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Book Mage

    Book Details:
  • Author : Phil Brucato
  • Publisher : White Wolf Games Studio
  • Release : 1998-05
  • ISBN : 9781565044890
  • Pages : 0 pages

Download or read book Mage written by Phil Brucato and published by White Wolf Games Studio. This book was released on 1998-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Travel from the New World to the Far East to distant cosmic worlds in the prequel to the award-winning "Mage: The Ascension". This self-contained rule book includes dozens of magickal societies, mythic beasts, setting systems, and long-lost secrets.

Book The Order of Reason

    Book Details:
  • Author : Brian Campbell
  • Publisher : White Wolf Games Studio
  • Release : 2001-08
  • ISBN : 9781565044692
  • Pages : 0 pages

Download or read book The Order of Reason written by Brian Campbell and published by White Wolf Games Studio. This book was released on 2001-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: It began with a cannon blast. It ended with a world in chains. Rising from the darkness, a visionary order shakes back the cloak of superstition and raises the lamp of Reason. The fires of that lamp burn the magi of these Mythic Times, and now they unite to save the future of their Arts. Across the world, magick, faith and reason grapple in the twilight, while in the distance the witch-fires grow bright and hungry. Be a wizard. Be a priest. Be a dragon or dragon-slayer. Dance to the tune of a Renaissance revel. It's a hell of a time to be alive. Expands upon the intricacies and intrigues of the various Conventions and Guilds of the Order of Reason.

Book Infernalism

    Book Details:
  • Author : Phil Brucato
  • Publisher : White Wolf Games Studio
  • Release : 1998-12
  • ISBN : 9781565044951
  • Pages : 0 pages

Download or read book Infernalism written by Phil Brucato and published by White Wolf Games Studio. This book was released on 1998-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Path of Screams is the ultimate descent -- a rebellion against all that is holy and right. Those who choose to Fall perform blasphemous rites, master horrifying magicks, and sell their very souls to demonic tempters. This is their story: A dark collection of cults, characters, motivations and night-black Arts. An enlightenment of the damned.

Book Dark Ages Mage

    Book Details:
  • Author : Bill Bridges
  • Publisher : White Wolf Games Studio
  • Release : 2002-09
  • ISBN : 9781588464040
  • Pages : 0 pages

Download or read book Dark Ages Mage written by Bill Bridges and published by White Wolf Games Studio. This book was released on 2002-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fantasirollespil.

Book The Artisans Handbook

Download or read book The Artisans Handbook written by Phil Masters and published by White Wolf Games Studio. This book was released on 1999-03-31 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: It began with a cannon blast. It ended with a world in chains. Rising from the darkness, a visionary order shakes back the cloak of superstition and raises the lamp of Reason. The fires of that lamp burn the magi of these Mythic Times, and now they unite to save the future of their Arts. Across the world, magick, faith and reason grapple in the twilight, while in the distance the witch-fires grow bright and hungry. Be a wizard. Be a priest. Be a dragon or dragon-slayer. Dance to the tune of a Renaissance revel. It's a hell of a time to be alive. The source on the craftsmen and engineers of the Dark Fantastic world.

Book Crusade Lore

    Book Details:
  • Author : Phil Brucato
  • Publisher : White Wolf Games Studio
  • Release : 1998-07
  • ISBN : 9781565044906
  • Pages : 0 pages

Download or read book Crusade Lore written by Phil Brucato and published by White Wolf Games Studio. This book was released on 1998-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Crusade Lore is the essential Storyteller screen for Sorcerers Crusade. It puts all of the game's important charts and information before you, with a beautifully illustrated face by none other than Larry Elmore. Crusade Lore also follows White Wolf's popular tradition of including a 72-page book with the screen -- even more important rules and information for Sorcerers Crusade that we just couldn't fit in the main rulebook.

Book Tradition Book

    Book Details:
  • Author : Lynn Davis
  • Publisher : White Wolf Games Studio
  • Release : 2001-11
  • ISBN : 9781565044494
  • Pages : 0 pages

Download or read book Tradition Book written by Lynn Davis and published by White Wolf Games Studio. This book was released on 2001-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reality is a lie invented by a technocratic enemy who has written history to it's liking. The truth is magic'ae the universe can be crafted with a simple working of your will. Mages have taught this truth throughout the ages, but the proponents of technology have crushed the mystic masters. Join the last stand in the war for reality. Mage: The Ascension places you in the midst of supernatural intrigues and inner struggles. The more secrets you learn, the more important your wisdom and power become. Mage drags spirituality and metaphysics screaming through the streets of a postmodern nightmare. Tradition Books contain vital character information for players and Storytellers.

Book Art of Mage

    Book Details:
  • Author : Jess Heinig
  • Publisher : White Wolf Publishing
  • Release : 2000-12
  • ISBN : 9781565044548
  • Pages : 0 pages

Download or read book Art of Mage written by Jess Heinig and published by White Wolf Publishing. This book was released on 2000-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Their heritage is magic, their quest truth. They lead humanity to the far horizon and beyond. They are mages, the inventors of sorcery, science and faith. For centuries they have battled to define existence and lead humanity to an enlightened age. Now, in an age when technology is humanity's magic, the magicians of yesteryear's mystic Traditions fight for survival and the key to the cosmos itself -- Ascension. The new edition of Mage: The Ascension "RM" redefines the mature, magic-and-horror roleplaying game for the new millennium. The excitement doesn't stop there, though. The lavishly illustrated art book that accompanied the Mage limited edition is now available on its own. You have one more chance to capture the masters of reality in all their glory, not to mention learn the inspirations behind the very look and imagery of Mage.

Book The Book of Madness

    Book Details:
  • Author : Phil Brucato
  • Publisher : White Wolf Pub
  • Release : 1994-10-01
  • ISBN : 9781565041370
  • Pages : 144 pages

Download or read book The Book of Madness written by Phil Brucato and published by White Wolf Pub. This book was released on 1994-10-01 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Darkness Has Teeth... And it Hungers. Beyond the Horizon, dark forces claw at the edges of sanity, battering at the fabric of reality, seeking final night: Nephandi, the Corrupters -- Marauders the Foot-Soldiers of Chaos -- Demons, the Renders of Souls-Paradox Spirits, the Mage's Bane -- Umbrood, the Living Mysteries. What are they? Why are they? Can we stand against them at all? And what if we cannot? The Book of Madness is a bestiary for Mage: The Ascension, exploring the darker reaches of magick's touch. It presents the forces of Chaos itself, for players to fight and Storytellers to champion".

Book Drums Around the Fire

    Book Details:
  • Author : White Wolf Games Studio
  • Publisher : White Wolf Games Studio
  • Release : 1993-06
  • ISBN : 9781565040588
  • Pages : 228 pages

Download or read book Drums Around the Fire written by White Wolf Games Studio and published by White Wolf Games Studio. This book was released on 1993-06 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: An anthology of short stories, set in the world of the popular roleplaying game WEREWOLF: THE APOCALYPSE. This is a vibrant modern-fantasy world, with a mythic & fantastic slant to today's environmental issues. The heroes of these tales are the Garou - tribal werewolves who are the defenders of Gaia, Mother Nature herself. The Garou must fight against the minions of the Wyrm, the dread monster trying to destroy the world through pollution & war. The stories in this book are from the legends of werewolves, & include many of the more popular hero tales & yarns told by the fire to scare the pups. Herein are legends stretching back to ancient Greece & tales told but yesterday in the boardrooms of the Wyrm's hi-tech corporations. From heroic myths of glory, honor & wisdom to a dark saga of the Black Spiral Dancers, these stories enrich the mythic tapestry of the roleplaying game setting. Among the writers are Nigel Findley (author of Shadowrun novels) & Dan Greenberg (award-winning game author). For order information call Rene Lilly at 404-292-1819.

Book The Bygone Bestiary

Download or read book The Bygone Bestiary written by Phil Brucato and published by White Wolf Games Studio. This book was released on 1998 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Though vampires have their intrigues, werewolves have their wars, mages have their realities, wraiths have their passions and changelings seek to return to their homeland, there are supernatural powers at work in the world that concern all of these beings. Indeed, there are people and forces in the world of Darkness that endanger all those who exist. Learn the secrets, alliances, enemies and plans of these shadowy beings in a series of world of Darkness books that can be integrated into all of the storyteller games. A collection of fantastic creatures from this world and beyond.

Book Technocracy Assembled

    Book Details:
  • Author : Phil Brucato
  • Publisher : White Wolf Games Studio
  • Release : 2000-06
  • ISBN : 9781565044197
  • Pages : 0 pages

Download or read book Technocracy Assembled written by Phil Brucato and published by White Wolf Games Studio. This book was released on 2000-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reality is a lie invented by a technocratic enemy who has written history to it's liking. The truth is magic'ae the universe can be crafted with a simple working of your will. Mages have taught this truth throughout the ages, but the proponents of technology have crushed the mystic masters. Join the last stand in the war for reality. Mage: The Ascension places you in the midst of supernatural intrigues and inner struggles. The more secrets you learn, the more important your wisdom and power become. Mage drags spirituality and metaphysics screaming through the streets of a postmodern nightmare. Combines Technocracy: Syndicate and Technocracy: Void Engineers.

Book GURPS Mage

    Book Details:
  • Author : Robert M. Schroeck
  • Publisher : Steve Jackson Games
  • Release : 1994-08
  • ISBN : 9781556342844
  • Pages : 0 pages

Download or read book GURPS Mage written by Robert M. Schroeck and published by Steve Jackson Games. This book was released on 1994-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: -- Based on the top-selling "World of Darkness" games from White Wolf. -- Introduces a new and different magic system to GURPS.

Book Our Last Crusade or the Rise of a New World  Vol  3  light novel

Download or read book Our Last Crusade or the Rise of a New World Vol 3 light novel written by Kei Sazane and published by Yen Press LLC. This book was released on 2020-04-28 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt: Break free...if you canGetting assigned to a special mission to infiltrate the Sovereignty was already more than Iska could handle, but with Captain Mismis becoming a witch, his list of problems just keeps getting longer. To make matters even worse, Iska finds himself dragged to the Sovereignty’s prison block after an accident nobody bargained for. There, he’s chained to Alice, giving him no chance of escape—and intimate insight into her true nature. But reality comes crashing down on them hard when the “transcendental” sorcerer manages to break out of his cell...

Book Lands of Mystery

    Book Details:
  • Author : Sword and Sorcery Studios
  • Publisher : White Wolf Pub
  • Release : 2001-12-01
  • ISBN : 9781565044999
  • Pages : 128 pages

Download or read book Lands of Mystery written by Sword and Sorcery Studios and published by White Wolf Pub. This book was released on 2001-12-01 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: It began with a cannon blast. It ended with a world in chains. Rising from the darkness, a visionary order shakes back the cloak of superstition and raises the lamp of Reason. The fires of that lamp burn the magi of these Mythic Times, and now they unite to save the future of their Arts. Across the world, magick, faith and reason grapple in the twilight, while in the distance the witch-fires grow bright and hungry. Be a wizard. Be a priest. Be a dragon or dragon-slayer. Dance to the tune of a Renaissance revel. It's a hell of a time to be alive. Explores Middle-Eastern and Asian magickal societies, supernatural allies and heretofore unknown adversaries.

Book Slaying the Dragon

Download or read book Slaying the Dragon written by Ben Riggs and published by St. Martin's Press. This book was released on 2022-07-19 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Role-playing game historian Ben Riggs unveils the secret history of TSR— the company that unleashed imaginations with Dungeons & Dragons, was driven into ruin by disastrous management decisions, and then saved by their bitterest rival. "Ben Riggs manages to walk the fine line between historical accuracy and fun about as well as anyone and SLAYING THE DRAGON is equal parts historical accuracy and entertainment. It was an essential read for me while directing and producing the Official D&D documentary but I’d recommend it to anyone regardless of the subject material. It’s a wild and fun ride through the turbulent history of one the most influential brands in our lifetime." - JOE MANGANIELLO Co-created by wargame enthusiasts Gary Gygax and Dave Arneson, the original Dungeons & Dragons role-playing game released by TSR (Tactical Studies Rules) in 1974 created a radical new medium: the role-playing game. For the next two decades, TSR rocketed to success, producing multiple editions of D&D, numerous settings for the game, magazines, video games, New York Times bestselling novels by Margaret Weis, Tracy Hickman, and R. A. Salvatore, and even a TV show! But by 1997, a series of ruinous choices and failed projects brought TSR to the edge of doom—only to be saved by their fiercest competitor, Wizards of the Coast, the company behind the collectible card game Magic: The Gathering. Unearthed from Ben Riggs’s own adventurous campaign of in-depth research, interviews with major players, and acquisitions of secret documents, Slaying the Dragon reveals the true story of the rise and fall of TSR. Go behind the scenes of their Lake Geneva headquarters where innovative artists and writers redefined the sword and sorcery genre, managers and executives sabotaged their own success by alienating their top talent, ignoring their customer fanbase, accruing a mountain of debt, and agreeing to deals which, by the end, made them into a publishing company unable to publish so much as a postcard. As epic and fantastic as the adventures TSR published, Slaying the Dragon is the legendary tale of the rise and fall of the company that created the role-playing game world.

Book Our Last Crusade or the Rise of a New World  Vol  1  light novel

Download or read book Our Last Crusade or the Rise of a New World Vol 1 light novel written by Kei Sazane and published by Yen Press LLC. This book was released on 2019-08-20 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Love is a battlefieldFor years, a great war has raged on between the scientifically advanced Empire and a paradise of witches known as the Nebulis Sovereignty. This age-old battle sets the scene for a fateful encounter between two young combatants: an imperial swordsman, Iska, and the witch princess, Aliceliese. As sworn enemies, they vow to cut each other down in order to unite their worlds, and yet Iska finds himself entranced by her beauty and righteousness, while Aliceliese is moved by his strength and resolve. In the midst of a never-ending war that forbids them from being together, they have no choice but to destroy each other—or can they find another way?