EBookClubs

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EBookClubs

Read Books & Download eBooks Full Online

Book A World of Programming

Download or read book A World of Programming written by Heather Lyons and published by Lerner Publications ™. This book was released on 2016-08-01 with total page 27 pages. Available in PDF, EPUB and Kindle. Book excerpt: How do you connect with the digital world? Your computer is the machine that gets you there. Discover what digital content is and how it's made, stored, and used. Then use the link in this book to put your new digital knowledge to use through fun activities online! Self-directed projects and activities help kids learn the basics of coding. What's an algorithm? How do you fix bugs? What is an app? How do you program a computer game? The Kids Get Coding series leads students through the basics of computer programming using real-world examples and practical activities.

Book CGI Programming on the World Wide Web

Download or read book CGI Programming on the World Wide Web written by Shishir Gundavaram and published by O'Reilly Media. This book was released on 1996 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides an explanation of CGI and related techniques for people who want to provide their own information servers on the Web. It explains the value of CGI and how it works, and looks at the subtle details of programming. The accompanying CD-ROM

Book World of Warcraft Programming

Download or read book World of Warcraft Programming written by James Whitehead, II and published by John Wiley & Sons. This book was released on 2011-03-31 with total page 1234 pages. Available in PDF, EPUB and Kindle. Book excerpt: The #1 bestselling programming book is back with updated and expanded coverage of the newest release of WoW! World of Warcraft (WoW) is currently the world's largest massively multiplayer online role-playing game. The newest release, "Wrath of the Lich King," has created a demand for updated information on writing addons. This eagerly anticipated edition answers that request and is an essential reference for creating WoW addons. Written by a duo of authors who have each contributed a number of successful WoW addons, the book offers an overview of Lua and XML (the programming languages used to write addons) and includes coverage of specific pitfalls and common programming mistakes-and how to avoid them. Valuable examples show you detailed aspects of writing addons for WoW and demonstrate how to implement addon concepts such as variables, slash commands, secure templates, and more. World of Warcraft insiders share their techniques for writing addons for both the latest version of WoW as well as the new Wrath of the Lich King expansion set Guides you through the specific nuances of the WoW API with the use of detailed examples Discusses ways to distribute and host your WoW addons so others can download and use them Explains how to respond to events, create frames, and use the WoW API to interact with the game You'll be well on your way to creating exciting WoW addons with this comprehensive reference by your side. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book Hello  World

    Book Details:
  • Author : James Steinberg
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2013-01-31
  • ISBN : 9781481277150
  • Pages : 0 pages

Download or read book Hello World written by James Steinberg and published by Createspace Independent Publishing Platform. This book was released on 2013-01-31 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Hello, World!" looks at the history of programming from the conceptual days of the 19th Century, through the invention of modern computing to the dawn of the 21st Century. As well as a detailed journey through the programming languages developed during the 20th and 21st centuries, this book provides a valuable comparison of the syntax of a number of the influential programming languages, using the famous "Hello, World!" code.

Book Real World Functional Programming

Download or read book Real World Functional Programming written by Tomas Petricek and published by Simon and Schuster. This book was released on 2009-11-30 with total page 989 pages. Available in PDF, EPUB and Kindle. Book excerpt: Functional programming languages like F#, Erlang, and Scala are attractingattention as an efficient way to handle the new requirements for programmingmulti-processor and high-availability applications. Microsoft's new F# is a truefunctional language and C# uses functional language features for LINQ andother recent advances. Real-World Functional Programming is a unique tutorial that explores thefunctional programming model through the F# and C# languages. The clearlypresented ideas and examples teach readers how functional programming differsfrom other approaches. It explains how ideas look in F#-a functionallanguage-as well as how they can be successfully used to solve programmingproblems in C#. Readers build on what they know about .NET and learn wherea functional approach makes the most sense and how to apply it effectively inthose cases. The reader should have a good working knowledge of C#. No prior exposure toF# or functional programming is required. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.

Book Kids Get Coding

    Book Details:
  • Author : Heather Lyons
  • Publisher : Hodder Children's Books
  • Release : 2016-05-26
  • ISBN : 9780750297011
  • Pages : pages

Download or read book Kids Get Coding written by Heather Lyons and published by Hodder Children's Books. This book was released on 2016-05-26 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Foundations of World Wide Web Programming with HTML   CGI

Download or read book Foundations of World Wide Web Programming with HTML CGI written by Ed Tittel and published by Wiley Publishing. This book was released on 1995 with total page 702 pages. Available in PDF, EPUB and Kindle. Book excerpt: Aimed toward the working programmer, this guide provides readers with everything they need to know to become experts at using the Hypertext Markup Language (HTML) to post on the Web. Liberally illustrated and detailed examples provide complete background and hands-on information to let programmers of any level design, install, and operate customized Web-specific CGI programs. CD contains ready-to-run programs and code fragments.

Book Coders

    Book Details:
  • Author : Clive Thompson
  • Publisher : Penguin Press
  • Release : 2019
  • ISBN : 0735220565
  • Pages : 450 pages

Download or read book Coders written by Clive Thompson and published by Penguin Press. This book was released on 2019 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: "[An] anthropological reckoning with the most powerful tribe in the world today, computer programmers--where they come from, how they think, what makes for greatness in their world, and what should give us pause"--

Book Hello World

    Book Details:
  • Author : Warren Sande
  • Publisher : Manning
  • Release : 2019-12-10
  • ISBN : 9781617297021
  • Pages : 0 pages

Download or read book Hello World written by Warren Sande and published by Manning. This book was released on 2019-12-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: ”Simple yet empowering. Kids will be amazed at how quickly they can get productive.” - James McGinn, Bull Valley Key Features Learn to program with Python, a language designed to be easy for beginners Written by father-and-son team Warren and Carter Sande Colorful pictures, clever cartoons, and fun examples Practice questions and exercises Kid-tested and reviewed by professional educators Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book With this book, ANYONE can learn to write useful programs and games in Python. Designed especially for readers 9-16 years old, this book is easy to read and use. Printed in full color, it’s never boring, with hands-on practice and interesting graphics throughout. Hello World! Computer Programming for Kids and Other Beginners, Third Edition introduces the world of computer programming in a clear and fun style. Using Python, a programming language designed to be easy to learn, each engaging lesson teaches skills that apply to any kind of programming. It brings to life the basic concepts of computing—looping, decisions, input and output, graphics, and more. Now in its third edition, this international bestseller has been fully updated to Python 3 and includes a new chapter about how the internet works. What You Will Learn Install Python and get set up for programming Math and data for programming Building GUIs for your programs Creating simple games Adding comments to your code Graphics, sprites, and collision detection Simulate pets and a lunar landing Where to go next on your programming journey This Book Is Written For Like the previous two editions, Hello World! Third Edition is not just for kids. While the tone is light and engaging, it doesn't "talk down" to the reader, and beginners of any age will love its readability and sense of humor. Written by Warren Sande and his son, Carter, it is full of examples that will get you thinking and learning. Reviewed by professional educators, this book is kid-tested and parent-approved. You don't need to know anything about programming to use the book, just the basics of using a computer. If you can start a program and save a file, you can learn to program using this book!

Book Programming the World Wide Web

Download or read book Programming the World Wide Web written by Robert W. Sebesta and published by . This book was released on 2013-07-17 with total page 690 pages. Available in PDF, EPUB and Kindle. Book excerpt: For undergraduate students who have completed a course in object-oriented programming Programming the World Wide Web provides a comprehensive introduction to the tools and skills required for both client- and server-side programming, teaching students how to develop platform-independent sites using the most current Web development technology. Essential programming exercises are presented using a manageable progression: students begin with a foundational XHTML Web site and employ new languages and technologies to add features as they are discussed in the course. Readers with previous experience programming with an object-oriented language are guided through concepts relating to client-side and server-side programming.

Book Practical Haskell

    Book Details:
  • Author : Alejandro Serrano Mena
  • Publisher : Apress
  • Release : 2019-04-27
  • ISBN : 148424480X
  • Pages : 600 pages

Download or read book Practical Haskell written by Alejandro Serrano Mena and published by Apress. This book was released on 2019-04-27 with total page 600 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a practical, hands-on introduction to the Haskell language, its libraries and environment, and to the functional programming paradigm that is fast growing in importance in the software industry. This book contains excellent coverage of the Haskell ecosystem and supporting tools, include Cabal and Stack for managing projects, HUnit and QuickCheck for software testing, the Spock framework for developing web applications, Persistent and Esqueleto for database access, and parallel and distributed programming libraries. You’ll see how functional programming is gathering momentum, allowing you to express yourself in a more concise way, reducing boilerplate, and increasing the safety of your code. Haskell is an elegant and noise-free pure functional language with a long history, having a huge number of library contributors and an active community. This makes Haskell the best tool for both learning and applying functional programming, and Practical Haskell takes advantage of this to show off the language and what it can do. What You Will Learn Get started programming with Haskell Examine the different parts of the language Gain an overview of the most important libraries and tools in the Haskell ecosystem Apply functional patterns in real-world scenarios Understand monads and monad transformers Proficiently use laziness and resource management Who This Book Is For Experienced programmers who may be new to the Haskell programming language. However, some prior exposure to Haskell is recommended.

Book POSIX 4 Programmers Guide

Download or read book POSIX 4 Programmers Guide written by Bill Gallmeister and published by "O'Reilly Media, Inc.". This book was released on 1995 with total page 580 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written in an informal, informative style, this authoritative guide goes way beyond the standard reference manual. It discusses each of the POSIX.4 facilities and what they mean, why and when you would use each of these facilities, and trouble spots you might run into. c.

Book CGI Programming 101

    Book Details:
  • Author : Jacqueline D. Hamilton
  • Publisher : CGI101.com
  • Release : 1999
  • ISBN : 9780966942606
  • Pages : 228 pages

Download or read book CGI Programming 101 written by Jacqueline D. Hamilton and published by CGI101.com. This book was released on 1999 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: This concise presentation of the key elements of Perl CGI is perfect for programmers who are under the gun. The book includes the basics of where to write scripts; how to upload them and set file permissions; how to run them, and how to decode form data and save it to a file.

Book Learn to Program with Minecraft

Download or read book Learn to Program with Minecraft written by Craig Richardson and published by No Starch Press. This book was released on 2015-12-01 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: You’ve bested creepers, traveled deep into caves, and maybe even gone to The End and back—but have you ever transformed a sword into a magic wand? Built a palace in the blink of an eye? Designed your own color-changing disco dance floor? In Learn to Program with Minecraft®, you’ll do all this and more with the power of Python, a free language used by millions of professional and first-time programmers! Begin with some short, simple Python lessons and then use your new skills to modify Minecraft to produce instant and totally awesome results. Learn how to customize Minecraft to make mini-games, duplicate entire buildings, and turn boring blocks into gold. You’ll also write programs that: –Take you on an automated teleportation tour around your Minecraft world –Build massive monuments, pyramids, forests, and more in a snap! –Make secret passageways that open when you activate a hidden switch –Create a spooky ghost town that vanishes and reappears elsewhere –Show exactly where to dig for rare blocks –Cast a spell so that a cascade of flowers (or dynamite if you’re daring!) follows your every move –Make mischief with dastardly lava traps and watery curses that cause huge floods Whether you’re a Minecraft megafan or a newbie, you’ll see Minecraft in a whole new light while learning the basics of programming. Sure, you could spend all day mining for precious resources or building your mansion by hand, but with the power of Python, those days are over! Requires: Windows 7 or later; OS X 10.10 or later; or a Raspberry Pi. Uses Python 3

Book Learning Java

    Book Details:
  • Author : Marc Loy
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2020-03-30
  • ISBN : 1492056227
  • Pages : 620 pages

Download or read book Learning Java written by Marc Loy and published by "O'Reilly Media, Inc.". This book was released on 2020-03-30 with total page 620 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you're new to Java—or new to programming—this best-selling book will guide you through the language features and APIs of Java 11. With fun, compelling, and realistic examples, authors Marc Loy, Patrick Niemeyer, and Daniel Leuck introduce you to Java fundamentals—including its class libraries, programming techniques, and idioms—with an eye toward building real applications. You'll learn powerful new ways to manage resources and exceptions in your applications—along with core language features included in recent Java versions. Develop with Java, using the compiler, interpreter, and other tools Explore Java's built-in thread facilities and concurrency package Learn text processing and the powerful regular expressions API Write advanced networked or web-based applications and services

Book Hands on Rust

    Book Details:
  • Author : Herbert Wolverson
  • Publisher : Pragmatic Bookshelf
  • Release : 2021-06-30
  • ISBN : 1680508806
  • Pages : 446 pages

Download or read book Hands on Rust written by Herbert Wolverson and published by Pragmatic Bookshelf. This book was released on 2021-06-30 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters - and what better way to learn than by making games. Each chapter in this book presents hands-on, practical projects ranging from "Hello, World" to building a full dungeon crawler game. With this book, you'll learn game development skills applicable to other engines, including Unity and Unreal. Rust is an exciting programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters. With Rust, you have a shiny new playground where your game ideas can flourish. Each chapter in this book presents hands-on, practical projects that take you on a journey from "Hello, World" to building a full dungeon crawler game. Start by setting up Rust and getting comfortable with your development environment. Learn the language basics with practical examples as you make your own version of Flappy Bird. Discover what it takes to randomly generate dungeons and populate them with monsters as you build a complete dungeon crawl game. Run game systems concurrently for high-performance and fast game-play, while retaining the ability to debug your program. Unleash your creativity with magical items, tougher monsters, and intricate dungeon design. Add layered graphics and polish your game with style. What You Need: A computer running Windows 10, Linux, or Mac OS X.A text editor, such as Visual Studio Code.A video card and drivers capable of running OpenGL 3.2.

Book Bare Metal C

    Book Details:
  • Author : Stephen Oualline
  • Publisher : No Starch Press
  • Release : 2022-08-02
  • ISBN : 1718501625
  • Pages : 330 pages

Download or read book Bare Metal C written by Stephen Oualline and published by No Starch Press. This book was released on 2022-08-02 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bare Metal C teaches you to program embedded systems with the C programming language. You’ll learn how embedded programs interact with bare hardware directly, go behind the scenes with the compiler and linker, and learn C features that are important for programming regular computers. Bare Metal C will teach you how to program embedded devices with the C programming language. For embedded system programmers who want precise and complete control over the system they are using, this book pulls back the curtain on what the compiler is doing for you so that you can see all the details of what's happening with your program. The first part of the book teaches C basics with the aid of a low-cost, widely available bare metal system (the Nucleo Arm evaluation system), which gives you all the tools needed to perform basic embedded programming. As you progress through the book you’ll learn how to integrate serial input/output (I/O) and interrupts into your programs. You’ll also learn what the C compiler and linker do behind the scenes, so that you’ll be better able to write more efficient programs that maximize limited memory. Finally, you’ll learn how to use more complex, memory hungry C features like dynamic memory, file I/O, and floating-point numbers. Topic coverage includes: The basic program creation process Simple GPIO programming (blink an LED) Writing serial device drivers The C linker and preprocessor Decision and control statements Numbers, arrays, pointers, strings, and complex data types Local variables and procedures Dynamic memory File and raw I/O Floating-point numbers Modular programming