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Book Teaching Graphic Novels

Download or read book Teaching Graphic Novels written by Katie Monnin and published by Maupin House Publishing, Inc.. This book was released on 2010 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Harness the power of graphic novels to promote literacy and engage all secondary students with Teaching Graphic Novels by Katie Monnin! Address print-text and image literacies, from navigating text features to creating standards-based lessons on reading comprehension, fiction/nonfiction, written response, critical thinking, and media literacy. Complete with examples from graphic novels, professional resource suggestions, strategies that can be used with any graphic novel, cross-indexes of middle and high school graphic novels and themes, reproducibles, and extra support for English-language learners. Teaching Graphic Novels was a finalist for both the 2009 ForeWord Education Book of the Year and the 2010 AEP Distinguished Achievement Award in the 6-8 Curriculum and Instruction category!

Book Comics  Manga  and Graphic Novels

Download or read book Comics Manga and Graphic Novels written by Robert Petersen and published by Bloomsbury Publishing USA. This book was released on 2010-11-18 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text examines comics, graphic novels, and manga with a broad, international scope that reveals their conceptual origins in antiquity. Graphic narrative art is a fascinating phenomenon that emerged centuries ago with the expansion of literacy and the publication industry. The earliest example of a repeating comic character dates back to the late 1700s. By following the growth of print technology in Europe and Asia, it is possible to understand how and why artists across cultures developed different strategies for telling stories with pictures. This book is much more than a history of graphic narrative across the globe. It examines broader conceptual developments that preceded the origins of comics and graphic novels; how those ideas have evolved over the last century and a half; how literacy, print technology, and developments in narrative art are interrelated; and the way graphic narratives communicate culturally significant stories. The work of artists such as William Hogarth, J. J. Grandville, Willhem Busch, Frans Masereel, Max Ernst, Saul Steinberg, Henry Darger, and Larry Gonick are discussed or depicted.

Book Chavo the Invisible

    Book Details:
  • Author : Lee Nordling
  • Publisher : Graphic Universe& 8482
  • Release : 2018
  • ISBN : 1512413321
  • Pages : 44 pages

Download or read book Chavo the Invisible written by Lee Nordling and published by Graphic Universe& 8482. This book was released on 2018 with total page 44 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A game of capture the flag takes a fantastical turn, and one participant becomes an unlikely hero"--]cProvided by publisher.

Book What Is a Graphic Novel

Download or read book What Is a Graphic Novel written by Charlotte Guillain and published by Heinemann-Raintree Library. This book was released on 2015 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: Delve into the world of the graphic novel. What makes a great graphic novel? How are characters important? What is a setting? What comes first: text or pictures? Using great examples from past and present, this book explains clearly what is meant by a graphic novel, then prompts children to create their own!

Book What Are Graphic Novels

Download or read book What Are Graphic Novels written by Emma Carlson Berne and published by Lerner Publishing Group. This book was released on 2014-09-01 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: What are graphic novels? How are graphic novels different from other kinds of writing? Find out how graphic novels are similar to and different from comic books. Explore features such as panels, drawing styles, and dialogue bubbles. Then discover graphic novel genres, including fiction, nonfiction, manga, and more!

Book Telling the Story in Your Graphic Novel

Download or read book Telling the Story in Your Graphic Novel written by Frances Lee and published by The Rosen Publishing Group, Inc. This book was released on 2012-01-15 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: While the drawings sometimes take center stage, you can't have a good graphic novel without an enthralling story. This essential guide teaches aspiring comic book writers how to construct an interesting and action-packed plot. Helpful examples and easy-to-follow instruction will allow readers to turn their imaginations into a fantastic comic book.

Book Creating the Cover for Your Graphic Novel

Download or read book Creating the Cover for Your Graphic Novel written by Frances Lee and published by The Rosen Publishing Group, Inc. This book was released on 2012-01-15 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides step-by-step instructions on drawing the cover of a graphic novel or comic, and teasing the story through illustration.

Book W I T C H   The Graphic Novel  Part VIII  Teach 2b W I T C H   Vol  3

Download or read book W I T C H The Graphic Novel Part VIII Teach 2b W I T C H Vol 3 written by Disney and published by Yen Press LLC. This book was released on 2021-08-31 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: Time to Hit the Road! William’s been kidnapped! Takeda’s plan to lure W.I.T.C.H. into the Fast World succeeds as the girls rush to rescue Will’s baby brother. But what they discover on the other side is a situation far more perilous than they could have imagined. Between the reigning sovereign and the leader of the rebellion, whom can W.I.T.C.H. trust...?

Book Ghosts  A Graphic Novel

Download or read book Ghosts A Graphic Novel written by Raina Telgemeier and published by Scholastic Inc.. This book was released on 2016-09-13 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Raina Telgemeier, the #1 New York Times bestselling, multiple Eisner Award-winning author of Smile, Drama, and Sisters! Catrina and her family are moving to the coast of Northern California because her little sister, Maya, is sick. Cat isn't happy about leaving her friends for Bahía de la Luna, but Maya has cystic fibrosis and will benefit from the cool, salty air that blows in from the sea. As the girls explore their new home, a neighbor lets them in on a secret: There are ghosts in Bahía de la Luna. Maya is determined to meet one, but Cat wants nothing to do with them. As the time of year when ghosts reunite with their loved ones approaches, Cat must figure out how to put aside her fears for her sister's sake - and her own.Raina Telgemeier has masterfully created a moving and insightful story about the power of family and friendship, and how it gives us the courage to do what we never thought possible.

Book Encyclopedia of Comic Books and Graphic Novels  2 volumes

Download or read book Encyclopedia of Comic Books and Graphic Novels 2 volumes written by M. Keith Booker and published by Bloomsbury Publishing USA. This book was released on 2010-05-11 with total page 807 pages. Available in PDF, EPUB and Kindle. Book excerpt: The most comprehensive reference ever compiled about the rich and enduring genre of comic books and graphic novels, from their emergence in the 1930s to their late-century breakout into the mainstream. At a time when graphic novels have expanded beyond their fan cults to become mainstream bestsellers and sources for Hollywood entertainment, Encyclopedia of Comic Books and Graphic Novels serves as an exhaustive exploration of the genre's history, its landmark creators and creations, and its profound influence on American life and culture. Encyclopedia of Comic Books and Graphic Novels focuses on English-language comics—plus a small selection of influential Japanese and European works available in English—with special emphasis on the new graphic novel format that emerged in the 1970s. Entries cover influential comic artists and writers such as Will Eisner, Alan Moore, and Grant Morrison, major genres and themes, and specific characters, comic book imprints, and landmark titles, including the pulp noir 100 Bullets, the post-apocalyptic Y: The Last Man, the revisionist superhero drama, Identity Crisis, and more. Key franchises such as Superman and Batman are the center of a constellation of related entries that include graphic novels and other imprints featuring the same characters or material.

Book Graphic Novels and Comics in Libraries and Archives

Download or read book Graphic Novels and Comics in Libraries and Archives written by Robert G. Weiner and published by McFarland. This book was released on 2010-04-19 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: To say that graphic novels, comics, and other forms of sequential art have become a major part of popular culture and academia would be a vast understatement. Now an established component of library and archive collections across the globe, graphic novels are proving to be one of the last kinds of print publications actually gaining in popularity. Full of practical advice and innovative ideas for librarians, educators, and archivists, this book provides a wide-reaching look at how graphic novels and comics can be used to their full advantage in educational settings. Topics include the historically tenuous relationship between comics and librarians; the aesthetic value of sequential art; the use of graphic novels in library outreach services; collection evaluations for both American and Canadian libraries; cataloging tips and tricks; and the swiftly growing realm of webcomics.

Book The Power of Comics and Graphic Novels

Download or read book The Power of Comics and Graphic Novels written by Randy Duncan and published by Bloomsbury Publishing. This book was released on 2023-09-21 with total page 393 pages. Available in PDF, EPUB and Kindle. Book excerpt: After the successful and innovative first two editions, now in a new, restructured 3rd edition, this remains the most authoritative introduction for studying comic books and graphic novels, covering their place in contemporary culture, the manifestations and techniques of the art form, the evolution of the medium and how to analyze and write about them. The new edition includes: - A completely reworked introduction explores the comics community in the US and globally, its history, and the role of different communities in advancing the medium and its study - Chapters reframed to get students thinking about themselves as consumers and makers of comics - Reorganized chapters on form help to unpack encapsulation, composition and layout - Completely new chapters on comics and how they can be used to report, document, and persuade, as well as a new Preface by Karen Green Illustrated throughout, with discussion questions and activities for every chapter and an extensive glossary of key terms, The Power of Comics and Graphic Novels also includes further updated resources available online including additional essays, weblinks and sample syllabi.

Book Cultures of War in Graphic Novels

Download or read book Cultures of War in Graphic Novels written by Tatiana Prorokova and published by Rutgers University Press. This book was released on 2018-07-06 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cultures of War in Graphic Novels examines the representation of small-scale and often less acknowledged conflicts from around the world and throughout history. The contributors look at an array of graphic novels about conflicts such as the Boxer Rebellion (1899-1901), the Irish struggle for national independence (1916-1998), the Falkland War (1982), the Bosnian War (1992-1995), the Rwandan genocide (1994), the Israel-Lebanon War (2006), and the War on Terror (2001-). The book explores the multi-layered relation between the graphic novel as a popular medium and war as a pivotal recurring experience in human history. The focus on largely overlooked small-scale conflicts contributes not only to advance our understanding of graphic novels about war and the cultural aspects of war as reflected in graphic novels, but also our sense of the early twenty-first century, in which popular media and limited conflicts have become closely interrelated.

Book Graphic Novels Now

Download or read book Graphic Novels Now written by Francisca Goldsmith and published by American Library Association. This book was released on 2005-08-15 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1992, Maus, a graphic novel by Art Spiegelman, won the Pulitzer Prize. The genre has been growing ever since, appealing to the visual-oriented Gen-X and Gen-Y, as well as to reluctant readers, those of all ages seeking alternative viewpoints, and anyone willing to take both image and word into consideration. Graphic Novels Now helps librarians new to the genre with all the key issues related to these unique books. Expert author Francisca Goldsmith shares smart advice, from how to develop a well-rounded collection by finding reviews and reliable publishers and distributors to shelving, catal.

Book Graphic Novels Beyond the Basics

Download or read book Graphic Novels Beyond the Basics written by Martha Cornog and published by Bloomsbury Publishing USA. This book was released on 2009-08-25 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: This study of the graphic novel and its growth in the library helps librarians utilize and develop this extraordinarily popular format in their library collections. What does the surge of popularity in graphic novels mean for libraries? Graphic Novels Beyond the Basics: Insights and Issues for Libraries goes deeper into this subject than any other volume previously published, bringing together a distinguished panel of experts to examine questions librarians may encounter as they work to enhance their graphic novel holdings. Graphic Novels Beyond the Basics begins by introducing librarians to the world of the graphic novel: popular and critically acclaimed fiction and nonfiction titles; a wide range of genres including Japanese manga and other international favorites; recurring story and character archetypes; and titles created for specific cultural audiences and female readers. The book then offers a series of chapters on key issues librarians will face with graphic novels on the shelves, including processing and retention questions, preservation and retention, collecting related media such as Japanese anime films and video games, potential grounds for patron or parental complaints, the future of graphic novels, and more.

Book Comics and Graphic Novels

Download or read book Comics and Graphic Novels written by Richard Spilsbury and published by Heinemann-Raintree Library. This book was released on 2006-10-12 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book looks at the exciting world of comics and graphic novels. This book will help students discover and understand the world of story-telling art and inspire them to create their own art.

Book Penciling  Inking  and Coloring Your Graphic Novel

Download or read book Penciling Inking and Coloring Your Graphic Novel written by Frances Lee and published by The Rosen Publishing Group, Inc. This book was released on 2012-01-15 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: Turning a blank page into an incredible illustrated story is a long, but exciting process. The fascinating process of creating a graphic novel is explained in accessible language in this informative volume. This helpful guide teaches readers important techniques and encourages them to use their imaginations. Each step in creating graphic novel art is explained—from beginning with pencil to ending with brilliant color.