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Book The WoW Diary  A Journal of Computer Game Development  Second Edition

Download or read book The WoW Diary A Journal of Computer Game Development Second Edition written by John Staats and published by Source Point Press. This book was released on 2023-11-28 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The WoW (World of Warcraft) Diary offers a rare, unfiltered look inside the gaming industry written by the game's first level designer, John Staats. The World of Warcraft Diary offers a rare, unfiltered look inside the gaming industry. It was written by the game's first level designer, John Staats, from notes he took during WoW's creation. The WoW Diary explains why developers do things and debunks popular myths about the games industry. In great detail he covers the what it took to finish the project; the surprises, the arguments, the mistakes, and Blizzard's formula for success. The author includes anecdotes about the industry, the company, the dev team; how they worked together, and the philosophy behind their decisions. The WoW Diary is a story made from notes taken during the dev team’s four-year journey. It is a timeline of Vanilla WoW’s development cycle, a time-capsule with an exhausting amount of details that also looks at the anatomy of computer game studio. In order to illustrate how all the parts of computer game company work together, he interviewed everyone from the company’s founders to his former teammates; and the supporting departments who helped make WoW a reality.

Book Social Psychology

    Book Details:
  • Author : K.J. Gergen
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 1461578663
  • Pages : 472 pages

Download or read book Social Psychology written by K.J. Gergen and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3. Greater sensitivity to European work: We have can cut common experience so close to the bone. long felt very close to European social psychol In the present volume we wish to share what we ogy, and the European responsiveness to the first believe to be some of the most significant and edition suggested that we were communicating stimulating insights to emerge from social psy with this audience. Further, there has been a chology, from its birth to the present. Our writ steadily increasing awareness among American ing has been guided in particular by the follow and Canadian social psychologists of significant mg concerns: work in Europe. We thus made a special effort in the second edition to reflect this work. No, we Theoretical coherence The emphasis on the did not succeed in capturing all the work of im oretical ideas begins in the first chapter; we portance. Space limitations and organizational compare the behaviorist, cognitive, and rule requirements also meant that work of many wor role orientations. We believe that these para thy colleagues in the United States and Canada digms form the generating context for subse was not included. However, we do feel that the quent chapters. We show how these perspectives present volume is superior to all others in its have influenced the questions that have been integration across continents. asked and the explanations that have been of fered for various kinds of social behavior.

Book Managing Change

Download or read book Managing Change written by Bernard Burnes and published by Pearson Education. This book was released on 2009 with total page 636 pages. Available in PDF, EPUB and Kindle. Book excerpt: Managing Change is written for students on modules covering management, strategy and organisational change as part of undergraduate and postgraduate programmes. --Book Jacket.

Book Hammer and Hoe

    Book Details:
  • Author : Robin D. G. Kelley
  • Publisher : UNC Press Books
  • Release : 2015-08-03
  • ISBN : 1469625490
  • Pages : 412 pages

Download or read book Hammer and Hoe written by Robin D. G. Kelley and published by UNC Press Books. This book was released on 2015-08-03 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: A groundbreaking contribution to the history of the "long Civil Rights movement," Hammer and Hoe tells the story of how, during the 1930s and 40s, Communists took on Alabama's repressive, racist police state to fight for economic justice, civil and political rights, and racial equality. The Alabama Communist Party was made up of working people without a Euro-American radical political tradition: devoutly religious and semiliterate black laborers and sharecroppers, and a handful of whites, including unemployed industrial workers, housewives, youth, and renegade liberals. In this book, Robin D. G. Kelley reveals how the experiences and identities of these people from Alabama's farms, factories, mines, kitchens, and city streets shaped the Party's tactics and unique political culture. The result was a remarkably resilient movement forged in a racist world that had little tolerance for radicals. After discussing the book's origins and impact in a new preface written for this twenty-fifth-anniversary edition, Kelley reflects on what a militantly antiracist, radical movement in the heart of Dixie might teach contemporary social movements confronting rampant inequality, police violence, mass incarceration, and neoliberalism.

Book Character Driven Game Design

    Book Details:
  • Author : Petri Lankoski
  • Publisher : Taik Books
  • Release : 2011-05
  • ISBN : 9526000021
  • Pages : 184 pages

Download or read book Character Driven Game Design written by Petri Lankoski and published by Taik Books. This book was released on 2011-05 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: How do game characters contribute to shaping the playing experience? What kinds of design tools are available for character-based games that utilize methods from dramatic writing and game research? Writer Petri Lankoski has a theory for this. There is a need to tether character design to game design more tightly than has been the case in the past, as well as to pay attention to social networks of characters by the means of finding useful design patterns. “The use of Lajos Egri’s bone structure for a three dimensional-character and of Murray Smith’s three levels of imaginative engagement with characters allows the candidate to expose the full complexity of the imaginary persons represented and controlled in a single-player game. What makes his design-center approach even more interesting is that game play is an integral part of it.” Comments Bernard Perron, Associate Professor of Université de Montréal on Lankoski´s work.

Book Writing for Publication

Download or read book Writing for Publication written by Mary Renck Jalongo and published by Springer. This book was released on 2016-05-24 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers systematic instruction and evidence-based guidance to academic authors. It demystifies scholarly writing and helps build both confidence and skill in aspiring and experienced authors. The first part of the book focuses on the author’s role, writing’s risks and rewards, practical strategies for improving writing, and ethical issues. Part Two focuses on the most common writing tasks: conference proposals, practical articles, research articles, and books. Each chapter is replete with specific examples, templates to generate a first draft, and checklists or rubrics for self-evaluation. The final section of the book counsels graduate students and professors on selecting the most promising projects; generating multiple related, yet distinctive, publications from the same body of work; and using writing as a tool for professional development. Written by a team that represents outstanding teaching, award-winning writing, and extensive editorial experience, the book leads teacher/scholar/authors to replace the old “publish or perish” dictum with a different, growth-seeking orientation: publish and flourish.

Book Core Concepts of Marketing

Download or read book Core Concepts of Marketing written by John J. Burnett and published by Wiley. This book was released on 2003-06-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Core Concepts of Marketing is a brief, paperback introduction to marketing principles that leads students to the marketing strategies and tools that practitioners use to market their products. It emphasizes how the various marketing areas work together to create a cohesive strategy.

Book The Aesthetics of Videogames

Download or read book The Aesthetics of Videogames written by Jon Robson and published by Routledge. This book was released on 2018-03-19 with total page 375 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection of essays is devoted to the philosophical examination of the aesthetics of videogames. Videogames represent one of the most significant developments in the modern popular arts, and it is a topic that is attracting much attention among philosophers of art and aestheticians. As a burgeoning medium of artistic expression, videogames raise entirely new aesthetic concerns, particularly concerning their ontology, interactivity, and aesthetic value. The essays in this volume address a number of pressing theoretical issues related to these areas, including but not limited to: the nature of performance and identity in videogames; their status as an interactive form of art; the ethical problems raised by violence in videogames; and the representation of women in videogames and the gaming community. The Aesthetics of Videogames is an important contribution to analytic aesthetics that deals with an important and growing art form.

Book Interactivity  Game Creation  Design  Learning  and Innovation

Download or read book Interactivity Game Creation Design Learning and Innovation written by Anthony L. Brooks and published by Springer. This book was released on 2019-01-30 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed post-conference proceedings of two conferences: The 7th EAI International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2018), and the 3rd EAI International Conference on Design, Learning, and Innovation (DLI 2018). Both conferences were hosed in Braga, Portugal, and took place October 24-26, 2018. The 51 revised full papers presented were carefully selected from 106 submissions. ArtsIT , Interactivity and Game Creation is meant to be a place where people in arts, with a keen interest in modern IT technologies, meet with people in IT, having strong ties to art in their works. The event also reflects the advances seen in the open related topics Interactivity (Interaction Design, Virtual Reality, Augmented Reality, Robotics) and Game Creation (Gamification, Leisure Gaming, GamePlay). ArtsIT has been successfully co-located with DLI as the design, learning and innovation frame the world of IT, opening doors into an increasingly playful worlds. So the DLI conference is driven by the belief that tools, techniques and environments can spark and nature a passion for learning, transformation domains such as education, rehabilitation/therapy, work places and cultural institutions.

Book The Book of Dragons

    Book Details:
  • Author : Jonathan Strahan
  • Publisher : HarperCollins
  • Release : 2020-07-07
  • ISBN : 0062877178
  • Pages : 625 pages

Download or read book The Book of Dragons written by Jonathan Strahan and published by HarperCollins. This book was released on 2020-07-07 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: R. F. Kuang, Kate Elliott, Todd McCaffrey, Garth Nix, Peter S. Beagle, and other fantasy and science fiction masters take on the greatest mythical beast. From China to Europe, Africa to North America, dragons have long captured our imagination in myth and legend. Whether they are rampaging beasts awaiting a brave hero to slay or benevolent sages who have much to teach humanity, dragons are intrinsically connected to stories of creation, adventure, and struggle beloved for generations. Bringing together nearly thirty stories and poems from some of the greatest science fiction and fantasy writers working today— Garth Nix, Scott Lynch, R. F. Kuang, Ann Leckie & Rachel Swirsky, Daniel Abraham, Peter S. Beagle, Beth Cato, Zen Cho, C. S. E Cooney, Aliette de Bodard, Amal El-Mohtar, Kate Elliott, Theodora Goss, Ellen Klages, Ken Liu, Seanan Maguire, Patricia A McKillip, K. J. Parker, Kelly Robson, Michael Swanwick, Jo Walton, Elle Katharine White, Jane Yolen, Kelly Barnhill, Brooke Bolander, Sarah Gailey, and J. Y. Yang—and illustrated by award-nominated artist Rovina Cai with black-and-white line drawings specific to each entry throughout, this extraordinary collection vividly breathes fire and life into one of our most captivating and feared magical creatures as never before and is sure to become a treasured keepsake for fans of fantasy, science fiction, and fairy tales. “A treasure trove of wonder.” —Publishers Weekly (starred review) “A heaping hoard of literary gems that fans of dragon-powered stories will surely treasure.” —Kirkus Reviews (starred review) “Seems almost certain to be the most significant fantasy anthology of 2020.” —Locus

Book Practical Friendship

    Book Details:
  • Author : Christian Langkamp
  • Publisher : BoD – Books on Demand
  • Release : 2021-09-24
  • ISBN : 3754351648
  • Pages : 458 pages

Download or read book Practical Friendship written by Christian Langkamp and published by BoD – Books on Demand. This book was released on 2021-09-24 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: Practical Friendship brings insights together from ancient and contemporary philosophy, theology, psychology and sociology to identify what good friendship means and how we can live it. Based on the analysis it proposes we adopt a role based view of friendship, that also can be used to analyse loneliness. Based on research and anecdotal evidence the book compiles a range of recommendations on how to maintain our friendships in good repair and how to foster friendship in old age. The book addresses an audience of professionals working to fight loneliness in our society as well as lay people wanting to reflect on how to improve the friendships in their lives. Additional sections are addressed at researchers in sociology and psychology who want to expand their understanding of friendship in order to tune their research to generate insight for loneliness-support.

Book Mick

    Book Details:
  • Author : Christopher Andersen
  • Publisher : Simon and Schuster
  • Release : 2012-07-10
  • ISBN : 1451661460
  • Pages : 466 pages

Download or read book Mick written by Christopher Andersen and published by Simon and Schuster. This book was released on 2012-07-10 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: “He’s a smart little mother******,I’ll give him that.” —KEITH RICHARDS on MICK JAGGER IS he Jumpin’ Jack Flash? A Street Fighting Man? A Man of Wealth and Taste? All this, it turns out, and far more. By any definition, Mick Jagger is a force of nature, a complete original—and undeniably one of the dominant cultural figures of our time. Swaggering, strutting, sometimes elusive, always spellbinding, he grabbed us by our collective throat a half-century ago and—unlike so many of his gifted peers—never let go. For decades, Mick has jealously guarded his many shocking secrets—until now. As the Rolling Stones mark their 50th anniversary, journalist and #1 New York Times bestselling author Christopher Andersen tears the mask from rock’s most complex and enigmatic icon in a no-holds-barred biography as impossible to ignore as Jagger himself. Based on interviews with friends, family members, fellow music legends, and industry insiders—as well as wives and legions of lovers—MICK sheds new light on a man whose very name defines an era and candidly reveals: —New details about Jagger’s jaw-dropping sexual exploits with more than four thousand women (including Madonna, Angelina Jolie, Carly Simon, Linda Ronstadt, Uma Thurman, and France’s First Lady Carla Bruni)—as well as his encounters with several of rock’s biggest male stars. Also, the day Mick’s wife Jerry Hall and Keith Richards pleaded with Jagger to seek treatment for sex addiction. —The backstage drama surrounding Mick’s knighthood, and Jagger’s little-known ties to Britain’s Royal Family, including Prince William and Kate Middleton. —What he really thinks of today’s superstars—including Lady Gaga, Britney Spears, Beyoncé, Justin Timberlake, Kanye West, and Justin Bieber. —Never-before-revealed, behind-the-scenes accounts of his often turbulent relationships—from his band-mates, ravenous groupies, and rabid fans to such intimates as Andy Warhol, John Lennon, Jackie Onassis, Bill Clinton, and others. —Cocaine, LSD, hashish, and speed—the flabbergasting truth about the extent of Jagger’s substance abuse, and how long it really went on. —A rare glimpse into Mick’s business dealings and the killer instinct that has enabled him to amass a personal fortune well in excess of $400 million. —The stormy “marriage” between Mick and Keith that nearly ran aground over Keith’s searing comments—and all the scandal, mayhem, excess, madness, and genius that went into making the Rolling Stones “the world’s greatest rock-and-roll band.” Like its subject, this book is explosive and riveting—the definitive biography of a living legend who has kept us thrilled, confounded, and astounded. THIS IS MICK.

Book The Cultural Impact of Kanye West

Download or read book The Cultural Impact of Kanye West written by J. Bailey and published by Springer. This book was released on 2014-03-06 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Through rap and hip hop, entertainers have provided a voice questioning and challenging the sanctioned view of society. Examining the moral and social implications of Kanye West's art in the context of Western civilization's preconceived ideas, the contributors consider how West both challenges religious and moral norms and propagates them.

Book Nordic Larp

    Book Details:
  • Author :
  • Publisher :
  • Release : 2010
  • ISBN : 9789163378560
  • Pages : 315 pages

Download or read book Nordic Larp written by and published by . This book was released on 2010 with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Transmedia Marketing

    Book Details:
  • Author : Anne Zeiser
  • Publisher : CRC Press
  • Release : 2015-06-19
  • ISBN : 1134746296
  • Pages : 582 pages

Download or read book Transmedia Marketing written by Anne Zeiser and published by CRC Press. This book was released on 2015-06-19 with total page 582 pages. Available in PDF, EPUB and Kindle. Book excerpt: Transmedia Marketing: From Film and TV to Games and Digital Media skillfully guides media makers and media marketers through the rapidly changing world of entertainment and media marketing. Its groundbreaking transmedia approach integrates storytelling and marketing content creation across multiple media platforms – harnessing the power of audience to shape and promote your story. Through success stories, full color examples of effective marketing techniques in action, and insight from top entertainment professionals, Transmedia Marketing covers the fundamentals of a sound 21st century marketing and content plan. You’ll master the strategy behind conducting research, identifying target audiences, setting goals, and branding your project. And, you’ll learn first-hand how to execute your plan’s publicity, events, advertising, trailers, digital and interactive content, and social media. Transmedia Marketing enlivens these concepts with: Hundreds of vibrant examples from across media platforms – The Hunger Games, Prometheus, The Dark Knight, Bachelorette, The Lord of the Rings, Despicable Me 2, Food, Inc., Breaking Bad, House of Cards, Downton Abbey, Game of Thrones, Top Chef, Pokémon, BioShock Infinite, Minecraft, Outlast, Titanfall, LEGO Marvel Super Heroes, Halo 4, Lonelygirl15, Annoying Orange Real-world advice from 45 leading industry writers, directors, producers, composers, distributors, marketers, publicists, critics, journalists, attorneys, and executives from markets, festivals, awards, and guilds Powerful in-depth case studies showcasing successful approaches – A.I. Artificial Intelligence, Mad Men, Lizzie Bennet Diaries, Here Comes Honey Boo Boo, and Martin Scorsese Presents the Blues Extensive Web content at www.transmediamarketing.com featuring a primer on transmedia platforms – film, broadcast, print, games, digital media, and experiential media; expanded case studies; sample marketing plans and materials; and exclusive interviews With Transmedia Marketing, you’ll be fully versed in the art of marketing film, TV, games, and digital media and primed to write and achieve the winning plan for your next media project.

Book Essentials of Marketing

Download or read book Essentials of Marketing written by Paul Baines and published by Oxford University Press, USA. This book was released on 2013 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: Building on the outstanding success of Baines, Fill and Page's bestselling textbook, 'Essentials of Marketing' has arrived. This is the must have textbook for students looking to excel in their studies and careers.

Book The Interactive Past

Download or read book The Interactive Past written by Angus A. A. Mol and published by . This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with the past. From seminal series like Sid Meier's Civilization or Assassin's Creed to innovative indies like Never Alone and Herald, games have integrated heritages and histories as key components of their design, narrative, and play. This has allowed hundreds of millions of people to experience humanity's diverse heritage through the thrill of interactive and playful discovery, exploration, and (re-)creation. Just as video games have embraced the past, games themselves are also emerging as an exciting new field of inquiry in disciplines that study the past. Games and other interactive media are not only becoming more and more important as tools for knowledge dissemination and heritage communication, but they also provide a creative space for theoretical and methodological innovations. The Interactive Past brings together a diverse group of thinkers -- including archaeologists, heritage scholars, game creators, conservators and more -- who explore the interface of video games and the past in a series of unique and engaging writings. They address such topics as how thinking about and creating games can inform on archaeological method and theory, how to leverage games for the communication of powerful and positive narratives, how games can be studied archaeologically and the challenges they present in terms of conservation, and why the deaths of virtual Romans and the treatment of video game chickens matters. The book also includes a crowd-sourced chapter in the form of a question-chain-game, written by the Kickstarter backers whose donations made this book possible. Together, these exciting and enlightening examples provide a convincing case for how interactive play can power the experience of the past and vice versa.