Download or read book Inside Commodore DOS written by Gerald G. Neufeld and published by . This book was released on 1985 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Inside Commodore DOS written by Gerald G. Neufeld and published by Datamost. This book was released on 1984-08-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed for the Intermediate & Advanced Programmer, the Text Explains Diskette Formatting, File Storage, Reading & Writing Data in Non-Standard Ways,Backing Up Protected Disks, Recovering Damaged Data & More. Includes a Section Updating Errors & Omissions in Commodore's 1541 User's Manual
Download or read book Back Into the Storm written by Margaret Gorts Morabito and published by Independently Published. This book was released on 2021-07-28 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Back into the Storm: A Design Engineer's Story of Commodore Computers in the 1980s brings you on a journey recounting the experiences of working at Commodore Business Machines from 1983 to 1986, as seen through the eyes of a young hardware engineer, Bil Herd. Herd was the lead design engineer for the TED series of home computers which included the Plus/4 and C16. He was also the lead designer for the versatile C128 that sold in the millions and was known fondly as the last of the 8-bit computers. In this book, Bil tells the inside stories that he and his extraordinary team, called "the Animals," lived through at Commodore. These were years when the home computer wars were at their height, technology moved ahead at a fast pace, and Commodore was at its pinnacle. The best-selling computer of all time, the Commodore C64, was in full swing and had blown past the sales numbers of its competitors, such as Apple, Tandy, Atari, and Sinclair, to name a few, in the home computer market. Commodore's founder, Jack Tramiel, was the head of the company when Bil began working there. This book describes with intricate detail how Herd and his team designed and built the computers that they were charged with creating for Commodore. It brings you through the design cycles of the computers that Herd headed up, categorized in the book in three stages--early, middle, and late--starting with the TED series of computers that he inherited in his first week at Commodore. The TEDs are known mostly as the Plus/4 and C16 computers, but there were other models that were designed, such as the C364 with a first-of-its-kind desktop interface that actually spoke, but which never made it into production. The TED series was followed by the Commodore C128, which was Herd and the Animals' invention from start to finish, and amazingly had an unheard of three operating systems. This was a high pressure time, a unique time in computer history, when a handful of (mostly) young individuals could craft a computer using the resources of one of the largest computer manufacturers at the time at their disposal, and yet there were no design committees nor management oversight groups to get in the way of true progress. As corny as it sounds (and it does sound corny), they designed from their hearts and for the five-month period that it took to get a computer from paper to the Consumer Electronics Show (the Super Bowl for the computer industry), they lived, breathed, and ate everything dealing with how to get their computers done. They added features that they thought were good ideas and did their best to dodge the bad ideas from middle management that were thrust in their direction. They had that cockiness that came from knowing that they would outlive these bosses in the Commodore corporate culture, if they were successful, and providing they survived the highwire, design cycle themselves. They worked hard, they played hard. Come for an insider's ride with Bil Herd and the Animals in this fun adventure!
Download or read book Mapping the Commodore 64 written by Sheldon Leemon and published by . This book was released on 1984 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Specifies the Functions of Pointers, the Stack, ROM & Kernal Routines. Offers Locations & Ideas for Programming When Using Machine Language
Download or read book The Future Was Here written by Jimmy Maher and published by MIT Press. This book was released on 2018-01-26 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exploring the often-overlooked history and technological innovations of the world's first true multimedia computer. Long ago, in 1985, personal computers came in two general categories: the friendly, childish game machine used for fun (exemplified by Atari and Commodore products); and the boring, beige adult box used for business (exemplified by products from IBM). The game machines became fascinating technical and artistic platforms that were of limited real-world utility. The IBM products were all utility, with little emphasis on aesthetics and no emphasis on fun. Into this bifurcated computing environment came the Commodore Amiga 1000. This personal computer featured a palette of 4,096 colors, unprecedented animation capabilities, four-channel stereo sound, the capacity to run multiple applications simultaneously, a graphical user interface, and powerful processing potential. It was, Jimmy Maher writes in The Future Was Here, the world's first true multimedia personal computer. Maher argues that the Amiga's capacity to store and display color photographs, manipulate video (giving amateurs access to professional tools), and use recordings of real-world sound were the seeds of the digital media future: digital cameras, Photoshop, MP3 players, and even YouTube, Flickr, and the blogosphere. He examines different facets of the platform—from Deluxe Paint to AmigaOS to Cinemaware—in each chapter, creating a portrait of the platform and the communities of practice that surrounded it. Of course, Maher acknowledges, the Amiga was not perfect: the DOS component of the operating systems was clunky and ill-matched, for example, and crashes often accompanied multitasking attempts. And Commodore went bankrupt in 1994. But for a few years, the Amiga's technical qualities were harnessed by engineers, programmers, artists, and others to push back boundaries and transform the culture of computing.
Download or read book Commodore 64 Exposed written by Bruce Bayley and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1983, this outstanding reference work about the Commodore 64 helped many owners of the much-loved home computer understand their machine to a whole new level. The details within the book enabled users to perfect their coding skills in both BASIC and advanced machine code. To this day it remains a highly useful guide for those interested in retro games programming on the classic machine. * * * As the original publisher Melbourne House wrote: Here is the definitive book for the Commodore owner. A complete and comprehensive guide to make you total master of your Commodore 64. Commodore 64 Exposed is an encyclopedia of solutions from Basic programming through to machine language, and includes vital tables of memory locations and system variables. The step-by-step format is designed to ensure that every owner will understand exactly how their Commodore 64 works. Every feature and program variable is carefully explained with the aid of simple demonstration programs that can be entered in minutes. Whether you are a first-time computer user or a serious programmer, if you want to take full advantage of your Commodore 64's impressive capabilities, then this is the book for you. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.
Download or read book InfoWorld written by and published by . This book was released on 1983-07-25 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.
Download or read book The Michigan Alumnus written by and published by UM Libraries. This book was released on 1984 with total page 688 pages. Available in PDF, EPUB and Kindle. Book excerpt: In volumes1-8: the final number consists of the Commencement annual.
Download or read book Commodore 64 Interfacing Blue Book written by V. J. Georgiou and published by . This book was released on 1984 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Retrogame Archeology written by John Aycock and published by Springer. This book was released on 2016-05-09 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing on extensive research, this book explores the techniques that old computer games used to run on tightly-constrained platforms. Retrogame developers faced incredible challenges of limited space, computing power, rudimentary tools, and the lack of homogeneous environments. Using examples from over 100 retrogames, this book examines the clever implementation tricks that game designers employed to make their creations possible, documenting these techniques that are being lost. However, these retrogame techniques have modern analogues and applications in general computer systems, not just games, and this book makes these contemporary connections. It also uses retrogames' implementation to introduce a wide variety of topics in computer systems including memory management, interpretation, data compression, procedural content generation, and software protection. Retrogame Archeology targets professionals and advanced-level students in computer science, engineering, and mathematics but would also be of interest to retrogame enthusiasts, computer historians, and game studies researchers in the humanities.
Download or read book Programming the Commodore 64 written by Raeto Collin West and published by Compute Publications International. This book was released on 1985 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Virtual Product Creation in Industry written by Rainer Stark and published by Springer Nature. This book was released on 2022-01-01 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today, digital technologies represent an absolute must when it comes to creating new products and factories. However, day-to-day product development and manufacturing engineering operations have still only unlocked roughly fifty percent of the "digital potential". The question is why? This book provides compelling answers and remedies to that question. Its goal is to identify the main strengths and weaknesses of today’s set-up for digital engineering working solutions, and to outline important trends and developments for the future. The book concentrates on explaining the critical basics of the individual technologies, before going into deeper analysis of the virtual solution interdependencies and guidelines on how to best align them for productive deployment in industrial and collaborative networks. Moreover, it addresses the changes needed in both, technical and management skills, in order to avoid fundamental breakdowns in running information technologies for virtual product creation in the future.
Download or read book Information Technology written by Richard Fox and published by CRC Press. This book was released on 2020-08-20 with total page 582 pages. Available in PDF, EPUB and Kindle. Book excerpt: This revised edition has more breadth and depth of coverage than the first edition. Information Technology: An Introduction for Today’s Digital World introduces undergraduate students to a wide variety of concepts that they will encounter throughout their IT studies and careers. The features of this edition include: Introductory system administration coverage of Windows 10 and Linux (Red Hat 7), both as general concepts and with specific hands-on instruction Coverage of programming and shell scripting, demonstrated through example code in several popular languages Updated information on modern IT careers Computer networks, including more content on cloud computing Improved coverage of computer security Ancillary material that includes a lab manual for hands-on exercises Suitable for any introductory IT course, this classroom-tested text presents many of the topics recommended by the ACM Special Interest Group on IT Education (SIGITE). It offers a far more detailed examination of the computer and IT fields than computer literacy texts, focusing on concepts essential to all IT professionals – from system administration to scripting to computer organization. Four chapters are dedicated to the Windows and Linux operating systems so that students can gain hands-on experience with operating systems that they will deal with in the real world.
Download or read book Fundamentals of Computer written by Mr. Saurabh Agarwal and published by SBPD Publishing House. This book was released on 2020-08-10 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fundamentals of Computer by Saurabh Agrawal is a publication of the SBPD Publishing House, Agra. In the present time, the Computer is an integral part of our lives. Much of the work we do now involves computers in one way or the other. Thanks to this piece of machinery, the world has shrunk into a global village. It gives the author great pleasure in presenting the First Edition of this book Fundamentals of Computer in the hands of students and their esteemed Professors. The present book targets to meet in full measure the requirements of students preparing for B.B.A., B.Com. and other Professional Courses of various Indian Universities. Salient features of this book are as follows- 1. The motto of this book is to provide the easy and obvious understanding of the subject to the students. 2. Every best effort has been made to include the questions asked in various examinations in different years. 3. The subject matter of this book is prepared scientifically and analytically. 4. Volume of the book and size of different topics have been kept keeping in view to meet out the need for examinations.
Download or read book Popular Computing written by and published by . This book was released on 1984 with total page 894 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Early Home Computers written by and published by PediaPress. This book was released on with total page 1165 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Microcomputers and Laboratory Instrumentation written by David J. Malcolme-Lawes and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: The invention of the microcomputer in the mid-1970s and its subsequent low-cost proliferation has opened up a new world for the laboratory scientist. Tedious data collection can now be automated relatively cheaply and with an enormous increase in reliability. New techniques of measurement are accessible with the "intelligent" instrumentation made possible by these programmable devices, and the ease of use of even standard measurement techniques may be improved by the data processing capabilities of the humblest micro. The latest items of commercial laboratory instrumentation are invariably "computer controlled", although this is more likely to mean that a microprocessor is involved than that a versatile microcomputer is provided along with the instrument. It is clear that all scientists of the future will need some knowledge of computers, if only to aid them in mastering the button pushing associated with gleaming new instruments. However, to be able to exploit this newly accessible computing power to the full the practising laboratory scientist must gain sufficient understanding to utilise the communication channels between apparatus on the laboratory bench and program within the computer.