Download or read book Game Play written by Hazel Edwards and published by Hazel Edwards. This book was released on 2018-10-01 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: Amy and Christopher, the Frequent Flyer Twins, are on their way from Singapore to Cairns, where the International Games are going to be held. But more than one lot of games are being played! Amy and Christopher have heard that someone is smuggling steroids in on their flight. All passengers are suspects. So are the airline staff. Something doesn't add up, but what is it? The Frequent Flyer Twins are just the people to find out.
Download or read book Goat Games written by Karen GoatKeeper and published by . This book was released on 2010-03-17 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Challenge yourself working over 60 pencil puzzles about goats. Meet 15 goat breeds and some people who own them. Try out a few recipes to make cheese, ice cream, custard or bar-b-cue. Find out some goat trivia. Goat Games is a puzzle book about goats and a lot more.
Download or read book Hunger Games written by Stacy Littleton and published by BMI Educational Services. This book was released on 2011 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book A Game of Polo with a Headless Goat written by Emma Levine and published by . This book was released on 2003 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: During a seven-year journey around India, Emma Levine heard about the wonderful game of buzkashi, a kind of anarchic rugby on horseback where teams of men wrestle and race to grab a headless goat and propel it towards goal. This sparked a desire to explore Asia's unique traditional sports. A Game of Polo with a Headless Goat is Emma Levine's absorbing account of her epic adventure, which took her from camel wrestling in Turkey through bull racing in India and traditional gymnastics in Iran. Illustrated with stunning photography, this book evocatively portrays sporting ways of life rarely seen in the western world, revealing what it is about sport that makes it so universally inspiring.
Download or read book Goat keeping for Amateurs written by Henry Stephen Holmes Pegler and published by . This book was released on 1911 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Let s Play written by Nancy Dickmann and published by words & pictures. This book was released on 2023-09-28 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt: Say goodbye to boredom with this globe-spanning guide to the world’s favourite children’s games, to play by yourself, with family or friends! Let's Play is a joyfully illustrated collection of games from all around the world for you to discover and enjoy. Games for one player to five players, and even large groups, are clearly explained and provide endless opportunities for playful adventure, alongside a resource for learning about cultures and traditions from countries across the globe. The exciting array of games includes: solo puzzle games like Jegichagi (South Korea) big party game Catch the Dragon’s Tail (China) head-to-head Kolowis Awithlaknannai boardgame (Zuni Native American) hilarious Oonch Neech (a variation of Tag from Pakistan) Additional sections give you the background to classic games like tag and hide-and-seek and talk you through making games of your own. Vibrant illustrations from Monica Andino carefully demonstrate the steps of the games, whilst bringing to life the fun and joy they offer. The possibilities are endless, and with this book, the fun will be, too!
Download or read book Game Value written by Vedat Yiğitoğlu and published by Vedat Yigitoglu. This book was released on 2020-04-05 with total page 183 pages. Available in PDF, EPUB and Kindle. Book excerpt: ‘Game’ as a term, implies the game beyond its meaning and expands on it. This work solidifies the idea that, in essence games are “a form of communication” between numerous planes of thought. As such along with their rising importance, it’s no longer sufficient for games to be investigated under any single discipline, instead requiring the subject to be investigated under a variety of disciplines. In this sense, while various other works on the nature of games have tried to draw their own borders; defining their own terminologies and methods, it had at times advanced forth in an almost purist fashion; each keeping close watch on their own wellestablished areas. However, in order to completely comprehend games and their inner-workings, an inter-disciplinary approach is a necessity. in this work, “games” are being investigated in its anthropocosmological meaning, and as a form of new media. Language games, digital games, and topics like gamification are taken into account in a uniformed sense, by a variety of thinkers who are qualified as game philosophers, each with their own area expertise.
Download or read book The Encyclopaedia of Sport Games written by Henry Charles Howard Earl of Suffolk and Berkshire and published by . This book was released on 1911 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Agile Game Development with Scrum written by Clinton Keith and published by Pearson Education. This book was released on 2010-05-23 with total page 615 pages. Available in PDF, EPUB and Kindle. Book excerpt: Deliver Better Games Faster, On Budget—And Make Game Development Fun Again! Game development is in crisis—facing bloated budgets, impossible schedules, unmanageable complexity, and death march overtime. It’s no wonder so many development studios are struggling to survive. Fortunately, there is a solution. Scrum and Agile methods are already revolutionizing development outside the game industry. Now, long-time game developer Clinton Keith shows exactly how to successfully apply these methods to the unique challenges of game development. Keith has spent more than fifteen years developing games, seven of them with Scrum and agile methods. Drawing on this unparalleled expertise, he shows how teams can use Scrum to deliver games more efficiently, rapidly, and cost-effectively; craft games that offer more entertainment value; and make life more fulfilling for development teams at the same time. You’ll learn to form successful agile teams that incorporate programmers, producers, artists, testers, and designers—and promote effective collaboration within and beyond those teams, throughout the entire process. From long-range planning to progress tracking and continuous integration, Keith offers dozens of tips, tricks, and solutions—all based firmly in reality and hard-won experience. Coverage includes Understanding Scrum’s goals, roles, and practices in the context of game development Communicating and planning your game’s vision, features, and progress Using iterative techniques to put your game into a playable state every two to four weeks— even daily Helping all team participants succeed in their roles Restoring stability and predictability to the development process Managing ambiguous requirements in a fluid marketplace Scaling Scrum to large, geographically distributed development teams Getting started: overcoming inertia and integrating Scrum into your studio’s current processes Increasingly, game developers and managers are recognizing that things can’t go on the way they have in the past. Game development organizations need a far better way to work. Agile Game Development with Scrum gives them that—and brings the profitability, creativity, and fun back to game development.
Download or read book Primary Education written by and published by . This book was released on 1916 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Judge written by and published by . This book was released on 1926 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Achehnese written by Christiaan Snouck Hurgronje and published by . This book was released on 1906 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Feed the Goat written by David Clayton and published by The History Press. This book was released on 2021-03-05 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: The inspirational tale of a universally respected player who refused to give up on his dream.
Download or read book The Encyclopaedia of Sport and Games written by and published by . This book was released on 1911 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Kids Rhymes Stories Games and More Teacher s Edition written by and published by Story Time Stories That Rhyme. This book was released on 2006 with total page 37 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book How to Play Video Games written by Matthew Thomas Payne and published by NYU Press. This book was released on 2019-03-26 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building? From arcades to Atari, and phone apps to virtual reality headsets, video games have been at the epicenter of our ever-evolving technological reality. Unlike other media technologies, video games demand engagement like no other, which begs the question—what is the role that video games play in our lives, from our homes, to our phones, and on global culture writ large? How to Play Video Games brings together forty original essays from today’s leading scholars on video game culture, writing about the games they know best and what they mean in broader social and cultural contexts. Read about avatars in Grand Theft Auto V, or music in The Legend of Zelda: Ocarina of Time. See how Age of Empires taught a generation about postcolonialism, and how Borderlands exposes the seedy underbelly of capitalism. These essays suggest that understanding video games in a critical context provides a new way to engage in contemporary culture. They are a must read for fans and students of the medium.
Download or read book Expatriate Games written by David Fromm and published by Simon and Schuster. This book was released on 2011-02-15 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: When Dave Fromm graduated from college with good grades and high LSAT scores, he planned to apply to law school. But he actually wasn't that sure he wanted to go, at least not right away. A few years earlier, he'd been to Prague for a vacation and played a game of pickup basketball there. He was a decent basketball player, though not good enough to make the team at Boston College either time he'd tried out. So he did the kind of thing we'd all do if we had the guts (and a foolhardy sense of determination)—he moved to Prague to play basketball, even though he didn't speak Czech, or know anyone in Prague, or if the Czechs had basketball leagues there, much less professional leagues, still less if they let foreigners play. Expatriate Games is Dave Fromm's touching and amusing memoir of the year (1994) he spent playing basketball for TJ Sokol Královské Vinohrady, a Czech semi-pro team. Throughout, Fromm, a self-proclaimed "gym-rat," struggles with his teammates, the European style of play, and the language barrier. But miraculously, Fromm describes how, despite the struggles, the team came together, a girl appeared, and he was introduced to a side of Prague most foreigners can't see—a Prague full of ghosts and back alleys and a people simultaneously embracing and reeling from transition.