Download or read book Writing Strategy Games on Your Atari Computer written by John White and published by Heinemann Educational Publishers. This book was released on 1983-01-01 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Writing Strategy Games on Your Atari written by John White and published by Hayden. This book was released on 1984-01-01 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Computer Games written by Blair Carter and published by Nova Publishers. This book was released on 2002 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.
Download or read book Professional Techniques for Video Game Writing written by Wendy Despain and published by CRC Press. This book was released on 2008-04-24 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book by the International Game Developers Association (IGDA) Game Writing Special Interest Group focuses on various aspects of working as a professional game writer, including how to break in to game writing, writing manuals, narrative design, writing in a team, working as a freelancer, working with new intellectual property, and more. It incl
Download or read book Make Programming Your Atari a Game written by Alf Foerg and published by . This book was released on 1984 with total page 58 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Player s Strategy Guide to Atari Vcs Home Video Games written by Arnie Katz and published by Dell Publishing Company. This book was released on 1982 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Whitaker s Cumulative Book List written by and published by . This book was released on 1984 with total page 1274 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Making Games for the Atari 2600 written by Steven Hugg and published by Puzzling Plans LLC. This book was released on 2016-12-22 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Atari 2600 was released in 1977, and now there's finally a book about how to write games for it! You'll learn about the 6502 CPU, NTSC frames, scanlines, cycle counting, players, missiles, collisions, procedural generation, pseudo-3D, and more. While using the manual, take advantage of our Web-based IDE to write 6502 assembly code, and see your code run instantly in the browser. We'll cover the same programming tricks that master programmers used to make classic games. Create your own graphics and sound, and share your games with friends!
Download or read book Programming for Education on the Commodore 64 written by John Scriven and published by Heinemann Educational Publishers. This book was released on 1984 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Player s Strategy Guide to Atari Vcs Home Video Games written by Arnie Katz and published by . This book was released on 1982 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Atari 130XE Games Book written by Richard Woolcock and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1985, this book enabled a whole new generation to learn game coding on their Atari 130XE - one of Atari's acclaimed 8-bit home computers. The XE had two joysticks rather than the four of its sibling models, however it did come with a full 128kb of bank-switched RAM. Although it was not as successful in America as the Commodore 64 - or the ZX Spectrum in Europe - the machine retains a large fanbase to this day. As the original publisher Melbourne House wrote: * * * * Turn your Atari into an exciting arcade of electronic fun and thrills with the easy-to-enter ready-made programs in this book. Containing 30 different games designed to demonstrate the complete capabilities of the Atari 130XE - arcade games, strategy games and adventures are all here for you to enjoy - without the need for any complex programming skills! Each game includes a screen photo, to illustrate exactly what the program will look like, and the unique CHEXSUM facility, to avoid those costly typing errors. For the benefit of more advanced programmers, there is a full outline of what each program is doing, enabling you to modify the games to suit your own specifications. Now the best games book is available for the Atari 130XE opening the door to a fascinating new dimension of computer games, action and excitement. * * * * Acorn Books is proud to present its Retro Reproductions series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.
Download or read book Programming for Education on the Electron Computer written by Patrick Hall and published by Heinemann Educational Publishers. This book was released on 1984 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Atari Flashback the Essential Companion written by Prima Games and published by Prima Games. This book was released on 2017-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A brief history of the Atari 2600, as well as fun facts and details on how to play over 65 classic Atari games.
Download or read book Faster Than Light The Atari ST and the 16 Bit Revolution written by Jamie Lendino and published by Steel Gear Press. This book was released on 2019-06-17 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Power Without the Price.” Every Atari fan remembers that slogan from the 1980s as the rallying cry for 16-bit computing in the form of the Atari ST. This groundbreaking computer brought previously unimagined power to the home user for the first time—and transformed an industry or two along the way. Author Jamie Lendino offers a fresh, vital look at the history of the Atari ST, guiding you from its inauspicious genesis at the center of a company known for its gaming consoles to its category-defining triumphs in music, desktop publishing, and video gaming. And he doesn’t stop there: He then leaps to the present to pull back the veil on the thriving software and mod communities that aren’t just keeping it alive today, but taking it to places its creators never could have imagined. Whether you’re a longtime devotee who wants to relive the magic of the machine that unleashed the wonders of Dungeon Master, Time Bandit, and Starglider, an intrepid DIYer on the hunt for new ideas and resources to take your homebrew system to the next level, or a newcomer hungry to learn the ins and outs of one of the most important computers ever created, this book will get you there just as the ST did its long-ago digital pioneers: Faster Than Light.
Download or read book The Video Games Guide written by Matt Fox and published by McFarland. This book was released on 2013-01-17 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.
Download or read book The Games of the Decade written by The Cheat Mistress and published by M-Y Books Limited. This book was released on 2012-08-08 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cheats Unlimited are the specialists when it comes to video game cheats, walkthrough guides, reviews and fetures. Fronted by the glamorous and gorgeous Cheatmistress, Cheats Unlimited has helped over five million gamers worldwide over the last 12 years. Through phone lines, fax machines, the Web and WAP sites and now eBooks, we have been there for gamers when they've needed us the most.With EZ Guides we aim to help you through the top games on Xbox 360, PlayStation 3, Nintendo Wii, DS and PSP, step by step from beginning to end in an easy and entertaining way. Along the way we'll teach you about the game's top secrets and the best way to unlock that Achievement / Trophy. EZ Guides are written by dedicated gamers who are here to help you through the difficult times in gaming.EZ Guides: The Games of the Decade covers the past ten years of gaming, including the Playstation 2, Xbox 360, Playstation 3, DS and PSP. The book contains detailed insights into the best games of the past ten years, plus numerous retrospectives and entertaining features. Take a trip down nostalgia lane, or perhaps even learn a thing or two about the past 10 years of video games. Games of the Decade is the literal alternative to taking your handheld gaming console on that long journey.Formats Covered:Xbox 360, Playstation 3, PSP, DS, PS2.
Download or read book Compute written by and published by . This book was released on 1993 with total page 704 pages. Available in PDF, EPUB and Kindle. Book excerpt: