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Book Advanced Multimedia Programming

Download or read book Advanced Multimedia Programming written by Steve Rimmer and published by TAB/Electronics. This book was released on 1995 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shows programmers how to create state-of-the-art multimedia programs incorporating full-motion video, sound, music, graphics and text. Step-by-step instructions and screen shots demonstrate how to play back multimedia program elements, as well as how to record them.

Book Advanced Multimedia and Ubiquitous Engineering

Download or read book Advanced Multimedia and Ubiquitous Engineering written by James J. Park and published by Springer Nature. This book was released on 2019-08-21 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the combined proceedings of the 13th International Conference on Multimedia and Ubiquitous Engineering (MUE 2019) and the 14th International Conference on Future Information Technology (Future Tech 2019), both held in Xi'an, China, April 24 - 26, 2019. The aim of these two meetings was to promote discussion and interaction among academics, researchers and professionals in the field of ubiquitous computing technologies. These proceedings reflect the state of the art in the development of computational methods, involving theory, algorithms, numerical simulation, error and uncertainty analysis and novel applications of new processing techniques in engineering, science, and other disciplines related to ubiquitous computing.

Book Advanced Multimedia and Ubiquitous Engineering

Download or read book Advanced Multimedia and Ubiquitous Engineering written by James J. (Jong Hyuk) Park and published by Springer. This book was released on 2016-08-29 with total page 760 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents selected papers from prominent researchers participating in the 11th International Conference on Future Information Technology and the 10th International Conference on Multimedia and Ubiquitous Engineering, Beijing, China, April 20-22, 2016. These large international conferences provided an opportunity for academic and industry professionals to discuss recent progress in the fields of multimedia technology and ubiquitous engineering including new models and systems and novel applications associated with the utilization and acceptance of ubiquitous computing devices and systems. The contributions contained in this book also provide more information about digital and multimedia convergence, intelligent applications, embedded systems, mobile and wireless communications, bio-inspired computing, grid and cloud computing, the semantic web, user experience and HCI, security and trust computing. This book describes the state of the art in multimedia and ubiquitous engineering, and future IT models and their applications.

Book Advanced Multimedia Content Processing

Download or read book Advanced Multimedia Content Processing written by Shojiro Nishio and published by Springer. This book was released on 2003-05-21 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume is the Proceedings of the First International Conference on Advanced Multimedia Content Processing (AMCP ’98). With the remarkable advances made in computer and communication hardware/software system technologies, we can now easily obtain large volumes of multimedia data through advanced computer networks and store and handle them in our own personal hardware. Sophisticated and integrated multimedia content processing technologies, which are essential to building a highly advanced information based society, are attracting ever increasing attention in various service areas, including broadcasting, publishing, medical treatment, entertainment, and communications. The prime concerns of these technologies are how to acquire multimedia content data from the real world, how to automatically organize and store these obtained data in databases for sharing and reuse, and how to generate and create new, attractive multimedia content using the stored data. This conference brings together researchers and practitioners from academia, in dustry, and public agencies to present and discuss recent advances in the acquisition, management, retrieval, creation, and utilization of large amounts of multimedia con tent. Artistic and innovative applications through the active use of multimedia con tent are also subjects of interest. The conference aims at covering the following par ticular areas: (1) Dynamic multimedia data modeling and intelligent structuring of content based on active, bottom up, and self organized strategies. (2) Access archi tecture, querying facilities, and distribution mechanisms for multimedia content.

Book Multimedia Web Design and Development

Download or read book Multimedia Web Design and Development written by Theodor Richardson and published by Mercury Learning and Information. This book was released on 2012-08-15 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book/DVD package introduces the necessary steps and stages of planning a modern multimedia Web site. It includes both the design and development aspects for novices and a complete plan to get you started with the core technologies and techniques for professional Web design on a freelance or organizational basis. The text also covers the current languages e.g., HTML5, CSS3, JavaScript, PERL, PHP, and mySQL, that are needed to construct dynamic content on the Web and milestones for getting it into the hands of your clients sooner. Features: Provides a complete guide for developers and designers to see both front-end and back-end design elements Uses various languages e.g., HTML5, CSS3, JavaScript, PERL, PHP, and mySQL to maximize efficiency of modern and dynamic Web pages Uses design principles and best practices from an experienced freelance Web designer and instructor Includes language examples for self-study and challenging activities for expanding design and development; instructor’s resources available for use as a textbook

Book Advanced Media Planning

Download or read book Advanced Media Planning written by John R. Rossiter and published by Springer Science & Business Media. This book was released on 2011-06-27 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: Media planning consists of formulating a media strategy to deliver the creative so as to best meet the brand's advertising objectives, and then implementing that strategy in an accurate and cost-effective manner. Given that approximately ninety percent of advertising dollars are spent in media, a sound understanding of media planning is essential for the researcher and professional media planner alike. Although this book provides a novel and advanced approach to media planning, the basics are covered as well, making the book suitable for trainees. The authors argue that current media planning is still too conventional, that while reach and frequency are not incorrect, they are certainly too simplistic for modern media planning. This book introduces the advanced concept of using reach patterns in making the reach decision, and develops the method of factoring in effective frequency when making the frequency decision. Reach patterns are an entirely new concept. Effective frequency, while not new, needs proper definition and an operational formula for its calculation, both of which are provided here. Other new concepts are introduced and shown to be necessary for choosing an appropriate media strategy. The media planning software, `Media Mania', designed by Peter Danaher, can be downloaded using the following link: http://www.mbs.edu/Media-Mania-Software/.

Book The Educational Technology Handbook

Download or read book The Educational Technology Handbook written by Steven Hackbarth and published by Educational Technology. This book was released on 1996 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Grade level: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, k, p, e, i, s, t.

Book Digital Media Processing

Download or read book Digital Media Processing written by Hazarathaiah Malepati and published by Newnes. This book was released on 2010-06-25 with total page 769 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multimedia processing demands efficient programming in order to optimize functionality. Data, image, audio, and video processing, some or all of which are present in all electronic devices today, are complex programming environments. Optimized algorithms (step-by-step directions) are difficult to create but can make all the difference when developing a new application.This book discusses the most current algorithms available that will maximize your programming keeping in mind the memory and real-time constraints of the architecture with which you are working. A wide range of algorithms is covered detailing basic and advanced multimedia implementations, along with, cryptography, compression, and data error correction. The general implementation concepts can be integrated into many architectures that you find yourself working with on a specific project. Analog Devices' BlackFin technology is used for examples throughout the book. - Discusses how to decrease algorithm development times to streamline your programming - Covers all the latest algorithms needed for contrained systems - Includes case studies on WiMAX, GPS, and portable media players

Book Advanced Graphics Programming Using OpenGL

Download or read book Advanced Graphics Programming Using OpenGL written by Tom McReynolds and published by Elsevier. This book was released on 2005-02-17 with total page 673 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today truly useful and interactive graphics are available on affordable computers. While hardware progress has been impressive, widespread gains in software expertise have come more slowly. Information about advanced techniques—beyond those learned in introductory computer graphics texts—is not as easy to come by as inexpensive hardware. This book brings the graphics programmer beyond the basics and introduces them to advanced knowledge that is hard to obtain outside of an intensive CG work environment. The book is about graphics techniques—those that don't require esoteric hardware or custom graphics libraries—that are written in a comprehensive style and do useful things. It covers graphics that are not covered well in your old graphics textbook. But it also goes further, teaching you how to apply those techniques in real world applications, filling real world needs. - Emphasizes the algorithmic side of computer graphics, with a practical application focus, and provides usable techniques for real world problems. - Serves as an introduction to the techniques that are hard to obtain outside of an intensive computer graphics work environment. - Sophisticated and novel programming techniques are implemented in C using the OpenGL library, including coverage of color and lighting; texture mapping; blending and compositing; antialiasing; image processing; special effects; natural phenomena; artistic and non-photorealistic techniques, and many others.

Book Advanced C  Programming

    Book Details:
  • Author : Paul Kimmel
  • Publisher : McGraw Hill Professional
  • Release : 2002-09-25
  • ISBN : 0072228288
  • Pages : 578 pages

Download or read book Advanced C Programming written by Paul Kimmel and published by McGraw Hill Professional. This book was released on 2002-09-25 with total page 578 pages. Available in PDF, EPUB and Kindle. Book excerpt: This advanced resource is ideal for experienced programmers seeking practical solutions to real problems. Discover valuable coding techniques and best practices while learning to master Microsoft’s newest cross-platform programming language. This definitive guide will show you how to expertly apply and integrate C# into your business applications. Create user controls, special effects text, dynamic user interfaces, custom attributes--plus, you’ll also find reliable security and authentication methods.

Book InfoWorld

    Book Details:
  • Author :
  • Publisher :
  • Release : 1992-04-06
  • ISBN :
  • Pages : 164 pages

Download or read book InfoWorld written by and published by . This book was released on 1992-04-06 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.

Book Popular Science

    Book Details:
  • Author :
  • Publisher :
  • Release : 1995-12
  • ISBN :
  • Pages : 134 pages

Download or read book Popular Science written by and published by . This book was released on 1995-12 with total page 134 pages. Available in PDF, EPUB and Kindle. Book excerpt: Popular Science gives our readers the information and tools to improve their technology and their world. The core belief that Popular Science and our readers share: The future is going to be better, and science and technology are the driving forces that will help make it better.

Book Deep Learning with TensorFlow

Download or read book Deep Learning with TensorFlow written by Giancarlo Zaccone and published by Packt Publishing Ltd. This book was released on 2017-04-24 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: Delve into neural networks, implement deep learning algorithms, and explore layers of data abstraction with the help of this comprehensive TensorFlow guide About This Book Learn how to implement advanced techniques in deep learning with Google's brainchild, TensorFlow Explore deep neural networks and layers of data abstraction with the help of this comprehensive guide Real-world contextualization through some deep learning problems concerning research and application Who This Book Is For The book is intended for a general audience of people interested in machine learning and machine intelligence. A rudimentary level of programming in one language is assumed, as is a basic familiarity with computer science techniques and technologies, including a basic awareness of computer hardware and algorithms. Some competence in mathematics is needed to the level of elementary linear algebra and calculus. What You Will Learn Learn about machine learning landscapes along with the historical development and progress of deep learning Learn about deep machine intelligence and GPU computing with the latest TensorFlow 1.x Access public datasets and utilize them using TensorFlow to load, process, and transform data Use TensorFlow on real-world datasets, including images, text, and more Learn how to evaluate the performance of your deep learning models Using deep learning for scalable object detection and mobile computing Train machines quickly to learn from data by exploring reinforcement learning techniques Explore active areas of deep learning research and applications In Detail Deep learning is the step that comes after machine learning, and has more advanced implementations. Machine learning is not just for academics anymore, but is becoming a mainstream practice through wide adoption, and deep learning has taken the front seat. As a data scientist, if you want to explore data abstraction layers, this book will be your guide. This book shows how this can be exploited in the real world with complex raw data using TensorFlow 1.x. Throughout the book, you'll learn how to implement deep learning algorithms for machine learning systems and integrate them into your product offerings, including search, image recognition, and language processing. Additionally, you'll learn how to analyze and improve the performance of deep learning models. This can be done by comparing algorithms against benchmarks, along with machine intelligence, to learn from the information and determine ideal behaviors within a specific context. After finishing the book, you will be familiar with machine learning techniques, in particular the use of TensorFlow for deep learning, and will be ready to apply your knowledge to research or commercial projects. Style and approach This step-by-step guide will explore common, and not so common, deep neural networks and show how these can be exploited in the real world with complex raw data. With the help of practical examples, you will learn how to implement different types of neural nets to build smart applications related to text, speech, and image data processing.

Book Internet Applications

    Book Details:
  • Author : Lucas Chi-Kwong Hui
  • Publisher : Springer
  • Release : 2004-02-02
  • ISBN : 3540466525
  • Pages : 562 pages

Download or read book Internet Applications written by Lucas Chi-Kwong Hui and published by Springer. This book was released on 2004-02-02 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 5th International Computer Science Conference, ICSC'99, held in Hong Kong, China, in December 1999. The 30 revised full papers presented together with 30 short papers were carefully reviewed and selected from 80 submissions. The book is divided into sections on information filtering, data mining, Web databases, user interfaces, modeling, information retrieval, workflow, applications, active networks, mobility and distributed databases, protocols, distributed systems, information retrieval and filtering, Web technologies, and e-commerce.

Book An Introduction to Digital Multimedia

Download or read book An Introduction to Digital Multimedia written by T. M. Savage and published by Jones & Bartlett Publishers. This book was released on 2009-09-29 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital multimedia is a new form of literacy and a powerful tool of creative expression available to nearly everyone. Introduction to Digital Multimedia presents the concepts needed to fully understand multimedia as well as create it. Throughout the text, the authors encourage readers to think critically about the nature of the tools and media they use in order to be more effective, efficient, and creative in their own project development. The text also provides a clear introduction to all the basic concepts and tools of digital multimedia, including the fundamentals of digital data and computer hardware and software, making it appropriate for a first course in computing as well as courses in specific multimedia topics. A multimedia timeline as well as a historical overview of the evolution of multimedia thought and technologies provide background on early visions and possible future innovations. Introduction to Digital Multimedia is the ideal text for those interested in delving into the vast world of multimedia computing.

Book State  Foreign Operations  and Related Programs Appropriations for 2013  Dept  of State fiscal year 2013 budget justification

Download or read book State Foreign Operations and Related Programs Appropriations for 2013 Dept of State fiscal year 2013 budget justification written by United States. Congress. House. Committee on Appropriations. Subcommittee on State, Foreign Operations, and Related Programs and published by . This book was released on 2012 with total page 1352 pages. Available in PDF, EPUB and Kindle. Book excerpt: