Download or read book LightWave 8 Killer Tips written by Dan Ablan and published by New Riders. This book was released on 2004-04-24 with total page 469 pages. Available in PDF, EPUB and Kindle. Book excerpt: The hottest collection of cool tips and hidden secrets for the LightWave 8 user who needs results FAST! LightWave 8 Killer Tips is packed with nothing but sidebar tips that the pros use every day! When it comes to LightWave, time is money. LightWave 8 Killer Tips is all about speed--showing users how to get more work done faster, while actually increasing quality. This book is designed to teach you all those hidden productivity tips, inside shortcuts, and little-known tricks with the latest version to get twice the work done in half the time. Build on the premise that "Speed Kills," you will get faster at LightWave and have more time to be creative. In an ever-tightening and competitive marketplace, this kind of book is sorely needed.
Download or read book Inside LightWave v9 written by Dan Ablan and published by New Riders. This book was released on 2007-03-30 with total page 1144 pages. Available in PDF, EPUB and Kindle. Book excerpt: You hold in your hands the best-selling guide to NewTek's LightWave 3D animation software, completely updated for LightWave v9 by award-winning animator and trainer Dan Ablan. Rather than rehash the documentation like other books, this down-to-earth, easy-to-follow guide offers an invaluable set of project tutorials that teach you the ins and outs of LightWave and show you the techniques you need to master this powerful 3D software. Inside LightWave v9's accompanying DVD features hours of high- quality video training tutorials that will help you take the projects in the book to new heights. No other book has taught more LightWave 3D users than Inside LightWave. Featured tutorials cover: Insights into the new LightWave v9 workflow Powerful new surfacing with the Node Editor Character modeling Bones and rigging for character animation Particle animation Hard body and soft body dynamics Rendering concepts with the new Global Render options Advanced camera tools Accompanying DVD-ROM offers hours of unique training videos created just for this book, exclusively from 3DGarage.com (requires QuickTime); a demo of LightWave v9 for Mac OS and Windows; all of the projects from the book; royalty-free textures and reference images; and full-color screenshots from the book!
Download or read book Adobe Photoshop CS4 Studio Techniques written by Ben Willmore and published by Adobe Press. This book was released on 2009-03-10 with total page 1060 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adobe Photoshop CS4 Studio Techniques has been completely updated to cover the new features in CS4. In a friendly, easy-going style that's long on information and short on techno-babble, Photoshop Hall-of-Famer Ben Willmore and photographer Dan Ablan guide you through the concepts and features that will truly make a difference in how you use Photoshop every day. They'll take you from blindly following step-by-step instructions to an in-depth understanding of how Photoshop works, cutting through the fat to focus on what they consider to be Photoshop's essential features. This full-color book delivers the content in three easily digestible sections: Working Foundations, Production Essentials, and Creative Explorations. Streamlined for this new edition, the book will distill Photoshop's vast capabilities down to what you need to know for a full understanding of the program, while simultaneously focusing more directly on best practices for the photographer. Beginning with a quick "refresher course" on the working foundations of Photoshop, you'll move on to real-world production techniques. Finally, you'll get to fully explore Photoshop's creative potential by blending and enhancing images, creating collages, retouching photographs, colorizing, and working with filters and layer masks. By the time you finish this book, your creativity and efficiency levels will soar and you'll feel like you finally "get" Photoshop.
Download or read book The British National Bibliography written by Arthur James Wells and published by . This book was released on 2007 with total page 870 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Lightwave 8 Killertips written by Dan Ablan and published by Peachpit Press. This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The hottest collection of cool tips and hidden secrets for the LightWave 8 user who needs results FAST! LightWave 8 Killer Tips is packed with nothing but sidebar tips that the pros use every day! When it comes to LightWave, time is money. LightWave 8 Killer Tips is all about speed--showing users how to get more work done faster, while actually increasing quality. This book is designed to teach you all those hidden productivity tips, inside shortcuts, and little-known tricks with the latest version to get twice the work done in half the time. Build on the premise that "Speed Kills," you will get faster at LightWave and have more time to be creative. In an ever-tightening and competitive marketplace, this kind of book is sorely needed.
Download or read book American Book Publishing Record written by and published by . This book was released on 2004 with total page 864 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Inside LightWave 3D v10 written by Dan Ablan and published by Pearson Education. This book was released on 2011-04-13 with total page 751 pages. Available in PDF, EPUB and Kindle. Book excerpt: This best-selling guide to NewTek's LightWave 3D animation software has now been completely updated for LightWave v10 by award-winning animator and trainer Dan Ablan. This down-to-earth, easy-to-follow guide offers an invaluable set of real-world project tutorials that teach you the ins and outs of LightWave and show you the techniques you need to master this powerful 3D software. Inside LightWave 3D v10's accompanying DVD features hours of high quality video training tutorials that will help you go further with each chapter. No other book has taught more LightWave 3D users than Inside LightWave. Featured tutorials cover: In-depth tour of the new LightWave v10 interface Powerful surfacing with the Node Editor Bones and rigging for character animation Particle animation Hard body and soft body dynamics Rendering concepts Advanced camera tools All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.
Download or read book Digital Cinematography Directing written by Dan Ablan and published by New Riders. This book was released on 2002-12-03 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: digital Cinematography and Directing is unlike any other cinematography or directing book you've seen. This book was written entirely for 3D animators. Based on real-world photographic and cinematic principles, it teaches you essential skills and concepts that you can apply to any industry 3D application, such as LightWave 3D, Softimage XSI, 3ds max, CINEMA 4D, Maya, and other leading programs. This book does not focus on using software but rather teaches you how to understand and use the camera within your 3D application. Master focal lengths, f-stops, and apertures within your 3D aplication. Learn how pre-production planning can guide and enhance your project by applying essential storyboarding techniques. Use light as not only an illumination source, but as a tool for cinematic storytelling. Learn how to direct your digital cast with proper staging techniques "Dan Ablan's years of innovating digital production techniques and his undeniable expertise at teaching CGI, FX, and Film, makes digitalCinematography and Directing a must-have!" -Dave Adams, Dreamworks.
Download or read book Beyond Borders written by John Yunker and published by New Riders. This book was released on 2003 with total page 578 pages. Available in PDF, EPUB and Kindle. Book excerpt: Companies know that globalizing their web sites should produce revenue growth. This book aims to show web developers how to do it, presenting spotlights on real companies who have globalized their sites and the benefits they've received.
Download or read book Forthcoming Books written by Rose Arny and published by . This book was released on 2003-12 with total page 816 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Digital Modeling written by William Vaughan and published by New Riders. This book was released on 2011-12-27 with total page 627 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professional modeling is the foundation of every aspect of the 3D production pipeline and is essential to the success of any 3D computer graphics project. [digital] Modeling is unlike any other modeling book you’ve seen—it gets to the core of what it takes to create efficient production-ready models and demystifies the process of producing realistic and jaw-dropping graphics. Taking a software-neutral approach, it teaches you the essential skills and concepts that you can apply to modeling in any industry 3D software, such as 3ds Max, LightWave 3D, Maya, Modo, Silo, XSI, ZBrush and other leading programs. Modelers, animators, texture artists, and technical directors can all benefit from the valuable information covered in this jam-packed guide containing years of industry knowledge. Simply put, if you work in 3D, you must have this book. In this inspiring and informative guide to modeling, industry veteran William Vaughan teaches you how to: Master modeling techniques to produce professional results in any 3D application Use the tools of a professional digital modeler Control your models polygon-count as well as polygon-flow Create both organic and hard surface models Understand a modeler’s role in a production environment Gain the knowledge to land a job in the industry as a digital modeler Model using specific tools such as LightWave and 3ds Max in over 6 hours of video training in the accompanying downloadable lesson files (see below for details) And much more! All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.
Download or read book Digital Photography for 3D Imaging and Animation written by Dan Ablan and published by John Wiley & Sons. This book was released on 2007-02-05 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: This practical and easy-to-follow book showa you how to transform your 3D projects with your own digital photographs and enhance your 3D animation by adding photographs that you’ve composed, lit, and shot. The featured tips and ideas will quickly have you creating quality photographs for use throughout the 3D workflow. From the mechanics of megapixels to the tricks of lighting to the art of finding the best images to shoot, you’ll learn valuable techniques that will transform your designs. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Download or read book American Cinematographer Manual Vol I written by Asc Michael Goi and published by . This book was released on 2013-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Known as the "Filmmaker's bible," for several generations, one of the world's most widely used cinema reference books is more comprehensive than ever -- moving into the digital side of image capture. Completely re-imagined to reflect the sweeping technological changes that our industry has experienced, this edition of the Manual is vibrant and essential reading, as well as an invaluable field resource, covering subjects such as: A comprehensive breakdown of digital technology terminology The explosion of prosumer cameras in professional use Previsualization 3-D LED lighting fixtures How to use the Academy Color Encoding Specification (ACES) An entirely new section on digital camera prep, and more!"--Amazon.com viewed Feb. 26, 2021.
Download or read book LightWave Power Guide written by Dan Ablan and published by New Riders Pub. This book was released on 1996 with total page 587 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a visual guide to unleashing LightWave's true power. It breaks down the powerful high-end functions of LightWave and presents them with simple explanations and visual examples.
Download or read book Learning UML written by Sinan Si Alhir and published by "O'Reilly Media, Inc.". This book was released on 2003 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: This new book is the definitive primer for UML, and starts with the foundational concepts of object-orientation in order to provide the proper context for explaining UML.
Download or read book Lightwave 3D 8 Cartoon Character Creation written by Jonny Gorden and published by Wordware Publishing, Inc.. This book was released on 2004-10-31 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: Character design, modeling, and texturing are the fundamental building blocks of character animation. LightWave 3D [8] Cartoon Character Creation Volume 1: Modeling & Texturing includes both general theory and comprehensive tutorials for every aspect of modeling and texturing 3D characters. Learn how, why, and when to use the most efficient techniques so you can have fun creating your own fantastic 3D characters. Book jacket.
Download or read book Topology Workbook written by William C Vaughan and published by . This book was released on 2019-12-20 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Pushing Points Topology Workbook Volume 2 is a 60-page software-agnostic guide that demystifies the creation of character heads with clean facial topology. Throughout the pages of this guide, you'll learn production-proven box modeling tips and techniques.