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EBookClubs

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Book Playstation Nation

Download or read book Playstation Nation written by Olivia and Kurt Bruner and published by Center Street. This book was released on 2009-05-30 with total page 123 pages. Available in PDF, EPUB and Kindle. Book excerpt: When Olivia Bruner saw video games overtaking her young sons' lives, she decided to learn the facts behind addiction. What she found was shocking: that most games are designed to be highly addictive-triggering physiological reactions in the brain similar to those associated with substance abuse-and that one out of five kids becomes addicted to computer and video games. And while many parents screen the content of games to protect their children from violent and sexual themes, few understand the forces causing their children to become hooked on the "digital drug." This book arms parents with the facts they need and concrete steps to protect our children from this very real epidemic. A must-read for all parents.

Book Unplugged

Download or read book Unplugged written by Ryan G. Van Cleave and published by Simon and Schuster. This book was released on 2010-04-23 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: WARNING: This video game may impair your judgment. It may cause sleep deprivation, alienation of friends and family, weight loss or gain, neglect of one's basic needs as well as the needs of loved ones and/or dependents, and decreased performance on the job. The distinction between fantasy and reality may become blurred. Play at your own risk. Not responsible for suicide attempts, whether failed or successful. No such warning was included on the latest and greatest release from the Warcraft series of massive multiplayer on-line role-playing games (MMORPGs)—World of Warcraft (WoW). So when Ryan Van Cleave—a college professor, husband, father, and one of the 11.5 million Warcraft subscribers worldwide—found himself teetering on the edge of the Arlington Memorial Bridge, he had no one to blame but himself. He had neglected his wife and children and had jeopardized his livelihood, all for the rush of living a life of high adventure in a virtual world. Ultimately, Ryan decided to live, but not for the sake of his family or for a newly found love of life: he had to get back home for his evening session of Warcraft. A fabulously written and gripping tale, Unplugged takes us on a journey through Ryan's semi-reclusive life with video games at the center of his experiences. Even when he was sexually molested by a young school teacher at age eleven, it was the promise of a new video game that lured him to her house. As Ryan's life progresses, we witness the evolution of videogames—from simple two-button consoles to today's complicated multi-key technology, brilliantly designed to keep the user actively participating. As is the case with most recovering addicts, Ryan eventually hits rock bottom and shares with the reader his ongoing battle to control his impulses to play, providing prescriptive advice and resources for those caught in the grip of this very real addiction.

Book Media Today

Download or read book Media Today written by Joseph Turow and published by Routledge. This book was released on 2008-09-25 with total page 712 pages. Available in PDF, EPUB and Kindle. Book excerpt: Media Today puts students at the center of profound changes in the twenty-first century media world -from digital convergence to media ownership- and gives them the skills to think critically about what these changes mean for the role of media in their lives.

Book Chasing Skinny Rabbits

    Book Details:
  • Author : John Trent
  • Publisher : HarperChristian + ORM
  • Release : 2010-05-17
  • ISBN : 1418537616
  • Pages : 206 pages

Download or read book Chasing Skinny Rabbits written by John Trent and published by HarperChristian + ORM. This book was released on 2010-05-17 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: A national epidemic of exhaustion is raging across all cultures and social statuses with a huge price being paid in our lives and relationships. Chasing Skinny Rabbits gets at the root of why we're so prone to exhaustion. As award-winning author John Trent advises, if you don't understand and deal with life's Skinny Rabbits-those things that distract you and lead you to a negative place-more can't-miss strategies for gaining time and energy will simply lead to more exhaustion. In this book Trent discusses why we're so prone to chase Skinny Rabbits and offers the five most common Rabbit Trails- All take and no give Triple your possessions Perfectionism When I get that . . . Small thinking and the five most common Rabbit Traps- Pride Busyness Fantasy Isolation White lies He then helps readers shift focus to what can lead to true life, true energy, and true fulfillment, as well as a place of real emotional and spiritual rest.

Book The Twilight Phenomenon

Download or read book The Twilight Phenomenon written by Kurt D. Bruner and published by Destiny Image Publishers. This book was released on 2009-09-28 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Twilight Phenomenon Forbidden Fruit or Thirst- Quenching Fantasy? equips parents and leaders to candidly discuss the Twilight series with teens who have been caught up in the romance of a human girl and a vampire boy. Much like Harry Potter caught the attention of millions of boys worldwide with spellbinding tales, the Twilight series is holding teenage girls captive with tempting fantasy stories that peak young impressionable minds. Readers of The Twilight Phenomenon will be shocked with the compelling truth behind why the Twilight series is so entrancing. It answers questions including:Do vampires have souls? What is immortality how is it lost or gained? What is the nature of evil? What sacrifices should be made for love?What is the nature of temptation? Veteran authors of books exposing the good and bad reality of popular books,Kurt and Olivia Bruner successfully help parents navigate the challenges and opportunities that emerge from pop culture by leveraging teen interests to drive dialogue about Christian orthodoxy. Other books by the Bruner s include Finding God in the Lord of the Rings, Shedding Light on His Dark Materials,Playstation Nation, and How to Mess UpYour Child s Life. Concerned parents, teachers, grandparents, youth leaders, and all adults who care about children and young adults will greatly value the wisdom and intelligent conversation shared in The Twilight Phenomenon Forbidden Fruit or Thirst Quenching Fantasy?

Book How to Mess Up Your Child s Life

Download or read book How to Mess Up Your Child s Life written by Olivia Bruner and published by FaithWords. This book was released on 2009-03-25 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are several people in life you don't want to hear say, "Oops!" Your barber, your mechanic, and your surgeon are three that come to mind. So do your parents and spouse. And yet, few of us put much thought into how we can create happier homes. Now, Christian parenting experts Kurt and Olivia Bruner have created a tongue-in-cheek but invaluable guide that helps parents move past "oops" to intentional, fun, and faith-filled parenting. In a way that keeps parents engaged amid the nonstop grind of jobs and household chores, the Bruners walk parents through the steps in creating a plan for infusing faith dynamics into the home.

Book True Identity

Download or read book True Identity written by John C. Majors and published by Baker Books. This book was released on 2017-10-03 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teens' Guide to Identity from FamilyLife All teens wrestle with the question "Who am I?" and wonder, What makes me special? Though these questions linger for life, they are most intense in the teen years, where confusion, awkwardness, and a desperate grab for identity reign. So how does a young person answer these critical questions? Where do young men and women find their significance, worth, and value? True Identity is perfect for parents and youth workers to give to the teenagers (14-16) in their lives to help them in their journey. Drawing on experiences and wisdom from a wide array of experts, the book provides compassionate answers to help teens discover who they really are, emphasizing their identity in Christ above all other ways our culture defines them. As the book walks teens through the steps to make their faith their own, it highlights healthy independence and God-honoring relationships. The Passport2Identity curriculum launched in April 2016, and True Identity is its trade book companion.

Book Six Ways to Keep the    Good    in Your Boy

Download or read book Six Ways to Keep the Good in Your Boy written by Dannah Gresh and published by Harvest House Publishers. This book was released on 2022-07-05 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: This helpful resource equips you to instill integrity and honor in your son. Help him navigate the challenging tween years and beyond as you put him on the path to becoming a healthy and responsible adult. With some intentional parenting, your son can avoid the many pitfalls that prevent boys from growing into good men. Bob and Dannah Gresh share six proactive ways you can make a lasting impact in your son’s life. Get Him Outside to Play Encourage activities that spark his imagination and creativity and fulfill his God-given need for adventure. Give Him a Book So He Can Discover a Real “Call of Duty” Help him use his free time wisely and develop good discernment about what he reads, plays, and watches. Host Wing Nights and Fantasy Football Parties Let his dad be dad by giving him the freedom he needs to train and discipline his son well. Celebrate His Entrance into Manhood Prepare your son for changes to his body, his mood, and his attitude about the opposite sex. Unplug Him from a Plugged-In World Educate him early and often on the dangers of sexual sin and show him how to monitor his own media consumption. Let Him Open the Car Door for You Teach him how to be a gentleman and how to treat girls and women with kindness and respect. Good boys can grow up to be great men with a little guidance and a lot of prayer.

Book Mediated Interpersonal Communication

Download or read book Mediated Interpersonal Communication written by Elly A. Konijn and published by Routledge. This book was released on 2008-06-01 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mediated interpersonal communication is one of the most dynamic areas in communication studies, reflecting how individuals utilize technology more and more often in their personal interactions. Organizations also rely increasingly on mediated interaction for their communications. Responding to this evolution in communication, this collection explores how existing and new personal communication technologies facilitate and change interpersonal interactions. Chapters offer in-depth examinations of mediated interpersonal communication in various contexts and applications. Contributions come from well-known scholars based around the world, reflecting the strong international interest and work in the area.

Book The Weekend Book Proposal

Download or read book The Weekend Book Proposal written by Ryan G. Van Cleave and published by Penguin. This book was released on 2014-04-15 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Write Better Proposals Faster to Accelerate Your Writing Career! Whether you are a true beginner or a seasoned writer looking to secure more book contracts, The Weekend Book Proposal shows you how to take your best ideas and create powerful proposals--quickly and professionally. No need to spend months laboring over a proposal when in just a few days you can write one that will ignite the interest of agents and editors. Ryan G. Van Cleave presents the tools you need to craft an eye-grabbing proposal for your nonfiction, memoir, anthology, textbook, novel, and more. Jam-packed with proven strategies, nuts-and-bolts advice, sample queries and proposals, interviews with publishing experts, and "Hit the Gas" tips for speeding up the proposal process, The Weekend Book Proposal will show you how to succeed and prosper as a writer--and sell your books before you've even written them! The Weekend Book Proposal explains how to: • Write a catchy title and book description. • Create a compelling author bio and chapter outline. • Develop a targeted, engaging concept statement. • Build a strong marketing plan and endorsements list. • Structure your proposals based on those crafted by successful authors.

Book Media and Social Life

Download or read book Media and Social Life written by Mary Beth Oliver and published by Routledge. This book was released on 2014-03-26 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Our use of media touches on almost all aspects of our social lives, be they friendships, parent-child relationships, emotional lives, or social stereotypes. How we understand ourselves and others is now largely dependent on how we perceive ourselves and others in media, how we interact with one another through mediated channels, and how we share, construct, and understand social issues via our mediated lives. This volume highlights cutting edge scholarship from preeminent scholars in media psychology that examines how media intersect with our social lives in three broad areas: media and the self; media and relationships; and social life in emerging media. The scholars in this volume not only provide insightful and up-to-date examinations of theorizing and research that informs our current understanding of the role of media in our social lives, but they also detail provocative and valuable roadmaps that will form that basis of future scholarship in this crucially important and rapidly evolving media landscape.

Book Gamer Nation

    Book Details:
  • Author : John Wills
  • Publisher : Johns Hopkins University Press
  • Release : 2019-05-21
  • ISBN : 1421428709
  • Pages : 297 pages

Download or read book Gamer Nation written by John Wills and published by Johns Hopkins University Press. This book was released on 2019-05-21 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores how games actively influence the ways people interpret and relate to American life. In 1975, design engineer Dave Nutting completed work on a new arcade machine. A version of Taito's Western Gun, a recent Japanese arcade machine, Nutting's Gun Fight depicted a classic showdown between gunfighters. Rich in Western folklore, the game seemed perfect for the American market; players easily adapted to the new technology, becoming pistol-wielding pixel cowboys. One of the first successful early arcade titles, Gun Fight helped introduce an entire nation to video-gaming and sold more than 8,000 units. In Gamer Nation, John Wills examines how video games co-opt national landscapes, livelihoods, and legends. Arguing that video games toy with Americans' mass cultural and historical understanding, Wills show how games reprogram the American experience as a simulated reality. Blockbuster games such as Civilization, Call of Duty, and Red Dead Redemption repackage the past, refashioning history into novel and immersive digital states of America. Controversial titles such as Custer's Revenge and 08.46 recode past tragedies. Meanwhile, online worlds such as Second Life cater to a desire to inhabit alternate versions of America, while Paperboy and The Sims transform the mundane tasks of everyday suburbia into fun and addictive challenges. Working with a range of popular and influential games, from Pong, Civilization, and The Oregon Trail to Grand Theft Auto, Silent Hill, and Fortnite, Wills critically explores these gamic depictions of America. Touching on organized crime, nuclear fallout, environmental degradation, and the War on Terror, Wills uncovers a world where players casually massacre Native Americans and Cold War soldiers alike, a world where neo-colonialism, naive patriotism, disassociated violence, and racial conflict abound, and a world where the boundaries of fantasy and reality are increasingly blurred. Ultimately, Gamer Nation reveals not only how video games are a key aspect of contemporary American culture, but also how games affect how people relate to America itself.

Book The Games Machines

    Book Details:
  • Author :
  • Publisher : PediaPress
  • Release :
  • ISBN :
  • Pages : 919 pages

Download or read book The Games Machines written by and published by PediaPress. This book was released on with total page 919 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Serials in the British Library

Download or read book Serials in the British Library written by and published by . This book was released on 2001 with total page 1072 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Que s Official Internet Yellow Pages  2005 Edition

Download or read book Que s Official Internet Yellow Pages 2005 Edition written by Joe Kraynak and published by Que Publishing. This book was released on 2004 with total page 1156 pages. Available in PDF, EPUB and Kindle. Book excerpt: When you have to make a phone call and you don't know the telephone number, what do you pull out? The yellow pages. When you have to look up something on the Internet and you don't know the Website address, what should you pull out? Que's Official Internet Yellow Pages, 2005 Edition . The only Internet directory to incorporate a rating system into its listing, it provides specific traits and features for each website listed. Informational blurbs with each link describe exactly what you'll find and a foreword entitled "The Secrets to Successful Searching" provides you with background information, tips and techniques on safe searching for children and effective searching techniques. This is the ultimate guide for finding out whats what on the Internet.

Book The World of Scary Video Games

Download or read book The World of Scary Video Games written by Bernard Perron and published by Bloomsbury Publishing USA. This book was released on 2018-05-31 with total page 489 pages. Available in PDF, EPUB and Kindle. Book excerpt: As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as “survival horror” as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game.

Book The PlayStation Dreamworld

Download or read book The PlayStation Dreamworld written by Alfie Bown and published by John Wiley & Sons. This book was released on 2017-10-16 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: From mobile phones to consoles, tablets and PCs, we are now a generation of gamers. The PlayStation Dreamworld is – to borrow a phrase from Slavoj Zizek – the pervert's guide to videogames. It argues that we can only understand the world of videogames via Lacanian dream analysis. It also argues that the Left needs to work inside this dreamspace – a powerful arena for constructing our desires – or else the dreamworld will fall entirely into the hands of dominant and reactionary forces. While cyberspace is increasingly dominated by corporate organization, gaming, at its most subversive, can nevertheless produce radical forms of enjoyment which threaten the capitalist norms that are created and endlessly repeated in our daily relationships with mobile phones, videogames, computers and other forms of technological entertainment. Far from being a book solely for dedicated gamers, this book dissects the structure of our relationships to all technological entertainment at a time when entertainment has become ubiquitous. We can no longer escape our fantasies but rather live inside their digital reality.