horror” as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game.
Download or read book Plastic Pasts written by Christopher Leffler and published by Springer Nature. This book was released on with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book You Are The Hero written by Jonathan Green and published by Snowbooks Ltd. This book was released on 2014-09-07 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fighting Fantasy gamebooks have sold over 17 million books worldwide, in over 30 languages. But when Steve Jackson and Ian Livingstone sat down to write The Warlock of Firetop Mountain they had no idea this one book would go on to spawn another eighty or more titles, and have an immeasurable impact on a generation of children growing up in the 1980s. Part history, part celebration, YOU ARE THE HERO chronicles more than three decades of Fighting Fantasy. Written by Jonathan Green (author of seven Fighting Fantasy titles), this mighty tome will appeal to anyone who ever wiled away a washed-out summer holiday with only two dice, a pencil, and an eraser for company. This is a fixed format PDF eBook, with all of the same stunning, full-colour artwork as the hardback and paperback. Best viewed on a colour screen of 7" upwards, as a daily reader to keep your precious hardback safe. “YOU ARE THE HERO is as read-under-the-covers immersive as its subject matter; great characters, amazing stories and a surprise behind every door. 5 stars!" -- SCIFI Now “The most comprehensive history of the Fighting Fantasy phenomenon I've ever seen. With its maps, notes, art and photographs it's not just a celebration but a fascinating resource." -- SFX “How many thousands of heroes did these books create? And how many lost their lives with a bad roll of the dice? A publishing phenomenon, without which computer games wouldn't be what they are today. About time these books were celebrated. Now go to page 45 and face your nemesis." -- Charlie Higson
Download or read book Encyclopedia of French Film Directors written by Philippe Rège and published by Scarecrow Press. This book was released on 2009-12-11 with total page 1486 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cinema has been long associated with France, dating back to 1895, when Louis and Auguste Lumi_re screened their works, the first public viewing of films anywhere. Early silent pioneers Georges MZli_s, Alice Guy BlachZ and others followed in the footsteps of the Lumi_re brothers and the tradition of important filmmaking continued throughout the 20th century and beyond. In Encyclopedia of French Film Directors, Philippe Rège identifies every French director who has made at least one feature film since 1895. From undisputed masters to obscure one-timers, nearly 3,000 directors are cited here, including at least 200 filmmakers not mentioned in similar books published in France. Each director's entry contains a brief biographical summary, including dates and places of birth and death; information on the individual's education and professional training; and other pertinent details, such as real names (when the filmmaker uses a pseudonym). The entries also provide complete filmographies, including credits for feature films, shorts, documentaries, and television work. Some of the most important names in the history of film can be found in this encyclopedia, from masters of the Golden Age_Jean Renoir and RenZ Clair_to French New Wave artists such as Fran_ois Truffaut and Jean-Luc Godard.