Download or read book Lean UX written by Jeff Gothelf and published by "O'Reilly Media, Inc.". This book was released on 2013-03-15 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: User experience (UX) design has traditionally been a deliverables-based practice, with wireframes, site maps, flow diagrams, and mockups. But in today’s web-driven reality, orchestrating the entire design from the get-go no longer works. This hands-on book demonstrates Lean UX, a deeply collaborative and cross-functional process that lets you strip away heavy deliverables in favor of building shared understanding with the rest of the product team. Lean UX is the evolution of product design; refined through the real-world experiences of companies large and small, these practices and principles help you maintain daily, continuous engagement with your teammates, rather than work in isolation. This book shows you how to use Lean UX on your own projects. Get a tactical understanding of Lean UX—and how it changes the way teams work together Frame a vision of the problem you’re solving and focus your team on the right outcomes Bring the designer’s tool kit to the rest of your product team Break down the silos created by job titles and learn to trust your teammates Improve the quality and productivity of your teams, and focus on validated experiences as opposed to deliverables/documents Learn how Lean UX integrates with Agile UX
Download or read book Observing the User Experience written by Elizabeth Goodman and published by Elsevier. This book was released on 2012-09-01 with total page 601 pages. Available in PDF, EPUB and Kindle. Book excerpt: Observing the User Experience: A Practitioner's Guide to User Research aims to bridge the gap between what digital companies think they know about their users and the actual user experience. Individuals engaged in digital product and service development often fail to conduct user research. The book presents concepts and techniques to provide an understanding of how people experience products and services. The techniques are drawn from the worlds of human-computer interaction, marketing, and social sciences. The book is organized into three parts. Part I discusses the benefits of end-user research and the ways it fits into the development of useful, desirable, and successful products. Part II presents techniques for understanding people's needs, desires, and abilities. Part III explains the communication and application of research results. It suggests ways to sell companies and explains how user-centered design can make companies more efficient and profitable. This book is meant for people involved with their products' user experience, including program managers, designers, marketing managers, information architects, programmers, consultants, and investors. - Explains how to create usable products that are still original, creative, and unique - A valuable resource for designers, developers, project managers - anyone in a position where their work comes in direct contact with the end user - Provides a real-world perspective on research and provides advice about how user research can be done cheaply, quickly and how results can be presented persuasively - Gives readers the tools and confidence to perform user research on their own designs and tune their software user experience to the unique needs of their product and its users
Download or read book UX Strategy written by Jaime Levy and published by "O'Reilly Media, Inc.". This book was released on 2015-05-20 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: User experience (UX) strategy requires a careful blend of business strategy and UX design, but until now, there hasn’t been an easy-to-apply framework for executing it. This hands-on guide introduces lightweight strategy tools and techniques to help you and your team craft innovative multi-device products that people want to use. Whether you’re an entrepreneur, UX/UI designer, product manager, or part of an intrapreneurial team, this book teaches simple-to-advanced strategies that you can use in your work right away. Along with business cases, historical context, and real-world examples throughout, you’ll also gain different perspectives on the subject through interviews with top strategists. Define and validate your target users through provisional personas and customer discovery techniques Conduct competitive research and analysis to explore a crowded marketplace or an opportunity to create unique value Focus your team on the primary utility and business model of your product by running structured experiments using prototypes Devise UX funnels that increase customer engagement by mapping desired user actions to meaningful metrics
Download or read book Mapping Experiences written by James Kalbach and published by O'Reilly Media. This book was released on 2020-11-23 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: Customers who have inconsistent experiences with products and services are understandably frustrated. But it's worse for organizations that can't pinpoint the causes of these problems because they're too focused on processes. This updated book shows your team how to use alignment diagrams to turn valuable customer observations into actionable insight. With this powerful technique, you can visually map existing customer experience and envision future solutions. Designers, product and brand managers, marketing specialists, and business owners will discover how experience diagramming helps you determine where business goals and customer perspectives intersect. Armed with this insight, you can provide the people you serve with real value. Mapping experiences isn't just about product and service design; it's about understanding the human condition. Emphasize recent changes in business using the latest mapping techniques Create diagrams that account for multichannel experiences as well as ecosystem design Understand how facilitation is increasingly becoming part of mapping efforts, shifting the focus from a deliverable to actionability Explore ways to apply mapping of all kinds to noncommercial settings, such as helping victims of domestic violence
Download or read book It s Our Research written by Tomer Sharon and published by Elsevier. This book was released on 2012-03-21 with total page 295 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's Our Research: Getting Stakeholder Buy-in for User Experience Research Projects discusses frameworks, strategies, and techniques for working with stakeholders of user experience (UX) research in a way that ensures their buy-in. This book consists of six chapters arranged according to the different stages of research projects. Topics discussed include the different roles of business, engineering, and user-experience stakeholders; identification of research opportunities by developing empathy with stakeholders; and planning UX research with stakeholders. The book also offers ways of teaming up with stakeholders; strategies to improve the communication of research results to stakeholders; and the nine signs that indicate that research is making an impact on stakeholders, teams, and organizations. This book is meant for UX people engaged in usability and UX research. Written from the perspective of an in-house UX researcher, it is also relevant for self-employed practitioners and consultants who work in agencies. It is especially directed at UX teams that face no-time-no-money-for-research situations. - Named a 2012 Notable Computer Book for Information Systems by Computing Reviews - Features a series of video interviews with UX practitioners and researchers - Provides dozens of case studies and visuals from international research practitioners - Provides a toolset that will help you justify your work to stakeholders, deal with office politics, and hone your client skills - Presents tried and tested techniques for working to reach positive, useful, and fruitful outcomes
Download or read book Articulating Design Decisions written by Tom Greever and published by "O'Reilly Media, Inc.". This book was released on 2015-09-25 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation Every designer has had to justify designs to non-designers, yet most lack the ability to explain themselves in a way that is compelling and fosters agreement. The ability to effectively articulate design decisions is critical to the success of a project, because the most articulate person often wins. This practical book provides principles, tactics and actionable methods for talking about designs with executives, managers, developers, marketers and other stakeholders who have influence over the project with the goal of winning them over and creating the best user experience.
Download or read book Service Design written by Paula Alexandra Gomes da Silva and published by Imprensa da Universidade de Coimbra / Coimbra University Press. This book was released on with total page 29 pages. Available in PDF, EPUB and Kindle. Book excerpt: This e-book brings together a collection of hands-on Service Design-related activities. This collection was assembled with a view to take students across the process of designing a service, from the early stage of exploratory research to the service blueprint phase. Besides providing step-by-step instructions to each activity, the e-book introduces students to a set of digital templates specifically created to support each of the activities described in the e-book.
Download or read book Handbook of Research on User Experience in Web 2 0 Technologies and Its Impact on Universities and Businesses written by Pelet, Jean-Éric and published by IGI Global. This book was released on 2020-09-18 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt: As various areas of discipline continue to progress into the digital age, diverse modes of technology are being experimented with and ultimately implemented into common practices. Mobile products and interactive devices, specifically, are being tested within educational environments as well as corporate business in support of online learning and e-commerce initiatives. There is a boundless stock of factors that play a role in successfully implementing web technologies and user-driven learning strategies, which require substantial research for executives and administrators in these fields. The Handbook of Research on User Experience in Web 2.0 Technologies and Its Impact on Universities and Businesses is an essential reference source that presents research on the strategic role of user experience in e-learning and e-commerce at the level of the global economy, networks and organizations, teams and work groups, and information systems. The book assesses the impact of e-learning and e-commerce technologies on different organizations, including higher education institutions, multinational corporations, health providers, and business companies. Featuring research on topics such as ubiquitous interfaces, computer graphics, and image processing, this book is ideally designed for program developers and designers, researchers, practitioners, IT professionals, executives, academicians, and students.
Download or read book Breakthroughs in Digital Biometrics and Forensics written by Kevin Daimi and published by Springer Nature. This book was released on 2022-10-14 with total page 419 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on a wide range of breakthroughs related to digital biometrics and forensics. The authors introduce the concepts, techniques, methods, approaches and trends needed by cybersecurity specialists and educators for keeping current their biometrics and forensics knowledge. Furthermore, the book provides a glimpse of future directions where biometrics and forensics techniques, policies, applications, and theories are headed. Topics include multimodal biometrics, soft biometrics, mobile biometrics, vehicle biometrics, vehicle forensics, integrity verification of digital content, people identification, biometric-based cybercrime investigation, among others. The book is a rich collection of carefully selected and reviewed manuscripts written by diverse digital biometrics and forensics experts in the listed fields and edited by prominent biometrics and forensics researchers and specialists.
Download or read book Full Stack Testing written by Gayathri Mohan and published by "O'Reilly Media, Inc.". This book was released on 2022-06-06 with total page 407 pages. Available in PDF, EPUB and Kindle. Book excerpt: Testing is a critical discipline for any organization looking to deliver high-quality software. This practical book provides software developers and QA engineers with a comprehensive one-stop guide to testing skills in 10 different categories. You'll learn appropriate strategies, concepts, and practical implementation knowledge you can apply from both a development and testing perspective for web and mobile applications. Author Gayathri Mohan offers examples of more than 40 tools you can use immediately. You'll acquire the skills to conduct exploratory testing, test automation, cross-functional testing, data testing, mobile testing, and visual testing, as well as tests for performance, security, and accessibility. You'll learn to integrate them in continuous integration pipelines to gain faster feedback. Once you dive into this guide, you'll be able to tackle challenging development workflows with a focus on quality. With this book, you will: Learn how to employ various testing types to yield maximum quality in your projects Explore new testing methods by following the book's strategies and concepts Learn how to apply these tools at work by following detailed examples Improve your skills and job prospects by gaining a broad exposure to testing best practices
Download or read book Don t Make Me Think written by Steve Krug and published by Pearson Education. This book was released on 2009-08-05 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: Five years and more than 100,000 copies after it was first published, it's hard to imagine anyone working in Web design who hasn't read Steve Krug's "instant classic" on Web usability, but people are still discovering it every day. In this second edition, Steve adds three new chapters in the same style as the original: wry and entertaining, yet loaded with insights and practical advice for novice and veteran alike. Don't be surprised if it completely changes the way you think about Web design. Three New Chapters! Usability as common courtesy -- Why people really leave Web sites Web Accessibility, CSS, and you -- Making sites usable and accessible Help! My boss wants me to ______. -- Surviving executive design whims "I thought usability was the enemy of design until I read the first edition of this book. Don't Make Me Think! showed me how to put myself in the position of the person who uses my site. After reading it over a couple of hours and putting its ideas to work for the past five years, I can say it has done more to improve my abilities as a Web designer than any other book. In this second edition, Steve Krug adds essential ammunition for those whose bosses, clients, stakeholders, and marketing managers insist on doing the wrong thing. If you design, write, program, own, or manage Web sites, you must read this book." -- Jeffrey Zeldman, author of Designing with Web Standards
Download or read book Laws of UX written by Jon Yablonski and published by O'Reilly Media. This book was released on 2020-04-21 with total page 153 pages. Available in PDF, EPUB and Kindle. Book excerpt: An understanding of psychology—specifically the psychology behind how users behave and interact with digital interfaces—is perhaps the single most valuable nondesign skill a designer can have. The most elegant design can fail if it forces users to conform to the design rather than working within the "blueprint" of how humans perceive and process the world around them. This practical guide explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered. Author Jon Yablonski deconstructs familiar apps and experiences to provide clear examples of how UX designers can build experiences that adapt to how users perceive and process digital interfaces. You’ll learn: How aesthetically pleasing design creates positive responses The principles from psychology most useful for designers How these psychology principles relate to UX heuristics Predictive models including Fitts’s law, Jakob’s law, and Hick’s law Ethical implications of using psychology in design A framework for applying these principles
Download or read book The Elements of User Experience written by Jesse James Garrett and published by Pearson Education. This book was released on 2010-12-16 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the moment it was published almost ten years ago, Elements of User Experience became a vital reference for web and interaction designers the world over, and has come to define the core principles of the practice. Now, in this updated, expanded, and full-color new edition, Jesse James Garrett has refined his thinking about the Web, going beyond the desktop to include information that also applies to the sudden proliferation of mobile devices and applications. Successful interaction design requires more than just creating clean code and sharp graphics. You must also fulfill your strategic objectives while meeting the needs of your users. Even the best content and the most sophisticated technology won't help you balance those goals without a cohesive, consistent user experience to support it. With so many issues involved—usability, brand identity, information architecture, interaction design— creating the user experience can be overwhelmingly complex. This new edition of The Elements of User Experience cuts through that complexity with clear explanations and vivid illustrations that focus on ideas rather than tools or techniques. Garrett gives readers the big picture of user experience development, from strategy and requirements to information architecture and visual design.
Download or read book 100 Things Every Designer Needs to Know About People written by Susan Weinschenk and published by Pearson Education. This book was released on 2011-04-14 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: We design to elicit responses from people. We want them to buy something, read more, or take action of some kind. Designing without understanding what makes people act the way they do is like exploring a new city without a map: results will be haphazard, confusing, and inefficient. This book combines real science and research with practical examples to deliver a guide every designer needs. With it you’ll be able to design more intuitive and engaging work for print, websites, applications, and products that matches the way people think, work, and play. Learn to increase the effectiveness, conversion rates, and usability of your own design projects by finding the answers to questions such as: What grabs and holds attention on a page or screen? What makes memories stick? What is more important, peripheral or central vision? How can you predict the types of errors that people will make? What is the limit to someone’s social circle? How do you motivate people to continue on to (the next step? What line length for text is best? Are some fonts better than others? These are just a few of the questions that the book answers in its deep-dive exploration of what makes people tick.
Download or read book Design User Experience and Usability Interaction Design written by Aaron Marcus and published by Springer Nature. This book was released on 2020-07-10 with total page 619 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 9th International Conference on Design, User Experience, and Usability, DUXU 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020, in Copenhagen, Denmark, in July 2020. The conference was held virtually due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters has been accepted for publication in the HCII 2020 proceedings. The 40 papers included in this volume were organized in topical sections on UX design methods, tools and guidelines, interaction design and information visualization, and emotional design.
Download or read book Learn Software Testing in 24 Hours written by Alex Nordeen and published by Guru99. This book was released on 2020-10-31 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software testing is the verifying your software product against business requirements and the enduring the Application Under Test is defect free. Contrary to popular belief, testing is not an adhoc activity but is This book is designed for beginners with little or no prior Software Testing experience. Here is what you will learn: Table Of Content Section 1- Introduction 1. What is Software Testing? Why is it Important? 2. 7 Software Testing Principles 3. What is V Model 4. Software Testing Life Cycle - STLC explained 5. Test Plan 6. What is Manual testing? 7. What is Automation Testing? Section 2- Creating Test 1. What is Test Scenario? 2. How to Write Test Case 3. Software Testing Techniques 4. How to Create Requirements Traceability Matrix 5. Testing Review 6. Test Environment 7. Test Data 8. What is Defect? 9. Defect Life Cycle Section 3- Testing Types 1. 100+ Types of Software Testing 2. White Box Testing 3. Black Box Testing 4. Unit Testing 5. INTEGRATION Testing 6. System Testing 7. Regression Testing 8. Sanity Testing & Smoke Testing 9. Performance Testing 10. Load Testing 11. Accessibility Testing 12. STRESS Testing 13. User Acceptance Testing 14. Backend Testing 15. Protocol Testing 16. Web Service Testing 17. API Testing Section 4- Agile Testing 1. Agile Testing 2. Scrum Testing Beginners Section 5- Testing Different Domains 1. Banking Domain Application Testing 2. Ecommerce Applications 3. Insurance Application Testing 4. Payment Gateway Testing 5. Retail POS Testing 6. Telecom Domain Testing 7. Data Warehouse Testing 8. Database Testing
Download or read book Audio Description and Interpreting Studies written by Cheng Zhan and published by Taylor & Francis. This book was released on 2024-07-31 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: Serving as a pioneering work, this volume offers a systematic and comprehensive exploration of the integration between Audio Description (AD) and interpreting studies. It not only sheds new light on the emerging field of AD research, but also enriches the more established discipline of interpreting studies. This volume represents an interdisciplinary endeavor to approach AD as a quasi-interpreting activity, investigating the reciprocal significance of AD and interpreting in terms of research, practice, and training. Offering eight innovative chapters written by distinguished scholars and practitioners from Europe, the USA, Australia, and Greater China specializing in AD and interpreting studies, the content encompasses a wide range of topics. These include the similarities and differences between AD and interpreting, AD practice informed by interpreting approaches, interpreter training informed by AD insights, and the utilization of interpreting research methodologies in the study of AD. Audio Description and Interpreting Studies is a valuable resource for students, scholars, and practitioners in translation and interpreting studies, particularly those with an interest in audiovisual translation (AVT) and accessible communication.