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EBookClubs

Read Books & Download eBooks Full Online

Book International Journal of Creative Interfaces and Computer Graphics  Vol 3 Iss 2

Download or read book International Journal of Creative Interfaces and Computer Graphics Vol 3 Iss 2 written by Falchuk and published by IGI Publishing. This book was released on 2013-07 with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Innovative Design and Creation of Visual Interfaces  Advancements and Trends

Download or read book Innovative Design and Creation of Visual Interfaces Advancements and Trends written by Falchuk, Ben and published by IGI Global. This book was released on 2012-03-31 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer graphics and digital design have come a long way in recent years, and it is difficult to keep up with the latest trends in software development and output.Innovative Design and Creation of Visual Interfaces: Advancements and Trends offers the cutting-edge in research, development, technologies, case studies, frameworks, and methodologies within the field of visual interfaces. The book has collected research from around the world to offer a holistic picture of the state of the art in the field. In order to stay abreast of the latest trends, this volume offers a vital resource for practitioners and academics alike.

Book Contemporary Advancements in Information Technology Development in Dynamic Environments

Download or read book Contemporary Advancements in Information Technology Development in Dynamic Environments written by Khosrow-Pour, Mehdi and published by IGI Global. This book was released on 2014-06-30 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: The advancement of information technology is becoming more prevalent in all aspects of the world today, including online environments. Understanding technology’s effect on niche markets and all fields of research is crucial for practitioners in this area. Contemporary Advancements in Information Technology Development in Dynamic Environments presents an in-depth discussion into the information technology revolution present in fields such as government, gaming, social networking, and cloud computing. This book’s investigation into the research and application of information technology in several specific areas make this a useful resource for practitioners, professionals, undergraduate/graduate students, and academics.

Book Digital Culture   Society  DCS

Download or read book Digital Culture Society DCS written by Ramón Reichert and published by transcript Verlag. This book was released on 2015-10-31 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: »Digital Culture & Society« is a refereed, international journal, fostering discussion about the ways in which digital technologies, platforms and applications reconfigure daily lives and practices. It offers a forum for critical analysis and inquiry into digital media theory. The journal provides a venue for publication for interdisciplinary research approaches, contemporary theory developments and methodological innovation in digital media studies. It invites reflection on how culture unfolds through the use of digital technology, and how it conversely influences the development of digital technology itself. The inaugural issue »Digital Material/ism« presents methodological and theoretical insights into digital materiality and materialism.

Book Software Engineering and Computer Systems  Part I

Download or read book Software Engineering and Computer Systems Part I written by Jasni Mohamad Zain and published by Springer. This book was released on 2011-06-28 with total page 789 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Three-Volume-Set constitutes the refereed proceedings of the Second International Conference on Software Engineering and Computer Systems, ICSECS 2011, held in Kuantan, Malaysia, in June 2011. The 190 revised full papers presented together with invited papers in the three volumes were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on software engineering; network; bioinformatics and e-health; biometrics technologies; Web engineering; neural network; parallel and distributed; e-learning; ontology; image processing; information and data management; engineering; software security; graphics and multimedia; databases; algorithms; signal processing; software design/testing; e- technology; ad hoc networks; social networks; software process modeling; miscellaneous topics in software engineering and computer systems.

Book Virtual Reality

Download or read book Virtual Reality written by Lila Bozgeyikli and published by CRC Press. This book was released on 2022-09-01 with total page 295 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although the emergence of virtual reality (VR) goes back to the 1960s, with the recent availability of low-cost and high-accuracy systems it has become increasingly prevalent in a wide variety of areas; with uses ranging from training and education to rehabilitation and entertainment. Nowadays, there are many companies that have their own VR systems with various types of headsets and controllers. This has shaped how VR is being used today and how we interact with the latest generation VR systems. With the rapidly evolving dynamics gained through technological advancements, VR is projected to grow and transform the way humans do everyday tasks both in the workplace and in personal lives. In addition to the VR headsets, there are now augmented reality (AR) headsets that allow the user to see their real-world surroundings while also viewing computer generated imagery. This leads to an enhanced user experience. This book aims to provide a comprehensive update of the latest scientific research, mainly in VR and partly in AR, from the last five years. The content is themed around the application areas of training, education, robotics, health and well-being, and user experience.

Book Interface Support for Creativity  Productivity  and Expression in Computer Graphics

Download or read book Interface Support for Creativity Productivity and Expression in Computer Graphics written by Anna Ursyn and published by Information Science Reference. This book was released on 2018-10-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interfaces within computers, computing, and programming are consistently evolving and continue to be relevant to computer science as it progresses. Advancements in human-computer interactions, their aesthetic appeal, ease of use, and learnability are made possible due to the creation of user interfaces and result in further growth in science, aesthetics, and practical applications. Interface Support for Creativity, Productivity, and Expression in Computer Graphics is a collection of innovative research on usability, the apps humans use, and their sensory environment. While highlighting topics such as image datasets, augmented reality, and visual storytelling, this book is ideally designed for researchers, academicians, graphic designers, programmers, software developers, educators, multimedia specialists, and students seeking current research on uniting digital content with the physicality of the device through applications, thus addressing sensory perception.

Book 14th International Symposium

Download or read book 14th International Symposium written by and published by Information Gatekeepers Inc. This book was released on 1993 with total page 1060 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Decentralized Music

    Book Details:
  • Author : Paulo de Assis
  • Publisher : CRC Press
  • Release : 2024-08-14
  • ISBN : 1040091733
  • Pages : 178 pages

Download or read book Decentralized Music written by Paulo de Assis and published by CRC Press. This book was released on 2024-08-14 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a thorough exploration of the potential of blockchain and AI technologies to transform musical practices. Including contributions from leading researchers in music, arts, and technology, it addresses central notions of agency, authorship, ontology, provenance, and ownership in music. Together, the chapters of this book, often navigating the intersections of post-digital and posthumanist thought, challenge conventional centralized mechanisms of music creation and dissemination, advocating for new forms of musical expression. Stressing the need for the artistic community to engage with blockchain and AI, this volume is essential reading for artists, musicians, researchers, and policymakers curious to know more about the implications of these technologies for the future of music.