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Book People and Computers XVIII   Design for Life

Download or read book People and Computers XVIII Design for Life written by Sally Fincher and published by Springer Science & Business Media. This book was released on 2007-03-11 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: The eighteenth annual British HCI Conference chose as its theme Design for Life. 'Life' has many facets, from work (of course, or should we say inevitably!) to travel, fun and other forms of leisure. We selected 23 full papers out of 63 submitted, which covered our interaction with computer systems in a variety of types of life situation — including games, tourism and certain types of work — and also covered a variety of stages in our lives, from the young to the elderly. These papers were complemented by others that described more traditional aspects of research in the field of human-computer interaction. In putting together the programme we followed a three-stage process. First each paper was reviewed by at least three reviewers. Then a member of the committee conducted a meta-review. Finally, all sets of reviews were considered by the technical chairs who assembled a programme that was submitted to, and approved by, the full committee. This process was greatly assisted by the use of the Precision Conference Solutions web-based submission system. Even more important, of course, were the volunteer reviewers themselves. In recognition, this year we have made an award for the best reviewer as well as one for the best paper.

Book Pervasive Computing Design for Sustainability

Download or read book Pervasive Computing Design for Sustainability written by Håkan Gulliksson and published by Videoiterna. This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains the knowledge an interaction designer should know about pervasive design for sustainability. Relevant design research is discussed and framed in a story and value based participatory approach. Sustainability is the most important design goal. This is the first message. A second message is that information technologies, and in particular pervasive computing are invaluable keys in the quest for sustainability. Thirdly there is a lack of knowledge on sustainability issues in the interaction design community. In this book a unique meta-level framework structures an extensive discussion of design for sustainability. The framework is based on a principle of justice that is complemented by circumstances for sustainability chosen from the perspective of interaction design. We suggest and present the following circumstances: limited shared resources, socio-technical components and structures, technology development, vision and reflection, cognitive and behavioural support, joint ventures and political action. Topics discussed within the circumstances include experience design, ethics, Latours’s modes of existence, design fiction, computer games, futures studies, theories for reflection and behavioural change, personal informatics, and practice theory. The convolute concludes with a number of case studies where interaction design research is summarized and studied from the perspective of sustainability. We start out with thoughts on sustainable consumption, sustainable character, and the sustainable family that gets a section each. Adding to them are annotated case studies from research on design fiction, game and performance, value based design, practice theory, multi-level perspective design and design for a sustainable society. The book is a polyphonic convolute which means that there will be some overlap in the reports from the different discourses. Development in the areas related to interaction design can be sensed by identifying the surfacing themes. In total the e-book consists of the equivalence of 530 pages excluding references and index. Håkan Gulliksson is a lecturer on Interaction technology and Sustainable design at Umeå University for more than ten years.

Book Entertainment Computing   ICEC 2015

Download or read book Entertainment Computing ICEC 2015 written by Konstantinos Chorianopoulos and published by Springer. This book was released on 2015-09-24 with total page 583 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 14th International Conference on Entertainment Computing, ICEC 2015, held in Trondheim, Norway, in September/October 2015. The 26 full papers, 6 short papers, 16 posters, 6 demos and 6 workshops/tutorial descriptions presented were carefully reviewed and selected from 106 submissions. The multidisciplinary nature of Entertainment Computing is reflected by the papers. They focus on computer games; serious games for learning; interactive games; design and evaluation methods for Entertainment Computing; digital storytelling; games for health and well-being; digital art and installations; artificial intelligence and machine learning for entertainment; interactive television and entertainment.

Book Computing Handbook

    Book Details:
  • Author : Allen Tucker
  • Publisher : CRC Press
  • Release : 2022-05-30
  • ISBN : 1439898456
  • Pages : 3816 pages

Download or read book Computing Handbook written by Allen Tucker and published by CRC Press. This book was released on 2022-05-30 with total page 3816 pages. Available in PDF, EPUB and Kindle. Book excerpt: This wwo volume set of the Computing Handbook, Third Edition (previously theComputer Science Handbook) provides up-to-date information on a wide range of topics in computer science, information systems (IS), information technology (IT), and software engineering. The third edition of this popular handbook addresses not only the dramatic growth of computing as a discipline but also the relatively new delineation of computing as a family of separate disciplines as described by the Association for Computing Machinery (ACM), the IEEE Computer Society (IEEE-CS), and the Association for Information Systems (AIS). Both volumes in the set describe what occurs in research laboratories, educational institutions, and public and private organizations to advance the effective development and use of computers and computing in today's world. Research-level survey articles provide deep insights into the computing discipline, enabling readers to understand the principles and practices that drive computing education, research, and development in the twenty-first century. Chapters are organized with minimal interdependence so that they can be read in any order and each volume contains a table of contents and subject index, offering easy access to specific topics. The first volume of this popular handbook mirrors the modern taxonomy of computer science and software engineering as described by the Association for Computing Machinery (ACM) and the IEEE Computer Society (IEEE-CS). Written by established leading experts and influential young researchers, it examines the elements involved in designing and implementing software, new areas in which computers are being used, and ways to solve computing problems. The book also explores our current understanding of software engineering and its effect on the practice of software development and the education of software professionals. The second volume of this popular handbook demonstrates the richness and breadth of the IS and IT disciplines. The book explores their close links to the practice of using, managing, and developing IT-based solutions to advance the goals of modern organizational environments. Established leading experts and influential young researchers present introductions to the current status and future directions of research and give in-depth perspectives on the contributions of academic research to the practice of IS and IT development, use, and management.

Book Computing Handbook  Third Edition

Download or read book Computing Handbook Third Edition written by Heikki Topi and published by CRC Press. This book was released on 2014-05-14 with total page 1522 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computing Handbook, Third Edition: Information Systems and Information Technology demonstrates the richness and breadth of the IS and IT disciplines. The second volume of this popular handbook explores their close links to the practice of using, managing, and developing IT-based solutions to advance the goals of modern organizational environments. Established leading experts and influential young researchers present introductions to the current status and future directions of research and give in-depth perspectives on the contributions of academic research to the practice of IS and IT development, use, and management Like the first volume, this second volume describes what occurs in research laboratories, educational institutions, and public and private organizations to advance the effective development and use of computers and computing in today’s world. Research-level survey articles provide deep insights into the computing discipline, enabling readers to understand the principles and practices that drive computing education, research, and development in the twenty-first century.

Book Social Computing and Social Media  Design  User Experience and Impact

Download or read book Social Computing and Social Media Design User Experience and Impact written by Gabriele Meiselwitz and published by Springer Nature. This book was released on 2022-06-16 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 13315 and 13316 constitutes the refereed proceedings of the 14th International Conference on Social Computing and Social Media, SCSM 2022, held as part of the 24rd International Conference, HCI International 2022, which took place in June-July 2022. Due to COVID-19 pandemic the conference was held virtually. The total of 1276 papers and 275 posters included in the 40 HCII 2022 proceedings volumes was carefully reviewed and selected from 5583 submissions. The papers of SCSM 2022, Part I, are organized in topical sections named: design and user experience in social media and social live streaming; text analysis and AI in social media; social media impact on society and business.

Book Advances in Universal Web Design and Evaluation  Research  Trends and Opportunities

Download or read book Advances in Universal Web Design and Evaluation Research Trends and Opportunities written by Kurniawan, Sri and published by IGI Global. This book was released on 2006-10-31 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the Internet has become more pervasive, information disseminated through the Web grows in an exponential rate, creating a call for more universal design. This book covers various aspects of universal Web design from disabilities to cultural differences, including various aspects of Web design. It highlights ageing and gender issues.

Book Digital Materialities

Download or read book Digital Materialities written by Sarah Pink and published by Routledge. This book was released on 2020-05-26 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the distinction between the digital and the material world becomes increasingly blurred, the ways in which we think about design are also shifting and evolving. How can the human, digital and material be brought together to intervene in the world? What constitutes our digital-material environments? How can we engage with digital technologies to make sustainable, healthy and meaningful decisions, both now and in the future? Digital Materialities presents twelve chapters by scholars and practitioners working at the intersection between design and digital research in the UK, Spain, Australia and the USA. By incorporating in-depth understandings of the digital-material world from both the social sciences and design, the book considers how this combined knowledge might advance our capacity to design for the future. Divided into three parts, the focus of the book moves from the theoretical to the practical: how different digital materialities are imagined and emerge, through software emulation, urban sensors and smart homes; how new digital designs are sparked through collaborations between social scientists and designers; and finally, how digital design emerges from the insider work of everyday designers. A fascinating, ground-breaking book for students and scholars of digital anthropology, media and communication, and anyone interested in the future of digital design.

Book Assistive Technology

    Book Details:
  • Author : C. Sik-Lányi
  • Publisher : IOS Press
  • Release : 2015-08-27
  • ISBN : 1614995664
  • Pages : 1112 pages

Download or read book Assistive Technology written by C. Sik-Lányi and published by IOS Press. This book was released on 2015-08-27 with total page 1112 pages. Available in PDF, EPUB and Kindle. Book excerpt: Assistive Technology (AT) is the term used to describe products or technology-based services which support those with disabilities or other limitations to their daily activities, enabling them to enjoy a better quality of life. This book presents the proceedings of the 13th European Conference on the Advancement of Assistive Technology (AAATE 2015), held in Budapest, Hungary in September 2015. This biennial conference has established itself as a leading forum in the transdisciplinary area of Assistive Technology, providing a unique platform for the gathering of experts from around the world to review progress and challenges in the interdisciplinary fields which contribute to AT, such as research, development, manufacturing, supply, provision and policy. The theme of the 2015 conference is 'Attracting new areas and building bridges', and this book contains 138 reviewed papers and 28 poster presentations delivered at the conference, covering AT themes as diverse as aging, blindness, mobility, assisted living and accessibility for people with dementia and cognitive impairment. Offering a current overview of many aspects of AT, this book will be of interest to all those – from researchers and manufacturers to healthcare professionals and end-users – whose work or daily life involves the relationship between technology and disability.

Book Designing Ubiquitous Information Environments  Socio Technical Issues and Challenges

Download or read book Designing Ubiquitous Information Environments Socio Technical Issues and Challenges written by Carsten Sørensen and published by Springer. This book was released on 2006-01-17 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book records one of the continuous attempts of the IFIP Working Group 8. 2, studying the interaction of information systems and the organization, to explore and understand the shifting boundaries and dependencies between organizational activities and their computer support. The book marks the result of the IFIP WG 8. 2 conference on "Designing Ubiquitous Information Environments: Socio-Technical Issues and Challenges. " Since its inception in the late 1970s, IFIP WG 8. 2 has sought to understand how computer-based information systems interact and must be designed as an integrated part of the organizational design. At that time, information systems handled repetitive and remote back-office functions and the main concern was work task design for repetitive input tasks and the potential impact of improved information support on organizational decision-making and structure. The focus of the information system design shifted in the 1980s when computers became part of the furniture and moved into the office. Reflecting this significant change, IFIP WG 8. 2 in 1989 organized a conference dedicated to the design and impact of desktop technology in order to examine how organizational processes and the locus of action changed when the computer was moved into the office. Sixteen years later, we are experiencing another significant change. Computers are now becoming part of our body and sensory system and will move out of the traditional office locations and into the wilderness. Again, IFIP WG 8.

Book Executive MBA in IT   City of London College of Economics   12 months   100  online   self paced

Download or read book Executive MBA in IT City of London College of Economics 12 months 100 online self paced written by City of London College of Economics and published by City of London College of Economics. This book was released on with total page 6786 pages. Available in PDF, EPUB and Kindle. Book excerpt: Overview An MBA in information technology (or a Master of Business Administration in Information Technology) is a degree that will prepare you to be a leader in the IT industry. Content - Managing Projects and IT - Information Systems and Information Technology - IT Manager's Handbook - Business Process Management - Human Resource Management - Principles of Marketing - The Leadership - Just What Does an IT Manager Do? - The Strategic Value of the IT Department - Developing an IT Strategy - Starting Your New Job - The First 100 Days etc. - Managing Operations - Cut-Over into Operations - Agile-Scrum Project Management - IT Portfolio Management - The IT Organization etc. - Introduction to Project Management - The Project Management and Information Technology Context - The Project Management Process Groups: A Case Study - Project Integration Management - Project Scope Management - Project Time Management - Project Cost Management - Project Quality Management - Project Human Resource Management - Project Communications Management - Project Risk Management - Project Procurement Management - Project Stakeholder Management - 50 Models for Strategic Thinking - English Vocabulary For Computers and Information Technology Duration 12 months Assessment The assessment will take place on the basis of one assignment at the end of the course. Tell us when you feel ready to take the exam and we’ll send you the assignment questions. Study material The study material will be provided in separate files by email / download link.

Book IT Consultant Diploma   City of London College of Economics   12 months   100  online   self paced

Download or read book IT Consultant Diploma City of London College of Economics 12 months 100 online self paced written by City of London College of Economics and published by City of London College of Economics. This book was released on with total page 7727 pages. Available in PDF, EPUB and Kindle. Book excerpt: Overview This course deals with everything you need to know to become a successful IT Consultant. Content - Business Process Management - Human Resource Management - IT Manager's Handbook - Principles of Marketing - The Leadership - Information Systems and Information Technology - IT Project Management Duration 12 months Assessment The assessment will take place on the basis of one assignment at the end of the course. Tell us when you feel ready to take the exam and we’ll send you the assignment questions. Study material The study material will be provided in separate files by email / download link.

Book Encyclopedia of Human Computer Interaction

Download or read book Encyclopedia of Human Computer Interaction written by Ghaoui, Claude and published by IGI Global. This book was released on 2005-12-31 with total page 780 pages. Available in PDF, EPUB and Kindle. Book excerpt: Esta enciclopedia presenta numerosas experiencias y discernimientos de profesionales de todo el mundo sobre discusiones y perspectivas de la la interacción hombre-computadoras

Book Human Computer Interactions in Transport

Download or read book Human Computer Interactions in Transport written by Christophe Kolski and published by John Wiley & Sons. This book was released on 2013-01-24 with total page 421 pages. Available in PDF, EPUB and Kindle. Book excerpt: The human-computer interactions are more and more present in our everyday life, and lead to many conceptual and methodological problems for the designers and evaluators of interactive systems. This book is about Human-Computer Interaction in Transport domain, in which the traveler becomes a user of information systems, particularly before and during the travel(s). This book will focus on traveler information and personalized systems, using a human-centered design approach.

Book Pervasive Computing

    Book Details:
  • Author : Hans W. Gellersen
  • Publisher : Springer Science & Business Media
  • Release : 2005-04-28
  • ISBN : 3540260080
  • Pages : 359 pages

Download or read book Pervasive Computing written by Hans W. Gellersen and published by Springer Science & Business Media. This book was released on 2005-04-28 with total page 359 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Third International Conference on Pervasive Computing, PERVASIVE 2005, held in Munich, Germany in May 2005. The 20 revised full papers presented were carefully reviewed and selected from 130 submissions. The papers are organized in topical sections on location techniques, activity and context, location and privacy, handheld devices, sensor systems, and user interaction.

Book Human Computer Interaction     INTERACT 2015

Download or read book Human Computer Interaction INTERACT 2015 written by Julio Abascal and published by Springer. This book was released on 2015-08-31 with total page 686 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 9296-9299 constitutes the refereed proceedings of the 15th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2015, held in Bamberg, Germany, in September 2015. The 74 full and short papers and 4 organizational overviews, 2 panels, 6 tutorials, and 11 workshops included in the fourth volume are organized in topical sections on tangible and tactile interaction; tools for design; touch and haptic; user and task modelling; visualization; visualization 3D; visualization in virtual spaces; wearable computing; demonstrations; and interactive posters.

Book Eye Tracking

    Book Details:
  • Author : Samuel Stuart
  • Publisher : Springer Nature
  • Release : 2022-06-20
  • ISBN : 1071623915
  • Pages : 228 pages

Download or read book Eye Tracking written by Samuel Stuart and published by Springer Nature. This book was released on 2022-06-20 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume explores the latest eye-tracking methodologies that help researchers understand the background, methods, and applications involved in these studies. The chapters in this book cover topics such as methods and models of eye-tracking in natural environments; natural gaze informatics (i.e., assisted wheelchair mobility); eye-tracking application to understand the visual control of locomotion; eye movement in neurological disorders; and eye movements in sports research and practice. In the Neuromethods series style, chapters include the kind of detail and key advice from the specialists needed to get successful results in your laboratory. Cutting-edge and practical, Eye Tracking: Background, Methods, and Applications is a valuable resource for experienced and novice researchers interested in learning more about this field and its future developments.