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EBookClubs

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Book Revolver

    Book Details:
  • Author : Jim Rasenberger
  • Publisher : Simon and Schuster
  • Release : 2021-05-18
  • ISBN : 1501166395
  • Pages : 448 pages

Download or read book Revolver written by Jim Rasenberger and published by Simon and Schuster. This book was released on 2021-05-18 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: Patented in 1836, the Colt pistol with its revolving cylinder was the first practical firearm that could shoot more than one bullet without reloading. Its most immediate impact was on the expansionism of the American west, where white emigrants and US soldiers came to depend on it, and where Native Americans came to dread it. In making the revolver, Colt also changed American manufacturing, and revolutionized industry in the United States. Rasenberger brings the brazenly ambitious and profoundly innovative industrialist and leader Samuel Colt to vivid life. During an age of promise and progress, and also of slavery, corruption, and unbridled greed, Colt not only helped to create this America, he completely embodied it.-- adapted from info provided

Book Hydrometeor Data and Analytical theoretical Investigations Pertaining to the SAMS Rain Erosion Program of the 1972 73 Season at Wallops Island  Virginia

Download or read book Hydrometeor Data and Analytical theoretical Investigations Pertaining to the SAMS Rain Erosion Program of the 1972 73 Season at Wallops Island Virginia written by V. G. Plank and published by . This book was released on 1977 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Radar, aircraft, and surface measurement information is presented concerning the liquid-water-content values and size distribution properties of the hydrometeors that existed along the trajectory paths of the four SAMS missiles that were fired into Wallops storm during the 1972-73 season.

Book Sams Teach Yourself Office Productivity

Download or read book Sams Teach Yourself Office Productivity written by Greg M. Perry and published by Sams Publishing. This book was released on 2003 with total page 792 pages. Available in PDF, EPUB and Kindle. Book excerpt: bull; bull;A compendium of multiple reference books in one volume. bull;Designed for the beginning Office user who wants to buy just one book that is likely to answer all his current – and future questions. bull;Doesn't assume the reader wants to use just one single product in isolation from others.

Book Sams Teach Yourself Unity Game Development in 24 Hours

Download or read book Sams Teach Yourself Unity Game Development in 24 Hours written by Mike Geig and published by Pearson Education. This book was released on 2014 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete beginner's guide to game development with the powerful Unity game engine. CS Instructor and game designer, Mike Geig, offers a do-it-yourself approach to game development - with all of the main essentials covered. In just 24 hours, learn how to get started developing games with Unity with a hands-on and modular approach. Each chapter covers an essential component of the game development process, illustrated with sample projects, and including full source code, all 3rd party art assets (textures, fonts, models), and all 3rd party sound assets.

Book Sams Teach Yourself Microsoft Office PowerPoint 2003 in 24 Hours

Download or read book Sams Teach Yourself Microsoft Office PowerPoint 2003 in 24 Hours written by Tom Bunzel and published by Sams Publishing. This book was released on 2004 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to the business presentation software explains how to combine text, animation, video, photographs, sound effects, and narration into a professional-looking presentation.

Book Unity Game Development in 24 Hours  Sams Teach Yourself

Download or read book Unity Game Development in 24 Hours Sams Teach Yourself written by Ben Tristem and published by Sams Publishing. This book was released on 2015-11-16 with total page 692 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 5 game engine at the heart of Hearthstone: Heroes of Warcraft, Kerbal Space Program, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Unity game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions.

Book Sams Teach Yourself HTML and CSS in 24 Hours

Download or read book Sams Teach Yourself HTML and CSS in 24 Hours written by Julie C. Meloni and published by Pearson Education. This book was released on 2010 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: Twenty-four one-hour lessons explain the creation of Web pages using graphics, motion, interactivity, animation, tables and frames, sound, and video.

Book Sams Teach Yourself Computer Basics in 24 Hours

Download or read book Sams Teach Yourself Computer Basics in 24 Hours written by Jill T. Freeze and published by Sams Publishing. This book was released on 2001 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed to be an all in one solution, this book helps users to get up and running on their computers and learn the pre-loaded software applications. This third edition has been revised and updated to include coverage of new PC hardware and software.

Book Sams Teach Yourself Web Publishing with HTML and CSS in One Hour a Day

Download or read book Sams Teach Yourself Web Publishing with HTML and CSS in One Hour a Day written by Laura Lemay and published by Sams Publishing. This book was released on 2006-06-08 with total page 842 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sams Teach Yourself Web Publishing with HTML and CSS in One Hour a Day is a new edition of the best-selling book that started the whole HTML/web publishing phenomenon. The entire book has been revised and refined to reflect current web publishing practices and technologies. It includes extensive coverage of Cascading Style Sheets (CSS), which have become a staple in web development. You'll have no problem learning from expert author Laura Lemay's clear and approachable writing style. Simple, step-by-step instructions with lots of practical, interesting examples of web pages will guide you as you master current web publishing technologies and practices.

Book Murder in the Model City

Download or read book Murder in the Model City written by Paul Bass and published by Basic Books. This book was released on 2009-04-15 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: May 20, 1969: Four members of the revolutionary Black Panther Party trudge through woods along the edges of the Coginchaug River outside of New Haven, Connecticut. Gunshots shatter the silence. Three men emerge from the woods. Soon, two are in police custody. One flees across the country. Nine Panthers would be tried for crimes committed that night, including National Chairman Bobby Seale, extradited from California with the aide of Panther nemesis, California Governor Ronald Reagan. Activists of all denominations descended on the New England city -- and the campus of Yale. The Nixon administration sent 4,000 National Guardsmen. U.S. military tanks lined the streets outside of New Haven. In this white-knuckle journey through a turbulent America, Doug Rae and Paul Bass let us eavesdrop on late-night meetings between Yale President, Kingman Brewster, and radical activists, including Jerry Rubin and Abbie Hoffman, as they try to avert disaster. Meanwhile, most heartrending of all is the never-before-told story of Warren Kimbro -- star community worker turned Panther assassin -- who faces an uphill battle to turn his life around.

Book Sams Teach Yourself Microsoft Expression Web 4 in 24 Hours

Download or read book Sams Teach Yourself Microsoft Expression Web 4 in 24 Hours written by Morten Rand-Hendriksen and published by Sams Publishing. This book was released on 2012-04-17 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour or less, you’ll learn how to build state-of-the-art websites with Microsoft Expression Web 4 (Service Pack 2), HTML5, CSS3, and jQuery! Using this book’s straightforward, step-by-step approach, you’ll master the entire web development process, from concept through delivery. You’ll learn how to plan, design, and construct sites that are easy to manage and update, work perfectly on every browser, and get noticed by every search engine! Each lesson builds on what you’ve already learned, giving you a strong real-world foundation for success, no matter what kind of site you’re building! Step-by-step instructions carefully walk you through the most common Expression Web 4 SP2 tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way, Did You Know?, and Watch Out! boxes offer advice and solutions. Learn how to... Make the most of the new features, updated interface, and advanced standards support in Expression Web 4 SP2 Implement custom processes, toolbars, and workspaces for building sites faster Use the new SEO Checker to consistently optimize pages for search engines Write error-free code quickly with Code view and IntelliSense Rapidly format (or reformat) hundreds of pages with Dynamic Web Templates Use new jQuery UI widgets to create accordions, tabbed boxes, and interactive calendars Embed HTML5 video apps from YouTube or other sites Find and fix cross-browser inconsistencies with SP2’s improved SuperPreview Test protected functionality or live sites that require login Use new publishing options to go live more quickly

Book Sams Teach Yourself Microsoft Office FrontPage 2003 in 24 Hours

Download or read book Sams Teach Yourself Microsoft Office FrontPage 2003 in 24 Hours written by Rogers Cadenhead and published by Sams Publishing. This book was released on 2003 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book includes shortcuts and ways to accomplish the most common tasksin FrontPage. Readers are able to work at their own pace through the one-hour lessons. After completing the lessons, readers will have a solid foundation of the basics and know the most efficient way to utilize the new version of FrontPage.

Book Sams Teach Yourself HTML and XHTML in 10 Minutes

Download or read book Sams Teach Yourself HTML and XHTML in 10 Minutes written by Deidre Hayes and published by Sams Publishing. This book was released on 2002 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: A quick, practical, and task-oriented tutorial covers the basics of creating Web pages with HTML and XHTML. Fully updated and revised, this edition is accessible for beginning Windows and Macintosh users who want to learn about the latest developments in Web publishing, including the effects of XHTML 1.0 and 1.1 on Web publishing practices.

Book Sams Teach Yourself Android Game Programming in 24 Hours

Download or read book Sams Teach Yourself Android Game Programming in 24 Hours written by Jonathan Harbour and published by Sams Publishing. This book was released on 2012-11-15 with total page 827 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android game programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com). Learn how to... Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written

Book Godot Engine Game Development in 24 Hours  Sams Teach Yourself

Download or read book Godot Engine Game Development in 24 Hours Sams Teach Yourself written by Ariel Manzur and published by Sams Publishing. This book was released on 2018-03-13 with total page 701 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour or less, this guide will help you create great 2D and 3D games for any platform with the 100% free Godot 3.0 game engine. Its straightforward, step-by-step approach guides you from basic scenes, graphics, and game flow through advanced shaders, environments, particle rendering, and networked games. Godot’s co-creator and main contributorwalk you through building three complete games, offering advanced techniques you won’t find anywhere else. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Godot engine programming tasks and techniques Practical, hands-on examples show you how to apply what you learn Quizzes and exercises help you test your knowledge and stretch your skills Notes and tips point out shortcuts, solutions, and problems to avoid Learn how to... · Install Godot, create projects, and use the visual editor · Master the scene system, and organize games with Scene Trees · Create 2D graphics, 3D graphics, and animations · Use basic and advanced scripting to perform many game tasks · Process player input from any source · Control game flow, configurations, and resources · Maximize realism with Godot’s physics and particle systems · Make the most of 3D shaders, materials, lighting, and shadows · Control effects and post-processing · Build richer, more sophisticated game universes with viewports · Develop networked games, from concepts to communication and input · Export games to the devices you’ve targeted · Integrate native code, third-party APIs, and engine extensions (bonus chapter)

Book Sams Teach Yourself Microsoft Office Word 2003 in 24 Hours

Download or read book Sams Teach Yourself Microsoft Office Word 2003 in 24 Hours written by Heidi Steele and published by Sams Publishing. This book was released on 2004 with total page 558 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether new to Word 11 or upgrading from an earlier version, the reader can use the step-by-step tutorial lessons to accomplish everyday Word tasks. (Midwest).

Book Sams Teach Yourself JavaScript in 24 Hours

Download or read book Sams Teach Yourself JavaScript in 24 Hours written by Michael Moncur and published by Sams Publishing. This book was released on 2006-06-21 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: JavaScript is one of the easiest, most straightforward ways to enhance a website with interactivity. Sams Teach Yourself JavaScript in 24 Hours, 4th Edition serves as an easy-to-understand tutorial on both scripting basics and JavaScript itself. The book is written in a clear and personable style with an extensive use of practical, complete examples. It also includes material on the latest developments in JavaScript and web scripting. You will learn how to use JavaScript to enhance web pages with interactive forms, objects, and cookies, as well as how to use JavaScript to work with games, animation, and multimedia.