EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Designing Ai Companions

Download or read book Designing Ai Companions written by Cansu Hizli and published by iUniverse. This book was released on 2023-04-17 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designing AI companions can be a daunting task. In this comprehensive guide, you will find everything you need to know about designing AI companions. From understanding your user’s needs to designing engaging personalities and delightful interactions. The book highlights the research and user testing outcomes as best practices for reducing the complexity of technology and creating trustful connections between human and artificial intelligence. It will help and guide everyone, who is interested in designing new experiences, products, or services with artificial intelligence to design companions that are both personable and helpful by understanding the expressions of emotions and empathy with psychological, cognitive, and social theories.

Book Designing Ai Companions  Designing Ai Companions

Download or read book Designing Ai Companions Designing Ai Companions written by Cansu Hizli and published by . This book was released on 2023-04-17 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designing AI companions can be a daunting task. In this comprehensive guide, you will find everything you need to know about designing AI companions. From understanding your user's needs to designing engaging personalities and delightful interactions. The book highlights the research and user testing outcomes as best practices for reducing the complexity of technology and creating trustful connections between human and artificial intelligence. It will help and guide everyone, who is interested in designing new experiences, products, or services with artificial intelligence to design companions that are both personable and helpful by understanding the expressions of emotions and empathy with psychological, cognitive, and social theories.

Book The Routledge Companion to Artificial Intelligence in Architecture

Download or read book The Routledge Companion to Artificial Intelligence in Architecture written by Imdat As and published by Routledge. This book was released on 2021-05-06 with total page 632 pages. Available in PDF, EPUB and Kindle. Book excerpt: Providing the most comprehensive source available, this book surveys the state of the art in artificial intelligence (AI) as it relates to architecture. This book is organized in four parts: theoretical foundations, tools and techniques, AI in research, and AI in architectural practice. It provides a framework for the issues surrounding AI and offers a variety of perspectives. It contains 24 consistently illustrated contributions examining seminal work on AI from around the world, including the United States, Europe, and Asia. It articulates current theoretical and practical methods, offers critical views on tools and techniques, and suggests future directions for meaningful uses of AI technology. Architects and educators who are concerned with the advent of AI and its ramifications for the design industry will find this book an essential reference.

Book Close Engagements with Artificial Companions

Download or read book Close Engagements with Artificial Companions written by Yorick Wilks and published by John Benjamins Publishing. This book was released on 2010-03-24 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt: What will it be like to admit Artificial Companions into our society? How will they change our relations with each other? How important will they be in the emotional and practical lives of their owners – since we know that people became emotionally dependent even on simple devices like the Tamagotchi? How much social life might they have in contacting each other? The contributors to this book discuss the possibility and desirability of some form of long-term computer Companions now being a certainty in the coming years. It is a good moment to consider, from a set of wide interdisciplinary perspectives, both how we shall construct them technically as well as their personal philosophical and social consequences. By Companions we mean conversationalists or confidants – not robots – but rather computer software agents whose function will be to get to know their owners over a long period. Those may well be elderly or lonely, and the contributions in the book focus not only on assistance via the internet (contacts, travel, doctors etc.) but also on providing company and Companionship, by offering aspects of real personalization.

Book AI Game Development

    Book Details:
  • Author : Alex J. Champandard
  • Publisher : New Riders
  • Release : 2003
  • ISBN : 9781592730049
  • Pages : 772 pages

Download or read book AI Game Development written by Alex J. Champandard and published by New Riders. This book was released on 2003 with total page 772 pages. Available in PDF, EPUB and Kindle. Book excerpt: With game players expecting greater intelligence, efficiency, and realism with non-player characters, AI plays an ever-increasing important role in game development. This is a tremendous challenge for game developers in methodology, software design, and programming. Creating autonomous synthetic creatures that can adapt in games requires a different kind of understanding of AI than the classical approach used by current game programmers. The Nouvelle Game AI approach presented in this book focuses on creating embodied "animats" that behave in an intelligent and realistic manner. In particular, learning AI is generating much interest among the game development community, as these modern techniques can be used to optimize the development process. Book jacket.

Book The Routledge Companion to Ecological Design Thinking

Download or read book The Routledge Companion to Ecological Design Thinking written by Mitra Kanaani and published by Taylor & Francis. This book was released on 2022-08-31 with total page 836 pages. Available in PDF, EPUB and Kindle. Book excerpt: This companion investigates the ways in which designers, architects, and planners address ecology through the built environment by integrating ecological ideas and ecological thinking into discussions of urbanism, society, culture, and design. Exploring the innovation of materials, habitats, landscapes, and infrastructures, it furthers novel ecotopian ideas and ways of living, including human-made settings on water, in outer space, and in extreme environments and climatic conditions. Chapters of this extensive collection on ecotopian design are grouped under five different ecological perspectives: design manifestos and ecological theories, anthropocentric transformative design concepts, design connectivity, climatic design, and social design. Contributors provide plausible, sustainable design ideas that promote resiliency, health, and well-being for all living things, while taking our changing lifestyles into consideration. This volume encourages creative thinking in the face of ongoing environmental damage, with a view to making design decisions in the interest of the planet and its inhabitants. With contributions from over 79 expert practitioners, educators, scientists, researchers, and theoreticians, as well as planners, architects, and engineers from the U.S., Canada, Europe, and Asia, this book engages theory, history, technology, engineering, and science, as well as the human aspects of ecotopian design thinking and its implications for the outlook of the planet.

Book Artificial Intelligence in Urban Planning and Design

Download or read book Artificial Intelligence in Urban Planning and Design written by Imdat As and published by Elsevier. This book was released on 2022-05-14 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artificial Intelligence in Urban Planning and Design: Technologies, Implementation, and Impacts is the most comprehensive resource available on the state of Artificial Intelligence (AI) as it relates to smart city planning and urban design. The book explains nascent applications of AI technologies in urban design and city planning, providing a thorough overview of AI-based solutions. It offers a framework for discussion of theoretical foundations of AI, AI applications in the urban design, AI-based research and information systems, and AI-based generative design systems. The concept of AI generates unprecedented city planning solutions without defined rules in advance, a development raising important questions issues for urban design and city planning. This book articulates current theoretical and practical methods, offering critical views on tools and techniques and suggests future directions for the meaningful use of AI technology. Includes a cutting-edge catalogue of AI tools applied to smart city design and planning Provides case studies from around the globe at various scales Includes diagrams and graphics for course instruction

Book Designing Tomorrow s Minds  A Design Thinking Approach to AI Enabled Brain based Learning for Enhanced Cognitive Development

Download or read book Designing Tomorrow s Minds A Design Thinking Approach to AI Enabled Brain based Learning for Enhanced Cognitive Development written by Dr. A. Mary Noya Leena and published by Coimbatore Institute of Information Technology. This book was released on 2024-04-01 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: In today's rapidly evolving world, where advancements in technology are reshaping every aspect of our lives, the field of education is not immune to change. With the advent of Artificial Intelligence (AI) and insights from neuroscience, educators have unprecedented opportunities to revolutionize the way we learn and develop cognitively. "Designing Tomorrow's Mind" explores the intersection of design thinking, AI, and brain-based learning to create innovative approaches for enhancing cognitive development in learners of all ages. It explores how traditional educational models have evolved over time and sets the stage for understanding the need for new approaches to cognitive development in the digital age. Design thinking has emerged as a powerful methodology for solving complex problems and fostering innovation. Artificial Intelligence is transforming various industries, and education is no exception. This book chapters examines the potential of AI in personalized learning, adaptive assessment, and educational analytics. It also discusses the ethical considerations and challenges associated with AI integration in education. Neuroscience research offers valuable insights into how the brain learns and retains information and explores key findings from neuroscience and their implications for designing effective learning experiences that align with the brain's natural processes. Combining principles from design thinking, AI, and neuroscience, this chapters presents a framework for designing AI-enabled brain-based learning experiences.

Book Learning and Collaboration Technologies  Designing Learning Experiences

Download or read book Learning and Collaboration Technologies Designing Learning Experiences written by Panayiotis Zaphiris and published by Springer. This book was released on 2019-07-10 with total page 443 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 11590 and 11591 constitutes the refereed proceedings of the 6th International Conference on Learning and Collaboration Technologies, LCT 2019, held as part of the 21st International Conference on Human-Computer Interaction, HCII 2019, in Orlando, FL, USA in July 2019. The 1274 full papers and 209 posters presented at the HCII 2019 conferences were carefully reviewed and selected from 5029 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The papers in this volume are organized in the following topical sections: designing and evaluating learning experiences; theoretical and pedagogical approaches in technology-enhanced learning; cognitive and psychological issues in learning; and technology in STEM education.

Book Cross Cultural Design

    Book Details:
  • Author : Pei-Luen Patrick Rau
  • Publisher : Springer Nature
  • Release :
  • ISBN : 3031609131
  • Pages : 441 pages

Download or read book Cross Cultural Design written by Pei-Luen Patrick Rau and published by Springer Nature. This book was released on with total page 441 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book We are the Intelligent Designer

Download or read book We are the Intelligent Designer written by James A Martin and published by Outskirts Press. This book was released on 2024-06-18 with total page 485 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are multiple studies and writings on humans impact on the planet. Each focus is important but what is addressed here is how the silos cross influence. The impact may be by design or untended consequences of seemingly unrelated factors, but when mixed become a synthesis of actions beyond the original intent. Here the factors are featured and also the inter related results in the designed planet. And I look at what the form of hominin-like would be if designed for best function rather than the surviving elements (good and less than premium) of evolution.

Book The Circuit Designer   s Companion

Download or read book The Circuit Designer s Companion written by Tim Williams and published by Elsevier. This book was released on 2013-10-22 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Circuit Designer’s Companion covers the theoretical aspects and practices in analogue and digital circuit design. Electronic circuit design involves designing a circuit that will fulfill its specified function and designing the same circuit so that every production model of it will fulfill its specified function, and no other undesired and unspecified function. This book is composed of nine chapters and starts with a review of the concept of grounding, wiring, and printed circuits. The subsequent chapters deal with the passive and active components of circuitry design. These topics are followed by discussions of the principles of other design components, including linear integrated circuits, digital circuits, and power supplies. The remaining chapters consider the vital role of electromagnetic compatibility in circuit design. These chapters also look into safety, design of production, testability, reliability, and thermal management of the designed circuit. This book is of great value to electrical and design engineers.

Book Level Up  The Guide to Great Video Game Design

Download or read book Level Up The Guide to Great Video Game Design written by Scott Rogers and published by John Wiley & Sons. This book was released on 2014-04-16 with total page 567 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to design your own video games? Let expert Scott Rogers show you how! If you want to design and build cutting-edge video games but aren’t sure where to start, then the SECOND EDITION of the acclaimed Level Up! is for you! Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maximo and SpongeBob Squarepants, this updated edition provides clear and well-thought out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. Level Up! 2nd Edition has been NEWLY EXPANDED to teach you how to develop marketable ideas, learn what perils and pitfalls await during a game’s pre-production, production and post-production stages, and provide even more creative ideas to serve as fuel for your own projects including: Developing your game design from the spark of inspiration all the way to production Learning how to design the most exciting levels, the most precise controls, and the fiercest foes that will keep your players challenged Creating games for mobile and console systems – including detailed rules for touch and motion controls Monetizing your game from the design up Writing effective and professional design documents with the help of brand new examples Level Up! 2nd Edition is includes all-new content, an introduction by David “God of War” Jaffe and even a brand-new chili recipe –making it an even more indispensable guide for video game designers both “in the field” and the classroom. Grab your copy of Level Up! 2nd Edition and let’s make a game!

Book Human Computer Interaction  Multimodal and Natural Interaction

Download or read book Human Computer Interaction Multimodal and Natural Interaction written by Masaaki Kurosu and published by Springer Nature. This book was released on 2020-07-10 with total page 745 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 12181, 12182, and 12183 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 22nd International Conference on Human-Computer Interaction, HCII 2020, which took place in Copenhagen, Denmark, in July 2020.* A total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from a total of 6326 submissions. The 145 papers included in these HCI 2020 proceedings were organized in topical sections as follows: Part I: design theory, methods and practice in HCI; understanding users; usability, user experience and quality; and images, visualization and aesthetics in HCI. Part II: gesture-based interaction; speech, voice, conversation and emotions; multimodal interaction; and human robot interaction. Part III: HCI for well-being and Eudaimonia; learning, culture and creativity; human values, ethics, transparency and trust; and HCI in complex environments. *The conference was held virtually due to the COVID-19 pandemic.

Book The Routledge Companion to Design Research

Download or read book The Routledge Companion to Design Research written by Paul A. Rodgers and published by Taylor & Francis. This book was released on 2023-07-31 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: This new edition of The Routledge Companion to Design Research offers an updated, comprehensive examination of design research, celebrating a plurality of voices and range of conceptual, methodological, technological and theoretical approaches evident in contemporary design research. This volume comprises thirty-eight original and high-quality design research chapters from contributors around the world, with offerings from the vast array of disciplines in and around modern design praxis, including areas such as industrial and product design, visual communication, interaction design, fashion design, service design, engineering and architecture. The Companion is divided into four distinct sections with chapters that examine the nature and process of design research, the purpose of design research and how one might embark on design research. They also explore how leading design researchers conduct their design research through formulating and asking questions in novel ways, and the creative methods and tools they use to collect and analyse data. The Companion also includes a number of case studies that illustrate how one might best communicate and disseminate design research through contributions that offer techniques for writing and publicising research. The Routledge Companion to Design Research has a wide appeal to researchers and educators in design and design-related disciplines such as engineering, business, marketing, and computing, and will make an invaluable contribution to state-of-the-art design research at postgraduate, doctoral and post-doctoral levels and teaching across a wide range of different disciplines.

Book Head First Web Design

    Book Details:
  • Author : Ethan Watrall
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2009
  • ISBN : 0596520301
  • Pages : 495 pages

Download or read book Head First Web Design written by Ethan Watrall and published by "O'Reilly Media, Inc.". This book was released on 2009 with total page 495 pages. Available in PDF, EPUB and Kindle. Book excerpt: Looks at ways to create an attractive and user-friendly Web site, covering such topics as customer requirements, storyboards, HTML, and CSS.

Book The Game Designer s Playbook

Download or read book The Game Designer s Playbook written by Samantha Stahlke and published by Oxford University Press. This book was released on 2022-07-14 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games is a dream for many, but making great games is challenging. The Game Designer's Playbook is about meeting that challenge. More specifically, it's a book about game interaction design; in other words, shaping what players can do and how they do it to make a game satisfying and memorable. Our time with a game is built on interaction, from basic things like pushing buttons on a controller, to making complicated strategic decisions and engaging with the narrative. If you've ever felt the adrenaline rush from beating a perfectly tuned boss fight or been delighted by the fanfare of picking up that last collectible, you've experienced good interaction design firsthand. The Game Designer's Playbook is about learning what makes for great (or terrible!) interaction design in games, exploring things like controls, feedback, story, and tutorial design by analyzing existing games. It also looks at how newer and still-developing tech like VR and streaming are changing the ways we play, and how you can bring great interaction design to your own games.