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Book Computer Bible Games with Visual C  2019 Edition

Download or read book Computer Bible Games with Visual C 2019 Edition written by Biblebyte Books and published by Biblebyte Books. This book was released on 2019-12-04 with total page 716 pages. Available in PDF, EPUB and Kindle. Book excerpt: COMPUTER BIBLE GAMES WITH VISUAL C# 2019 EDITION is a self-study semester long "beginning" programming tutorial consisting of 13 Chapters explaining (in simple, easy-to-follow terms) how to build Visual C# Windows Forms applications and games. Students learn about project design, the Visual C# toolbox, and many elements of the Visual C# language. Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer projects for students to build and try. The projects built include a number guessing game, a card game, an allowance calculator, a drawing program, a state capitals game, video games, and three classic Computer Bible Games. The Computer Bible Games include: ​ Daniel and the Lions - Shoot Prayers at the Lions to protect Daniel in the Lion's Den Elijah and the Ravens - Move Elijah to catch the falling bread as he is fed by the Ravens Noah's Ark - Race the turtle to Noah's Ark before the Great Flood starts We have also included the source code to several college prep bonus projects including a loan calculator, portfolio manager, and a checkbook balancer to get you ready for those college courses. COMPUTER BIBLE GAMES WITH VISUAL C# 2019 EDITION is presented using a combination of over 700 pages of course notes and actual Visual C# examples. No prior programming experience is necessary, but familiarity with doing common tasks using Microsoft Windows is expected. COMPUTER BIBLE GAMES WITH VISUAL C# requires a minimum of Microsoft Windows 10 and the free Microsoft Visual Studio Community 2019 Edition which is available from Microsoft. The Visual C# source code solutions and all needed multimedia files are included in the compressed download file available from the Publisher's website (BibleByteBooks.com) after textbook registration.

Book Computer Bible Games with Java   11th Edition

Download or read book Computer Bible Games with Java 11th Edition written by Biblebyte Books and published by Biblebyte Books. This book was released on 2019-11-27 with total page 612 pages. Available in PDF, EPUB and Kindle. Book excerpt: COMPUTER BIBLE GAMES WITH JAVA teaches Java JFC Swing GUI (Graphic User Interface) programming concepts while providing detailed step-by-step instructions for building many fun games. The tutorial is appropriate for teens and adults. The games built are non-violent and teach logical thinking skills. To grasp the concepts presented in COMPUTER BIBLE GAMES WITH JAVA, you should have experience with building Java projects and be acquainted with using the Java Swing control library. Our tutorial LEARN JAVA GUI APPLICATIONS tutorial will help you gain this needed exposure. COMPUTER BIBLE GAMES WITH JAVA explains (in simple, easy-to-follow terms) how to build a Java game project. Students learn about project design, the Java Swing controls, many elements of the Java language, and how to distribute finished projects. Game skills learned include handling multiple players, scoring, graphics, animation, and sounds. The game projects built include, in increasing complexity: Noah's Ark - Race the turtle to Noah's Ark before the Great Flood starts Elijah and the Ravens - Move Elijah to catch the falling bread as he is fed by the Raven Daniel and the Lions - Shoot Prayers at the Lions to protect Daniel in the Lion's Den This course requires either Windows 7+, macOS, or Ubuntu Linux. To complete this Java tutorial you need to license a copy of the Java Development Kit (JDK) 11th Standard Edition (SE) and install it on your computer. The Java Development Kit SE 11th Edition can be downloaded from the Oracle website. We also use the 11th Edition of the NetBeans IDE which is available free from the Apache Website. Prior knowledge of Java JFC Swing concepts is a prerequisite to this course. We highly recommend completing Philip Conrod & Lou Tylee's Learn Java GUI Applications 11th Edition tutorial textbook from Kidware Software prior to attempting this Java Game programming course. The Java source code and all needed multimedia files are available for download from the publisher's website (BibleByteBooks.com) after book registration.

Book Computer Bible Games for Microsoft Small Basic   Full Color Edition

Download or read book Computer Bible Games for Microsoft Small Basic Full Color Edition written by Philip Conrod and published by BibleByte Books. This book was released on 2013-08 with total page 578 pages. Available in PDF, EPUB and Kindle. Book excerpt: COMPUTER BIBLE GAMES FOR MICROSOFT SMALL BASIC is designed to help beginning students understand Small Basic programming concepts while developing "fun and simple" learning games and Computer Bible Games. Microsoft Small Basic is a simple BASIC programming environment designed specifically for kids to help prepare them for more complex programming languages like Visual Basic, Visual C# and Java. Small Basic also includes a "graduate code" button which automatically converts the student's source code into Microsoft Visual Basic. The Computer Bible Games For Small Basic tutorial consists of over 550 FULL-COLOR self-study notes explaining (in simple, easy-to-follow terms) how to build Small Basic applications. You will learn about program design, text window applications, graphics window applications and many elements of the Small Basic language. Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer programs to illustrate the fun of Small Basic programming. The Computer Bible Games for Small Basic Tutorial includes the following Computer Bible Games that your student can learn to program and play in Microsoft Small Basic: Noah's Ark, Daniel and the Lions, Elijah and the Ravens, The Good Shepherd, The Prodigal Son, The Lost Coin, and Bible Scramble. The learning programs include a unit conversion program, savings calculator, a sub-sandwich builder, a card wars game, a number guessing game, a state capitals game, a times table program, a stop watch, a simple drawing program, fun logic games and a fun video game. No programming experience is necessary, but familiarity with doing common tasks using a computer operating system (simple editing, file maintenance, understanding directory structures, working on the Internet) is expected. The course requires Windows 8, Windows 7, XP, or Vista, ability to view and print documents saved in an Adobe Acrobat format, and the Microsoft Small Basic development environment (Version 1.0 or higher).

Book Computer Bible Games with Java for High School Students   Jdk6 Edition

Download or read book Computer Bible Games with Java for High School Students Jdk6 Edition written by Philip Conrod and published by BibleByte Books. This book was released on 2011-09 with total page 610 pages. Available in PDF, EPUB and Kindle. Book excerpt: COMPUTER BIBLE GAMES WITH JAVA FOR HIGH SCHOOL STUDENTS is a self-study or instructor led intermediate level programming tutorial that teaches Java GUI (Graphic User Interface) programming concepts while providing detailed step-by-step instructions for building many fun games. The tutorial is appropriate for both teens and adults. The games built teach logical thinking skills. To grasp the concepts presented in COMPUTER BIBLE GAMES WITH JAVA, you should have experience with building Java projects and be acquainted with using the Swing control library. Our tutorial LEARN JAVA GUI APPLICATIONS will help you gain this needed training. COMPUTER BIBLE GAMES WITH JAVA FOR HIGH SCHOOL STUDENTS explains (in simple, easy-to-follow terms) how to build a Java game project. Students learn about project design, the Java Swing controls, many elements of the Java language, and how to distribute finished projects. Game skills learned include handling multiple players, scoring, graphics, animation, and sounds. The game projects built include, in increasing complexity: * Bible Safecracker - Guess the combination to remove the ancient Bible from the safe * Bible Tic Tac Toe - Bible Trivia Game using a Tic-Tic-Toe Board * Bible Match Game - Match the Bible characters with this picture memory game * Noah's Ark - Race the turtles to Noah's Ark before the Great Flood starts * Elijah and the Ravens - Help Elijah catch the falling bread as he is fed by the ravens * Daniel and the Lions - Shoot Prayers at the lions to protect Daniel in the lion's Den This book also has an associated internet downloadable solutions file which contains all the Java source code, graphics and sound files needed to complete the projects. This 6th Edition course requires Windows XP, Vista, or Windows 7. You also need the ability to view and print documents saved in Microsoft Word format, and Oracle(r) Java. To complete this Java tutorial, you will need to have a copy of the free Java Development Kit (JDK 6) installed on your computer. This tutorial also uses the JCreator(r) 5.0 as the IDE (Integrated Development Environment) for building and testing Java applicati

Book Computer Bible Games for Microsoft Small Basic

Download or read book Computer Bible Games for Microsoft Small Basic written by Philip Conrod and published by BibleByte Books. This book was released on 2010-07-01 with total page 578 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Bible Games for Microsoft Small Basic is designed to help beginner Christian school students understand Small Basic programming concepts while developing "fun and simple" learning games and Computer Bible Games. Microsoft Small Basic is a simple BASIC programming environment designed specifically for kids to help prepare them for more complex programming languages like Visual Basic, Visual C# and Java. Small Basic also includes a "graduate code" button which automatically converts the student's source code into Microsoft Visual Basic.The Computer Bible Games for Small Basic tutorial consists of 13 chapters explaining (in simple, easy-to-follow terms) how to build Small Basic applications. You will learn about program design, text window applications, graphics window applications and many elements of the Small Basic language . Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer programs to illustrate the fun of Small Basic programming. The Computer Bible Games for Small Basic Tutorial includes the following Computer Bible Games that your student can learn to program and play in Microsoft Small Basic: Noah's Ark, Daniel and the Lions, Elijah and the Ravens, The Good Shepherd, The Prodigal Son, The Lost Coin, and Bible Scamble.The "learning programs" include a unit conversion program, savings calculator, a sub-sandwich builder, a cardwars game, a number guessing game, a state capitals game, a times table program, a stop watch, a simple drawing program, fun logic games and a fun video game. Finished programs can even be published on-line to share programs with others.No programming experience is necessary, but familiarity with doing common tasks using a computer operating system (simple editing, file maintenance, understanding directory structures, working on the Internet) is expected. The course requires Windows 7, XP, or Vista, ability to view and print documents saved in Microsoft Word format, and the Microsoft Small Basic development environment (Version 0.9 or higher).

Book Social Science Research

    Book Details:
  • Author : Anol Bhattacherjee
  • Publisher : CreateSpace
  • Release : 2012-04-01
  • ISBN : 9781475146127
  • Pages : 156 pages

Download or read book Social Science Research written by Anol Bhattacherjee and published by CreateSpace. This book was released on 2012-04-01 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is designed to introduce doctoral and graduate students to the process of conducting scientific research in the social sciences, business, education, public health, and related disciplines. It is a one-stop, comprehensive, and compact source for foundational concepts in behavioral research, and can serve as a stand-alone text or as a supplement to research readings in any doctoral seminar or research methods class. This book is currently used as a research text at universities on six continents and will shortly be available in nine different languages.

Book The Big Book of Conflict Resolution Games  Quick  Effective Activities to Improve Communication  Trust and Collaboration

Download or read book The Big Book of Conflict Resolution Games Quick Effective Activities to Improve Communication Trust and Collaboration written by Mary Scannell and published by McGraw Hill Professional. This book was released on 2010-05-28 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make workplace conflict resolution a game that EVERYBODY wins! Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities and exercises for groups of any size that let you manage your business (instead of managing personalities). Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific problem areas—before they affect your organization's bottom line. Let The Big Book of Conflict-Resolution Games help you to: Build trust Foster morale Improve processes Overcome diversity issues And more Dozens of physical and verbal activities help create a safe environment for teams to explore several common forms of conflict—and their resolution. Inexpensive, easy-to-implement, and proved effective at Fortune 500 corporations and mom-and-pop businesses alike, the exercises in The Big Book of Conflict-Resolution Games delivers everything you need to make your workplace more efficient, effective, and engaged.

Book Understanding Media

    Book Details:
  • Author : Marshall McLuhan
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2016-09-04
  • ISBN : 9781537430058
  • Pages : 396 pages

Download or read book Understanding Media written by Marshall McLuhan and published by Createspace Independent Publishing Platform. This book was released on 2016-09-04 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: When first published, Marshall McLuhan's Understanding Media made history with its radical view of the effects of electronic communications upon man and life in the twentieth century.

Book The Book of R

    Book Details:
  • Author : Tilman M. Davies
  • Publisher : No Starch Press
  • Release : 2016-07-16
  • ISBN : 1593276516
  • Pages : 833 pages

Download or read book The Book of R written by Tilman M. Davies and published by No Starch Press. This book was released on 2016-07-16 with total page 833 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Book of R is a comprehensive, beginner-friendly guide to R, the world’s most popular programming language for statistical analysis. Even if you have no programming experience and little more than a grounding in the basics of mathematics, you’ll find everything you need to begin using R effectively for statistical analysis. You’ll start with the basics, like how to handle data and write simple programs, before moving on to more advanced topics, like producing statistical summaries of your data and performing statistical tests and modeling. You’ll even learn how to create impressive data visualizations with R’s basic graphics tools and contributed packages, like ggplot2 and ggvis, as well as interactive 3D visualizations using the rgl package. Dozens of hands-on exercises (with downloadable solutions) take you from theory to practice, as you learn: –The fundamentals of programming in R, including how to write data frames, create functions, and use variables, statements, and loops –Statistical concepts like exploratory data analysis, probabilities, hypothesis tests, and regression modeling, and how to execute them in R –How to access R’s thousands of functions, libraries, and data sets –How to draw valid and useful conclusions from your data –How to create publication-quality graphics of your results Combining detailed explanations with real-world examples and exercises, this book will provide you with a solid understanding of both statistics and the depth of R’s functionality. Make The Book of R your doorway into the growing world of data analysis.

Book Study Companion

Download or read book Study Companion written by James F. Kurose and published by Addison-Wesley. This book was released on 2007 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: Appropriate for a first course on computer networking, this textbook describes the architecture and function of the application, transport, network, and link layers of the internet protocol stack, then examines audio and video networking applications, the underpinnings of encryption and network security, and the key issues of network management. Th

Book Promoting Social and Emotional Learning

Download or read book Promoting Social and Emotional Learning written by Maurice J. Elias and published by ASCD. This book was released on 1997 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt: The authors draw upon scientific studies, theories, site visits, nd their own extensive experiences to describe approaches to social and emotional learning for all levels.

Book Introducing Windows 10 for IT Professionals

Download or read book Introducing Windows 10 for IT Professionals written by Ed Bott and published by Microsoft Press. This book was released on 2016-02-18 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a head start evaluating Windows 10--with technical insights from award-winning journalist and Windows expert Ed Bott. This guide introduces new features and capabilities, providing a practical, high-level overview for IT professionals ready to begin deployment planning now. This edition was written after the release of Windows 10 version 1511 in November 2015 and includes all of its enterprise-focused features. The goal of this book is to help you sort out what’s new in Windows 10, with a special emphasis on features that are different from the Windows versions you and your organization are using today, starting with an overview of the operating system, describing the many changes to the user experience, and diving deep into deployment and management tools where it’s necessary.

Book Cloud Computing Bible

    Book Details:
  • Author : Barrie Sosinsky
  • Publisher : John Wiley & Sons
  • Release : 2010-12-10
  • ISBN : 1118023994
  • Pages : 532 pages

Download or read book Cloud Computing Bible written by Barrie Sosinsky and published by John Wiley & Sons. This book was released on 2010-12-10 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: The complete reference guide to the hot technology of cloud computing Its potential for lowering IT costs makes cloud computing a major force for both IT vendors and users; it is expected to gain momentum rapidly with the launch of Office Web Apps later this year. Because cloud computing involves various technologies, protocols, platforms, and infrastructure elements, this comprehensive reference is just what you need if you?ll be using or implementing cloud computing. Cloud computing offers significant cost savings by eliminating upfront expenses for hardware and software; its growing popularity is expected to skyrocket when Microsoft introduces Office Web Apps This comprehensive guide helps define what cloud computing is and thoroughly explores the technologies, protocols, platforms and infrastructure that make it so desirable Covers mobile cloud computing, a significant area due to ever-increasing cell phone and smartphone use Focuses on the platforms and technologies essential to cloud computing Anyone involved with planning, implementing, using, or maintaining a cloud computing project will rely on the information in Cloud Computing Bible.

Book Computer Networks

    Book Details:
  • Author : Andrew S. Tanenbaum
  • Publisher : Prentice Hall
  • Release : 2019-02
  • ISBN : 9780135408001
  • Pages : 30 pages

Download or read book Computer Networks written by Andrew S. Tanenbaum and published by Prentice Hall. This book was released on 2019-02 with total page 30 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Networks

Download or read book Computer Networks written by Andrew S. Tanenbaum and published by . This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edition reflects the latest networking technologies with a special emphasis on wireless networking, including 802.11, 802.16, Bluetooth, and 3G cellular, paired with fixed-network coverage of ADSL, Internet over cable, gigabit Ethernet, MPLS, and peer-to-peer networks. It incorporates new coverage on 3G mobile phone networks, Fiber to the Home, RFID, delay-tolerant networks, and 802.11 security, in addition to expanded material on Internet routing, multicasting, congestion control, quality of service, real-time transport, and content distribution.

Book A Book on C

    Book Details:
  • Author : Al Kelley
  • Publisher : Benjamin-Cummings Publishing Company
  • Release : 1990
  • ISBN : 9780805300604
  • Pages : 548 pages

Download or read book A Book on C written by Al Kelley and published by Benjamin-Cummings Publishing Company. This book was released on 1990 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt: The authors provide clear examples and thorough explanations of every feature in the C language. They teach C vis-a-vis the UNIX operating system. A reference and tutorial to the C programming language. Annotation copyrighted by Book News, Inc., Portland, OR

Book Management Information Systems

Download or read book Management Information Systems written by Kenneth C. Laudon and published by Pearson Educación. This book was released on 2004 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: Management Information Systems provides comprehensive and integrative coverage of essential new technologies, information system applications, and their impact on business models and managerial decision-making in an exciting and interactive manner. The twelfth edition focuses on the major changes that have been made in information technology over the past two years, and includes new opening, closing, and Interactive Session cases.