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Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Generalized Additive Models

Download or read book Generalized Additive Models written by Simon N. Wood and published by CRC Press. This book was released on 2017-05-18 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first edition of this book has established itself as one of the leading references on generalized additive models (GAMs), and the only book on the topic to be introductory in nature with a wealth of practical examples and software implementation. It is self-contained, providing the necessary background in linear models, linear mixed models, and generalized linear models (GLMs), before presenting a balanced treatment of the theory and applications of GAMs and related models. The author bases his approach on a framework of penalized regression splines, and while firmly focused on the practical aspects of GAMs, discussions include fairly full explanations of the theory underlying the methods. Use of R software helps explain the theory and illustrates the practical application of the methodology. Each chapter contains an extensive set of exercises, with solutions in an appendix or in the book’s R data package gamair, to enable use as a course text or for self-study. Simon N. Wood is a professor of Statistical Science at the University of Bristol, UK, and author of the R package mgcv.

Book Innovation Games

Download or read book Innovation Games written by Luke Hohmann and published by Pearson Education. This book was released on 2006-08-28 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Innovation Through Understandingsm The toughest part of innovation? Accurately predicting what customers want, need, and will pay for. Even if you ask them, they often can’t explain what they want. Now, there’s a breakthrough solution: Innovation Games. Drawing on his software product strategy and product management consulting experience, Luke Hohmann has created twelve games that help you uncover your customers’ true, hidden needs and desires. You’ll learn what each game will accomplish, why it works, and how to play it with customers. Then, Hohmann shows how to integrate the results into your product development processes, helping you focus your efforts, reduce your costs, accelerate time to market, and deliver the right solutions, right from the start. Learn how your customers define success Discover what customers don’t like about your offerings Uncover unspoken needs and breakthrough opportunities Understand where your offerings fit into your customers’ operations Clarify exactly how and when customers will use your product or service Deliver the right new features, and make better strategy decisions Increase empathy for the customers’ experience within your organization Improve the effectiveness of the sales and service organizations Identify your most effective marketing messages and sellable features Innovation Games will be indispensable for anyone who wants to drive more successful, customer-focused product development: product and R&D managers, CTOs and development leaders, marketers, and senior business executives alike.

Book The CRPG Book  A Guide to Computer Role Playing Games

Download or read book The CRPG Book A Guide to Computer Role Playing Games written by Felipe Pepe and published by . This book was released on 2019-09 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.

Book The Humongous Book of Games for Children s Ministry

Download or read book The Humongous Book of Games for Children s Ministry written by Group Publishing and published by Group Publishing (Company). This book was released on 2001-12-14 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Always have a great big-fun game at your fingertips for any area of children's ministry, daycare or after-school programming! From creative children's workers comes this tried-and-true colossal collection! Why just tell kids about David and Goliath and have them color a handout when you could play...Human Slingshot (p. 110) where kids link arms to make "slings" and launch paper "rocks" at a nine-foot high target (and then have a great discussion about the story)? Have big-time fun making Key Bible points! In this whopping collection, you'll find just the right game for every lesson or ministry need. Every time. Book jacket.

Book The Illustrated History of 151 Video Games

Download or read book The Illustrated History of 151 Video Games written by Simon Parkin and published by . This book was released on 2014-01-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: More than any other entertainment medium, videogames offer the chance for us to participate in a worldbeyond the ordinary. Whether you are playing as asupersonic hedgehog, an athletic archeologist, or amoustachioed Italian plumber, video games allow theirplayers to inhabit spaces where the usual parameters ofexistence do not apply. The medium's history ischronicled through the individual stories of 151 of themost iconic video games. Beginning in the early 1970s, the book charts five decades of the pixel revolution. Thestory of each game is accompanied by trivia andquotations, and illustrated with photographs, screenshotsand artwork. This celebratory reference, and up-to-datehistory, will enthral any video games aficionado. - Chronicles the history of gaming through an analysis of151 of the world's most-iconic and best-loved games - Expert analysis of the story of each game, accompaniedby fascinating trivia, memorable quotes, and informationon the year of publication and where the game can beplayed today - Includes titles across all platforms, including arcade, console, PC, online and handheld games - Charts five decades of video game evolution, fromComputer Space to Fez - Compulsively illustrated with over 1000 actionscreenshots, game artworks and photographs

Book Interpretable Machine Learning

Download or read book Interpretable Machine Learning written by Christoph Molnar and published by Lulu.com. This book was released on 2020 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is about making machine learning models and their decisions interpretable. After exploring the concepts of interpretability, you will learn about simple, interpretable models such as decision trees, decision rules and linear regression. Later chapters focus on general model-agnostic methods for interpreting black box models like feature importance and accumulated local effects and explaining individual predictions with Shapley values and LIME. All interpretation methods are explained in depth and discussed critically. How do they work under the hood? What are their strengths and weaknesses? How can their outputs be interpreted? This book will enable you to select and correctly apply the interpretation method that is most suitable for your machine learning project.

Book 101 More Music Games for Children

Download or read book 101 More Music Games for Children written by Ger Storms and published by Hunter House. This book was released on 2001 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: Music games are relaxing and playful. They encourage creativity both in children's imagination and expression. All players need is a willingness to have fun and to experience the joys of interacting with others. The games include rhythm games, dance and movement games, card and board games, and musical projects. All of the games stress humor, challenge, surprise and cooperation rather than competition.

Book Jon Speelman s Best Games

    Book Details:
  • Author : Jon Speelman
  • Publisher : B. T. Batsford Limited
  • Release : 1997
  • ISBN : 9780713464771
  • Pages : 240 pages

Download or read book Jon Speelman s Best Games written by Jon Speelman and published by B. T. Batsford Limited. This book was released on 1997 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Renowned as a great fighter, analyst, and highly original player, world championship candidate Jon Speelman annotates the best of his games from his career to date. Speelman's strategies provide entertainment and instruction in abundance. Intermediate

Book The New Games Book

    Book Details:
  • Author : Andrew Fluegelman
  • Publisher : Sidgwick & Jackson
  • Release : 1978
  • ISBN : 9780283984419
  • Pages : 193 pages

Download or read book The New Games Book written by Andrew Fluegelman and published by Sidgwick & Jackson. This book was released on 1978 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Munson s System of Phonography

Download or read book Munson s System of Phonography written by James Eugene Munson and published by . This book was released on 1906 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The American Missionary

Download or read book The American Missionary written by and published by . This book was released on 1919 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vols. 13-62 include abridged annual reports and proceedings of the annual meetings of the American Missionary Association, 1869-1908; v.38-62 include abridged annual reports of the Society's Executive committee, 1883/1884- 1907/1908.

Book Nuttall s Standard Dictionary of the English Language

Download or read book Nuttall s Standard Dictionary of the English Language written by P. Austin Nuttall and published by . This book was released on 1914 with total page 840 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Games and Technical Communication

Download or read book Computer Games and Technical Communication written by Jennifer deWinter and published by Routledge. This book was released on 2016-05-23 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: Taking as its point of departure the fundamental observation that games are both technical and symbolic, this collection investigates the multiple intersections between the study of computer games and the discipline of technical and professional writing. Divided into five parts, Computer Games and Technical Communication engages with questions related to workplace communities and gamic simulations; industry documentation; manuals, gameplay, and ethics; training, testing, and number crunching; and the work of games and gamifying work. In that computer games rely on a complex combination of written, verbal, visual, algorithmic, audio, and kinesthetic means to convey information, technical and professional writing scholars are uniquely poised to investigate the intersection between the technical and symbolic aspects of the computer game complex. The contributors to this volume bring to bear the analytic tools of the field to interpret the roles of communication, production, and consumption in this increasingly ubiquitous technical and symbolic medium.

Book Durable Strategies Dynamic Games

Download or read book Durable Strategies Dynamic Games written by David W. K. Yeung and published by Springer Nature. This book was released on 2022-03-31 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: Durable strategies that have prolonged effects are prevalent in real-world situations. Revenue-generating investments, toxic waste disposal, long-lived goods, regulatory measures, coalition agreements, diffusion of knowledge, advertisement and investments to accumulate physical capital are concrete and common examples of durable strategies. This book provides an augmentation of dynamic game theory and advances a new game paradigm with durable strategies in decision-making schemes. It covers theories, solution techniques, and the applications of a general class of dynamic games with multiple durable strategies. Non-cooperative equilibria and cooperative solutions are derived, along with advanced topics including random termination, asynchronous game horizons, and stochastic analysis. The techniques presented here will enable readers to solve numerous practical dynamic interactive problems with durable strategies. This book not only expands the scope of applied dynamic game theory, but also provides a solid foundation for further theoretical and technical advancements. As such, it will appeal to scholars and students of quantitative economics, game theory, operations research, and computational mathematics. "Not too many new concepts have been introduced in dynamic games since their inception. The introduction of the concept of durable strategies changes this trend and yields important contributions to environmental and business applications." Dušan M Stipanović, Professor, University of Illinois at Urbana-Champaign "Before this book, the field simply did not realize that most of our strategies are durable and entail profound effects in the future. Putting them into the mathematical framework of dynamic games is a great innovative effort." Vladimir Turetsky, Professor, Ort Braude College “Durable-strategies Dynamic Games is truly a world-leading addition to the field of dynamic games. It is a much needed publication to tackle increasingly crucial problems under the reality of durable strategies.” Vladimir Mazalov, Director of Mathematical Research, Russian Academy of Sciences & President of the International Society of Dynamic Games

Book Serious Games

    Book Details:
  • Author : Carlos Vaz De Carvalho
  • Publisher : Frontiers Media SA
  • Release : 2021-06-28
  • ISBN : 2889669440
  • Pages : 132 pages

Download or read book Serious Games written by Carlos Vaz De Carvalho and published by Frontiers Media SA. This book was released on 2021-06-28 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book 365 Family Games and Pastimes

Download or read book 365 Family Games and Pastimes written by Martin Toseland and published by Random House. This book was released on 2012-10-31 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Remember Blind Man's Bluff, Pin the Tail and Murder in the Dark? Making daisy chains and collecting conkers? And when rainy afternoons meant card games and battleships? Jam-packed with games and activities for all ages, 365 Family Games and Pastimes remembers all the classics we used to love, bringing them back for the entire family to enjoy. Full of inspiration and thrifty ideas, this is an indispensible collection for birthday parties, family holidays and everyday fun.

Book Cassell s book of in door amusements  card games and fireside fun

Download or read book Cassell s book of in door amusements card games and fireside fun written by Cassell, ltd and published by . This book was released on 1882 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: