EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Advanced 3D Photorealism Techniques

Download or read book Advanced 3D Photorealism Techniques written by Bill Fleming and published by John Wiley & Sons. This book was released on 1999-06-28 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advanced techniques for creating incredibly phtorealistic 3D images and environments. Bill Fleming's bestselling 3D Photorealism Toolkit got you up and running with the basics of creating photorealistic 3D images. This book takes you to the next level with advanced techniques for re-creating all the chaotic diversity found in nature. Thanks to the book's modular, learn-by-doing format, you'll quickly master proven, quality-enhancing, time-saving techniques for modeling, mapping, morphing, and surfacing that work for virtually all major 3D graphics programs and operating systems. You'll learn how to: * Identify the elements that make an image photorealistic using the 10 principles of photorealism. * Create extremely realistic details using image map models. * Add depth to your scenes with tileable image maps. * Surface complex organic structures with morph targets. * Use common tools to create water effects without high render time. * Re-create chaos in natural and industrial settings. On the CD-ROM you'll find: * All the support files you need to complete the exercises in the book. * Photorealistic models in 10 common file formats that you can use in any program on any platform. * All the photorealistic images from the book-in color JPEG format. * Image maps and models that you can use in your own photorealism projects. Visit our Web site at www.wiley.com/compbooks/

Book 3D Photorealism Toolkit

Download or read book 3D Photorealism Toolkit written by Bill Fleming and published by Wiley. This book was released on 1998-05-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Quickly master the skills, techniques, and tools you need to create cutting-edge photorealistic 3D images Cash in on the booming market for 3D photorealism with the 3D Photorealism Toolkit, written by the head of a successful West Coast 3D photorealistic modeling studio. You'll quickly master all the modeling, surfacing, staging, and lighting techniques needed to create images and scenes that look realistic enough to fool the most discriminating eye. With the help of dozens of examples executed in LightWave, 3D Studio Max, Form Z, ElectricImage, Alias, SoftImage, Strata and more, Bill Fleming shows you how to: * Add realistic imperfections, bevels, seams, nuts, bolts, and wear and tear to models * Create a wide variety of material textures, including woods, metals, glass, plastics, paper, fabrics, skin, and more * Enliven surfaces with color, luminosity, diffusion, secularity, glossiness, reflection, transparency, and bump * Use camera position and focus to create the right mood * Create lighting effects for every occasion The 3D Photorealism Toolkit also contains a gold mine of valuable artist's resources, including a comprehensive listing of resources for visual modeling reference; an index of surface attributes for 30 common metals and 15 types of plastic and rubber; an index of refraction values for transparent materials; and a comprehensive chart listing light sources and their Kelvin ratings. Be sure to visit the 3D Photorealism Toolkit companion Web site at www.wiley.com/compbooks/fleming to find: * Demo versions of several 3D imaging programs * Tutorials on modeling, staging, and surfacing * Photorealistic models and image map textures you can download and use * A 3D photorealism gallery * All the images from the book detailed and in color * Links to dozens of photorealistic resources

Book Visualization of Digital Terrain and Landscape Data

Download or read book Visualization of Digital Terrain and Landscape Data written by Rüdiger Mach and published by Springer Science & Business Media. This book was released on 2007-06-25 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book approaches the realisation of digital terrain and landscape data through clear and practical examples. From data provision and the creation of revealing analyses to realistic depictions for presentation purposes, the reader is led through the world of digital 3-D graphics. The authors’ deep knowledge of the scientific fundamentals and many years of experience in 3-D visualization enable them to lead the reader through a complex subject and shed light on previously murky virtual landscapes.

Book The Computer Animator s Technical Handbook

Download or read book The Computer Animator s Technical Handbook written by Lynn Pocock and published by Morgan Kaufmann. This book was released on 2002 with total page 430 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher description.

Book Mastering 3D Graphics

    Book Details:
  • Author : Bill Fleming
  • Publisher :
  • Release : 2000-02-21
  • ISBN :
  • Pages : 340 pages

Download or read book Mastering 3D Graphics written by Bill Fleming and published by . This book was released on 2000-02-21 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: An indispensable guide to creating natural environments and insects using all major 3D graphics programs The setting is breathtaking . . . abundant green plants give way to majestic pine trees. A dragonfly resting on a small body of water suddenly takes off into the clearing . . . and you created it all. Now imagine getting paid for this! The power of computer-generated 3D graphics can be seen in everything from blockbuster motion pictures and your favorite video games to popular Web sites and commercial advertising. And the demand for 3D-graphic designers and illustrators continues to grow at an explosive rate in this wide range of industries. This book will provide you with the necessary tools to design 3D graphics using all major 3D graphics programs. Visit our Web site at www.wiley.com/compbooks/. The CD-ROM supplies you with: * All the tutorials presented in the book * Bonus tutorials * A gallery of images

Book Shading and Drawing Techniques

Download or read book Shading and Drawing Techniques written by Jasmina Susak and published by Jasmina Susak. This book was released on with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everyone is capable of drawing, all it takes is patience and determination. Yet many people see drawing as a miracle that is beyond their reach. This book will inspire you and help you get started. You will learn how to draw and shade everyday objects, textures, patterns, facial features and even landscapes with the help of the experienced drawing instructor. The author and popular pencil artist, Jasmina Susak, builds drawings from scratch in a simple manner that is easy to follow and understand.

Book The Art of 3D Drawing

    Book Details:
  • Author : Stefan Pabst
  • Publisher : Walter Foster Publishing
  • Release : 2016-11-14
  • ISBN : 1633223450
  • Pages : 128 pages

Download or read book The Art of 3D Drawing written by Stefan Pabst and published by Walter Foster Publishing. This book was released on 2016-11-14 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artists won't believe their eyes as they learn to draw with photorealistic detail. The Art of 3D Drawing shows artists how to transform simple pencil sketches into jaw-dropping, photorealistic masterpieces. Through a variety of step-by-step exercises and demonstrations, pencil artists learn to take their drawing skills to a whole new level, beginning with a review of the basics, including perspective, shading, rendering textures, and building dimension. Practice lessons then demonstrate how to draw a range of subjects in realistic detail, from food and candy wrappers to animals and portraits. Finally, aspiring artists learn to use color media, including pencils and airbrushing, to add even greater dimension and realism to their artwork to complete their three-dimensional masterpieces.

Book Creating Interactive 3 D Actors and Their Worlds

Download or read book Creating Interactive 3 D Actors and Their Worlds written by Jean-Marc Gauthier and published by Morgan Kaufmann Publishers. This book was released on 2002 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: CD-ROM contains: Files related to tutorials presented in text.

Book Advanced Computational Intelligence Techniques for Virtual Reality in Healthcare

Download or read book Advanced Computational Intelligence Techniques for Virtual Reality in Healthcare written by Deepak Gupta and published by Springer Nature. This book was released on 2019-12-11 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book addresses the difficult task of integrating computational techniques with virtual reality and healthcare. It discusses the use of virtual reality in various areas, such as healthcare, cognitive and behavioural training, understanding mathematical graphs, human–computer interaction, fluid dynamics in healthcare industries, accurate real-time simulation, and healthcare diagnostics. Presenting the computational techniques for virtual reality in healthcare, it is a valuable reference resource for professionals at educational institutes as well as researchers, scientists, engineers and practitioners in industry.

Book Photorealism with Twinmotion

Download or read book Photorealism with Twinmotion written by Luca Rodolfi and published by Luca Rodolfi. This book was released on 2023-09-23 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive deep into the world of photorealism with Twinmotion, the groundbreaking software (based on Unreal Engine 5) that's reshaping the 3D rendering landscape. This comprehensive guide not only introduces you to the core principles and capabilities of Twinmotion but also helps you master its three potent engines: Raster, Path Tracer, and Lumen. You'll gain insights into the importance of photorealism in today's visual era and how it holds a significant place in modern design and presentation. The book doesn't stop there. It takes you on a journey through crafting photorealistic interiors and exteriors, aptly referred to as ArchViz techniques. You'll learn to design intricate urban environments that include lifelike cities, structures, and vehicles. Nature lovers aren't left behind as the guide delves into simulating vibrant oceans, capturing the majesty of mountains, and rendering the lushness of dense forests and greenery. For those who love venturing into the realms of imagination, the book offers a passage into the worlds of sci-fi, history, and the neon-lit streets of cyberpunk. Moreover, it provides expert guidance on adapting to diverse environmental conditions, ensuring your renderings are perfect, be it a serene daytime setting or a rainy nighttime ambiance. Whether you are an architect, a designer, or someone deeply passionate about 3D graphics, this book serves as your bridge to achieving unparalleled photorealism. With Twinmotion as your tool and this guide as your companion, you won't just be imagining – you'll be creating masterpieces.

Book Advances in Geospatial Technologies for Natural Resource Management

Download or read book Advances in Geospatial Technologies for Natural Resource Management written by Ravi Shankar Dwivedi and published by CRC Press. This book was released on 2024-11-19 with total page 509 pages. Available in PDF, EPUB and Kindle. Book excerpt: Timely and reliable information on natural resources, regarding their potential and limitations, is a prerequisite for sustainable development. Geospatial technologies offer immense potential in providing such information in a timely and cost-effective manner. Using orbital sensors data in conjunction with airborne and proximal sensors data to generate information on soils and agricultural resources, forests, mineral resources, fossil fuel, wetlands, water resources, and marine resources, this book focuses on the advancements in technologies applicable to managing these resources. It addresses global issues like climate change and land degradation neutrality and introduces spatial data infrastructure (SDI) as a mechanism for sharing geospatial data. This book also provides an in-depth discussion on drones, crowdsourcing, cloud computing, Internet of Things, machine learning, and their applications. FEATURES Contains a comprehensive resource on the latest developments in geospatial technologies and their use in monitoring natural resources, productivity mapping, and modeling Explains the geo-computation methods and online algorithm developments Includes clear guidance on how best to use geospatial data for various applications Discusses case studies from a variety of fields and current trends in the management of natural resources Provides future scenarios concerning platforms, sensors, data analysis, and interpretation techniques This book is written for remote sensing and GIS professionals in environmental institutions and government who are involved in natural resource management projects. Senior undergraduate and graduate-level students in Earth sciences, geography, or environmental management can also use this text for supplementary reading.

Book Advanced Methods in Computer Graphics   Animation

Download or read book Advanced Methods in Computer Graphics Animation written by Mrs.B.Karthicsonia and published by SK Research Group of Companies. This book was released on 2024-01-18 with total page 159 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mrs.B.Karthicsonia, Guest Lecturer, Department of Computer Science, Government Arts College for Women, Sivagangai, Tamil Nadu, India. Mrs.G.Pramela, Assistant Professor, Department of Computer Science, A.V.P. College of Arts and Science, Tirupur, Tamil Nadu, India. Dr.P.Geetha, Assistant Professor(SG), Department of Computer Science and Engineering, Saveetha School of Engineering, Saveetha Institute of Medical and Technical Sciences, Chennai, Tamil Nadu, India. Dr.T.Saju Raj, Assistant Professor (SG), Department of Computer Science and Engineering, Vel Tech Rangarajan Dr.Sagunthala R&D Institute of Science and Technology, Chennai, Tamil Nadu, India. Dr.R.Balamanigandan, Professor, Department of Spatial Informatics, Institute of CSE, SIMATS Engineering, Saveetha University, Chennai, Tamil Nadu, India.

Book Secrets to Drawing Realistic Faces

Download or read book Secrets to Drawing Realistic Faces written by Carrie Stuart Parks and published by Penguin. This book was released on 2002-12-31 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Draw amazingly accurate portraits starting today! Even if you're an absolute beginner, you can render strikingly realistic faces and self-portraits! Instructor and FBI-trained artist Carrie Stuart Parks makes it simple with foolproof step-by-step instructions that are fun and easy to follow. You'll quickly begin to: • Master proportions and map facial features accurately • Study shapes within a composition and draw them realistically • Use value, light and shading to add life and depth to any portrait • Render tricky details, including eyes, noses, mouths and hair Proven, hands-on exercises and before-and-after examples from Parks' students ensure instant success! It's all the guidance and inspiration you need to draw realistic faces with precision, confidence and style!

Book Landscape Modeling

    Book Details:
  • Author : Stephen M. Ervin
  • Publisher : McGraw Hill Professional
  • Release : 2001
  • ISBN : 9780071357456
  • Pages : 316 pages

Download or read book Landscape Modeling written by Stephen M. Ervin and published by McGraw Hill Professional. This book was released on 2001 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: CD-ROM contains: Digital version of some of the text, illustrations, examples, animations, JAVA applications, and tutorial.

Book The Complete Guide to Photorealism for Visual Effects  Visualization and Games

Download or read book The Complete Guide to Photorealism for Visual Effects Visualization and Games written by Eran Dinur and published by Routledge. This book was released on 2021-11-14 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a comprehensive and detailed guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games. Emmy award-winning VFX supervisor Eran Dinur offers readers a deeper understanding of the complex interplay of light, surfaces, atmospherics, and optical effects, and then discusses techniques to achieve this complexity in the digital realm, covering both 3D and 2D methodologies. In addition, the book features artwork, case studies, and interviews with leading artists in the fields of VFX, visualization, and games. Exploring color, integration, light and surface behaviour, atmospherics, shading, texturing, physically-based rendering, procedural modelling, compositing, matte painting, lens/camera effects, and much more, Dinur offers a compelling, elegant guide to achieving photorealism in digital media and creating imagery that is seamless from real footage. Its broad perspective makes this detailed guide suitable for VFX, visualization and game artists and students, as well as directors, architects, designers, and anyone who strives to achieve convincing, believable visuals in digital media.

Book Crafting 3D Photorealism

Download or read book Crafting 3D Photorealism written by Jamie Cardoso and published by 3dtotal Team. This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: In his latest book, Jamie Cardoso discusses how to perfect your lighting workflow and achieve a high quality, photorealistic 3D image. He covers various different lighting conditions while also looking at how shaders, textures, and rendering tie in to the overall workflow. With in-depth tutorials for both V-Ray and mental ray, this book is a goldmine of essential advice from one of the industry's best architectural artists. Jamie Cardoso is an innovative senior computer artist and author whose first-rate experience has been gained designing and producing work since 1996 for a wide range of clients worldwide.

Book Advanced Computing

    Book Details:
  • Author : Deepak Garg
  • Publisher : Springer Nature
  • Release : 2023-07-13
  • ISBN : 3031356411
  • Pages : 534 pages

Download or read book Advanced Computing written by Deepak Garg and published by Springer Nature. This book was released on 2023-07-13 with total page 534 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set constitutes reviewed and selected papers from the 12th International Advanced Computing Conference, IACC 2022, held in Hyderabad, India, in December 2022. The 72 full papers and 6 short papers presented in the volume were thorougly reviewed and selected from 415 submissions. The papers are organized in the following topical sections: ​AI in industrial applications; application of AI for disease classification and trend analysis; design of agricultural applications using AI; disease classification using CNN; innovations in AI; system security and communication using AI; use of AI in human psychology; use of AI in music and video industries.