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Book Real time Systems and Their Programming Languages

Download or read book Real time Systems and Their Programming Languages written by Alan Burns and published by Addison Wesley Publishing Company. This book was released on 1990 with total page 600 pages. Available in PDF, EPUB and Kindle. Book excerpt: A survey of real-time systems and the programming languages used in their development. Shows how modern real-time programming techniques are used in a wide variety of applications, including robotics, factory automation, and control. A critical requirement for such systems is that the software must

Book Real Time C

    Book Details:
  • Author : Christopher Kormanyos
  • Publisher : Springer
  • Release : 2018-05-02
  • ISBN : 3662567180
  • Pages : 441 pages

Download or read book Real Time C written by Christopher Kormanyos and published by Springer. This book was released on 2018-05-02 with total page 441 pages. Available in PDF, EPUB and Kindle. Book excerpt: With this book, Christopher Kormanyos delivers a highly practical guide to programming real-time embedded microcontroller systems in C++. It is divided into three parts plus several appendices. Part I provides a foundation for real-time C++ by covering language technologies, including object-oriented methods, template programming and optimization. Next, part II presents detailed descriptions of a variety of C++ components that are widely used in microcontroller programming. It details some of C++’s most powerful language elements, such as class types, templates and the STL, to develop components for microcontroller register access, low-level drivers, custom memory management, embedded containers, multitasking, etc. Finally, part III describes mathematical methods and generic utilities that can be employed to solve recurring problems in real-time C++. The appendices include a brief C++ language tutorial, information on the real-time C++ development environment and instructions for building GNU GCC cross-compilers and a microcontroller circuit. For this third edition, the most recent specification of C++17 in ISO/IEC 14882:2017 is used throughout the text. Several sections on new C++17 functionality have been added, and various others reworked to reflect changes in the standard. Also several new sample projects are introduced and existing ones extended, and various user suggestions have been incorporated. To facilitate portability, no libraries other than those specified in the language standard itself are used. Efficiency is always in focus and numerous examples are backed up with real-time performance measurements and size analyses that quantify the true costs of the code down to the very last byte and microsecond. The target audience of this book mainly consists of students and professionals interested in real-time C++. Readers should be familiar with C or another programming language and will benefit most if they have had some previous experience with microcontroller electronics and the performance and size issues prevalent in embedded systems programming.

Book Real Time Phoenix

    Book Details:
  • Author : Stephen Bussey
  • Publisher : Pragmatic Bookshelf
  • Release : 2020-03-25
  • ISBN : 1680507753
  • Pages : 405 pages

Download or read book Real Time Phoenix written by Stephen Bussey and published by Pragmatic Bookshelf. This book was released on 2020-03-25 with total page 405 pages. Available in PDF, EPUB and Kindle. Book excerpt: Give users the real-time experience they expect, by using Elixir and Phoenix Channels to build applications that instantly react to changes and reflect the application's true state. Learn how Elixir and Phoenix make it easy and enjoyable to create real-time applications that scale to a large number of users. Apply system design and development best practices to create applications that are easy to maintain. Gain confidence by learning how to break your applications before your users do. Deploy applications with minimized resource use and maximized performance. Real-time applications come with real challenges - persistent connections, multi-server deployment, and strict performance requirements are just a few. Don't try to solve these challenges by yourself - use a framework that handles them for you. Elixir and Phoenix Channels provide a solid foundation on which to build stable and scalable real-time applications. Build applications that thrive for years to come with the best-practices found in this book. Understand the magic of real-time communication by inspecting the WebSocket protocol in action. Avoid performance pitfalls early in the development lifecycle with a catalog of common problems and their solutions. Leverage GenStage to build a data pipeline that improves scalability. Break your application before your users do and confidently deploy them. Build a real-world project using solid application design and testing practices that help make future changes a breeze. Create distributed apps that can scale to many users with tools like Phoenix Tracker. Deploy and monitor your application with confidence and reduce outages. Deliver an exceptional real-time experience to your users, with easy maintenance, reduced operational costs, and maximized performance, using Elixir and Phoenix Channels. What You Need: You'll need Elixir 1.9+ and Erlang/OTP 22+ installed on a Mac OS X, Linux, or Windows machine.

Book Concurrent and Real Time Programming in Java

Download or read book Concurrent and Real Time Programming in Java written by Andrew Wellings and published by Wiley. This book was released on 2004-11-22 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Real-time functionality is essential for developing many consumer, industrial, and systems devices. While the C/C++ programming language is most often used in the creation of real-time software, the Java language, with its simple and familiar object-oriented programming model, offers many advantages over current real-time practices. Concurrent and Real-Time Programming in Java covers the motivations for, and semantics of, the extensions and modifications to the Java programming environment that enable the Java platform (Virtual Machine) to meet the requirements and constraints of real-time development. Key aspects of concurrent and real-time programming and how they are implemented in Java are discussed, such as concurrency, memory management, real-time scheduling, and real-time resource sharing.

Book Real time Java Platform Programming

Download or read book Real time Java Platform Programming written by Peter Dibble and published by Prentice Hall Professional. This book was released on 2002 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation Build powerful real-time Java "TM" TM platform aplications! -- The complete reference to the Real Time Specification for Java (RTSJ) for every Java developer who wants to master real-time programming. -- Covers practical real-time development considerations, scheduling theory, garbage collection, rate monotonic analysis, and other key issues. -- Closures, thread.interrupt, asynchronous events, timers, CT, physical and "immortal" memory, program structure, distributed RT applications, exceptions, and more. Real-time programming is critical to the development of a wide range of consumer, industrial, system, and military devices. Using the new Real-Time Specification for Java (RTSJ), developers can create, verify, analyze, execute and manage Java code that ensures the correctness, timeliness, and execution predictability that are essential to real-time programming. This book, written by one of RTSJ's creators, offers a practical introduction to real-time programming for every Java developer -- even those with no real-time experience at all. Replete with example code, this book gives any Java developer the skills and expertise to build powerful real-time applications. Peter Dibble begins with an overview of the key issues associated with Java real-time development. He covers garbage collection, priority scheduling and deadline scheduling in real-time environments; then introduces rate monotonic analysis, a powerful set of techniques for analyzing timing be

Book Real time Design Patterns

    Book Details:
  • Author : Bruce Powel Douglass
  • Publisher : Addison-Wesley Professional
  • Release : 2003
  • ISBN : 9780201699562
  • Pages : 528 pages

Download or read book Real time Design Patterns written by Bruce Powel Douglass and published by Addison-Wesley Professional. This book was released on 2003 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: This revised and enlarged edition of a classic in Old Testament scholarship reflects the most up-to-date research on the prophetic books and offers substantially expanded discussions of important new insight on Isaiah and the other prophets.

Book Real time Programming

Download or read book Real time Programming written by Rick Grehan and published by Addison-Wesley Professional. This book was released on 1998 with total page 726 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical, hands-on book/CD-ROM guide to building real-time embedded software, for novice and experienced programmers. Offers coverage of each segment of the development cycle, from design through delivery, using code examples from real projects to illustrate core concepts. The CD-ROM contains a set of development tools based on TNT Embedded ToolSuite. For programmers and software developers familiar with C. Knowledge of C++, the Win32 API, and Java is helpful. Annotation copyrighted by Book News, Inc., Portland, OR.

Book Real Time Systems Development

Download or read book Real Time Systems Development written by Rob Williams and published by Elsevier. This book was released on 2005-10-28 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: Real-Time Systems Development introduces computing students and professional programmers to the development of software for real-time applications. Based on the academic and commercial experience of the author, the book is an ideal companion to final year undergraduate options or MSc modules in the area of real-time systems design and implementation. Assuming a certain level of general systems design and programming experience, this text will extend students' knowledge and skills into an area of computing which has increasing relevance in a modern world of telecommunications and 'intelligent' equipment using embedded microcontrollers. This book takes a broad, practical approach in discussing real-time systems. It covers topics such as basic input and output; cyclic executives for bare hardware; finite state machines; task communication and synchronization; input/output interfaces; structured design for real-time systems; designing for multitasking; UML for real-time systems; object oriented approach to real-time systems; selecting languages for RTS development; Linux device drivers; and hardware/software co-design. Programming examples using GNU/Linux are included, along with a supporting website containing slides; solutions to problems; and software examples. This book will appeal to advanced undergraduate Computer Science students; MSc students; and, undergraduate software engineering and electronic engineering students. * Concise treatment delivers material in manageable sections* Includes handy glossary, references and practical exercises based on familiar scenarios* Supporting website contains slides, solutions to problems and software examples

Book Math Toolkit for Real Time Programming

Download or read book Math Toolkit for Real Time Programming written by Jack Crenshaw and published by CRC Press. This book was released on 2000-01-09 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do big math on small machines Write fast and accurate library functions Master analytical and numerical calculus Perform numerical integration to any order Implement z-transform formulas Need to learn the ins and outs of the fundamental math functions in

Book Real Time Shader Programming

Download or read book Real Time Shader Programming written by Ron Fosner and published by Elsevier. This book was released on 2003-01-10 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now that PC users have entered the realm of programmable hardware, graphics programmers can create 3D images and animations comparable to those produced by RenderMan's procedural programs—-but in real time. Here is a book that will bring this cutting-edge technology to your computer. Beginning with the mathematical basics of vertex and pixel shaders, and building to detailed accounts of programmable shader operations, Real-Time Shader Programming provides the foundation and techniques necessary for replicating popular cinema-style 3D graphics as well as creating your own real-time procedural shaders. A compelling writing style, color illustrations throughout, and scores of online resources make Real-Time Shader Programming an indispensable tutorial/reference for the game developer, graphics programmer, game artist, or visualization programmer, to create countless real-time 3D effects. * Contains a complete reference of the low-level shader language for both DirectX 8 and DirectX 9 * Provides an interactive shader demonstration tool (RenderMonkeyTM) for testing and experimenting * Maintains an updated version of the detailed shader reference section at www.directx.com * Teaches the latest shader programming techniques for high-performance real-time 3D graphics

Book Hard Real Time Computing Systems

Download or read book Hard Real Time Computing Systems written by Giorgio C Buttazzo and published by Springer Science & Business Media. This book was released on 2011-09-10 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: This updated edition offers an indispensable exposition on real-time computing, with particular emphasis on predictable scheduling algorithms. It introduces the fundamental concepts of real-time computing, demonstrates the most significant results in the field, and provides the essential methodologies for designing predictable computing systems used to support time-critical control applications. Along with an in-depth guide to the available approaches for the implementation and analysis of real-time applications, this revised edition contains a close examination of recent developments in real-time systems, including limited preemptive scheduling, resource reservation techniques, overload handling algorithms, and adaptive scheduling techniques. This volume serves as a fundamental advanced-level textbook. Each chapter provides basic concepts, which are followed by algorithms, illustrated with concrete examples, figures and tables. Exercises and solutions are provided to enhance self-study, making this an excellent reference for those interested in real-time computing for designing and/or developing predictable control applications.

Book Software Engineering for Real time Systems

Download or read book Software Engineering for Real time Systems written by J. E. Cooling and published by Pearson Education. This book was released on 2003 with total page 828 pages. Available in PDF, EPUB and Kindle. Book excerpt: The comprehensive coverage and real-world perspective makes the book accessible and appealing to both beginners and experienced designers. Covers both the fundamentals of software design and modern design methodologies Provides comparisons of different development methods, tools and languages Blends theory and practical experience together Emphasises the use of diagrams and is highly illustrated

Book Real Time Object Oriented Modeling

Download or read book Real Time Object Oriented Modeling written by Bran Selic and published by New York ; Toronto : Wiley. This book was released on 1994-05-06 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you looking for a more effective approach to real-time systems development? Real-Time Object-Oriented Modeling The development of real-time distributed systems is one of the most difficult engineering problems ever faced, taxing the capabilities of traditional real-time software development approaches. Real-Time Object-Oriented Modeling is the first book that brings together, in a single harmonious approach, the power of object-oriented concepts tailored specifically for real-time systems, with an iterative and incremental process based on the use of executable models. Developed by practitioners, the proven methodology described here is becoming a leader in the industry. Using a learn-by-example approach, this book offers: * A single consistent set of graphical modeling concepts, chosen to improve developer effectiveness, which apply uniformly to analysis, design, and implementation. This reduces the learning curve to master the entire method and eliminates expensive discontinuities across different stages of development. * An approach to the object paradigm that is easy to learn and that applies to the construction of reusable architectural design components, not just low-level language elements. This unleashes the true power of the object paradigm. * Techniques for constructing executable models to gain early confidence in specifications and design decisions. * Approaches to project management that deliver the benefits of the object paradigm and executable models.

Book Real Time Programming 1988

Download or read book Real Time Programming 1988 written by A. Crespo and published by Elsevier. This book was released on 2014-05-23 with total page 99 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital computers are now used routinely in on-line control systems. As applications become more complex and costs of developing software rise, the need for good software tools becomes vital. This volume presents 14 papers on the most recent developments within real-time programming - languages for real-time programming, software development tools and the application of real-time systems within industry.

Book Deadline Scheduling for Real Time Systems

Download or read book Deadline Scheduling for Real Time Systems written by John A. Stankovic and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many real-time systems rely on static scheduling algorithms. This includes cyclic scheduling, rate monotonic scheduling and fixed schedules created by off-line scheduling techniques such as dynamic programming, heuristic search, and simulated annealing. However, for many real-time systems, static scheduling algorithms are quite restrictive and inflexible. For example, highly automated agile manufacturing, command, control and communications, and distributed real-time multimedia applications all operate over long lifetimes and in highly non-deterministic environments. Dynamic real-time scheduling algorithms are more appropriate for these systems and are used in such systems. Many of these algorithms are based on earliest deadline first (EDF) policies. There exists a wealth of literature on EDF-based scheduling with many extensions to deal with sophisticated issues such as precedence constraints, resource requirements, system overload, multi-processors, and distributed systems. Deadline Scheduling for Real-Time Systems: EDF and Related Algorithms aims at collecting a significant body of knowledge on EDF scheduling for real-time systems, but it does not try to be all-inclusive (the literature is too extensive). The book primarily presents the algorithms and associated analysis, but guidelines, rules, and implementation considerations are also discussed, especially for the more complicated situations where mathematical analysis is difficult. In general, it is very difficult to codify and taxonomize scheduling knowledge because there are many performance metrics, task characteristics, and system configurations. Also, adding to the complexity is the fact that a variety of algorithms have been designed for different combinations of these considerations. In spite of the recent advances there are still gaps in the solution space and there is a need to integrate the available solutions. For example, a list of issues to consider includes: preemptive versus non-preemptive tasks, uni-processors versus multi-processors, using EDF at dispatch time versus EDF-based planning, precedence constraints among tasks, resource constraints, periodic versus aperiodic versus sporadic tasks, scheduling during overload, fault tolerance requirements, and providing guarantees and levels of guarantees (meeting quality of service requirements). Deadline Scheduling for Real-Time Systems: EDF and Related Algorithms should be of interest to researchers, real-time system designers, and instructors and students, either as a focussed course on deadline-based scheduling for real-time systems, or, more likely, as part of a more general course on real-time computing. The book serves as an invaluable reference in this fast-moving field.

Book Real Time Java Programming

Download or read book Real Time Java Programming written by Eric J. Bruno and published by Pearson Education. This book was released on 2009-06-01 with total page 738 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Definitive Guide to Java RTS for Developers and Architects For Java developers and architects moving to real-time, and real-time developers moving to Java Walks through start-to-finish case study applications, identifying their constraints and discussing the APIs and design patterns used to address them Written by the former leader of the real-time Java standards process and one of Wall Street’s top real-time developers Sun Microsystems’ Java Real-Time System (Java RTS) is proving itself in numerous, wide-ranging environments, including finance, control systems, manufacturing, and defense. Java RTS and the RTSJ standard (JSR-001) eliminate the need for complicated, specialized, real-time languages and operating environments, saving money by leveraging Java’s exceptional productivity and familiarity. In Real-Time Java™ Programming, two of Sun’s top real-time programming experts present the deep knowledge and realistic code examples that developers need to succeed with Java RTS and its APIs. As they do so, the authors also illuminate the foundations of real-time programming in any RTSJ-compatible environment. Key topics include Real-time principles and concepts, and the unique requirements of real-time application design and development How Java has been adapted to real-time environments A complete chapter on garbage collection concepts and Java SE collectors Using the Java RTS APIs to solve actual real-time system problems as efficiently as possible Utilizing today’s leading Java RTS development and debugging tools Understanding real-time garbage collection, threads, scheduling, and dispatching Programming new RTSJ memory models Dealing with asynchronous event handling and asynchronous transfer of control

Book Real Time Concepts for Embedded Systems

Download or read book Real Time Concepts for Embedded Systems written by Qing Li and published by CRC Press. This book was released on 2003-01-04 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: ... a very good balance between the theory and practice of real-time embedded system designs.' —Jun-ichiro itojun Hagino, Ph.D., Research Laboratory, Internet Initiative Japan Inc., IETF IPv6 Operations Working Group (v6ops) co-chair 'A cl