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Book Place making in Virtual Environment

Download or read book Place making in Virtual Environment written by Xiaolei Chen and published by . This book was released on 2006 with total page 600 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Playing with the Past

    Book Details:
  • Author : Erik Champion
  • Publisher : Springer Science & Business Media
  • Release : 2010-09-28
  • ISBN : 1849965013
  • Pages : 235 pages

Download or read book Playing with the Past written by Erik Champion and published by Springer Science & Business Media. This book was released on 2010-09-28 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: How can we increase awareness and understanding of other cultures using interactive digital visualizations of past civilizations? In order to answer the above question, this book first examines the needs and requirements of virtual travelers and virtual tourists. Is there a market for virtual travel? Erik Champion examines the overall success of current virtual environments, especially the phenomenon of computer gaming. Why are computer games and simulations so much more successful than other types of virtual environments? Arguments that virtual environments are impeded by technological constraints or by a paucity of evaluation studies can only be partially correct, for computer games and simulations are also virtual environments. Many of the underlying issues are caused by a lack of engagement with the philosophical underpinnings of culture, presence and inhabitation, and there are few exemplars that engage the public with history and heritage using interactive media in a meaningful and relevant manner. The intention of Playing With the Past is to help designers and critics understand the issues involved in creating virtual environments that promote and disseminate historical learning and cultural heritage through a close study of the interactive design principles at work behind both real and virtual places. Topics discussed include the design of virtual environments, and especially virtual heritage environments, virtual place-making, cultural presence, the pros and cons of game-style interaction, augmented reality projects, and appropriate evaluation methods. Virtual heritage environments discussed in the book include projects from Antarctica, Australia, Mexico, Malta, Egypt, Babylon, the Netherlands, Cambodia, and India.

Book Playing with the Past  Into the Future

Download or read book Playing with the Past Into the Future written by Erik Champion and published by Springer Nature. This book was released on 2023-01-01 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since the turn of this century (and even earlier), a plethora of projects have arisen to promise us bold new interactive adventures and immersive travel into the past with digital environments (using mixed, virtual or augmented reality, as well as computer games). In Playing with the Past: Into the Future Erik Champion surveys past attempts to communicate history and heritage through virtual environments and suggests new technology and creative ideas for more engaging and educational games and virtual learning environments. This second edition builds on and updates the first edition with new game discussions, surveys, design frameworks, and theories on how cultural heritage could be experienced in digital worlds, via museums, mobile phones, or the Metaverse. Recent games and learning environments are reviewed, with provocative discussion of new and emerging promises and challenges.

Book Rethinking Virtual Places

    Book Details:
  • Author : Erik M. Champion
  • Publisher : Indiana University Press
  • Release : 2021-11-30
  • ISBN : 0253058368
  • Pages : 264 pages

Download or read book Rethinking Virtual Places written by Erik M. Champion and published by Indiana University Press. This book was released on 2021-11-30 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: How would the humanities change if we grappled with the ways in which digital and virtual places are designed, experienced, and critiqued? In Rethinking Virtual Places, Erik Malcolm Champion draws from the fields of computational sciences and other place-related disciplines to argue for a more central role for virtual space in the humanities. For instance, recent developments in neuroscience could improve our understanding of how people experience, store, and recollect place-related encounters. Similarly, game mechanics using virtual place design might make digital environments more engaging and learning content more powerful and salient. In addition, Champion provides a brief introduction to new and emerging software and devices and explains how they help, hinder, or replace our traditional means of designing and exploring places. Perfect for humanities scholars fascinated by the potential of virtual space, Rethinking Virtual Places challenges both traditional and recent evaluation methods to address the complicated problem of understanding how people evaluate and engage with the notion of place.

Book From Physical Place to Virtual Space

Download or read book From Physical Place to Virtual Space written by Gwen Stirling-Wilkie and published by . This book was released on 2021-02-15 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Physical Place to Virtual Space describes the insights and conclusions of a highly experienced Dialogic Organization Development practitioner bringing her skills to a new client, all online. From initial contact, designing and sequencing the interventions, to a series of online events for a large multi-divisional corporation, Gwen Stirling-Wilke takes you through the differences that make a difference in doing Dialogic OD in virtual spaces. The book is in two parts. Part 1: Preparing The Virtual SpaceThe first part of the book has new models, tools, and insights for using virtual platforms like Zoom - useful for anyone, from beginners to seasoned experts. Gwen guides in how to design differently for virtual space. The book provides new tools and models, as well as adjusting some foundation stones of your practice: -The Virtual Space of Participation to aid you in understanding how participation is different in virtual OD and how to plan for that.-Organization Maturity Levels for Virtual Working to help you to quickly assess what will and won't work with any client system.-Design Options for Virtual OD outlines the four main design options, to be used as stand-alone, or mixed and matched, that are the foundations to designing transformative spaces online.-Building psychological safety online sharing ways to adjust some of the key foundation stones of your practice in a virtual setting.Part 2: Mastering Virtual ConsultingThe second part of the book goes into detail on virtual consulting, covering topics like: -Effective group work online - how to track and intervene in group process online.-Working with group energy - Monitoring and intervening into the group's energy -Use of Self - Enhancing your "use of self" in virtual consulting. -Adapting Dialogic OD methods - how to utilize some common Dialogic OD methods online, like Open Space, World Cafe, and Appreciative Inquiry.A virtual consulting case study: The book concludes with a full description of a case of virtual consulting with a new client at the start of the pandemic, one that was not familiar with working through virtual platforms. The client wanted to embark on a cultural change process and create greater integration between five distinct businesses within the company, and decided they could not wait for the pandemic to be over. Detailing the reasoning behind design decisions and the results of various virtual events, we watch the emergence of new and novel groupings to explore a shared topic in ways they hadn't before. New narratives traveled through the formal and informal networks within and between businesses. These included stories of people being invited to take part whose voices were not normally heard, opening up to the possibility of a different way of leading. The entire process generated new ways of working, new relationships, and new possibilities for future collaboration across the company, as well as a new image of leadership that was attractive and stimulated new actions. A collective experience of previously unimagined ways of thinking, creating, and acting together stimulated an explosion of innovation.Who Is This Book For?-External and internal consultants, facilitators and change leaders wondering how to deliver great results with virtual consulting, transformation and culture change.-Those who are interested in taking a more participatory and collaborative approach to their work and aren't sure how to do that using virtual platforms.-Consultants wanting to create engaging and safe online spaces for dialogue and exploration.-Change leaders wanting to create a program of change using virtual platforms.

Book Dialectics of Space and Place across Virtual and Corporeal Topographies

Download or read book Dialectics of Space and Place across Virtual and Corporeal Topographies written by June Jordaan and published by BRILL. This book was released on 2019-07-22 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dialectics of Space and Place across Virtual and Corporeal Topographies explores the inter- and multi-disciplinary subjects of space and place in two parts. Part 1 Virtual topographies of Space and Place is concerned with themes related to immaterial places, and Part II Corporeal Topographies of Space and Place explores narratives of real and imagined experiences of places. This volume, underpinned by an array of philosophical positions provides a foundation for new and critical dialogues on space and place.

Book Encyclopedia of Virtual Communities and Technologies

Download or read book Encyclopedia of Virtual Communities and Technologies written by Dasgupta, Subhasish and published by IGI Global. This book was released on 2005-10-31 with total page 620 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This encyclopedia of virtual communities and technologies provides a much needed integrated overview of all the critical concepts, technologies and issues in the area of virtual communities"--Provided by publisher.

Book Innovations in Digital Instruction Through Virtual Environments

Download or read book Innovations in Digital Instruction Through Virtual Environments written by DeHart, Jason D. and published by IGI Global. This book was released on 2023-04-25 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: The implementation of virtual environments in education has been rapidly increasing in frequency after the COVID-19 pandemic. As these technologies rise in popularity, it is essential to understand the roles digital technologies play in fostering connections and learning, the affordances of digital texts and spaces for virtual classroom experiences, the difficulties educators have faced and how these practices have been crafted to meet these challenges, and more. Innovations in Digital Instruction Through Virtual Environments advances knowledge about the pedagogical decisions and lived experiences of researchers and educators both before and after the COVID-19 pandemic. It features research from those who have worked to sustain and develop digital/media pedagogical practices. Covering topics such as active learning environments, emotional labor, and textual engagements, this premier reference source is an excellent resource for educators and administrators of both K-12 and higher education, pre-service teachers, teacher educators, librarians, researchers, and academicians.

Book Affective and Pleasurable Design

Download or read book Affective and Pleasurable Design written by Shuichi Fukuda and published by AHFE Conference. This book was released on 2023-07-19 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Proceedings of the 14th International Conference on Applied Human Factors and Ergonomics (AHFE 2023), July 20–24, 2023, San Francisco, USA

Book Research Anthology on Virtual Environments and Building the Metaverse

Download or read book Research Anthology on Virtual Environments and Building the Metaverse written by Management Association, Information Resources and published by IGI Global. This book was released on 2022-12-19 with total page 797 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the advent of virtual environments and communities, the metaverse has been rapidly expanding in recent years as businesses and industries have begun to see the value and opportunities this technology provides. In order to ensure this technology is utilized to its full potential, further study on the best practices, challenges, and future directions is required. The Research Anthology on Virtual Environments and Building the Metaverse considers the latest research regarding the metaverse and discusses potential issues and benefits of the technology. The book also examines strategies and tactics businesses and companies can use when implementing the metaverse into their operations. Covering key topics such as immersion, augmented reality, and virtual worlds, this major reference work is ideal for computer scientists, business owners, managers, industry professionals, researchers, scholars, academicians, practitioners, instructors, and students.

Book New Heritage

Download or read book New Heritage written by Yehuda Kalay and published by Routledge. This book was released on 2007-11-14 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: The use of new media in the service of cultural heritage is a fast growing field, known variously as virtual or digital heritage. New Heritage, under this denomination, broadens the definition of the field to address the complexity of cultural heritage such as the related social, political and economic issues. This book is a collection of 20 key essays, of authors from 11 countries, representing a wide range of professions including architecture, philosophy, history, cultural heritage management, new media, museology and computer science, which examine the application of new media to cultural heritage from a different points of view. Issues surrounding heritage interpretation to the public and the attempts to capture the essence of both tangible (buildings, monuments) and intangible (customs, rituals) cultural heritage are investigated in a series of innovative case studies.

Book Identity  Learning and Support in Virtual Environments

Download or read book Identity Learning and Support in Virtual Environments written by and published by BRILL. This book was released on 2009-01-01 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual worlds and other virtual environments offer an adaptable context for applied and situated learning experiences. In this book, educators, instructional designers, librarians, administrators and scholars reflect on how to leverage constructivist, authentic, collaborative and complex interactive educational experiences through the use of these multisensory environments.

Book The Political Economy of Non Western Migration Regimes

Download or read book The Political Economy of Non Western Migration Regimes written by Rustamjon Urinboyev and published by Springer Nature. This book was released on 2022 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book contributes new theoretical and comparative insights on migrant agency, undocumentedness and informality in non-Western, non-democratic migration regimes. The book is conceived as a critical reflection on the contemporary migration regime scholarship, and, more generally, on comparative migration studies, which primarily focus on migrants’ experiences and immigration policies in the context of liberal democracies in North America and Western Europe. Addressing this gap is particularly important when considering the fact that many new migration hubs are nondemocratic, which in turn requires us to revise or produce new frameworks of analysis beyond existing and dominant Western-centric migration regime typologies. This book takes up the case study of Central Asian migrants in Russia and Turkey--two archetypal non-Western, nondemocratic regimes and key migration hotspots worldwide--and investigates how migration governance outcomes are shaped by the informal power geometries and extralegal processes in physical and digital landscapes in which migrant workers, employers, middlemen, landlords, street world actors and street-level bureaucrats negotiate the contemporary migration system. This lively ethnography presents new empirical material, a comparative perspective and methodological tools for studying migrants’ experiences and migration governance processes in non-Western migration regimes. Rustam Urinboyev is Associate Professor in the Department of Sociology of Law at Lund University, Sweden and Senior Researcher in Aleksanteri Institute, University of Helsinki, Finland. Sherzod Eraliev is Academy of Finland postdoctoral fellow at Aleksanteri Institute, University of Helsinki, Finland.

Book The Disappearing Computer

Download or read book The Disappearing Computer written by Norbert Streitz and published by Springer. This book was released on 2007-07-20 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines how the computer, as we currently know it, will be replaced by a new generation of technologies, moving computing off the desktop and ultimately integrating it with real world objects and everyday environments. It provides a unique combination of concepts, methods and prototypes of ubiquitous and pervasive computing reflecting the current interest in smart environments and ambient intelligence.

Book Mastering Virtual Machine Manager 2008 R2

Download or read book Mastering Virtual Machine Manager 2008 R2 written by Michael Michael and published by John Wiley & Sons. This book was released on 2011-01-04 with total page 602 pages. Available in PDF, EPUB and Kindle. Book excerpt: One-of-a-kind guide from Microsoft insiders on Virtual Machine Manager 2008 R2! What better way to learn VMM 2008 R2 than from the high-powered Microsoft program managers themselves? This stellar author team takes you under the hood of VMM 2008 R2, providing intermediate and advanced coverage of all features. Walks you through Microsoft's new System Center Virtual Machine Manager 2008, a unified system for managing all virtual and physical assets; VMM 2008 not only supports Windows Server 2008 Hyper-V, but also VMware ESXas well! Features a winning author team behind the new VMM Describes all the new and enhanced features of VMM 2008 R2 and devotes ample time to how it also supports top competitors VMware ES Uses a hands-on approach, giving you plenty of practical examples to clarify concepts Open this in-depth guide and discover techniques and processes you can put to immediate use.

Book Information Visualisation and Virtual Environments

Download or read book Information Visualisation and Virtual Environments written by Chaomei Chen and published by Springer Science & Business Media. This book was released on 2013-11-11 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: Linking the two areas together, this book presents the latest research and development, so as to highlight the potential of information visualisation as an enabling technology in the design of new generations of virtual environments. This will be an invaluable source of reference for courses in information visualisation, user interface design, virtual environments, HCI, and information retrieval, as well as a useful resource for consultants and practitioners. The book contains 144 colour images of intriguing and influential works in information visualisation.

Book Thresholds

Download or read book Thresholds written by George Proctor and published by . This book was released on 2002 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: