Download or read book Audio Sampling written by Sam McGuire and published by Taylor & Francis. This book was released on 2013-04-26 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bringing sampling to a new generation of audio engineers and composers Audio Sampling explains how to record and create sampled instruments in a software setting. There are many things that go into creating a sampled instrument and many things that can go wrong, this book is a step by step guide through the process, from introducing sampling, where it begins to recording editing and using samples, providing much sought after detailed information on the actual process of sampling, creating sampled instruments as well as the different ways they can be used. The software used is the NN-XT a sampler that is a part of the Reason studio software and ProTools LE, however the material discussed is applicable and can be used with any sampler. The companion website has exclusive material including a comprehensive comparison of the different hardware software available, as well as audio examples and video clips from each stage of the process
Download or read book The Technology of Video and Audio Streaming written by David Austerberry and published by Taylor & Francis. This book was released on 2005 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: First Published in 2005. Routledge is an imprint of Taylor & Francis, an informa company.
Download or read book Digital Audio Editing Fundamentals written by Wallace Jackson and published by Apress. This book was released on 2015-12-16 with total page 151 pages. Available in PDF, EPUB and Kindle. Book excerpt: This concise book builds upon the foundational concepts of MIDI, synthesis, and sampled waveforms. It also covers key factors regarding the data footprint optimization work process, streaming versus captive digital audio new media assets, digital audio programming and publishing platforms, and why data footprint optimization is important for modern day new media content development and distribution. Digital Audio Editing Fundamentals is a new media mini-book covering concepts central to digital audio editing using the Audacity open source software package which also apply to all of the professional audio editing packages. The book gets more advanced as chapters progress, and covers key concepts for new media producers such as how to maximize audio quality and which digital audio new media formats are best for use with Kindle, Android Studio, Java, JavaFX, iOS, Blackberry, Tizen, Firefox OS, Chrome OS, Opera OS, Ubuntu Touch and HTML5. You will learn: Industry terminology involved in digital audio editing, synthesis, sampling, analysis and processing The work process which comprises a fundamental digital audio editing, analysis, and effects pipeline The foundational audio waveform sampling concepts that are behind modern digital audio publishing How to install, and utilize, the professional, open source Audacity digital audio editing software Concepts behind digital audio sample resolution and sampling frequency and how to select settings How to select the best digital audio data codec and format for your digital audio content application How to go about data footprint optimization, to ascertain which audio formats give the best results Using digital audio assets in computer programming languages and content publishing platforms
Download or read book Avid Editing written by Sam Kauffmann and published by Taylor & Francis. This book was released on 2009 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Geared toward novice Avid editors, this book provides step-by-step instructions for hundreds of editing tasks and concepts within the Avid software applications. The chapters guide you through an editing project, while the accompanying DVD provides footage to edit allowing for a hands-on experience. More than just a software manual, the book weaves editing principles with the Avid workflow, delving into general editing techniques, principles, and pitfalls, and helping you master the Avid as well as improve your overall editing technique and skillset. Concentrates on the latest Media Composer software, and Mojo DX and Nitris DX hardware. Due to the similarity of Avid's interface across product lines, readers will also find the book relevant for Avid Xpress Pro HD, Xpress Pro, Xpress DV and Avid Symphony. Expanded coverage on HD, DVCPro HD, HDV, and P2 and memory card workflows, DVD authoring and media management and more, preparing editors to work seamlessly with the latest technical updates to Avid. Companion DVD contains two narrative scene and one documentary project allowing you to work along the lessons taught in the bookfootage allowing you to work alongside the lessons taught in the book and media management and more, preparing editors to work seamlessly with the latest technical updates to Avid. Companion DVD contains two narrative scene and one documentary project allowing you to work along the lessons taught in the bookfootage allowing you to work alongside the lessons taught in the book
Download or read book In the Field written by Cathy Lane and published by Uniformbooks. This book was released on 2013 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a collection of interviews with contemporary sound artists who use field recording in their work. These conversations explore the fundamental issues that underlie the development of field recording as the core of their practice. Recurring themes include early motivations, aesthetic preferences, the audible presence of the recordist and the nature of the field. Conversations with Manuela Barile, Angus Carlyle, Budhaditya Chattopadhyay, Viv Corringham, Peter Cusack, Steven Feld, Felicity Ford, Jez Riley French, Antye Greie, Christina Kubisch, Cathy Lane, Francisco López, Annea Lockwood, Andrea Polli, Ian Rawes, Lasse-Marc Riek, Hiroki Sasajima, Davide Tidoni, Hildegard Westerkamp and Jana Winderen.
Download or read book Digital Video and Audio Broadcasting Technology written by Walter Fischer and published by Springer Science & Business Media. This book was released on 2008-01-09 with total page 588 pages. Available in PDF, EPUB and Kindle. Book excerpt: This essential text for any technician in broadcasting deals with all the most important digital television, sound radio and multimedia standards. The book provides an in-depth look at these subjects in terms of practical experience. In addition it contains chapters on the basics of technologies such as analog television, digital modulation, COFDM or mathematical transformations between time and frequency domains. The attention in each respective field under discussion is focused on aspects of measuring techniques and of measuring practice, in each case consolidating the knowledge imparted with numerous practical examples. Since the entire field of electrical communications technology is traversed in a wide arc, those who are students in this field are not excluded either.
Download or read book Android Studio New Media Fundamentals written by Wallace Jackson and published by Apress. This book was released on 2015-11-27 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a brief primer covering concepts central to digital imagery, digital audio and digital illustration using open source software packages such as GIMP, Audacity and Inkscape. These are used for this book because they are free for commercial use. The book builds on the foundational concepts of raster, vector and waves (audio), and gets more advanced as chapters progress, covering what new media assets are best for use with Android Studio as well as key factors regarding the data footprint optimization work process and why it is important. What You Will Learn• What are the primary genres of new media content production• What new media assets Android Studio supports• What are the concepts behind new media content production• How to Install and use GIMP, Inkscape, and Audacity software• How to integrate that software with Android Studio, fast becoming the most popular IDE for Android apps design and development Audience Primary audience includes Android developers, especially game designers/developers and others who need access to multimedia elements. Secondary: multimedia producers, RIA developers, game designers, UI designers, and teachers.
Download or read book Introduction to Digital Filters written by Julius Orion Smith and published by Julius Smith. This book was released on 2007 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: A digital filter can be pictured as a "black box" that accepts a sequence of numbers and emits a new sequence of numbers. In digital audio signal processing applications, such number sequences usually represent sounds. For example, digital filters are used to implement graphic equalizers and other digital audio effects. This book is a gentle introduction to digital filters, including mathematical theory, illustrative examples, some audio applications, and useful software starting points. The theory treatment begins at the high-school level, and covers fundamental concepts in linear systems theory and digital filter analysis. Various "small" digital filters are analyzed as examples, particularly those commonly used in audio applications. Matlab programming examples are emphasized for illustrating the use and development of digital filters in practice.
Download or read book Beginning Java 8 Games Development written by Wallace Jackson and published by Apress. This book was released on 2014-12-04 with total page 475 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun.
Download or read book Video Game Audio written by Christopher Hopkins and published by McFarland. This book was released on 2022-08-17 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline chronicles significant developments in video game sound for PC, NES, Dreamcast, Xbox, Wii, Game Boy, PSP, iOS and Android devices and many others.
Download or read book System Innovation in a Post Pandemic World written by Artde Donald Kin-Tak Lam and published by CRC Press. This book was released on 2022-04-01 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: System Innovation in a Post-Pandemic World contains the papers presented at the IEEE 7th International Conference on Applied System Innovation (ICASI 2021, Alishan, Taiwan, September 24-25, 2021). The conference received more than 200 submitted papers from 11 different countries, whereby roughly one third of these papers was selected by the committees and invited to present at ICASI 2021. The book provides an integrated communication platform for researchers from a wide range of disciplines including information technology, communication science, applied mathematics, computer science, advanced material science, and engineering. Hopefully, interdisciplinary collaborations between science and engineering technologists in the domains of academia and industry will be enhanced via this unique international network.
Download or read book The Frequency dependent Sampling rate convertoer a Virtually Lossless Audio Compressor written by Sanjit K. Mohapatra and published by . This book was released on 2001 with total page 72 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Sampling Media written by David Laderman and published by Oxford University Press, USA. This book was released on 2014-04 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work digs deep into sampling practices across audio-visual media, from found footage filmmaking to Internet 'memes' that repurpose music videos, trailers and news broadcasts. The book extends the conceptual boundaries of sampling by emphasizing its inter-medial dimensions, exploring its politics, and examining its historical and global scope.
Download or read book Handbook of Recording Engineering written by John M. Eargle and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 413 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Handbook of Recording Engineering is a logical outgrowth of the first two editions of Sound Recording. The ten years since the first edition have seen no slackening in the development of recording technology, and they have wit nessed an almost phenomenal growth in the teaching of recording and audio engineering at all academic levels. The earlier editions of Sound Recording have been widely used as texts at all educational levels, and it is the author's intent in the Handbook of Recording Engineering to produce a book which is even more suited to these purposes. At the same time, the book has been organized as a true handbook, which presents of reference material in easily accessible form. a broad array The organization of the book is unique in that it progresses as the signal transmission chain itself does-from the recording venue on through the micro phone, transmission channel, and finally to the listening environment. The first six chapters thus form a logical sequence, and the author recommends that in structors using the Handbook follow them accordingly. Chapter One presents a discussion of acoustical fundamentals, including an introduction to some basic psychoacoustical considerations having to do with performance spaces. Chapter Two covers the basic operating principles of mi crophones, while Chapter Three extends the discussion of microphones to cover the entire range of stereophonic imaging phenomena.
Download or read book Sound Synthesis and Sampling written by Martin Russ and published by Taylor & Francis. This book was released on 2012-08-21 with total page 936 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sound Synthesis and Sampling' provides a comprehensive introduction to the underlying principles and practical techniques applied to both commercial and research sound synthesizers. This new edition has been updated throughout to reflect current needs and practices- revised and placed in a modern context, providing a guide to the theory of sound and sampling in the context of software and hardware that enables sound making. For the revised edition emphasis is on expanding explanations of software and computers, new sections include techniques for making sound physically, sections within analog and digital electronics. Martin Russ is well known and the book praised for its highly readable and non-mathematical approach making the subject accessible to readers starting out on computer music courses or those working in a studio.
Download or read book Broadcast Engineer s Reference Book written by Edwin Paul J. Tozer and published by Taylor & Francis. This book was released on 2004 with total page 1009 pages. Available in PDF, EPUB and Kindle. Book excerpt: The current and definitive reference source for Broadcast Engineers!
Download or read book The Art of Digital Audio written by John Watkinson and published by . This book was released on 1994 with total page 712 pages. Available in PDF, EPUB and Kindle. Book excerpt: Textbook