Download or read book Information Retrieval and Management Concepts Methodologies Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2018-01-05 with total page 2373 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the increased use of technology in modern society, high volumes of multimedia information exists. It is important for businesses, organizations, and individuals to understand how to optimize this data and new methods are emerging for more efficient information management and retrieval. Information Retrieval and Management: Concepts, Methodologies, Tools, and Applications is an innovative reference source for the latest academic material in the field of information and communication technologies and explores how complex information systems interact with and affect one another. Highlighting a range of topics such as knowledge discovery, semantic web, and information resources management, this multi-volume book is ideally designed for researchers, developers, managers, strategic planners, and advanced-level students.
Download or read book Proceedings of the 13th International Conference on Soft Computing and Pattern Recognition SoCPaR 2021 written by Ajith Abraham and published by Springer Nature. This book was released on 2022-02-21 with total page 705 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book highlights the recent research on soft computing, pattern recognition, nature-inspired computing and their various practical applications. It presents 53 selected papers from the 13th International Conference on Soft Computing and Pattern Recognition (SoCPaR 2021) and 11 papers from the 13th World Congress on Nature and Biologically Inspired Computing (NaBIC 2021), which was held online, from December 15 to 17, 2021. A premier conference in the field of soft computing, artificial intelligence and machine learning applications, SoCPaR-NaBIC 2021 brought together researchers, engineers and practitioners whose work involves intelligent systems, network security and their applications in industry. Including contributions by authors from over 20 countries, the book offers a valuable reference guide for all researchers, students and practitioners in the fields of computer science and engineering.
Download or read book Trends in Music Information Seeking Behavior and Retrieval for Creativity written by Kostagiolas, Petros and published by IGI Global. This book was released on 2016-06-01 with total page 423 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the literature of information science, a number of studies have been carried out attempting to model cognitive, affective, behavioral, and contextual factors associated with human information seeking and retrieval. On the other hand, only a few studies have addressed the exploration of creative thinking in music, focusing on understanding and describing individuals’ information seeking behavior during the creative process. Trends in Music Information Seeking, Behavior, and Retrieval for Creativity connects theoretical concepts in information seeking and behavior to the music creative process. This publication presents new research, case studies, surveys, and theories related to various aspects of information retrieval and the information seeking behavior of diverse scholarly and professional music communities. Music professionals, theorists, researchers, and students will find this publication an essential resource for their professional and research needs.
Download or read book Sound Music and Motion written by Mitsuko Aramaki and published by Springer. This book was released on 2014-12-04 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-conference proceedings of the 10th International Symposium on Computer Music Modeling and Retrieval, CMMR 2013, held in Marseille, France, in October 2013. The 38 conference papers presented were carefully reviewed and selected from 94 submissions. The chapters reflect the interdisciplinary nature of this conference with following topics: augmented musical instruments and gesture recognition, music and emotions: representation, recognition, and audience/performers studies, the art of sonification, when auditory cues shape human sensorimotor performance, music and sound data mining, interactive sound synthesis, non-stationarity, dynamics and mathematical modeling, image-sound interaction, auditory perception and cognitive inspiration, and modeling of sound and music computational musicology.
Download or read book Machine Learning Applications written by Rik Das and published by Walter de Gruyter GmbH & Co KG. This book was released on 2020-04-20 with total page 153 pages. Available in PDF, EPUB and Kindle. Book excerpt: The publication is attempted to address emerging trends in machine learning applications. Recent trends in information identification have identified huge scope in applying machine learning techniques for gaining meaningful insights. Random growth of unstructured data poses new research challenges to handle this huge source of information. Efficient designing of machine learning techniques is the need of the hour. Recent literature in machine learning has emphasized on single technique of information identification. Huge scope exists in developing hybrid machine learning models with reduced computational complexity for enhanced accuracy of information identification. This book will focus on techniques to reduce feature dimension for designing light weight techniques for real time identification and decision fusion. Key Findings of the book will be the use of machine learning in daily lives and the applications of it to improve livelihood. However, it will not be able to cover the entire domain in machine learning in its limited scope. This book is going to benefit the research scholars, entrepreneurs and interdisciplinary approaches to find new ways of applications in machine learning and thus will have novel research contributions. The lightweight techniques can be well used in real time which will add value to practice.
Download or read book Multimodal Pattern Recognition of Social Signals in Human Computer Interaction written by Friedhelm Schwenker and published by Springer. This book was released on 2015-01-03 with total page 151 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-workshop proceedings of the Third IAPR TC3 Workshop on Pattern Recognition of Social Signals in Human-Computer-Interaction, MPRSS 2014, held in Stockholm, Sweden, in August 2014, as a satellite event of the International Conference on Pattern Recognition, ICPR 2014. The 14 revised papers presented focus on pattern recognition, machine learning and information fusion methods with applications in social signal processing, including multimodal emotion recognition, user identification, and recognition of human activities.
Download or read book Digital Tools for Computer Music Production and Distribution written by Politis, Dionysios and published by IGI Global. This book was released on 2016-06-27 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: It is clear that the digital age has fully embraced music production, distribution, and transcendence for a vivid audience that demands more music both in quantity and versatility. However, the evolving world of digital music production faces a calamity of tremendous proportions: the asymmetrically increasing online piracy that devastates radio stations, media channels, producers, composers, and artists, severely threatening the music industry. Digital Tools for Computer Music Production and Distribution presents research-based perspectives and solutions for integrating computational methods for music production, distribution, and access around the world, in addition to challenges facing the music industry in an age of digital access, content sharing, and crime. Highlighting the changing scope of the music industry and the role of the digital age in such transformations, this publication is an essential resource for computer programmers, sound engineers, language and speech experts, legal experts specializing in music piracy and rights management, researchers, and graduate-level students across disciplines.
Download or read book Business Intelligence Concepts Methodologies Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2015-12-29 with total page 2326 pages. Available in PDF, EPUB and Kindle. Book excerpt: Data analysis is an important part of modern business administration, as efficient compilation of information allows managers and business leaders to make the best decisions for the financial solvency of their organizations. Understanding the use of analytics, reporting, and data mining in everyday business environments is imperative to the success of modern businesses. Business Intelligence: Concepts, Methodologies, Tools, and Applications presents a comprehensive examination of business data analytics along with case studies and practical applications for businesses in a variety of fields and corporate arenas. Focusing on topics and issues such as critical success factors, technology adaptation, agile development approaches, fuzzy logic tools, and best practices in business process management, this multivolume reference is of particular use to business analysts, investors, corporate managers, and entrepreneurs in a variety of prominent industries.
Download or read book Intelligent Multimedia Technologies for Networking Applications Techniques and Tools written by Kanellopoulos, Dimitris and published by IGI Global. This book was released on 2013-01-31 with total page 530 pages. Available in PDF, EPUB and Kindle. Book excerpt: As ubiquitous multimedia applications benefit from the rapid development of intelligent multimedia technologies, there is an inherent need to present frameworks, techniques and tools that adopt these technologies to a range of networking applications. Intelligent Multimedia Technologies for Networking Applications: Techniques and Tools promotes the discussion of specific solutions for improving the quality of multimedia experience while investigating issues arising from the deployment of techniques for adaptive video streaming. This reference source provides relevant theoretical frameworks and leading empirical research findings and is suitable for practitioners and researchers in the area of multimedia technology.
Download or read book User Modeling Adaptation and Personalization written by Judith Masthoff and published by Springer. This book was released on 2012-06-19 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 20 th International Conference on User Modeling, Adaptation, and Personalization, held in Montreal, Canada, in July 2012. The 22 long and 7 short papers of the Research Paper Track presented were carefully reviewed and selected from 101 submissions. The papers are organized in topical sections on user engagement; trust; user motivation, attention, and effort; recommender systems (including topics such as matrix factorization, critiquing, noise and spam in recommender systems); user centered design and evaluation; educational data mining; modeling learners; user models in microblogging; and visualization. The Industry Paper Track covered innovative commercial implementations or applications of UMAP technologies, and experience in applying recent research advances in practice. 2 long and 1 short papers were accepted of 5 submissions.
Download or read book Personalized Human Computer Interaction written by Mirjam Augstein and published by Walter de Gruyter GmbH & Co KG. This book was released on 2023-08-07 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Personalized and adaptive systems employ user models to adapt content, services, interaction or navigation to individual users’ needs. User models can be inferred from implicitly observed information, such as the user’s interaction history or current location, or from explicitly entered information, such as user profile data or ratings. Applications of personalization include item recommendation, location-based services, learning assistance and the tailored selection of interaction modalities. With the transition from desktop computers to mobile devices and ubiquitous environments, the need for adapting to changing contexts is even more important. However, this also poses new challenges concerning privacy issues, user control, transparency, and explainability. In addition, user experience and other human factors are becoming increasingly important. This book describes foundations of user modeling, discusses user interaction as a basis for adaptivity, and showcases several personalization approaches in a variety of domains, including music recommendation, tourism, and accessible user interfaces.
Download or read book Sound and Music Computing written by Tapio Lokki and published by MDPI. This book was released on 2018-06-26 with total page 621 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a printed edition of the Special Issue "Sound and Music Computing" that was published in Applied Sciences
Download or read book PRICAI 2019 Trends in Artificial Intelligence written by Abhaya C. Nayak and published by Springer Nature. This book was released on 2019-08-22 with total page 774 pages. Available in PDF, EPUB and Kindle. Book excerpt: This three-volume set LNAI 11670, LNAI 11671, and LNAI 11672 constitutes the thoroughly refereed proceedings of the 16th Pacific Rim Conference on Artificial Intelligence, PRICAI 2019, held in Cuvu, Yanuca Island, Fiji, in August 2019. The 111 full papers and 13 short papers presented in these volumes were carefully reviewed and selected from 265 submissions. PRICAI covers a wide range of topics such as AI theories, technologies and their applications in the areas of social and economic importance for countries in the Pacific Rim.
Download or read book MultiMedia Modeling written by Laurent Amsaleg and published by Springer. This book was released on 2016-12-30 with total page 523 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 10132 and 10133 constitutes the thoroughly refereed proceedings of the 23rd International Conference on Multimedia Modeling, MMM 2017, held in Reykjavik, Iceland, in January 2017. Of the 149 full papers submitted, 36 were selected for oral presentation and 33 for poster presentation; of the 34 special session papers submitted, 24 were selected for oral presentation and 2 for poster presentation; in addition, 5 demonstrations were accepted from 8 submissions, and all 7 submissions to VBS 2017. All papers presented were carefully reviewed and selected from 198 submissions. MMM is a leading international conference for researchers and industry practitioners for sharing new ideas, original research results and practical development experiences from all MMM related areas, broadly falling into three categories: multimedia content analysis; multimedia signal processing and communications; and multimedia applications and services.
Download or read book Recommender Systems Handbook written by Francesco Ricci and published by Springer. This book was released on 2015-11-17 with total page 1008 pages. Available in PDF, EPUB and Kindle. Book excerpt: This second edition of a well-received text, with 20 new chapters, presents a coherent and unified repository of recommender systems’ major concepts, theories, methodologies, trends, and challenges. A variety of real-world applications and detailed case studies are included. In addition to wholesale revision of the existing chapters, this edition includes new topics including: decision making and recommender systems, reciprocal recommender systems, recommender systems in social networks, mobile recommender systems, explanations for recommender systems, music recommender systems, cross-domain recommendations, privacy in recommender systems, and semantic-based recommender systems. This multi-disciplinary handbook involves world-wide experts from diverse fields such as artificial intelligence, human-computer interaction, information retrieval, data mining, mathematics, statistics, adaptive user interfaces, decision support systems, psychology, marketing, and consumer behavior. Theoreticians and practitioners from these fields will find this reference to be an invaluable source of ideas, methods and techniques for developing more efficient, cost-effective and accurate recommender systems.
Download or read book Data Analytics Applications in Gaming and Entertainment written by Günter Wallner and published by CRC Press. This book was released on 2019-07-11 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: The last decade has witnessed the rise of big data in game development as the increasing proliferation of Internet-enabled gaming devices has made it easier than ever before to collect large amounts of player-related data. At the same time, the emergence of new business models and the diversification of the player base have exposed a broader potential audience, which attaches great importance to being able to tailor game experiences to a wide range of preferences and skill levels. This, in turn, has led to a growing interest in data mining techniques, as they offer new opportunities for deriving actionable insights to inform game design, to ensure customer satisfaction, to maximize revenues, and to drive technical innovation. By now, data mining and analytics have become vital components of game development. The amount of work being done in this area nowadays makes this an ideal time to put together a book on this subject. Data Analytics Applications in Gaming and Entertainment seeks to provide a cross section of current data analytics applications in game production. It is intended as a companion for practitioners, academic researchers, and students seeking knowledge on the latest practices in game data mining. The chapters have been chosen in such a way as to cover a wide range of topics and to provide readers with a glimpse at the variety of applications of data mining in gaming. A total of 25 authors from industry and academia have contributed 12 chapters covering topics such as player profiling, approaches for analyzing player communities and their social structures, matchmaking, churn prediction and customer lifetime value estimation, communication of analytical results, and visual approaches to game analytics. This book’s perspectives and concepts will spark heightened interest in game analytics and foment innovative ideas that will advance the exciting field of online gaming and entertainment.
Download or read book Music and Fuzzy Logic written by Hanns-Werner Heister and published by Springer Nature. This book was released on 2021-02-21 with total page 724 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book unfolds the manifold, complex and intertwined relations between Fuzzy Logic and music in a first comprehensive overview on this topic: systematically as an outline, as completely as possible, in the aspects of Fuzzy Logic in this relation, and especially in music as a process with three main phases, five anthropological layers, and thirteen forms of existence of the art work (Classics, Jazz, Pop, Folklore). Being concerned with the ontological, gnoseological, psychological, and (music-) aesthetical status and the relative importance of different phenomena of relationship between music and Fuzzy Logic, the explication follows the four main principles (with five phenotypes) of Fuzzy Logic with respect to music: similarity, sharpening 1 as filtering, sharpening 2 as crystallization, blurring, and variation. The book reports on years of author’s research on topics that have been only little explored so far in the area of Music and Fuzzy Logic. It merges concepts of music analysis with fuzzy logical modes of thinking, in a unique way that is expected to attract both specialists of music and specialists of Fuzzy Logic, and also non-specialists in both fields. The book introduces the concept of dialectic between sharpening and – conscious – “blurring”. In turn, some important aspects of this dialectic are discussed, placing them in an historical dimension, and ending in the postulation of a 'musical turn' in the sciences, with some important reflections concerning a “Philosophy of Fuzzy Logic”. Moreover, a production-oriented thinking is borrowed from fuzzy logic to musicology in this book, opening new perspectives in music, and possibly also in other artistic fields.