Download or read book COURS COMPLET DE PROGRAMMATION D APPLICATIONS POUR ANDROID ET IOS written by Marcel Souza and published by Gavea. This book was released on with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: Le livre "Cours Complet de Programmation d'Applications pour Android et iOS" est une œuvre complète et essentielle pour ceux qui souhaitent plonger dans le monde passionnant du développement d'applications mobiles. Rédigé par des experts expérimentés en programmation d'applications, cet ouvrage est un guide exhaustif qui aborde tous les aspects essentiels du développement pour les deux principales plateformes mobiles : Android et iOS. Avec une approche pratique et étape par étape, le livre part de zéro, convient aussi bien aux débutants qu'aux développeurs intermédiaires, offrant une base solide en programmation mobile. Les lecteurs apprendront à créer des applications pour les appareils Android et iOS, depuis la configuration de l'environnement de développement jusqu'à la mise en œuvre de fonctionnalités avancées. Le livre couvre des sujets tels que l'introduction aux langages de programmation Java (pour Android) et Swift (pour iOS), l'utilisation des environnements de développement intégrés populaires tels qu'Android Studio et Xcode, ainsi que l'explication des concepts fondamentaux de la conception UI/UX, du stockage de données, de l'intégration d'API, et bien plus encore. Avec des exemples pratiques, des exercices et des projets pour consolider l'apprentissage, les lecteurs seront en mesure de développer leurs propres applications mobiles de manière efficace. De plus, le livre aborde également les meilleures pratiques de développement, des conseils d'optimisation des performances et la publication des applications sur les boutiques d'applications respectives, en en faisant une référence complète pour les aspirants développeurs mobiles. "Le Cours Complet de Programmation d'Applications pour Android et iOS" est un guide précieux et complet qui permettra aux lecteurs de se lancer dans un voyage d'apprentissage passionnant, en les habilitant à créer des applications mobiles de haute qualité pour les plateformes les plus populaires au monde. Que vous soyez débutant en programmation ou un développeur expérimenté souhaitant se lancer dans le développement mobile, ce livre est une source indispensable de connaissances et de compétences.
Download or read book React Native for Mobile Development written by Akshat Paul and published by Apress. This book was released on 2019-06-12 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop native iOS and Android apps with ease using React Native. Learn by doing through an example-driven approach, and have a substantial running app at the end of each chapter. This second edition is fully updated to include ES7 (ECMAScript 7), the latest version of React Native (including Redux), and development on Android. You will start by setting up React Native and exploring the anatomy of React Native apps. You'll then move on to Redux data flow, how it differs from flux, and how you can include it in your React Native project to solve state management differently and efficiently. You will also learn how to boost your development by including popular packages developed by the React Native community that will help you write less; do more. Finally, you'll learn to how write test cases using Jest and submit your application to the App Store. React Native challenges the status quo of native iOS and Android development with revolutionary components, asynchronous execution, unique methods for touch handling, and much more. This book reveals the the path-breaking concepts of React.js and acquaints you with the React way of thinking so you can learn to create stunning user interfaces. What You'll Learn Build stunning iOS and Android applications Understand the Redux design pattern and use it in your project Interact with iOS and android device capabilities such as addressbook, camera, GPS and more with your apps Test and launch your application to the App StoreWho This Book Is For Anyone with JavaScript experience who wants to build native mobile applications but dreads the thought of programming in Objective-C or Java. Developers who have experience with JavaScript but are new or not acquainted to React Native or ReactJS.
Download or read book Learn Kotlin for Android Development written by Peter Späth and published by Apress. This book was released on 2019-05-30 with total page 508 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build Android apps and learn the essentials of the popular Kotlin programming language and APIs. This book will teach you the key Kotlin skills and techniques important for creating your very own Android apps. Apart from introducing Kotlin programming, Learn Kotlin for Android Development stresses clean code principles and introduces object-oriented and functional programming as a starting point for developing Android apps. After reading and using this book, you'll have a foundation to take away and apply to your own Kotlin-based Android app development. You'll be able to write useful and efficient Kotlin-based apps for Android, using most of the features Kotlin as a language has to offer. What You Will Learn Build your first Kotlin app that runs on Android Work with Kotlin classes and objects for Android Use constructs, loops, decisions, and scopes Carry out operations on data Master data containers, arrays, and collections Handle exceptions and access external libraries Who This Book Is For Very little programming experience is required: no prior knowledge of Kotlin needed.
Download or read book Flutter for Beginners written by Alessandro Biessek and published by Packt Publishing Ltd. This book was released on 2019-09-12 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: A step-by-step guide to learning Flutter and Dart 2 for creating Android and iOS mobile applications Key FeaturesGet up to speed with the basics of Dart programming and delve into Flutter developmentUnderstand native SDK and third-party libraries for building Android and iOS applications using FlutterPackage and deploy your Flutter apps to achieve native-like performanceBook Description Google Flutter is a cross-platform mobile framework that makes it easy to write high-performance apps for Android and iOS. This book will help you get to grips with the basics of the Flutter framework and the Dart programming language. Starting from setting up your development environment, you’ll learn to design the UI and add user input functions. You'll explore the navigator widget to manage app routes and learn to add transitions between screens. The book will even guide you through developing your own plugin and later, you’ll discover how to structure good plugin code. Using the Google Places API, you'll also understand how to display a map in the app and add markers and interactions to it. You’ll then learn to improve the user experience with features such as map integrations, platform-specific code with native languages, and personalized animation options for designing intuitive UIs. The book follows a practical approach and gives you access to all relevant code files hosted at github.com/PacktPublishing/Flutter-for-Beginners. This will help you access a variety of examples and prepare your own bug-free apps, ready to deploy on the App Store and Google Play Store. By the end of this book, you’ll be well-versed with Dart programming and have the skills to develop your own mobile apps or build a career as a Dart and Flutter app developer. What you will learnUnderstand the fundamentals of the Dart programming languageExplore the core concepts of the Flutter UI and how it compiles for multiple platformsDevelop Flutter plugins and widgets and understand how to structure plugin code appropriatelyStyle your Android and iOS apps with widgets and learn the difference between stateful and stateless widgetsAdd animation to your UI using Flutter's AnimatedBuilder componentIntegrate your native code into your Flutter codebase for native app performanceWho this book is for This book is for developers looking to learn Google's revolutionary framework Flutter from scratch. No prior knowledge of Flutter or Dart is required; however, basic knowledge of any programming language will be helpful.
Download or read book Atomic Kotlin written by Bruce Eckel and published by . This book was released on 2021-01-11 with total page 636 pages. Available in PDF, EPUB and Kindle. Book excerpt: For both beginning and experienced programmers! From the author of the multi-award-winning Thinking in C++ and Thinking in Java together with a member of the Kotlin language team comes a book that breaks the concepts into small, easy-to-digest "atoms," along with exercises supported by hints and solutions directly inside IntelliJ IDEA! No programming background necessary. Summaries for experienced programmers. Easy steps via very small chapters ("atoms"). Free accompanying exercises/solutions within IntelliJ Idea. Gives you a strong Kotlin foundation. Kotlin is cleaner, more consistent and far more powerful than Java. Increase programming productivity with Kotlin's clear, concise syntax. Produce safer, more reliable programs. Kotlin easily interacts with Java. Effortlessly migrate by adding pieces of Kotlin to an existing Java project. Support for Windows, Mac and Linux. Free version of Intellij IDEA includes extensive Kotlin support. Book resources, live seminars, workshops and consulting available at AtomicKotlin.com.
Download or read book Tkinter GUI Application Development Cookbook written by Alejandro Rodas de Paz and published by Packt Publishing Ltd. This book was released on 2018-03-30 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: As one of the more versatile programming languages, Python is well-known for its batteries-included philosophy, which includes a rich set of modules in its standard library; Tkinter is the library included for building desktop applications. Due to this, Tkinter is a common choice for rapid GUI development, and more complex applications can ...
Download or read book Sekiro Shadows Die Twice Official Artworks written by FromSoftware, Inc. and published by Yen Press LLC. This book was released on 2020-10-20 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: Experience SEKIRO's unique take on the blood-soaked history of Japan's Sengoku Period with over 300 pages of storyboards, character designs, and concept art!
Download or read book Innovate Bristol written by Sven Boermeester and published by . This book was released on 2019-12 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Innovate Bristol highlights and celebrates those companies and individuals that are actively working at building a better tomorrow for all. Innovation Ecosystems thrive through the involvement and support of companies and individuals from all industries, which is why the Innovate series not only focuses on the innovators but also those people whom the Innovation Ecosystem, would not be able to thrive without.
Download or read book Kotlin in Action written by Dmitry Jemerov and published by Simon and Schuster. This book was released on 2017-02-03 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Kotlin in Action guides experienced Java developers from the language basics of Kotlin all the way through building applications to run on the JVM and Android devices. Foreword by Andrey Breslav, Lead Designer of Kotlin. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Developers want to get work done - and the less hassle, the better. Coding with Kotlin means less hassle. The Kotlin programming language offers an expressive syntax, a strong intuitive type system, and great tooling support along with seamless interoperability with existing Java code, libraries, and frameworks. Kotlin can be compiled to Java bytecode, so you can use it everywhere Java is used, including Android. And with an effi cient compiler and a small standard library, Kotlin imposes virtually no runtime overhead. About the Book Kotlin in Action teaches you to use the Kotlin language for production-quality applications. Written for experienced Java developers, this example-rich book goes further than most language books, covering interesting topics like building DSLs with natural language syntax. The authors are core Kotlin developers, so you can trust that even the gnarly details are dead accurate. What's Inside Functional programming on the JVM Writing clean and idiomatic code Combining Kotlin and Java Domain-specific languages About the Reader This book is for experienced Java developers. About the Author Dmitry Jemerov and Svetlana Isakova are core Kotlin developers at JetBrains. Table of Contents PART 1 - INTRODUCING KOTLIN Kotlin: what and why Kotlin basics Defining and calling functions Classes, objects, and interfaces Programming with lambdas The Kotlin type system PART 2 - EMBRACING KOTLIN Operator overloading and other conventions Higher-order functions: lambdas as parameters and return values Generics Annotations and reflection DSL construction
Download or read book Tkinter GUI Application Development Blueprints Second Edition written by Bhaskar Chaudhary and published by Packt Publishing Ltd. This book was released on 2018-03-20 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: Geometry Management, Event Handling, and more Key Features A Practical, guide to learn the application of Python and GUI programming with tkinter Create multiple cross-platform real-world projects by integrating host of third party libraries and tools Learn to build beautiful and highly interactive user interfaces, targeting multiple devices. Book Description Tkinter is the built-in GUI package that comes with standard Python distributions. It is a cross-platform package, which means you build once and deploy everywhere. It is simple to use and intuitive in nature, making it suitable for programmers and non-programmers alike. This book will help you master the art of GUI programming. It delivers the bigger picture of GUI programming by building real-world, productive, and fun applications such as a text editor, drum machine, game of chess, audio player, drawing application, piano tutor, chat application, screen saver, port scanner, and much more. In every project, you will build on the skills acquired in the previous project and gain more expertise. You will learn to write multithreaded programs, network programs, database-driven programs, asyncio based programming and more. You will also get to know the modern best practices involved in writing GUI apps. With its rich source of sample code, you can build upon the knowledge gained with this book and use it in your own projects in the discipline of your choice. What you will learn -A Practical, guide to help you learn the application of Python and GUI programming with Tkinter - Create multiple, cross-platform, real-world projects by integrating a host of third-party libraries and tools - Learn to build beautiful and highly interactive user interfaces, targeting multiple devices. Who this book is for This book is for a beginner to intermediate-level Pythonists who want to build modern, cross-platform GUI applications with the amazingly powerful Tkinter. Prior knowledge of Tkinter is required.
Download or read book Rapid GUI Programming with Python and Qt written by Mark Summerfield and published by Pearson Education. This book was released on 2007-10-18 with total page 763 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you're building GUI prototypes or full-fledged cross-platform GUI applications with native look-and-feel, PyQt 4 is your fastest, easiest, most powerful solution. Qt expert Mark Summerfield has written the definitive best-practice guide to PyQt 4 development. With Rapid GUI Programming with Python and Qt you'll learn how to build efficient GUI applications that run on all major operating systems, including Windows, Mac OS X, Linux, and many versions of Unix, using the same source code for all of them. Summerfield systematically introduces every core GUI development technique: from dialogs and windows to data handling; from events to printing; and more. Through the book's realistic examples you'll discover a completely new PyQt 4-based programming approach, as well as coverage of many new topics, from PyQt 4's rich text engine to advanced model/view and graphics/view programming. Every key concept is illuminated with realistic, downloadable examples–all tested on Windows, Mac OS X, and Linux with Python 2.5, Qt 4.2, and PyQt 4.2, and on Windows and Linux with Qt 4.3 and PyQt 4.3.
Download or read book React Native for iOS Development written by Akshat Paul and published by Apress. This book was released on 2015-12-30 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: React Native for iOS Development is your hands-on guide to developing native iOS apps with ease. React Native challenges the status quo of native iOS development with revolutionary components, asynchronous execution, unique methods for touch handling, and much more. React Native eliminates the need for Objective-C and instead uses the power of JavaScript and React to build excellent native apps. You will begin by understanding the path breaking concepts of React.js, which makes it distinctive. You will set up React Native and begin exploring the anatomy of React Native apps. You’ll also learn about flux architecture, how it differs from MVC, and how you can include it in your React Native project to solve problems differently and efficiently. Next, you will learn to create stunning user interfaces and interact with various device capabilities. You will then boost your development by including some popular packages already developed by the React Native community that will helps you write less but do more. Finally, you’ll learn to how write test cases and submit your application to App Store. Using real-world examples with an example-driven approach, you will learn by doing and have a substantial running app at the end of each chapter. Start using React Native for your iOS development using this book today.
Download or read book Pro JavaScript RIA Techniques written by Dennis Odell and published by Apress. This book was released on 2009-07-25 with total page 423 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pro JavaScript RIA Techniques: Best Practices, Performance, and Presentation shows you how you can build JavaScript RIAs (rich Internet applications) with compelling user interfaces and great performance. With the best practices and optimization techniques you'll learn in this book, you can optimize performance without sacrificing a rich user interface. Using a combination of innovative ideas and intelligent use of HTML, CSS, JavaScript, and plug–ins, this book shows you how to make decisions based on best web standard development practices and real–world browser data. Through practical examples, you'll see how to optimize both design and performance with an eye toward future enhancements and efficient maintenance. Starting with the essential principles and techniques of semantic markup, build efficient, responsive web applications based on web standard best practices and real–world experience. Apply practical techniques and see how to reuse examples of broadly relevant page components to improve the interface and performance of existing sites. Explore ways to push the boundaries of the possible with existing browser technology.
Download or read book Qt for Symbian written by Frank H. P. Fitzek and published by John Wiley & Sons. This book was released on 2010-05-05 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build mobile applications for Nokia’s S60 phones using the hot Qt GUI tool This vital primer—written by developers involved in the latest release of Qt—is a must for anyone wanting to learn this cutting-edge programming environment. Qt is a multi-platform, C++ GUI toolkit that allows you to develop applications and user interfaces once, then deploy them across many desktop and embedded operating systems, without rewriting the source code. Now being applied to the S60 platform (Nokia's new, uniform UI), Qt promises to save development resources, cut costs, and get you to market faster. This unique guide helps you master this exciting tool with step-by-step instruction from some of the best developers in the S60 field. Find easy-to-access tips, techniques, examples, and much more. Walks you through installation of the Qt developer platform and SDK Explains the basic Qt environment and how it can save you development time Delves into the extension of Qt for the S60, including communication and sensors Provides plenty of examples to help you quickly grasp concepts Help revolutionize the S60 mobile market and stay ahead of the crowd with your own state-of-the-art applications, developed with Qt and the detailed information in this unique guide.
Download or read book Invent Your Own Computer Games with Python 4th Edition written by Al Sweigart and published by No Starch Press. This book was released on 2016-12-16 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.
Download or read book The Book of Qt 4 written by Daniel Molkentin and published by No Starch Press. This book was released on 2007 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presenting hints on developing user-friendly applications, Molkentin explores tools needed to create dialog boxes, steps to follow when developing a GUI-based application, and how to visualize data using Qt's "model-view concept.
Download or read book Advanced Qt Programming written by Mark Summerfield and published by Pearson Education. This book was released on 2010-07-11 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master Qt’s Most Powerful APIs, Patterns, and Development Practices Qt has evolved into a remarkably powerful solution for cross-platform desktop, Web, and mobile development. However, even the most experienced Qt programmers only use a fraction of its capabilities. Moreover, practical information about Qt’s newest features has been scarce—until now. Advanced Qt Programming shows developers exactly how to take full advantage of Qt 4.5’s and Qt 4.6’s most valuable new APIs, application patterns, and development practices. Authored by Qt expert Mark Summerfield, this book concentrates on techniques that offer the most power and flexibility with the least added complexity. Summerfield focuses especially on model/view and graphics/view programming, hybrid desktop/Web applications, threading, and applications incorporating media and rich text. Throughout, he presents realistic, downloadable code examples, all tested on Windows, Mac OS X, and Linux using Qt 4.6 (and most tested on Qt 4.5) and designed to anticipate future versions of Qt. The book Walks through using Qt with WebKit to create innovative hybrid desktop/Internet applications Shows how to use the Phonon framework to build powerful multimedia applications Presents state-of-the-art techniques for using model/view table and tree models, QStandardItemModels, delegates, and views, and for creating custom table and tree models, delegates, and views Explains how to write more effective threaded programs with the QtConcurrent module and with the QThread class Includes detailed coverage of creating rich text editors and documents Thoroughly covers graphics/view programming: architecture, windows, widgets, layouts, scenes, and more Introduces Qt 4.6’s powerful animation and state machine frameworks