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Book ActionScript for Flash MX Pocket Reference

Download or read book ActionScript for Flash MX Pocket Reference written by Colin Moock and published by "O'Reilly Media, Inc.". This book was released on 2003-03-19 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: This reference summarizes ActionScript's core objects, classes, properties, and methods, as well as its syntax. Best practices, object-oriented programming, datatypes, and even handling in short order are covered, as well as common Flash elements and operations including movie clips, graphics and XML parsing.

Book ActionScript for Flash MX

Download or read book ActionScript for Flash MX written by Colin Moock and published by "O'Reilly Media, Inc.". This book was released on 2003 with total page 1091 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thoroughly updated to cover the new version of Macromedia Flash - Flash MX - this second edition builds on the strengths of the original book while incorporating changes from this major revision of the software.

Book ActionScript for Flash MX Pocket Reference

Download or read book ActionScript for Flash MX Pocket Reference written by Colin Moock and published by "O'Reilly Media, Inc.". This book was released on 2003-03-19 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flash MX developers who need instant on-the job reminders about the ActionScript language will find O'Reilly's new ActionScript for Flash MX Pocket Reference to be the ideal solution. This concise and easy-to-use reference is the portable companion to the Flash coder's essential resource, ActionScript for Flash MX: The Definitive Guide by Colin Moock. Completely up-to-date, including methods and properties added in the latest Flash Player, it is the indispensable quick reference for ActionScript programmers.The ActionScript for Flash MX Pocket Reference provides a complete summary of ActionScript, Flash MX's object-oriented programming language, covering the core objects' and classes' methods and properties. Also covered are ActionScript's global properties, global functions, operators, statements, keywords, and directives. This compact book also includes an excellent summary of ActionScript syntax and best practices, covering datatypes, variables, loops, conditionals, identifiers, event handling, and object-oriented programming in short order. For programmers coming from other languages, it offers a quick orientation to the most common Flash elements and operations including Movie Clips, loading and drawing graphics, text manipulation, data transfers, and XML parsing.O'Reilly's Pocket References have become a favorite among developers everywhere. By providing a wealth of important details in a concise, well-organized format, these handy books deliver just what you need to complete the task at hand. When you've reached a sticking point and need to get to the answer quickly, the new ActionScript for Flash MX Pocket Reference is the book you'll want close by.

Book Flash MX Designer s ActionScript Reference

Download or read book Flash MX Designer s ActionScript Reference written by Tim Parker and published by Apress. This book was released on 2013-11-11 with total page 1115 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you're serious about Flash design, and if you want to push your ideas to the very limits of possibility in Flash MX, then this book and CD are your indispensable companions. This package combines two vital elements: the most comprehensive and in-depth reference resource for Flash MX ActionScript Rich, and practical tutorials on using ActionScript effectively in your Flash movie design. We've packed in 20 chapters of tutorials, hundreds of detailed reference entries, and hundreds of example FLAs and SWFs. The CD reproduces and expands the complete ActionScript dictionary, providing you with a comprehensive and portable reference tool. To gain an idea of the CD's content, view our online demonstration. You can view all the dictionary's entries, but only the first 30 or so are functional. Our aim has been to make this book the best Flash MX ActionScript resource, bar none—the book that you'll keep on your desk and never exhaust.

Book Macromedia Flash MX 2004

    Book Details:
  • Author : Brian Underdahl
  • Publisher : McGraw Hill Professional
  • Release : 2003
  • ISBN : 9780072229202
  • Pages : 754 pages

Download or read book Macromedia Flash MX 2004 written by Brian Underdahl and published by McGraw Hill Professional. This book was released on 2003 with total page 754 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contents of accompanying CD-ROM: Examples and Trial versions of Flash MX 2004, Canvas 9 Professional Ed., Sorenson Squeeze, Swift 3D, Toon Boom Studio.

Book Foundation ActionScript for Macromedia Flash MX

Download or read book Foundation ActionScript for Macromedia Flash MX written by Ben Renow-Clarke and published by Apress. This book was released on 2013-11-11 with total page 497 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the release of Flash MX, scripting in Flash moved from being a desirable asset to an essential skill in the world of web design. ActionScript is, quite simply, the center of power in Flash, and it's no surprise that most of the advances in Flash MX are script-centric. Flash is a design tool, and ActionScript can easily scare designers. This book is for anyone who has ever looked in awe at a cutting-edge Flash site, then taken a look at some code, and run in the other direction. Learning ActionScript with friends of ED will not turn you into a boring programmer, it will turn you into someone who finally has the power to achieve what they want with their web design. This book will take you from knowing nothing about ActionScript to a firm knowledge that will allow you to exercise a previously unimaginable amount of power over your flash movies. It does this with fully-0worked examples throughout, and a case study that will leave you with a cutting-edge Flash site by the end of the book. The book assumes no previous knowledge of code or ActionScript, but does assume that you know the basics of the Flash interface, and have maybe created some basic timeline-based movies with tweens and so on. (If you're totally new to Flash, then you might want to take a look at friends of ED's acclaimed Foundation Flash MX, or at the more visually-oriented Flash MX Express.) This is no simple re-write of the first edition of iFoundation ActionScript

Book The ActionScript 3 0 Quick Reference Guide  For Developers and Designers Using Flash

Download or read book The ActionScript 3 0 Quick Reference Guide For Developers and Designers Using Flash written by David Stiller and published by "O'Reilly Media, Inc.". This book was released on 2008-10-17 with total page 495 pages. Available in PDF, EPUB and Kindle. Book excerpt: "No matter what your background, the pages that follow will provide you with some excellent knowledge, insight, and even a little bit of wisdom in the realm of Flash and ActionScript. Happy learning!"-- Branden Hall, from the Foreword Written by Flash insiders with extensive knowledge of the technology, this guide is designed specifically to help Flash designers and developers make the leap from ActionScript 2.0 to the new object-oriented ActionScript 3.0 quickly and painlessly. Formatted so you can find any topic easily, ActionScript 3.0 Quick Reference Guide explains: Object-oriented programming (OOP) concepts, such as packages and classes ActionScript 3.0 features and player enhancements that improve performance Workflow differences between ActionScript 2.0 and ActionScript 3.0 including tools, code editing, component sets, and image and font rendering Where did it go? A guide to help you find familiar features in ActionScript 3.0, such as global functions, operators, properties, and statements How do I? Step-by-step solutions for performing tasks with ActionScript 3.0, including input, sound, video, display, events, text, and more Also included are overviews of Flash and ActionScript features and workflows. ActionScript 3.0 is a huge upgrade to Flash's programming language -- and this guide helps you upgrade your skills to match it.

Book Learning Web Design

    Book Details:
  • Author : Jennifer Niederst
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2003
  • ISBN : 9780596004842
  • Pages : 506 pages

Download or read book Learning Web Design written by Jennifer Niederst and published by "O'Reilly Media, Inc.". This book was released on 2003 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Learning Web Design, author Jennifer Niederst shares the knowledge she's gained from years of web design experience, both as a designer and a teacher. This book starts from the beginning- defining the Internet, the Web, browsers, and URLs-so you don't need to have any previous knowledge about how the Web works. After reading this book, you'll have a solid foundation in HTML, graphics, and design principles that you can immediately put to use in creating effective web pages. In the second edition, Jennifer has updated the book to cover style sheets and reflect current web standards. She has also added exercises that help you to learn various techniques and short quizzes that make sure you're up to speed with key concepts. Learning Web Design: • Covers the nuts and bolts of basic HTML and style sheets, with detailed examples of formatting text, adding graphic elements, making links, creating tables and frames, and using color on the Web. Also contains tips on handling these tasks using three popular web authoring programs. • Explains whether to use GIFs or JPEGs for different types of images, includes important tips on optimizing graphics for web delivery, and provides step-by-step demonstrations of creating graphics using three popular web graphic tools. • Provides dozens of web design dos and don'ts, to help you make good web design decisions and avoid common beginner traps. • Contains hands-on exercises throughout the book that allow you to try out new techniques along the way. Unlike other beginner books, Learning Web Design leaves no holes in your education. It gives you everything you need to create basic web sites and will prepare you for more advanced web work. If you are interested in web design, this book is the place to start. The enclosed CD-ROM contains material for all the exercises in the book, as well as trial versions of Macromedia Fireworks MX and Homesite 5; Adobe Photoshop 7 and ImageReady 7; and BBEdit 7.

Book Programming PHP

    Book Details:
  • Author : Rasmus Lerdorf
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2002-03-26
  • ISBN : 9781565926103
  • Pages : 534 pages

Download or read book Programming PHP written by Rasmus Lerdorf and published by "O'Reilly Media, Inc.". This book was released on 2002-03-26 with total page 534 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a comprehensive guide to PHP, a simple yet powerful language for creating dynamic web content. It is a detailed reference to the language and its applications, including such topics as form processing, sessions, databases, XML, and graphics and Covers PHP 4, the latest version.

Book CSS Cookbook

    Book Details:
  • Author : Christopher Schmitt
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2004
  • ISBN : 9780596005764
  • Pages : 276 pages

Download or read book CSS Cookbook written by Christopher Schmitt and published by "O'Reilly Media, Inc.". This book was released on 2004 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Schmitt covers the latest specifications on CSS2, and fills an important gap in the available computer literature.

Book ActionScript Cookbook

    Book Details:
  • Author : Joey Lott
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2003
  • ISBN : 9780596004903
  • Pages : 904 pages

Download or read book ActionScript Cookbook written by Joey Lott and published by "O'Reilly Media, Inc.". This book was released on 2003 with total page 904 pages. Available in PDF, EPUB and Kindle. Book excerpt: Complements "ActionScript for Flash MX: the definitive guide, 2nd ed."

Book Macromedia Flash MX ActionScript Bible

Download or read book Macromedia Flash MX ActionScript Bible written by Robert Reinhardt and published by Wiley. This book was released on 2002-08-01 with total page 1274 pages. Available in PDF, EPUB and Kindle. Book excerpt: What the book covers: This is a 100% comprehensive book on the most powerful feature of Macromedia Flash, and an essential tool for interactive Web development. It provides definitive, authoritative information on all aspects of ActionScript, addressing both the beginning, intermediate and advanced scripter. It is packed with real-world insights and examples, and includes a CD-ROM loaded with a library of powerful ActionScripts, sample scripts and Flash pages from the book, and more. ABOUT THE CD-ROM Loaded CD-ROM includes... * Extensive ActionScript libraries from the book * Sample Web pages and templates using advanced ActionScript * Flash and Flash ActionScript Utilities * Additional related software tryouts

Book Flash Remoting  The Definitive Guide

Download or read book Flash Remoting The Definitive Guide written by Tom Muck and published by "O'Reilly Media, Inc.". This book was released on 2003-09-23 with total page 643 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flash Remoting MX lets developers easily integrate rich Macromedia Flash content with applications that are built using Macromedia ColdFusion MX, Microsoft .NET, Java, PHP, or SOAP-based web services. The result is complex client/server applications that more closely resemble desktop applications than traditional web pages. Gone is the click/wait/reload approach of HTML. Your web application uses Flash as the front end while Flash Remoting handles the communication behind the scenes with the application server. All the end user knows is that it's fast and flexible.The potential uses for Flash Remoting are endless. Flash Remoting: The Definitive Guide will help you understand this breakthrough technology and use it to build your own Rich Internet Applications (RIAs). Build applications that connect to a database, file system, or other server-side technologies. Or, use Flash Remoting to create: online stores that feature catalogs and shopping cart systems sound and video clip libraries banner ads with built-in shopping carts, click-through tracking, and site search capabilities new controls that can be used in place of HTML extensions to Flash, Dreamweaver, Fireworks, and more front-ends to databases for administrators The book begins with Flash Remoting basics: setup, installation and an introduction to its underlying concepts. Next, you'll explore the Flash's User Interface components as they relate to Flash Remoting. Then, you'll gain insights into Flash Remoting internals and the Remoting API. The book is rich with examples that you will be able to run on your own system.The next section focuses on the server-side environment that you'll use for your applications. Individual chapters cover Flash Remoting with ColdFusion, Server-Side ActionScript, Java, ASP.NET, and PHP.The last section covers more advanced Flash Remoting techniques, such as calling web services from Flash Remoting, extending objects and UI controls, best practices, and debugging. Plus there is a detailed chapter demonstrating a real-world application. The book concludes with a Flash Remoting API reference.Developers who are looking to create Rich Internet Applications with Flash will find Flash Remoting: The Definitive Guide indispensable.

Book Flash MX 2004 Games

    Book Details:
  • Author : Nik Lever
  • Publisher : Taylor & Francis
  • Release : 2012-11-12
  • ISBN : 1136144536
  • Pages : 436 pages

Download or read book Flash MX 2004 Games written by Nik Lever and published by Taylor & Francis. This book was released on 2012-11-12 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. Creating games for mobile devices is now also covered! As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.

Book Talk is Cheap

    Book Details:
  • Author : James E. Gaskin
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2005
  • ISBN : 9780596009601
  • Pages : 274 pages

Download or read book Talk is Cheap written by James E. Gaskin and published by "O'Reilly Media, Inc.". This book was released on 2005 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fed up with the high tolls charged by your ordinary telephone service? If you're itching to cut the copper cord with your costly, traditional phone service, you need Talk is Cheap, the new, easy-to-understand guide to understanding and using Voice over Internet Protocol (VoIP) and other Internet telephone options.Technologies such as VoIP are gaining a great deal of attention these days as more people switch from standard telephone service to phone service via the Internet. But while the cost savings are outstanding, there are some issues with Internet telephony that you should know about. Are the connections reliable? Is the quality comparable? Will it include 911 services?James Gaskin's Talk is Cheap addresses these issues and many more by explaining how to make the switch and what the tradeoffs will be if you opt for Internet telephony over traditional phone services.Talk is Cheap focuses on the increasingly popular services from Vonage, which uses VoIP, and Skype--a free service that operates as a peer-to-peer (P2P) network with the ability to turn any PC, Mac, or Pocket PC into a telephone. The book explains your options; explores the background behind, the workings of, and differences between VoIP and P2P networks; and discusses the advantages and drawbacks of both technologies (including service offerings, quality, capabilities, completion rates, and more).Talk is Cheap then goes into detail on what you can expect in Internet service from traditional phone companies such as Verizon and AT&T. In addition, you will learn more advanced techniques, including how to turn your Palm or Pocket PC into an Internet phone and how to work with Wi-Fi phones and videophones.A straightforward, quick introduction to the ins and outs of using Internet telephone services, this book provides everything you need to make informed telephone decisions--whether you're thinking about the switch from traditional phone service or have already made it and want to get the most out of your new Internet telephone.

Book Flash MX Bible

    Book Details:
  • Author : Robert Reinhardt
  • Publisher : Wiley
  • Release : 2002
  • ISBN : 9780764536564
  • Pages : 1338 pages

Download or read book Flash MX Bible written by Robert Reinhardt and published by Wiley. This book was released on 2002 with total page 1338 pages. Available in PDF, EPUB and Kindle. Book excerpt: The totally revised, enhanced and expanded update to the smash bestseller. * Covers the very latest release of Macromedia Flash. * Includes enhanced coverage of using Flash with other powerful Web applications and exclusive expert tutorials from the world's top Flash gurus. * The most comprehensive Flash book on the market. * Documents Flash's integration and implementation of new technologies ABOUT THE CD-ROM The accompanying CD-ROM is packed with trial software, add-ons, plug-ins, shareware, templates, and scores of exclusive sample files from the book

Book Programming Flash Communication Server

Download or read book Programming Flash Communication Server written by Brian Lesser and published by "O'Reilly Media, Inc.". This book was released on 2005-02-22 with total page 857 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the advent of Flash Communication Server MX (FCS), Macromedia believes that it's on the edge of a breakthrough in how people think about the Internet. FCS has been designed to provide web developers with the means to add polished interactive audio and video features to their sites, the sort of features that users have come to expect. Naturally, the process of efficiently integrating rich media into applications, web sites, and web content is a complex one, to say the least. That's where Programming Flash Communication Server factors in. As the foremost reference on FCS, it helps readers understand how FCS can facilitate: Video on demand Live webcasts Video chat and messaging Shared desktop conferences Live auctions Interactive whiteboard presentations Workflow collaboration Multi-user games Programming Flash Communication Server not only explains how to use the pre-built FCS components to construct a simple application, it also explains the architecture so that developers can program custom components to make even more advanced applications. In addition, the book explains how to truly optimize performance, and talks about considerations for networked applications as well as the media issues pertaining to FCS. Programming Flash Communication Server gives developers a sorely needed leg up on this potentially intimidating technology. It lets users develop cool web applications ranging from direct dating experiences with real-time video, to pre-recorded corporate presentations, to news services with video and audio, and much more. At last, the ability to build web sites with rich interactive features--minus the complex downloads and installation hassles--is a reality. And now, with Programming Flash Communication Server from O'Reilly by your side, you can do more quickly and easily than you ever dreamed possible.