Download or read book Data Abstraction And Program Design written by R Ellis and published by CRC Press. This book was released on 1997-01-14 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: This student text explores large-scale program design in the object-oriented paradigm, with an emphasis on data abstraction. It assumes knowledge of an imperative language such as PASCAL and provides examples in C++ and ADA.
Download or read book Touch of Class written by Bertrand Meyer and published by Springer Science & Business Media. This book was released on 2009-06-29 with total page 933 pages. Available in PDF, EPUB and Kindle. Book excerpt: From object technology pioneer and ETH Zurich professor Bertrand Meyer, winner of the Jolt award and the ACM Software System Award, a revolutionary textbook that makes learning programming fun and rewarding. Meyer builds his presentation on a rich object-oriented software system supporting graphics and multimedia, which students can use to produce impressive applications from day one, then understand inside out as they learn new programming techniques. Unique to Touch of Class is a combination of a practical, hands-on approach to programming with the introduction of sound theoretical support focused on helping students learn the construction of high quality software. The use of full color brings exciting programming concepts to life. Among the useful features of the book is the use of Design by Contract, critical to software quality and providing a gentle introduction to formal methods. Will give students a major advantage by teaching professional-level techniques in a literate, relaxed and humorous way.
Download or read book Data Abstraction written by Joseph Bergin and published by . This book was released on 1994 with total page 696 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text takes a object-oriented approach to teaching data abstraction using C++. It consists of three main sections: an overview, in which the principles of object oriented design and development are presented; the implementation of the various data abstractions including approximately 90 classes; and three case studies. The case studies and integrated examples reinforce other computer science topics, and the discussions of finite automata, program translation, and database normalization are intended to introduce concepts that will be discussed again in detail in other courses.
Download or read book An Introduction to Programming Using Java written by Anthony J. Dos Reis and published by Jones & Bartlett Learning. This book was released on 2010-10-18 with total page 463 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ideal for the introductory programming course, An Introduction to Programming Using Java covers all recommended topics put forth by the ACM/IEEE curriculum guidelines in a concise format that is perfect for the one-term course. An integrated lab manual enhances the learning process by providing real-world, hands-on projects. This unique approach allows readers to test their understanding of the key material at hand. Sample exams urge readers to assess their progress through the course and are ideal study aids for in-class testing. The author's innovative, accessible approach engages and excites students on the capabilities of programming using Java! TuringsCraft CodeLab access is available for adopting professors. Custom CodeLab: CodeLab is a web-based interactive programming exercise service that has been customized to accompany this text. It provides numerous short exercises, each focused on a particular programming idea or language construct. The student types in code and the system immediately judges its correctness, offering hints when the submission is incorrect. See CodeLab in action! A Jones & Bartlett Learning demonstration site is available online at jblearning.turingscraft.com. Look to the Samples and Additional Resources section below to review sample chapters! Key Features: • Covers all recommended topics put forth by the ACM/IEEE curriculum guidelines in a concise format that is perfect for the one-term course. • An integrated lab manual enhances the learning process with hands-on projects. • Uses a computer in lab exercises to teach students some of the finer points of Java • Introduces Objects early (Ch.1) • Explains abstract classes and interfaces in the context of generic programming. With this approach, students quickly grasp the conceptual and technical aspects of these constructs.
Download or read book Program Development in Java written by Barbara Liskov and published by Pearson Education. This book was released on 2000-06-06 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by a world-renowned expert on programming methodology, and the winner of the 2008 Turing Award, this book shows how to build production-quality programs--programs that are reliable, easy to maintain, and quick to modify. Its emphasis is on modular program construction: how to get the modules right and how to organize a program as a collection of modules. The book presents a methodology effective for either an individual programmer, who may be writing a small program or a single module in a larger one; or a software engineer, who may be part of a team developing a complex program comprised of many modules. Both audiences will acquire a solid foundation for object-oriented program design and component-based software development from this methodology. Because each module in a program corresponds to an abstraction, such as a collection of documents or a routine to search the collection for documents of interest, the book first explains the kinds of abstractions most useful to programmers: procedures; iteration abstractions; and, most critically, data abstractions. Indeed, the author treats data abstraction as the central paradigm in object-oriented program design and implementation. The author also shows, with numerous examples, how to develop informal specifications that define these abstractions--specifications that describe what the modules do--and then discusses how to implement the modules so that they do what they are supposed to do with acceptable performance. Other topics discussed include: Encapsulation and the need for an implementation to provide the behavior defined by the specification Tradeoffs between simplicity and performance Techniques to help readers of code understand and reason about it, focusing on such properties as rep invariants and abstraction functions Type hierarchy and its use in defining families of related data abstractions Debugging, testing, and requirements analysis Program design as a top-down, iterative process, and design patterns The Java programming language is used for the book's examples. However, the techniques presented are language independent, and an introduction to key Java concepts is included for programmers who may not be familiar with the language.
Download or read book Learning to Program the Object oriented Way with C written by Vinny Cahill and published by Springer Science & Business Media. This book was released on 2002-07-26 with total page 646 pages. Available in PDF, EPUB and Kindle. Book excerpt: C# is a modern, object-oriented language that enables programmers to quickly build a wide range of applications for the new Microsoft .NET platform, which provides tools and services that fully exploit both computing and communications. Learning to Program the Object-Oriented Way with C# presents an introductory guide to this hot topic. The authors use a practice-based approach supported by lots of examples of increasing complexity and frequent graded exercises, which are available online. -Introduces an approach to learning programming based on the use of object orientation from day one. -Includes many worked examples, the code and solution to which are available online. -The book is being technically reviewed and approved by Microsoft. -One of the first introductory textbooks on C# and object orientation - based on the final release version at the beginning of 2002. -Suitable for courses in introductory programming.
Download or read book Programming in C written by Laxmisha Rai and published by Walter de Gruyter GmbH & Co KG. This book was released on 2019-05-20 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book presents an up-to-date overview of C++ programming with object-oriented programming concepts, with a wide coverage of classes, objects, inheritance, constructors, and polymorphism. Selection statements, looping, arrays, strings, function sorting and searching algorithms are discussed. With abundant practical examples, the book is an essential reference for researchers, students, and professionals in programming.
Download or read book C How to Program written by Deitel and published by . This book was released on 2009 with total page 1105 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book C how to Program written by Paul J. Deitel and published by Pearson College Division. This book was released on 2013-02-12 with total page 1028 pages. Available in PDF, EPUB and Kindle. Book excerpt: NOTE: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133450732/ISBN-13: 9780133450736 . That package includes ISBN-10: 0133146146/ISBN-13: 9780133146141 and ISBN-10: 0133378713/ISBN-13: 9780133378719. MyProgrammingLab should only be purchased when required by an instructor For Introduction to Programming (CS1) and other more intermediate courses covering programming in C++. Also appropriate as a supplement for upper-level courses where the instructor uses a book as a reference for the C++ language. This best-selling comprehensive text is aimed at readers with little or no programming experience. It teaches programming by presenting the concepts in the context of full working programs and takes an early-objects approach. The authors emphasize achieving program clarity through structured and object-oriented programming, software reuse and component-oriented software construction. The Ninth Edition encourages students to connect computers to the community, using the Internet to solve problems and make a difference in our world. All content has been carefully fine-tuned in response to a team of distinguished academic and industry reviewers. MyProgrammingLab for C++ How to Program is a total learning package. MyProgrammingLab is an online homework, tutorial, and assessment program that truly engages students in learning. It helps students better prepare for class, quizzes, and exams--resulting in better performance in the course--and provides educators a dynamic set of tools for gauging individual and class progress. And, MyProgrammingLab comes from Pearson, your partner in providing the best digital learning experience. View the Deitel Buzz online to learn more about the newest publications from the Deitels.
Download or read book Object Oriented Program Design written by Mark Mullin and published by Addison Wesley Publishing Company. This book was released on 1989 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: Filmed work by students of the School of Design, Swinburne University of Technology.
Download or read book Beginning Programming All in One Desk Reference For Dummies written by Wallace Wang and published by John Wiley & Sons. This book was released on 2011-02-08 with total page 723 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fun, fast, and easy way to learn programming fundamentals and essentials – from C to Visual Basic and all the languages in between So you want to be a programmer? Or maybe you just want to make your computer do what YOU want for a change? Maybe you enjoy the challenge of identifying a problem and solving it. If programming intrigues you (for whatever reason), Beginning Programming All-In-One Desk Reference For Dummies is like having a starter programming library all in one handy, if hefty, book. In this practical guide, you'll find out about algorithms, best practices, compiling, debugging your programs, and much more. The concepts are illustrated in several different programming languages, so you'll get a feel for the variety of languages and the needs they fill. Inside you'll discover seven minibooks: Getting Started: From learning methods for writing programs to becoming familiar with types of programming languages, you'll lay the foundation for your programming adventure with this minibook. Programming Basics: Here you’ll dive into how programs work, variables, data types, branching, looping, subprograms, objects, and more. Data Structures: From structures, arrays, sets, linked lists, and collections, to stacks, queues, graphs, and trees, you'll dig deeply into the data. Algorithms: This minibook shows you how to sort and search algorithms, how to use string searching, and gets into data compression and encryption. Web Programming: Learn everything you need to know about coding for the web: HyperText. Markup Language (better known simply as HTML), CSS, JavaScript, PHP, and Ruby. Programming Language Syntax: Introduces you to the syntax of various languages – C, C++, Java, C#, Perl, Python, Pascal, Delphi, Visual Basic, REALbasic – so you know when to use which one. Applications: This is the fun part where you put your newly developed programming skills to work in practical ways. Additionally, Beginning Programming All-In-One Desk Reference For Dummies shows you how to decide what you want your program to do, turn your instructions into "machine language" that the computer understands, use programming best practices, explore the "how" and "why" of data structuring, and more. And you'll get a look into various applications like database management, bioinformatics, computer security, and artificial intelligence. After you get this book and start coding, you'll soon realize that — wow! You're a programmer!
Download or read book Object Oriented Programming written by Günther Blaschek and published by Springer. This book was released on 2011-12-25 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Object-oriented programming is a popular buzzword these days. What is the reason for this popularity? Is object-oriented programming the solution to the software crisis or is it just a fad? Is it a simple evolutionary step or a radical change in software methodology? What is the central idea behind object-orien ted design? Are there special applications for which object-oriented program ming is particularly suited? Which object-oriented language should be used? There is no simple answer to these questions. Although object-oriented programming was invented more than twenty years ago, we still cannot claim that we know everything about this programming technique. Many new con cepts have been developed during the past decade, and new applications and implications of object-oriented programming are constantly being discovered. This book can only try to explain the nature of object-oriented program ming in as much detail as possible. It should serve three purposes. First, it is intended as an introduction to the basic concepts of object-oriented program ming. Second, the book describes the concept of prototypes and explains why and how they can improve the way in which object-oriented programs are developed. Third, it introduces the programming language Omega, an object oriented language that was designed with easy, safe and efficient software development in mind.
Download or read book Algorithms For Dummies written by John Paul Mueller and published by John Wiley & Sons. This book was released on 2017-04-11 with total page 421 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how algorithms shape and impact our digital world All data, big or small, starts with algorithms. Algorithms are mathematical equations that determine what we see—based on our likes, dislikes, queries, views, interests, relationships, and more—online. They are, in a sense, the electronic gatekeepers to our digital, as well as our physical, world. This book demystifies the subject of algorithms so you can understand how important they are business and scientific decision making. Algorithms for Dummies is a clear and concise primer for everyday people who are interested in algorithms and how they impact our digital lives. Based on the fact that we already live in a world where algorithms are behind most of the technology we use, this book offers eye-opening information on the pervasiveness and importance of this mathematical science—how it plays out in our everyday digestion of news and entertainment, as well as in its influence on our social interactions and consumerism. Readers even learn how to program an algorithm using Python! Become well-versed in the major areas comprising algorithms Examine the incredible history behind algorithms Get familiar with real-world applications of problem-solving procedures Experience hands-on development of an algorithm from start to finish with Python If you have a nagging curiosity about why an ad for that hammock you checked out on Amazon is appearing on your Facebook page, you'll find Algorithm for Dummies to be an enlightening introduction to this integral realm of math, science, and business.
Download or read book C How to Program Early Objects Version Student Value Edition written by Paul Deitel and published by Prentice Hall. This book was released on 2016-03-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book C All in One For Dummies written by John Paul Mueller and published by John Wiley & Sons. This book was released on 2014-07-24 with total page 864 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get ahead of the C++ curve to stay in the game C++ is the workhorse of programming languages and remains one of the most widely used programming languages today. It's cross-platform, multi-functional, and updates are typically open-source. The language itself is object-oriented, offering you the utmost control over data usage, interface, and resource allocation. If your job involves data, C++ proficiency makes you indispensable. C++ All-in-One For Dummies, 3rd Edition is your number-one handbook to C++ mastery. Author John Paul Mueller is a recognized authority in the computer industry, and your ultimate guide to C++. Mueller takes you through all things C++, including information relevant to the 2014 update. Learn how to work with objects and classes Conquer advanced programming and troubleshooting Discover how lambda expressions can make your code more concise and readable See Standard Library features, such as dynamic arrays, in action Online resources include source code from examples in the book as well as a C++ GNU compiler. If you need to learn C++, this is the fastest, most effective way to do it. C++ All-in-One For Dummies, 3rd Edition will get you up and running quickly, so you can get to work producing code faster and better than ever.
Download or read book Java How to Program early objects written by Paul J. Deitel and published by Pearson Higher Ed. This book was released on 2011-11-21 with total page 1535 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. The Deitels’ groundbreaking How to Program series offers unparalleled breadth and depth of object-oriented programming concepts and intermediate-level topics for further study. Their Live Code Approach features thousands of lines of code in hundreds of complete working programs. This enables readers to confirm that programs run as expected. Java How to Program (Early Objects) 9e contains an optional extensive OOD/UML 2 case study on developing and implementing the software for an automated teller machine.This edition covers both Java SE7 and SE6.
Download or read book Starting Out with Java From Control Structures Through Objects Plus Myprogramminglab with Pearson Etext Access Card Package written by Tony Gaddis and published by Addison-Wesley. This book was released on 2015-03-18 with total page 1188 pages. Available in PDF, EPUB and Kindle. Book excerpt: NOTE: Before purchasing, check with your instructor to ensure you select the correct ISBN. Several versions of Pearson's MyLab & Mastering products exist for each title, and registrations are not transferable. To register for and use Pearson's MyLab & Mastering products, you may also need a Course ID, which your instructor will provide. Used books, rentals, and purchases made outside of Pearson If purchasing or renting from companies other than Pearson, the access codes for Pearson's MyLab & Mastering products may not be included, may be incorrect, or may be previously redeemed. Check with the seller before completing your purchase. For courses in computer programming in Java This package includes MyProgrammingLab (tm) Starting Out with Java: From Control Structures through Objects provides a brief yet detailed introduction to programming in the Java language. Starting out with the fundamentals of data types and other basic elements, readers quickly progress to more advanced programming topics and skills. By moving from control structures to objects, readers gain a comprehensive understanding of the Java language and its applications. As with all Gaddis texts, the Sixth Edition is clear, easy to read, and friendly in tone. The text teaches by example throughout, giving readers a chance to apply their learnings by beginning to code with Java. Personalize Learning with MyProgrammingLab MyProgrammingLab is an online homework, tutorial, and assessment program designed to work with this text to engage students and improve results. Within its structured environment, students practice what they learn, test their understanding, and pursue a personalized study plan that helps them better absorb course material and understand difficult concepts. MyProgrammingLab allows you to engage your students in the course material before, during, and after class with a variety of activities and assessments. 0134059875 / 9780134059877 Starting Out with Java: From Control Structures through Objects plus MyProgrammingLab with Pearson eText -- Access Card Package, 6/e Package consists of: 0133957055 / 9780133957051 Starting Out with Java: From Control Structures through Objects, 6/e 0133885569 / 9780133885569 0133957608 / 9780133957600 MyProgrammingLab with Pearson eText -- Access Card -- for Starting Out with Java: From Control Structures through Objects, 6/e