Download or read book Mobile Web Designer s Idea Book written by Patrick McNeil and published by HOW Books. This book was released on 2013-11-29 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Quick inspiration from mobile designers! Featuring more than 700 examples, Mobile Web Designer's Idea Book is packed with visual inspiration for creating top-notch mobile web designs. Web design expert Patrick McNeil, author of the popular Web Designer's Idea Book series, is back, this time with an in-depth look at trends, styles, themes and patterns in mobile web design. Arranged thematically, this inspiring and informative guide puts important mobile web topics at your fingertips. Discover what you need to know about: Frameworks Navigation Design styles Design elements Site types And more! Keep your projects relevant in this fast paced and ever-changing world of mobile web with this indispensable reference.
Download or read book The Web Designer s Idea Book Volume 2 written by Patrick McNeil and published by HOW Books. This book was released on 2010-09-19 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Web Design Inspiration at a Glance Volume 2 of The Web Designer’s Idea Book includes more than 650 new websites arranged thematically, so you can easily find inspiration for your work. Author Patrick McNeil, creator of the popular web design blog designmeltdown.com and author of the original bestselling Web Designer’s Idea Book, has cataloged thousands of sites, and showcases the latest and best examples in this book. The web is the most rapidly changing design medium, and this book offers an organized overview of what’s happening right now. Sites are categorized by type, design element, styles and themes, structural styles, and structural elements. This new volume also includes a helpful chapter explaining basic design principles and how they can be applied online. Whether you’re brainstorming with a coworker or explaining your ideas to a client, this book provides a powerful communication tool you can use to jumpstart your next project.
Download or read book Gamification by Design written by Gabe Zichermann and published by "O'Reilly Media, Inc.". This book was released on 2011-08 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides the design strategi and tactics to integrates game mechanics into any kind of consumer-facing website og mobile app
Download or read book Building a Mobile App written by Sarah Guthals and published by John Wiley & Sons. This book was released on 2017-03-27 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Coding is cool, and these fun projects help you get started today! Building a Mobile App offers basic lessons in Android development, designed specifically for kids! Three fun projects walk you through basic coding skills using MIT's App Inventor—a free, online programming tool that uses a simple block style language that makes coding easy to learn. No long chapters to read, and no homework—just dive right in! You'll begin with a basic project that shows you how to make an app that works; next, you'll put those skills to work on a photo editing app that takes your skills to the next level. Finally, you'll level up one more time to become a Game Maker—that's right, you'll actually build a mobile game that you can send to your friends! Each project includes step-by-step directions and plenty of graphics to help you stay on track, and easy-to-read instructions help you complete each project frustration-free. App building can get pretty complicated, but it doesn't have to start out that way. Start small to pick up the basics quickly, and you'll be coding in no time! This book helps you get started quickly and easily, with a focus on fun. Build your own Android mobile apps using a free online platform! Code everything yourself, including buttons, screens, and interactions! Build an app that lets you draw on pictures you take! Create a simple, interactive game you can share with your friends! Adults all over the world turn to For Dummies books for clear instruction with a sense of humor; the Dummies Junior books bring that same "learning is fun" attitude to kids, with projects designed specifically for a kid's interests, needs, and skill level. Building a Mobile App gets kids coding quickly, with fun projects they'll be happy to show off!
Download or read book Apps written by Steve Clinton and published by . This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: APPS 2ND EDITION with FREE BONUS WORTH $9.99~Learn the fundamentals of app programming, development, and designs~Do you want to learn how to program your own app? Are you read to create something that could potentially change the world?Download Apps: Beginner's Guide For App Programming, App Development, App Design and learn the basic foundations of App programming so you can start programming your own app starting from tomorrow! What are you waiting for? Take action right now and become a programmerScroll up and BUY "Apps: Beginner's Guide For App Programming, App Development, App Design " NOW and become a programmer by tomorrow!
Download or read book Mobile App Development written by Jakob Iversen and published by . This book was released on 2021-02-15 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book System Design Interview An Insider s Guide written by Alex Xu and published by Independently Published. This book was released on 2020-06-12 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: The system design interview is considered to be the most complex and most difficult technical job interview by many. Those questions are intimidating, but don't worry. It's just that nobody has taken the time to prepare you systematically. We take the time. We go slow. We draw lots of diagrams and use lots of examples. You'll learn step-by-step, one question at a time.Don't miss out.What's inside?- An insider's take on what interviewers really look for and why.- A 4-step framework for solving any system design interview question.- 16 real system design interview questions with detailed solutions.- 188 diagrams to visually explain how different systems work.
Download or read book Building Mobile Apps at Scale written by Gergely Orosz and published by . This book was released on 2021-04-06 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: While there is a lot of appreciation for backend and distributed systems challenges, there tends to be less empathy for why mobile development is hard when done at scale. This book collects challenges engineers face when building iOS and Android apps at scale, and common ways to tackle these. By scale, we mean having numbers of users in the millions and being built by large engineering teams. For mobile engineers, this book is a blueprint for modern app engineering approaches. For non-mobile engineers and managers, it is a resource with which to build empathy and appreciation for the complexity of world-class mobile engineering. The book covers iOS and Android mobile app challenges on these dimensions: Challenges due to the unique nature of mobile applications compared to the web, and to the backend. App complexity challenges. How do you deal with increasingly complicated navigation patterns? What about non-deterministic event combinations? How do you localize across several languages, and how do you scale your automated and manual tests? Challenges due to large engineering teams. The larger the mobile team, the more challenging it becomes to ensure a consistent architecture. If your company builds multiple apps, how do you balance not rewriting everything from scratch while moving at a fast pace, over waiting on "centralized" teams? Cross-platform approaches. The tooling to build mobile apps keeps changing. New languages, frameworks, and approaches that all promise to address the pain points of mobile engineering keep appearing. But which approach should you choose? Flutter, React Native, Cordova? Native apps? Reuse business logic written in Kotlin, C#, C++ or other languages? What engineering approaches do "world-class" mobile engineering teams choose in non-functional aspects like code quality, compliance, privacy, compliance, or with experimentation, performance, or app size?
Download or read book React and React Native written by Adam Boduch and published by Packt Publishing Ltd. This book was released on 2020-04-30 with total page 505 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get up to speed with React, React Native, GraphQL and Apollo for building cross-platform native apps with the help of practical examples Key FeaturesCovers the latest features of React such as Hooks, Suspense, NativeBase, and Apollo in this updated third editionGet to grips with the React architecture for writing easy-to-manage web and mobile applicationsUnderstand GraphQL and Apollo for building a scalable backend for your cross-platform appsBook Description React and React Native, Facebook's innovative User Interface (UI) libraries, are designed to help you build robust cross-platform web and mobile applications. This updated third edition is improved and updated to cover the latest version of React. The book particularly focuses on the latest developments in the React ecosystem, such as modern Hook implementations, code splitting using lazy components and Suspense, user interface framework components using Material-UI, and Apollo. In terms of React Native, the book has been updated to version 0.62 and demonstrates how to apply native UI components for your existing mobile apps using NativeBase. You will begin by learning about the essential building blocks of React components. Next, you'll progress to working with higher-level functionalities in application development, before putting this knowledge to use by developing user interface components for the web and for native platforms. In the concluding chapters, you'll learn how to bring your application together with a robust data architecture. By the end of this book, you'll be able to build React applications for the web and React Native applications for multiple mobile platforms. What you will learnDelve into the React architecture, component properties, state, and contextGet to grips with React Hooks for handling functions and componentsImplement code splitting in React using lazy components and SuspenseBuild robust user interfaces for mobile and desktop apps using Material-UIWrite shared components for Android and iOS mobile apps using React NativeSimplify layout design for React Native apps using NativeBaseWrite GraphQL schemas to power web and mobile appsImplement web and mobile components that are driven by ApolloWho this book is for This book is for any JavaScript developer who wants to start learning how to use Facebook's UI libraries, React and React Native, for mobile and web application development. Although no prior knowledge of React is needed, working knowledge of JavaScript programming will help you understand the concepts covered in the book more effectively.
Download or read book Signage and Wayfinding Design written by Chris Calori and published by John Wiley & Sons. This book was released on 2015-06-02 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new edition of the market-leading guide to signage and wayfinding design This new edition of Signage and Wayfinding Design: A Complete Guide to Creating Environmental Graphic Design Systems has been fully updated to offer you the latest, most comprehensive coverage of the environmental design process—from research and design development to project execution. Utilizing a cross-disciplinary approach that makes the information relevant to architects, interior designers, landscape architects, graphic designers, and industrial designers alike, the book arms you with the skills needed to apply a standard, proven design process to large and small projects in an efficient and systematic manner. Environmental graphic design is the development of a visually cohesive graphic communication system for a given site within the built environment. Increasingly recognized as a contributor to well-being, safety, and security, EGD also extends and reinforces the brand experience. Signage and Wayfinding Design provides you with Chris Calori's proven "Signage Pyramid" method, which makes solving complex design problems in a comprehensive signage program easier than ever before. Features full-color design throughout with 100+ new images from real-world projects Provides an in-depth view of design thinking applied to the EGD process Explains the holistic development of sign information, graphic, and hardware systems. Outlines the latest sign material, lighting, graphic application, and digital communication technologies Highlights code and updated ADA considerations If you're a design professional tasked with communicating meaningful information in the built environment, this vital resource has you covered.
Download or read book Software Design written by Murali Chemuturi and published by CRC Press. This book was released on 2018-04-09 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is perhaps the first attempt to give full treatment to the topic of Software Design. It will facilitate the academia as well as the industry. This book covers all the topics of software design including the ancillary ones.
Download or read book Design and Quality Considerations for Developing Mobile Apps for Medication Management Emerging Research and Opportunities written by Yap, Kevin and published by IGI Global. This book was released on 2020-07-31 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Medication management is an essential component of therapeutic success in the treatment of chronic diseases. However, patients who do not regularly take their prescribed medications are a primary concern of health systems worldwide. A significant proportion of patients on chronic medications fail to adhere to their treatments, and suboptimal adherence leads to dire clinical and financial consequences on the personal level. Moreover, non-adherence can adversely impact public healthcare costs and the clinical outcomes of patients. Design and Quality Considerations for Developing Mobile Apps for Medication Management: Emerging Research and Opportunities is a collection of innovative research that combines theory and practice on optimizing strategies to improve medication adherence and overall health and wellbeing in patients through the design of usable and reliable mobile app-based systems. Highlighting a broad range of topics including pharmaceutical care, quality assessment, and health behavior frameworks, this book is ideally designed for clinicians, pharmacists, healthcare providers, programmers, software developers, researchers, academicians, and students.
Download or read book The Book of CSS3 written by Peter Gasston and published by No Starch Press. This book was released on 2011-05-15 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: CSS3 is behind most of the eye-catching visuals on the Web today, but the official documentation can be dry and hard to follow and browser implementations are scattershot at best. The Book of CSS3 distills the dense technical language of the CSS3 specification into plain English and shows you what CSS3 can do right now, in all major browsers. With real-world examples and a focus on the principles of good design, it extends your CSS skills, helping you transform ordinary markup into stunning, richly-styled web pages. You'll master the latest cutting-edge CSS3 features and learn how to: –Stylize text with fully customizable outlines, drop shadows, and other effects –Create, position, and resize background images on the fly – Spice up static web pages with event-driven transitions and animations –Apply 2D and 3D transformations to text and images –Use linear and radial gradients to create smooth color transitions –Tailor a website's appearance to smartphones and other devices A companion website includes up-to-date browser compatibility charts and live CSS3 examples for you to explore. The Web can be an ugly place—add a little style to it with The Book of CSS3.
Download or read book Designing Interfaces written by Jenifer Tidwell and published by "O'Reilly Media, Inc.". This book was released on 2005-11-21 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text offers advice on creating user-friendly interface designs - whether they're delivered on the Web, a CD, or a 'smart' device like a cell phone. It presents solutions to common UI design problems as a collection of patterns - each containing concrete examples, recommendations, and warnings.
Download or read book Universal Design for Web Applications written by Wendy Chisholm and published by "O'Reilly Media, Inc.". This book was released on 2008-11-14 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes how to use such standards-based technologies as XHTML, CSS, and Ajax to develop a variety of Web applications and devices.
Download or read book Developing Cloud Native Applications in Azure using NET Core written by Rekha Kodali and published by BPB Publications. This book was released on 2020-02-01 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Guide to designing and developing cloud native applications in Azure Ê DESCRIPTION The mainstreaming of Cloud Native Architecture as an enterprise discipline is well underway. According to the Forbes report in January 2018, 83% of the enterprise workloads will be in the cloud by 2020 and 41% of the enterprise workloads will run on public cloud platforms, while another 22% will be running on hybrid cloud platforms. Customers are embarking on the enterprise digital transformation journeys. Adopting cloud and cloud native architectures and microservices is an important aspect of the journey. This book starts with a brief introduction on the basics of cloud native applications, cloud native application patterns. Then it covers the cloud native options available in Azure. The objective of the book is to provide practical guidelines to an architect/designer/consultant/developer, who is a part of the Cloud application definition Team. The book articulates a methodology that the implementation team needs to follow in a step-by-step manner and adopt them to fulfil the requirements for enablement of the Cloud Native application. It emphasizes on the interpersonal skills and techniques for organizing and directing the Cloud Native definition, leadership buy-in, leading the transition from planning to implementation. It also highlights the steps to be followed for performing the cloud native applications, cloud native patterns in the development of Cloud native applications, Cloud native options available in Azure, Developing BOT, Microservices based on Azure. It also covers how to develop simple IoT applications, Machine learning based applications, server less architecture, using Azure with a practical and pragmatic approach. This book embraces a structured approach organized around the following key themes, which represent the typical phases that an enterprise traverses during its Cloud Native application journey: _Ê Basics of Cloud Native Applications: It covers basics of cloud native applications using .NET core. _Ê Cloud Native Application Patterns: The reader will understand the patterns for developing Cloud Native Applications. _Ê Cloud Native Options available in Azure: The reader will understand the different options available in Azure. _Ê Developing a Simple BOT using .NET Core: The reader will understand the Azure BOT framework basics and will learn how to develop a simple BOT. _Ê Developing cloud native applications leveraging Microservices: The reader will understand the concepts of developing micro services using the Azure API Gateway Manager. _Ê Developing Integration capabilities using serverless architecture: The reader will understand the integration capabilities and various options available in Azure _Ê Developing a simple IoT application: The reader will understand the basics of developing IoT applications. _Ê Developing a simple ML based application: The reader will understand Machine Learning basics and how to develop a simple ML application _Ê Different enterprise use cases, which enable digital transformation using the Cloud Native Applications: The reader will learn about different use cases that can be built using cloud native applications Ê KEY FEATURES (Add 5-7 key features only) _ÊBasics of Cloud Native Applications _ÊDesigning Microservices _ÊDifferent cloud native options for developing Cloud Native Applications in Azure _ÊBOTs, Web Apps, Mobile Apps, Logic Apps, Service Bus, Azure Functions _ÊAzure IOT Applications _ÊAzure Machine Learning Basics _ÊEnterprise Digital Journeys WHAT WILL YOU LEARN This book aims to: _Ê Demonstrate the importance of a Cloud Native application in elevating the effectiveness of organizational transformation programs and digital enterprise journeys, using MS AzureÊ _Ê Disseminate current advancements and thought leadership in the area of Cloud Native architecture, in the context of digital enterprises _Ê Provide initiatives with evidence-based, credible, field tested and practical guidance in crafting their respective architectures; and _Ê Showcase examples and experiences of the innovative use of Cloud Native Applications in enhancing transformation initiatives. Ê WHO THIS BOOK IS FOR The book is intended for anyone looking for a career in Cloud technology, all aspiring Cloud Architects who want to learn Cloud Native Architectures, Microservices, IoT, BoT and Microsoft Azure platform and working professionals who want to switch their career in Cloud Technology. While no prior knowledge of Azure or related technologies is assumed, it will be helpful to have some .Net programming experience. In addition, the target audience of this book are, Ê _Ê Business Leaders, Chief Architects, Analysts and Designers seeking better, quicker and easier approaches to respond to needs of their internal and external customers; _Ê CIOs/CTOs of business software companies interested in incorporating Cloud Native architecture to differentiate their products and services offerings and increasing the value proposition to their customers; _Ê Consultants and practitioners desirous of new solutions and technologies to improve productivity of their clients; _Ê Academic and consulting researchers looking to uncover and characterize new research problems and programmes _Ê Practitioners and professionals involved with organizational technology strategic planning, technology procurement, management of technology projects, consulting and advising on technology issues and management of total cost of ownership. Ê Table of Contents 1. Basics of Cloud Native Applications 2. Cloud Native Application Patterns 3. Cloud Native Options available in Azure Ð BOTs, Logic Apps, Service Bus, Azure Microservices, ML services 4. Developing a Simple BOT using .NET Core 5. Developing Cloud Native applications leveraging MicroservicesÊ and Azure API Gateway 6. Developing Integration capabilities using serverless architecture 7. Developing a simple IoT application 8. Developing a simple ML based application 9. Different enterprise use cases which enable digital transformation using Cloud Native Applications
Download or read book My First Mobile App for Students written by Zaid Kamil and published by BPB Publications. This book was released on 2023-09-16 with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the basics of Kotlin and build your first Android app KEY FEATURES ● Build real-world apps from scratch with UI and coding. ● Learn about the latest trends in Android development, including modern architecture patterns, UI design principles, and the Jetpack suite of libraries. ● Discover how Kotlin can make your Android development more efficient and productive. DESCRIPTION In the digital age, mobile apps are the primary way for businesses and individuals to connect with their audience. Android is the leading platform, with a 71% market share worldwide and over 2.87 billion apps. If you are an aspiring app developer, this book is the perfect place to start. The book focuses on hands-on learning, taking you through the process of transforming your ideas into reality. Starting with the basics, you will learn how to set up Android Studio and master Kotlin fundamentals. You will then build on the Android Jetpack library to create a strong architectural foundation for your apps. Along the way, you will create six fully-functional apps, complete with UI and coding logic, all powered by Kotlin. By the end of this book, you will have the skills and knowledge you need to create innovative apps and thrive in the dynamic app development landscape. WHAT YOU WILL LEARN ● Build functional Android apps with UI and coding proficiency. ● Master Kotlin's syntax and replace Java for app development. ● Implement UI elements, event handling, data passing, and animations. ● Build apps using Android Jetpack architecture and modern tools. ● Leverage coroutines to integrate web services and Retrofit libraries. ● Design apps with data persistence, SQL, Room Framework, and Firebase. WHO THIS BOOK IS FOR This book is for anyone who wants to learn how to develop Android apps. Whether you are a novice or a seasoned professional, this book will teach you the skills you need to create high-quality apps. TABLE OF CONTENTS 1. Welcome, Future App Developer 2. App 1—Dynamic Dice Simulator (Part 1) 3. App 1—Dynamic Dice Simulator (Part 2) 4. App 2—State Trivia 5. App 3—Movie Booking 6. App 4—Book Finder 7. App 5—Flash Cards (Part 1) 8. App 5—Flash Cards (Part 2) 9. App 6—Inspire Me