Download or read book Pro NET Memory Management written by Konrad Kokosa and published by Apress. This book was released on 2018-11-12 with total page 1091 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand .NET memory management internal workings, pitfalls, and techniques in order to effectively avoid a wide range of performance and scalability problems in your software. Despite automatic memory management in .NET, there are many advantages to be found in understanding how .NET memory works and how you can best write software that interacts with it efficiently and effectively. Pro .NET Memory Management is your comprehensive guide to writing better software by understanding and working with memory management in .NET. Thoroughly vetted by the .NET Team at Microsoft, this book contains 25 valuable troubleshooting scenarios designed to help diagnose challenging memory problems. Readers will also benefit from a multitude of .NET memory management “rules” to live by that introduce methods for writing memory-aware code and the means for avoiding common, destructive pitfalls. What You'll LearnUnderstand the theoretical underpinnings of automatic memory management Take a deep dive into every aspect of .NET memory management, including detailed coverage of garbage collection (GC) implementation, that would otherwise take years of experience to acquire Get practical advice on how this knowledge can be applied in real-world software development Use practical knowledge of tools related to .NET memory management to diagnose various memory-related issuesExplore various aspects of advanced memory management, including use of Span and Memory types Who This Book Is For .NET developers, solution architects, and performance engineers
Download or read book Advanced R written by Hadley Wickham and published by CRC Press. This book was released on 2015-09-15 with total page 669 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Essential Reference for Intermediate and Advanced R Programmers Advanced R presents useful tools and techniques for attacking many types of R programming problems, helping you avoid mistakes and dead ends. With more than ten years of experience programming in R, the author illustrates the elegance, beauty, and flexibility at the heart of R. The book develops the necessary skills to produce quality code that can be used in a variety of circumstances. You will learn: The fundamentals of R, including standard data types and functions Functional programming as a useful framework for solving wide classes of problems The positives and negatives of metaprogramming How to write fast, memory-efficient code This book not only helps current R users become R programmers but also shows existing programmers what’s special about R. Intermediate R programmers can dive deeper into R and learn new strategies for solving diverse problems while programmers from other languages can learn the details of R and understand why R works the way it does.
Download or read book Troubleshooting Your PC For Dummies written by Dan Gookin and published by John Wiley & Sons. This book was released on 2005-03-04 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: Targeting the snags, glitches, and predicaments cited most frequently by readers, bestselling author Dan Gookin clearly explains how to diagnose and cure common PC problems, whether they originate with software, the operating system, or hardware This updated edition features new, expanded coverage of laptop woes as well as Internet and e-mail issues, broadband connections, spam blocking, and security concerns Provides advice on how to prevent PC problems in the first place and create a safe and secure PC environment Dan Gookin is known for his ability to explain technology in an easy-to-understand and enjoyable fashion; his writing style, name, and reputation are unparalleled in the industry
Download or read book Data Structure Identification from Executions of Pointer Programs written by Rupprecht, Thomas and published by University of Bamberg Press. This book was released on 2020-06-03 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Game Engine Architecture Third Edition written by Jason Gregory and published by CRC Press. This book was released on 2018-07-20 with total page 1240 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated. New to the Third Edition This third edition offers the same comprehensive coverage of game engine architecture provided by previous editions, along with updated coverage of: computer and CPU hardware and memory caches, compiler optimizations, C++ language standardization, the IEEE-754 floating-point representation, 2D user interfaces, plus an entirely new chapter on hardware parallelism and concurrent programming. This book is intended to serve as an introductory text, but it also offers the experienced game programmer a useful perspective on aspects of game development technology with which they may not have deep experience. As always, copious references and citations are provided in this edition, making it an excellent jumping off point for those who wish to dig deeper into any particular aspect of the game development process. Key Features Covers both the theory and practice of game engine software development Examples are grounded in specific technologies, but discussion extends beyond any particular engine or API. Includes all mathematical background needed. Comprehensive text for beginners and also has content for senior engineers.
Download or read book Expert C Programming written by Peter Van der Linden and published by Prentice Hall Professional. This book was released on 1994 with total page 379 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Programming Languages.
Download or read book Sams Teach Yourself Mac OS X Lion App Development in 24 Hours written by Kevin Hoffman and published by Sams Publishing. This book was released on 2012 with total page 365 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour or less, you can master Mac OS X Lion development from the ground up, and start writing tomorrow's most exciting iOS-style Mac apps! Using this book's straightforward, step-by-step approach, you'll get comfortable with Apple's powerful new development tools and techniques, build engaging user interfaces, integrate data and web services, and take advantage of Apple's latest innovations...everything from gestures and multitouch to iCloud and In-App Purchasing. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Mac OS X Lion development tasks. Quizzes at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color figures and code appear as they do in Xcode Get started fast with Mac Developer Center, XCode, Objective-C, and Cocoa Programmatically control OS X Lion's powerful new features Work with Cocoa's powerful Model-View-Controller (MVC) pattern Safely manage memory and fix leaks Create robust, engaging, highly interactive user interfaces Organize Cocoa layouts, controls, bindings, tables, and collections Support gestures and multi-touch events Define user defaults and provide Preference Panes Work with documents, versions, and iOS-style Autosave Make the most of notifications, alerts, sheets, and popovers Use images and animation to make apps more powerful and more fun Use Core Data to cleanly integrate data into your apps Query and submit data to web services Submit apps to the Mac App Store Support In-App Purchases with StoreKit
Download or read book Service Oriented Computing ICSOC 2020 Workshops written by Hakim Hacid and published by Springer Nature. This book was released on 2021-05-29 with total page 660 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes revised and selected papers from the scientific satellite events held in conjunction with the18th International Conference on Service-Oriented Computing, ICSOC 2020. The conference was held virtually during December 14-17, 2020. A total of 125 submissions were received for the satellite events. The volume includes 9 papers from the PhD Symposium Track, 4 papers from the Demonstration Track, and 45 papers from the following workshops: International Workshop on Artificial Intelligence for IT Operations (AIOps) International Workshop on Cyber Forensics and Threat Investigations Challenges in Emerging Infrastructures (CFTIC 2020) 2nd Workshop on Smart Data Integration and Processing (STRAPS 2020) International Workshop on AI-enabled Process Automation (AI-PA 2020) International Workshop on Artificial Intelligence in the IoT Security Services (AI-IOTS 2020)
Download or read book Pro Java EE 5 Performance Management and Optimization written by Steven Haines and published by Apress. This book was released on 2006-11-22 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: First book to address and assess performance of enterprise Java-based applications using the new Java EE 5 Presents Java EE 5 Performance Management as a proven methodology, featuring a set of common problems that have been observed in real-world customer environments Presents "wait-based" performance tuning methodology, the most efficient Java EE 5 tuning methodology, but one previously neglected in the Java EE 5 space
Download or read book Troubleshooting Java written by Laurentiu Spilca and published by Simon and Schuster. This book was released on 2023-03-07 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: Effectively reading and understanding existing code is a developer’s superpower. In this book, you’ll master techniques for code profiling, advanced debugging, and log evaluation to find and fix bugs and performance problems. Troubleshooting Java: Read, debug, and optimize JVM applications teaches you how to better understand Java application code. It’s filled with code investigation techniques for tricky issues like uncovering glitches in code logic or locating intermittent runtime problems. Armed with the tools and practices in this invaluable guide, you’ll save time whenever you need to identify performance issues, understand dependencies, discover the root cause of crashes, or interpret unexpected results. Whether you’re a senior software engineer or you’re just getting started, Troubleshooting Java: Read, debug, and optimize JVM applications will help you in the fundamental task of understanding how your applications work. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.
Download or read book C written by Saumyendra Sengupta and published by Springer. This book was released on 2012-12-06 with total page 719 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a broad coverage of fundamental and advanced con cepts of data structures and algorithms. The material presented includes a treatment of elementary data structures such as arrays, lists, stacks, and trees, as well as newer structures that have emerged to support the process ing of multidimensional or spatial data files. These newer structures and algorithms have received increasing attention in recent years in conjunc tion with the rapid growth in computer-aided design, computer graphics, and related fields in which multidimensional data structures are of great interest. Our main objective is to mesh the underlying concepts with application examples that are of practical use and are timely in their implementations. To this end, we have used mainly the Abstract Data Structure (or Abstract Data Type (ADT)) approach to define structures for data and operations. Object-oriented programming (OOP) methodologies are employed to im plement these ADT concepts. In OOP, data and operations for an ADT are combined into a single entity (object). ADTs are used to specifiy the objects-arrays, stacks, queues, trees, and graphs. OOP allows the pro grammer to more closely mimic the real-world applications. This OOP is more structured and modular than previous attempts. OOP has become de facto state-of-the-art in the 1990s.
Download or read book Innovations in Computing Sciences and Software Engineering written by Tarek Sobh and published by Springer Science & Business Media. This book was released on 2010-06-26 with total page 622 pages. Available in PDF, EPUB and Kindle. Book excerpt: Innovations in Computing Sciences and Software Engineering includes a set of rigorously reviewed world-class manuscripts addressing and detailing state-of-the-art research projects in the areas of Computer Science, Software Engineering, Computer Engineering, and Systems Engineering and Sciences. Topics Covered: •Image and Pattern Recognition: Compression, Image processing, Signal Processing Architectures, Signal Processing for Communication, Signal Processing Implementation, Speech Compression, and Video Coding Architectures. •Languages and Systems: Algorithms, Databases, Embedded Systems and Applications, File Systems and I/O, Geographical Information Systems, Kernel and OS Structures, Knowledge Based Systems, Modeling and Simulation, Object Based Software Engineering, Programming Languages, and Programming Models and tools. •Parallel Processing: Distributed Scheduling, Multiprocessing, Real-time Systems, Simulation Modeling and Development, and Web Applications. •Signal and Image Processing: Content Based Video Retrieval, Character Recognition, Incremental Learning for Speech Recognition, Signal Processing Theory and Methods, and Vision-based Monitoring Systems. •Software and Systems: Activity-Based Software Estimation, Algorithms, Genetic Algorithms, Information Systems Security, Programming Languages, Software Protection Techniques, Software Protection Techniques, and User Interfaces. •Distributed Processing: Asynchronous Message Passing System, Heterogeneous Software Environments, Mobile Ad Hoc Networks, Resource Allocation, and Sensor Networks. •New trends in computing: Computers for People of Special Needs, Fuzzy Inference, Human Computer Interaction, Incremental Learning, Internet-based Computing Models, Machine Intelligence, Natural Language.
Download or read book Mastering Kotlin for Android 14 written by Harun Wangereka and published by Packt Publishing Ltd. This book was released on 2024-04-05 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: Accelerate your Android development journey by mastering the latest Kotlin techniques and libraries to build robust apps with the help of this part-color guide Key Features Apply best practices and industry-essential skills used by Google Developer Experts Find out how to publish, monitor, and improve your app metrics on the Google Play Store Learn how to debug issues, detect leaks, inspect network calls, and inspect your app’s local database Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionWritten with the best practices, this book will help you master Kotlin and use its powerful language features, libraries, tools, and APIs to elevate your Android apps. As you progress, you'll use Jetpack Compose and Material Design 3 to build UIs for your app, explore how to architect and improve your app architecture, and use Jetpack Libraries like Room and DataStore to persist your data locally. Using a step-by-step approach, this book will teach you how to debug issues in your app, detect leaks, inspect network calls fired by your app, and inspect your Room database. You'll also add tests to your apps to detect and address code smells. Toward the end, you’ll learn how to publish apps to the Google Play Store and see how to automate the process of deploying consecutive releases using GitHub actions, as well as learn how to distribute test builds to Firebase App Distribution. Additionally, the book covers tips on how to increase user engagement. By the end of this Kotlin book, you’ll be able to develop market-ready apps, add tests to their codebase, address issues, and get them in front of the right audience.What you will learn Build beautiful, responsive, and accessible UIs with Jetpack Compose Explore various app architectures and find out how you can improve them Perform code analysis and add unit and instrumentation tests to your apps Publish, monitor, and improve your apps in the Google Play Store Perform long-running operations with WorkManager and persist data in your app Use CI/CD with GitHub Actions and distribute test builds with Firebase App Distribution Find out how to add linting and static checks on CI/CD pipelines Who this book is for If you’re an aspiring Android developer or an Android developer working with Java, then this book is for you. Basic Java programming skills are a must if you want to fully utilize the techniques and best practices showcased in this book.
Download or read book Pointers in C A Formula Handbook written by N.B. Singh and published by N.B. Singh. This book was released on with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Pointers in C: A Formula Handbook" serves as a concise reference guide for understanding and mastering the concept of pointers in the C programming language. This book offers clear explanations, practical examples, and essential formulas to help readers navigate the complexities of pointer manipulation efficiently. Ideal for both beginners and experienced programmers, it provides a handy resource for quick access to key information needed for effective C programming involving pointers.
Download or read book Handbook Of Software Aging And Rejuvenation Fundamentals Methods Applications And Future Directions written by Tadashi Dohi and published by World Scientific. This book was released on 2020-04-22 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Handbook of Software Aging and Rejuvenation provides a comprehensive overview of the subject, making it indispensable to graduate students as well as professionals in the field. It begins by introducing fundamental concepts, definitions, and the history of software aging and rejuvenation research, followed by methods, tools, and strategies that can be used to detect, analyze, and overcome software aging.
Download or read book Programming In C A Practical Approach written by Ajay Mittal and published by Pearson Education India. This book was released on 2010-09 with total page 768 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book has a perfect blend of theory as well as practicals and it has been presented in a manner that helps the readers to learn the concepts through practice and programming.
Download or read book The Complete Idiot s Guide to iPad and iPhone App Development written by Troy Brant and published by Penguin. This book was released on 2010-09-07 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take a bite out of Apple's iPhoneTM success. The Complete Idiot's Guide® to Developing iPhoneTM Apps is the perfect introduction for aspiring iPhoneTM app creators, offering a step-by-step approach exploring all of the tools and key aspects of programming using the iPhoneTM software development kit, including getting the finished product distributed through the App Store. ?Apple also reports more than one billion downloads of their more than 25,000 available applications, and both the number of applications and the appetite for them keeps growing ?Of the more than 50,000 companies and individuals who have registered as program developers, 60 percent have never before developed an Apple platform