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Book Just Enough C C   Programming

Download or read book Just Enough C C Programming written by Guy W. Lecky-Thompson and published by Course Technology. This book was released on 2008 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: Furnishes an overview of C/C++ language concepts, explaining the basic structure of a C program, essential tools and techniques, algorithm design for common programming problems, compilers and pre-processors, ANSI C libraries, C++ Standard Libraries, templates, and real-world applications.

Book The C   Programming Language

Download or read book The C Programming Language written by Bjarne Stroustrup and published by Addison-Wesley. This book was released on 2013-07-10 with total page 1366 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new C++11 standard allows programmers to express ideas more clearly, simply, and directly, and to write faster, more efficient code. Bjarne Stroustrup, the designer and original implementer of C++, has reorganized, extended, and completely rewritten his definitive reference and tutorial for programmers who want to use C++ most effectively. The C++ Programming Language, Fourth Edition, delivers meticulous, richly explained, and integrated coverage of the entire language—its facilities, abstraction mechanisms, standard libraries, and key design techniques. Throughout, Stroustrup presents concise, “pure C++11” examples, which have been carefully crafted to clarify both usage and program design. To promote deeper understanding, the author provides extensive cross-references, both within the book and to the ISO standard. New C++11 coverage includes Support for concurrency Regular expressions, resource management pointers, random numbers, and improved containers General and uniform initialization, simplified for-statements, move semantics, and Unicode support Lambdas, general constant expressions, control over class defaults, variadic templates, template aliases, and user-defined literals Compatibility issues Topics addressed in this comprehensive book include Basic facilities: type, object, scope, storage, computation fundamentals, and more Modularity, as supported by namespaces, source files, and exception handling C++ abstraction, including classes, class hierarchies, and templates in support of a synthesis of traditional programming, object-oriented programming, and generic programming Standard Library: containers, algorithms, iterators, utilities, strings, stream I/O, locales, numerics, and more The C++ basic memory model, in depth This fourth edition makes C++11 thoroughly accessible to programmers moving from C++98 or other languages, while introducing insights and techniques that even cutting-edge C++11 programmers will find indispensable. This book features an enhanced, layflat binding, which allows the book to stay open more easily when placed on a flat surface. This special binding method—noticeable by a small space inside the spine—also increases durability.

Book C   Crash Course

    Book Details:
  • Author : Josh Lospinoso
  • Publisher : No Starch Press
  • Release : 2019-09-24
  • ISBN : 1593278896
  • Pages : 793 pages

Download or read book C Crash Course written by Josh Lospinoso and published by No Starch Press. This book was released on 2019-09-24 with total page 793 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fast-paced, thorough introduction to modern C++ written for experienced programmers. After reading C++ Crash Course, you'll be proficient in the core language concepts, the C++ Standard Library, and the Boost Libraries. C++ is one of the most widely used languages for real-world software. In the hands of a knowledgeable programmer, C++ can produce small, efficient, and readable code that any programmer would be proud of. Designed for intermediate to advanced programmers, C++ Crash Course cuts through the weeds to get you straight to the core of C++17, the most modern revision of the ISO standard. Part 1 covers the core of the C++ language, where you'll learn about everything from types and functions, to the object life cycle and expressions. Part 2 introduces you to the C++ Standard Library and Boost Libraries, where you'll learn about all of the high-quality, fully-featured facilities available to you. You'll cover special utility classes, data structures, and algorithms, and learn how to manipulate file systems and build high-performance programs that communicate over networks. You'll learn all the major features of modern C++, including: Fundamental types, reference types, and user-defined types The object lifecycle including storage duration, memory management, exceptions, call stacks, and the RAII paradigm Compile-time polymorphism with templates and run-time polymorphism with virtual classes Advanced expressions, statements, and functions Smart pointers, data structures, dates and times, numerics, and probability/statistics facilities Containers, iterators, strings, and algorithms Streams and files, concurrency, networking, and application development With well over 500 code samples and nearly 100 exercises, C++ Crash Course is sure to help you build a strong C++ foundation.

Book The Fundamentals of C C   Game Programming

Download or read book The Fundamentals of C C Game Programming written by Brian Beuken and published by CRC Press. This book was released on 2018-02-21 with total page 706 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills, it also will help to develop familiarity targeting and using fixed/restricted hardware, which are key skills in console development. It allows the reader to increase their confidence as game programmers by walking them through increasingly involved game concepts, while maintaining the understanding that despite the increased complexity, the core methods remain consistent with the advancement of the technology; the technology only enhances the gaming experience. It also demonstrates underlying principles of game coding in practical step by step ways to increase exposure and confidence in game coding concepts. Key Features: Increases the confidence of new coders by demonstrating how to get things done. Introduces evolving projects to reinforce concepts, both directly and indirectly that the reader will use to produce and then enhance the project. Provides tutorials on Graphics API’s that can be easily understood by a novice. Demystifies hardware used to gain new effects without blinding the user to the technical wizardry going on under the system. Gives a sense of achievement to the reader and pushes them toward improvement.

Book Just Enough UNIX

    Book Details:
  • Author : Paul Andersen
  • Publisher : McGraw-Hill Science, Engineering & Mathematics
  • Release : 2006
  • ISBN :
  • Pages : 620 pages

Download or read book Just Enough UNIX written by Paul Andersen and published by McGraw-Hill Science, Engineering & Mathematics. This book was released on 2006 with total page 620 pages. Available in PDF, EPUB and Kindle. Book excerpt: Just Enough UNIX provides a quick and gentle introduction to the UNIX operating system. The fifth edition of this highly successful text reflects changes and updates to the UNIX curriculum that have taken place since the publication of the fourth edition. The book is written in a clear, straightforward style that avoids unnecessary jargon. This short, yet comprehensive text covers the basics of UNIX. It can be used in both a freshman engineering course or to supplement other courses where the student needs to learn UNIX for the first time. The book is enhanced by strong pedagogical tools that will be very useful to those in the classroom, as well as those engaged in self-study.

Book Beginning C for Arduino

Download or read book Beginning C for Arduino written by Jack Purdum and published by Apress. This book was released on 2013-02-01 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning C for Arduino is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. This book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching. Beginning C for Arduino will teach you: The C programming language How to use C to control a microcontroller and related hardware How to extend C by creating your own library routines During the course of the book, you will learn the basics of programming, such as working with data types, making decisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned.

Book The Rust Programming Language  Covers Rust 2018

Download or read book The Rust Programming Language Covers Rust 2018 written by Steve Klabnik and published by No Starch Press. This book was released on 2019-09-03 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: The official book on the Rust programming language, written by the Rust development team at the Mozilla Foundation, fully updated for Rust 2018. The Rust Programming Language is the official book on Rust: an open source systems programming language that helps you write faster, more reliable software. Rust offers control over low-level details (such as memory usage) in combination with high-level ergonomics, eliminating the hassle traditionally associated with low-level languages. The authors of The Rust Programming Language, members of the Rust Core Team, share their knowledge and experience to show you how to take full advantage of Rust's features--from installation to creating robust and scalable programs. You'll begin with basics like creating functions, choosing data types, and binding variables and then move on to more advanced concepts, such as: Ownership and borrowing, lifetimes, and traits Using Rust's memory safety guarantees to build fast, safe programs Testing, error handling, and effective refactoring Generics, smart pointers, multithreading, trait objects, and advanced pattern matching Using Cargo, Rust's built-in package manager, to build, test, and document your code and manage dependencies How best to use Rust's advanced compiler with compiler-led programming techniques You'll find plenty of code examples throughout the book, as well as three chapters dedicated to building complete projects to test your learning: a number guessing game, a Rust implementation of a command line tool, and a multithreaded server. New to this edition: An extended section on Rust macros, an expanded chapter on modules, and appendixes on Rust development tools and editions.

Book Just Enough Programming Logic and Design

Download or read book Just Enough Programming Logic and Design written by Joyce Farrell and published by Cengage Learning. This book was released on 2009-02-17 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Just Enough Programming Logic and Design is a language-independent introduction to programming logic. Just Enough consists of seven chapters that cover the fundamentals of programming logic--introductory concepts, structure, decision-making, looping, array manipulation, calling methods, and an introduction to object-oriented programming. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Book Practical C   Programming

Download or read book Practical C Programming written by Steve Oualline and published by "O'Reilly Media, Inc.". This book was released on 2003 with total page 574 pages. Available in PDF, EPUB and Kindle. Book excerpt: Practical C++ Programming thoroughly covers: C++ syntax · Coding standards and style · Creation and use of object classes · Templates · Debugging and optimization · Use of the C++ preprocessor · File input/output

Book C   Primer

    Book Details:
  • Author : Stanley B. Lippman
  • Publisher : Addison-Wesley
  • Release : 2012-08-06
  • ISBN : 0133053032
  • Pages : 3073 pages

Download or read book C Primer written by Stanley B. Lippman and published by Addison-Wesley. This book was released on 2012-08-06 with total page 3073 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bestselling Programming Tutorial and Reference Completely Rewritten for the New C++11 Standard Fully updated and recast for the newly released C++11 standard, this authoritative and comprehensive introduction to C++ will help you to learn the language fast, and to use it in modern, highly effective ways. Highlighting today’s best practices, the authors show how to use both the core language and its standard library to write efficient, readable, and powerful code. C++ Primer, Fifth Edition, introduces the C++ standard library from the outset, drawing on its common functions and facilities to help you write useful programs without first having to master every language detail. The book’s many examples have been revised to use the new language features and demonstrate how to make the best use of them. This book is a proven tutorial for those new to C++, an authoritative discussion of core C++ concepts and techniques, and a valuable resource for experienced programmers, especially those eager to see C++11 enhancements illuminated. Start Fast and Achieve More Learn how to use the new C++11 language features and the standard library to build robust programs quickly, and get comfortable with high-level programming Learn through examples that illuminate today’s best coding styles and program design techniques Understand the “rationale behind the rules”: why C++11 works as it does Use the extensive crossreferences to help you connect related concepts and insights Benefit from up-to-date learning aids and exercises that emphasize key points, help you to avoid pitfalls, promote good practices, and reinforce what you’ve learned Access the source code for the extended examples from informit.com/title/0321714113 C++ Primer, Fifth Edition, features an enhanced, layflat binding, which allows the book to stay open more easily when placed on a flat surface. This special binding method—notable by a small space inside the spine—also increases durability.

Book Sams Teach Yourself C   in One Hour a Day

Download or read book Sams Teach Yourself C in One Hour a Day written by Jesse Liberty and published by Sams Publishing. This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Updated and reworked to trim down the material into shorter, more focused one-hour lessons, this book contains numerous examples of syntax and detailed analysis of code to provide solid instruction for beginning programmers.

Book Modern C   Programming with Test Driven Development

Download or read book Modern C Programming with Test Driven Development written by Jeff Langr and published by Pragmatic Bookshelf. This book was released on 2013-10-10 with total page 565 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you program in C++ you've been neglected. Test-driven development (TDD) is a modern software development practice that can dramatically reduce the number of defects in systems, produce more maintainable code, and give you the confidence to change your software to meet changing needs. But C++ programmers have been ignored by those promoting TDD--until now. In this book, Jeff Langr gives you hands-on lessons in the challenges and rewards of doing TDD in C++. Modern C++ Programming With Test-Driven Development, the only comprehensive treatment on TDD in C++ provides you with everything you need to know about TDD, and the challenges and benefits of implementing it in your C++ systems. Its many detailed code examples take you step-by-step from TDD basics to advanced concepts. As a veteran C++ programmer, you're already writing high-quality code, and you work hard to maintain code quality. It doesn't have to be that hard. In this book, you'll learn: how to use TDD to improve legacy C++ systems how to identify and deal with troublesome system dependencies how to do dependency injection, which is particularly tricky in C++ how to use testing tools for C++ that aid TDD new C++11 features that facilitate TDD As you grow in TDD mastery, you'll discover how to keep a massive C++ system from becoming a design mess over time, as well as particular C++ trouble spots to avoid. You'll find out how to prevent your tests from being a maintenance burden and how to think in TDD without giving up your hard-won C++ skills. Finally, you'll see how to grow and sustain TDD in your team. Whether you're a complete unit-testing novice or an experienced tester, this book will lead you to mastery of test-driven development in C++. What You Need A C++ compiler running under Windows or Linux, preferably one that supports C++11. Examples presented in the book were built under gcc 4.7.2. Google Mock 1.6 (downloadable for free; it contains Google Test as well) or an alternate C++ unit testing tool. Most examples in the book are written for Google Mock, but it isn't difficult to translate them to your tool of choice. A good programmer's editor or IDE. cmake, preferably. Of course, you can use your own preferred make too. CMakeLists.txt files are provided for each project. Examples provided were built using cmake version 2.8.9. Various freely-available third-party libraries are used as the basis for examples in the book. These include: cURL JsonCpp Boost (filesystem, date_time/gregorian, algorithm, assign) Several examples use the boost headers/libraries. Only one example uses cURL and JsonCpp.

Book C   Programming for DUMMIES

    Book Details:
  • Author :
  • Publisher : John Wiley & Sons
  • Release :
  • ISBN : 9788126501205
  • Pages : 446 pages

Download or read book C Programming for DUMMIES written by and published by John Wiley & Sons. This book was released on with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Enough Rope to Shoot Yourself in the Foot

Download or read book Enough Rope to Shoot Yourself in the Foot written by Allen I. Holub and published by McGraw-Hill Companies. This book was released on 1995 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: C and C++ programmers who are looking for innovative ways to improve their code will find them in this first-of-its-kind reference. Holub has put together an indispensable set of guidelines, tips, and techniques that readers can use immediately to create elegant, efficient code in any C or C++ program.

Book C Plus Plus for Beginners

    Book Details:
  • Author : Robert W James
  • Publisher :
  • Release : 2019-04-12
  • ISBN : 9781093766912
  • Pages : 76 pages

Download or read book C Plus Plus for Beginners written by Robert W James and published by . This book was released on 2019-04-12 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: C++ for Beginners I assume that you, the reader, have no prior experience whatsoever to any kind of computer programming. What this book does is that it teaches you the principles behind programming and encoding. Sure, we will go over the "how" and the "what" of programming. But to help you further understand how a computer program is built you need to understand the why behind it all. And that is why we will go over the absolute basics. Along the way you will learn a lot of technical jargon. Yes, every industry from farming to robotics has its own set of weird technical language that only the people who delve in such things understand. Here's a bit of hard cold truth: the same is true when it comes to C++ programming (or programming in general). You have to learn the jargon. You need to eventually understand what each of the programming words and terms mean. In short, you need to learn to talk the talk of programming. This book will go over that. But don't worry-we will only go over the beginner's jargon. In fact, we will only cover enough jargon so you can make a functional C++ program. We will also explain each term well enough in layman's terms so that you can understand and explain them to someone else who is also not so programming savvy. I have included a lot of programming examples on this book as well as exercises to help you understand how each snippet of code works. As you go along through the lessons you will be showed how each part of the code fits together. I try not to be operating specific when I write the examples in this book. So it doesn't really matter that much if you are using Linux, Mac, or Windows. But just so you know when I wrote the sample codes that you see here I was using Windows 10. But the code itself is not native to a certain OS. In this book we will go over the fundamental language features of C++ as well as all its standard library components (okay that's a jargon right there-well, I'll explain what that is in one of the chapters of this book). We will go over the rationale behind the code as well. I will describe possible problems that each line of code will help to solve. We will also go over the underlying principles of certain parts of a C++ program, which of course includes possible limitations it may have. Remember that C++ as a programming language has changed and developed through the years. Today it is a lot easier to use than what it was before yet it remains true to the lofty goals of its predecessor's, the C programming language. Now, finally, you may have heard that C++ is a programming language that has that reputation of being not easy to learn. Yet, however, it remains as the language preferred by professional programmers. And that is why I am trying to convey the language to you in the simplest way ever, so that we can get over that initial impression. Once you get past that, you will see that C++ is quite enjoyable. When that happens, you will find the rest of the steps into advanced C++ programming to be quite easy. It all starts with a thorough understanding of the basics, which is what we will cover in this work. Chapter 1: Let's Get Started Chapter 2: Your First C++ Program Chapter 3: Let's Do Some Math Chapter 4: Let's Do More than Just Math Chapter 5: Data Types Chapter 6: Input and Output Chapter 7: Conditional Statements in C++ Chapter 8: Loops Chapter 9: C++ Functions Chapter 10: Arrays

Book A C   Notebook  A First Course in Programming

Download or read book A C Notebook A First Course in Programming written by Tony Hawken and published by Lulu.com. This book was released on 2009 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an introductory course book that teaches C++ programming. The book concentrates on the procedural paradigm. It is intended for students who possibly have not programmed before and wish to go to university and study Computer Science or a related course. The book uses open source software - the Quincy 2005 IDE with the GNU MinGW compiler.

Book C   Programming

    Book Details:
  • Author : Larry Ullman
  • Publisher : Pearson Education
  • Release : 2005-12-15
  • ISBN : 0132712350
  • Pages : 848 pages

Download or read book C Programming written by Larry Ullman and published by Pearson Education. This book was released on 2005-12-15 with total page 848 pages. Available in PDF, EPUB and Kindle. Book excerpt: What do Adobe, Microsoft, Amazon.com, and Google have in common? They all use C++ to develop products and provide services! As one of the world’s most popular programming languages, C++ opens up a world of possibilities—if you’re willing to learn it! This guide makes that task easy by tackling both object-oriented programming principles and the ABCs of C++ itself through a series of task-based lessons that employ friendly language and a plethora of visual aids to explain every aspect of the development language. From basic syntax and data types to working with numbers, characters, loops, and arrays, master programmers Larry Ullman and Andreas Signer cover all the C++ fundamentals at just the level of detail you require. Using examples tested on Windows, Unix, and Mac OS X operating systems, this streamlined guide prepares you to start developing C++ apps for any platform. Throughout, you’ll find the tips, techniques, and sound real-world advice that have made Visual QuickStart Guides the No. 1 training source for today’s tech warriors!