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Book Introduction To Computer Science Using Java  Student Workbook

Download or read book Introduction To Computer Science Using Java Student Workbook written by McGraw-Hill and published by Glencoe/McGraw-Hill. This book was released on 2004-03-25 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book An Introduction to Computer Science Using Java

Download or read book An Introduction to Computer Science Using Java written by Samuel N. Kamin and published by McGraw-Hill Publishing Company. This book was released on 2002 with total page 820 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book emphasises the process of programming, which involves teaching students how to develop correct, efficient, well-structured and stylish programs. This edition has been overhauled to teach objects early and aggressively. In order to enhance this approach, the authors have developed their own library of classes that they provide with the book, called CSLib. GUI-based applications are taught at the beginning of the book and applets and the AWT are introduced later. One of the unique aspects of the text is the appropriate positioning of information on debugging. There are also teaching aids such as warning signs, a wide range of exercises and quick review exercises throughout the chapters.

Book Introduction To Computer Science  Using Java  Student Edition

Download or read book Introduction To Computer Science Using Java Student Edition written by McGraw Hill and published by McGraw-Hill Education. This book was released on 2003-03-13 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Glencoe 's Introduction to Computer Science Using Java provides students with a highly visual way of learning Java programming. This colorful text provides the information needed for students enrolled in Computer Science I courses, and for students planning to take the AP Computer Science A exam (which has recently switched from C++ to Java). An AP correlation chart is provided in the student edition to help readers locate information that is relevant to the A exam, and AP Exam Prep exercises throughout the book help students prepare for the AP test. The available Teacher Resource Manual also provides AP information and resources for teachers, and links to important AP sites can be found on the book 's Web site. The textbook immediately introduces students to concepts that are essential to object-oriented programming and develops these concepts throughout various code programs and examples. Programs are examined line-by-line through in-text code blocks. Complete programs are then provided for students to compile and run. The output for every program is also provided either in the book or on the teacher CD so students can see what happens when the code is run.

Book Think Java

    Book Details:
  • Author : Allen B. Downey
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2016-05-06
  • ISBN : 1491929537
  • Pages : 251 pages

Download or read book Think Java written by Allen B. Downey and published by "O'Reilly Media, Inc.". This book was released on 2016-05-06 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards

Book Introduction to Computing   Programming in Java

Download or read book Introduction to Computing Programming in Java written by Mark Guzdial and published by Prentice Hall. This book was released on 2007 with total page 558 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mark Guzdial and Barb Ericson have a most effective method for teaching computing and Java programming in a context that readers find interesting: manipulating digital media. Readers get started right away by learning how to write programs that create interesting effects with sounds, pictures, web pages, and video. The authors use these multimedia applications to teach critical programming skills and principles like how to design and use algorithms, and practical software engineering methods–all in the context of learning how to program in Java. Mark and Barb also demonstrate how to communicate compatibly through networks and do concurrent programming. The book also includes optional coverage of rudimentary data structures and databases using Java and comes with a CD-ROM containing all the code files referenced in the text and required for media manipulation. Allows readers to use their own media, such as personal sound or picture files. Demonstrates how to manipulate media in useful ways, from reducing red eye and splicing sounds to generating digital video special effects. The book also includes optional coverage of rudimentary data structures and databases using Java and comes with a CD-ROM containing all the code files referenced in the text and required for media manipulation. For beginners interested in learning more about basic multimedia computing and programming.

Book Introduction to Programming Using Java

Download or read book Introduction to Programming Using Java written by David Eck and published by Orange Grove Text Plus. This book was released on 2009-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a free, on-line textbook on introductory programming using Java. This book is directed mainly towards beginning programmers, although it might also be useful for experienced programmers who want to learn more about Java. It is an introductory text and does not provide complete coverage of the Java language. The text is a PDF and is suitable for printing or on-screen reading. It contains internal links for navigation and external links to source code files, exercise solutions, and other resources. Contents: 1) Overview: The Mental Landscape. 2) Programming in the Small I: Names and Things. 3) Programming in the Small II: Control. 4) Programming in the Large I: Subroutines. 5) Programming in the Large II: Objects and Classes. 6) Introduction to GUI Programming. 7) Arrays. 8) Correctness and Robustness. 9) Linked Data Structures and Recursion. 10) Generic Programming and Collection Classes. 11) Files and Networking. 12) Advanced GUI Programming. Appendices: Source Code for All Examples in this Book, and News and Errata.

Book Introduction to Computer Graphics

Download or read book Introduction to Computer Graphics written by Frank Klawonn and published by Springer Science & Business Media. This book was released on 2012-01-18 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is an essential tool for second-year undergraduate students and above, providing clear and concise explanations of the basic concepts of computer graphics, and enabling the reader to immediately implement these concepts in Java 2D and/or 3D with only elementary knowledge of the programming language. Features: provides an ideal, self-contained introduction to computer graphics, with theory and practice presented in integrated combination; presents a practical guide to basic computer graphics programming using Java 2D and 3D; includes new and expanded content on the integration of text in 3D, particle systems, billboard behaviours, dynamic surfaces, the concept of level of detail, and the use of functions of two variables for surface modelling; contains many pedagogical tools, including numerous easy-to-understand example programs and end-of-chapter exercises; supplies useful supplementary material, including additional exercises, solutions, and program examples, at an associated website.

Book Java Programming and Data Structures

Download or read book Java Programming and Data Structures written by Y. Daniel Liang and published by Pearson. This book was released on 2019 with total page 1240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Revised edition of: Introduction to Java programming and data structures / Y. Daniel Liang, Armstrong Atlantic State University. Eleventh edition. Comprehensive version. 2018.

Book Guide to Java

    Book Details:
  • Author : James T. Streib
  • Publisher : Springer
  • Release : 2014-07-08
  • ISBN : 1447163176
  • Pages : 363 pages

Download or read book Guide to Java written by James T. Streib and published by Springer. This book was released on 2014-07-08 with total page 363 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a focused and accessible primer on the fundamentals of Java programming, with extensive use of examples and hands-on exercises. Topics and features: provides an introduction to variables, input/output and arithmetic operations; describes objects and contour diagrams, explains selection structures, and demonstrates how iteration structures work; discusses object-oriented concepts such as overloading and classes methods, and introduces string variables and processing; illustrates arrays and array processing and examines recursion; explores inheritance and polymorphism and investigates elementary files; presents a primer on graphical input/output, discusses elementary exception processing, and presents the basics of Javadoc; includes exercises at the end of each chapter, with selected answers in an appendix and a glossary of key terms; provides additional supplementary information at an associated website.

Book Practical Programming

    Book Details:
  • Author : Paul Gries
  • Publisher : Pragmatic Bookshelf
  • Release : 2017-12-06
  • ISBN : 1680504126
  • Pages : 554 pages

Download or read book Practical Programming written by Paul Gries and published by Pragmatic Bookshelf. This book was released on 2017-12-06 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: Classroom-tested by tens of thousands of students, this new edition of the bestselling intro to programming book is for anyone who wants to understand computer science. Learn about design, algorithms, testing, and debugging. Discover the fundamentals of programming with Python 3.6--a language that's used in millions of devices. Write programs to solve real-world problems, and come away with everything you need to produce quality code. This edition has been updated to use the new language features in Python 3.6.

Book Java Methods

Download or read book Java Methods written by Maria Litvin and published by . This book was released on 2010-12-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Programming Fundamentals Using JAVA

Download or read book Programming Fundamentals Using JAVA written by William McAllister and published by Mercury Learning and Information. This book was released on 2021-03-10 with total page 1068 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed as a Java-based textbook for beginning programmers, this book uses game programming as a central pedagogical tool to improve student engagement, learning outcomes, and retention. The new edition includes updating the GUI interface chapters from Swing based to FX based programs. The game programming is incorporated into the text in a way that does not compromise the amount of material traditionally covered in a basic programming or advanced Java programming course, and permits instructors who are not familiar with game programming and computer graphic concepts to realize the pedagogical advantages of using game programming. The book assumes the reader has no prior programming experience. The companion files and instructor resources are available online by emailing the publisher with proof of purchase at [email protected]. FEATURES: Features content in compliance with the latest ACM/IEEE computer science curriculum guidelines Introduces the basic programming concepts such as strings, loops, arrays, graphics, functions, classes, etc Includes updating the GUI interface chapters (Chapters 11 and 12) from Swing based to FX based Contains material on programming of mobile applications and several simulations that graphically depict unseen runtime processes 4 color throughout with game demos on the companion files Instructor’s resources available upon adoption

Book An Introduction to Object Oriented Programming with Java 1  5 Update with OLC Bi Card

Download or read book An Introduction to Object Oriented Programming with Java 1 5 Update with OLC Bi Card written by C. Thomas Wu and published by McGraw-Hill Science, Engineering & Mathematics. This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Introduction to Object-Oriented Programming with Java provides an accessible and thorough introduction to the basics of programming in java. This much-anticipated revision continues its emphasis on object-oriented programming. Objects are used early so students begin thinking in an object-oriented way, then later Wu teaches students to define their own classes. In the third edition, the author has eliminated the author-written classes, so students get accustomed to using the standard java libraries. In the new update, the author has included the Scanner Class for input, a new feature of Java 1.5. Also new is the use of smaller complete code examples to enhance student learning. The larger sample development programs are continued in this edition, giving students an opportunity to walk incrementally walk through program design, learning the fundamentals of software engineering. The number and variety of examples makes this a student-friendly text that teaches by showing. Object diagrams continue to be an important element of Wu's approach. The consistent, visual approach assists students in understanding concepts.

Book Fundamentals of Computer Science Using Java

Download or read book Fundamentals of Computer Science Using Java written by David Hughes and published by Jones & Bartlett Learning. This book was released on 2002 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming/Languages

Book Introduction to Programming in Java  An Interdisciplinary Approach

Download or read book Introduction to Programming in Java An Interdisciplinary Approach written by Robert Sedgewick and published by . This book was released on 2013-07-31 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: By emphasizing the application of computer programming not only in success stories in the software industry but also in familiar scenarios in physical and biological science, engineering, and applied mathematics, Introduction to Programming in Java takes an interdisciplinary approach to teaching programming with the Java(TM) programming language. Interesting applications in these fields foster a foundation of computer science concepts and programming skills that students can use in later courses while demonstrating that computation is an integral part of the modern world. Ten years in development, this book thoroughly covers the field and is ideal for traditional introductory programming courses. It can also be used as a supplement or a main text for courses that integrate programming with mathematics, science, or engineering.

Book Introduction to Java Programming and Data Structures  Comprehensive Version  Student Value Edition

Download or read book Introduction to Java Programming and Data Structures Comprehensive Version Student Value Edition written by Y. Daniel Liang and published by Pearson. This book was released on 2017-03-06 with total page 1232 pages. Available in PDF, EPUB and Kindle. Book excerpt: ALERT: Before you purchase, check with your instructor or review your course syllabus to ensure that you select the correct ISBN. Several versions of Pearson''s MyLab & Mastering products exist for each title, including customized versions for individual schools, and registrations are not transferable. In addition, you may need a CourseID, provided by your instructor, to register for and use Pearson''s MyLab & Mastering products. NOTE: Make sure to use the dashes shown on the Access Card Code when entering the code. Student can use the URL and phone number below to help answer their questions: http://247pearsoned.custhelp.com/app/home 800-677-6337 Packages Access codes for Pearson''s MyLab & Mastering products may not be included when purchasing or renting from companies other than Pearson; check with the seller before completing your purchase. Used or rental books If you rent or purchase a used book with an access code, the access code may have been redeemed previously and you may have to purchase a new access code. Access codes Access codes that are purchased from sellers other than Pearson carry a higher risk of being either the wrong ISBN or a previously redeemed code. Check with the seller prior to purchase. For courses in Java Programming A fundamentals-first introduction to basic programming concepts and techniques Designed to support an introductory programming course, Introduction to Java Programming and Data Structures teaches you concepts of problem-solving and object-orientated programming using a fundamentals-first approach. As beginner programmers, you learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using JavaFX. This course approaches Java GUI programming using JavaFX, which has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications and is simpler to learn and use. The 11th edition has been completely revised to enhance clarity and presentation, and includes new and expanded content, examples, and exercises. MyLab Programming MyLab Programming(tm) is an online learning system designed to engage students and improve results. MyLab Programming consists of programming exercises correlated to the concepts and objectives in this book. Through practice exercises and immediate, personalized feedback, MyLab Programming improves the programming competence of beginning students who often struggle with the basic concepts of programming languages 0134756436 / 9780134756431 Introduction to Java Programming and Data Structures, Comprehensive Version, Student Value Edition Plus MyProgrammingLab with Pearson eText - Access Card Package, 11/e Package consists of: 0134671600 / 9780134671604 Introduction to Java Programming and Data Structures, Comprehensive Version, Student Value Edition 013467281X / 9780134672816 MyProgrammingLab with Pearson eText -- Access Card -- for Introduction to Java Programming and Data Structures, Comprehensive Version

Book An Introduction to Computer Science Using Java

Download or read book An Introduction to Computer Science Using Java written by John Carter and published by Venture Books Canada. This book was released on 2003 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: