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EBookClubs

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Book Worms Armageddon

Download or read book Worms Armageddon written by Julian Gale and published by . This book was released on 1999 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Worms Armageddon" is an action packed strategy game for Sony PlayStation, Sega Dreamcast, Nintendo 64, Color Gameboy, and PC platforms. The third game in the Worms series, "Worms Armageddon" provides updated weapons, moves, modes, and customized features. The object of the game is to destroy all enemy worms using a variety of available weapons. The single-player mode presents a regime of training missions in the basics of worm-on-worm combat, with the aim of qualifying for real combat missions. The multi-player mode features WormNet.net, a free worldwide network, which makes online playing easier and more accessible. Walkthroughs for every Armageddon mission on both PC and PlayStation The history of Worms exposed Strategies for every Worms game ever Complete weapons guide Advanced weapons tactics Deathmatch strategies WormNet.net unravelled

Book Game Design

    Book Details:
  • Author : Lewis Pulsipher
  • Publisher : McFarland
  • Release : 2012-08-08
  • ISBN : 0786469528
  • Pages : 277 pages

Download or read book Game Design written by Lewis Pulsipher and published by McFarland. This book was released on 2012-08-08 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully. In this indispensible guide, a published commercial game designer and longtime teacher offers practical instruction in the art of video and tabletop game design. The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential for the nascent game designer and offers food for thought for even the most experienced professional.

Book Library of Congress Subject Headings

Download or read book Library of Congress Subject Headings written by Library of Congress and published by . This book was released on 2013 with total page 968 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Library of Congress Subject Headings

Download or read book Library of Congress Subject Headings written by Library of Congress. Cataloging Policy and Support Office and published by . This book was released on 2009 with total page 1924 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Student Usability in Educational Software and Games  Improving Experiences

Download or read book Student Usability in Educational Software and Games Improving Experiences written by Gonzalez, Carina and published by IGI Global. This book was released on 2012-08-31 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book explores new models of interaction and human-computer interaction paradigms as applied to learning environments"--Provided by publisher.

Book Heirs to Heresy  The Fall of the Knights Templar

Download or read book Heirs to Heresy The Fall of the Knights Templar written by Alan Bahr and published by Bloomsbury Publishing. This book was released on 2021-10-28 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: You are one of the thirty Knights Templar who awoke on Friday, 13 October 1307, only to find themselves wanted criminals and branded heretics by the King of France. Abandoned by the Vatican and sent away early in the morning, you must leave Paris on a day of reckoning and try to find your way across a dark, mythic Europe to a mystical utopia where you can rebuild! Heirs to Heresy starts as a historical-fantasy roleplaying game, but is heavily influenced by Gnosticism, European Folklore, esotericism, and the myths and legends that surround the Templars. The game will ask you to craft the secrets of the Templar treasure, the enemies, and mysteries they will face, as your Knights undertake a mystical journey to the center of themselves along the road to Avallonis. The mechanics are a blend of narrative, storytelling rules, and classic adventure-gaming inspired roleplaying rules that work to create rich aspect-driven characters. As Templar Knights, your skill at arms is unquestionable, but it is the potential access to gnostic spells, unique powers, or intensely powerful faith sets you apart from your comrades. Can you tap into your potential, guarding the mysterious Templar treasure on this last quest you will take for the order and find the answer to the burning question: are the Templars Heirs to Heresy?

Book Video Game Bible  1985 2002

Download or read book Video Game Bible 1985 2002 written by Andy Slaven and published by Trafford Publishing. This book was released on 2002 with total page 774 pages. Available in PDF, EPUB and Kindle. Book excerpt: With nearly three years of research utilized to compile game lists and thousands of hours used to play and review the games listed within, Video Game Bible is the most comprehensive source of information on video games released in the U.S. since 1985 ever created. Prices are based on realistic figures compiled by interviewing hundreds of large collectors and game store owners, and offer a realistic guideline to be followed by both collectors and video gamers looking to complete their collections. While numerous guides have been compiled on the subject of classic video games, this book offers coverage of video game consoles releases after 1985, known as the "neo-classics". With 39 systems in total, Video Game Bible offers the largest guide to date. With the recent proliferation of video game collecting into the mainstream, it is necessary to have a standard by which games are valued. This is the first installment in a series of guides intended to offer full coverage of every video game ever made worldwide. Video game consoles are grouped together by the company that made them for easy reference. In addition to the table of contents, which lists each section separately, there are corner tabs to make browsing the guide even more convenient. Thousands of new facts are offered within the pages of this book, as are thousands of reviews and overviews. Written in a lighthearted manner, chapters of this guide that may not pertain to a particular collector will still be enjoyable for intelligent readers. An easy to use reference guide suitable for any age, this guide is sure to be an invaluable resource for anyone interested in video game collecting, video game history, and even for the casual video game fan interested in learning more about the hobby. Editor-In Chief: Andy Slaven Staff Writers: Micheal Collins, Lucus Barnes, Vincent Yang Contributing Writers: Charlie Reneke, Joe Kudrna

Book The Game Boy Encyclopedia

Download or read book The Game Boy Encyclopedia written by Chris Scullion and published by White Owl. This book was released on 2024-11-30 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Game Boy Encyclopedia is the sixth book in Scottish author and journalist Chris Scullion’s critically-acclaimed series of video game encyclopedias. There are few video game systems as iconic and important as the Nintendo Game Boy. Released in 1989, the handheld’s humble green-tinted display allowed for a low-cost portable console that won over players where it mattered most: the quality of its games. From huge early successes like the iconic Tetris and Super Mario Land to its revival years later with the groundbreaking Pokémon games, the Game Boy stands proudly as one of the greatest gaming systems ever. Its 1998 successor, the Game Boy Color, addressed the one main weak spot in the Game Boy’s armor and offered full-color games. Combined, nearly 120 million Game Boy and Game Boy Color handhelds were sold worldwide, with both models playing a huge role in so many childhoods (and adulthoods). This book contains every game released in the west for both handhelds: around 580 on the Game Boy and around 560 on the Game Boy Color. With around 1,150 games covered in total, screenshots and trivia factoids for every single title and a light-hearted writing style designed for an informative but entertaining read, The Game Boy Encyclopedia is the definitive guide to a legendary gaming platform.

Book The Video Games Guide

Download or read book The Video Games Guide written by Matt Fox and published by McFarland. This book was released on 2013-01-17 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.

Book The Art of Supercell  10th Anniversary Edition

Download or read book The Art of Supercell 10th Anniversary Edition written by Supercell and published by Dark Horse Comics. This book was released on 2021-03-02 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: A first-of-a-kind tome that includes a plethora of art along with commentary showcasing the development of all the Supercell games!! Chronicling each in release order, this volume is a must own for any fan of Clash of Clans, Brawl Stars, Hay Day, Clash Royale, and Boom Beach. Explore each aspect of these games, from developmental concept pieces, to finished, fully rendered environmental shots. This book also gives a one of a kind looks into the games that have never been released, as well as commentary from the Supercell team! Dark Horse Books and Supercell proudly present The Art of Supercell: 10th Anniversary Edition. A perfect retrospective for your collection!

Book PC Mag

    Book Details:
  • Author :
  • Publisher :
  • Release : 1999-12-14
  • ISBN :
  • Pages : 254 pages

Download or read book PC Mag written by and published by . This book was released on 1999-12-14 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.

Book Secrets of Video Game Consoles

Download or read book Secrets of Video Game Consoles written by Michael Hart and published by White Owl. This book was released on 2022-12-29 with total page 662 pages. Available in PDF, EPUB and Kindle. Book excerpt: Did you know the Nintendo Wii had a medical condition named after it? Or that the Sega Saturn almost had the Nintendo 64's graphics chip? Did you realize the Atari Jaguar contained five different processors? Are you aware that a fake website about beekeeping was used to promote an Xbox game? Learn about all of this and more in this unique trivia book about the history of video game consoles that gives you the complete stories in detail! These facts cover a wide range of subjects, such as which console introduced certain technology and features, esoteric hardware oddities, marketing fails and successes, stories behind key games, how certain indispensable people shaped the whole industry, development history, court cases, peculiar events, weird relationships between companies and technical explanations. Plenty of these would be obscure facts that you may not know, but even if you are familiar with them, do you know the full story? 31 video game consoles stretching from 1972 to 2017 are covered, containing more than 235 in-depth facts, numerous other pieces of trivia and over 350 images to create a single package unlike any other that gamers of all ages will find interesting! If you want to fill your head with plenty of knowledge about your favorite video game consoles to amaze your friends with, then this book is for you!

Book Computer Gaming World

Download or read book Computer Gaming World written by and published by . This book was released on 2001 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Game Boy Secret Codes 3 Pocket Guide

Download or read book Game Boy Secret Codes 3 Pocket Guide written by Brady Games and published by Bradygames. This book was released on 2001 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Boy® Secret Codes 3 Pocket Guide is the latest edition to the best cheats, tricks and secret codes for the hottest and most popular games released for Game Boy® and the new Game Boy® Advance. Codes and cheats top the list of what gamers want most. They have become a "must have" in gaming and help players uncover hundreds of secret codes and tricks.

Book The N64 Encyclopedia

Download or read book The N64 Encyclopedia written by Chris Scullion and published by White Owl. This book was released on 2022-12-29 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fourth book in Chris Scullion’s critically acclaimed series of video game encyclopedias, The N64 Encyclopedia is dedicated to the Nintendo 64, one of the most well-loved games consoles ever released. Although the Nintendo 64 didn’t sell as well as some of Nintendo’s other systems, and it struggled in the shadow of the bold newcomer that was the Sony PlayStation, nearly everyone who owned an N64 was in love with it and the four-player multiplayer it provided as standard. Despite its relatively small library, the Nintendo 64 had a healthy number of groundbreaking titles that would revolutionize the way we play video games. The likes of Super Mario 64, GoldenEye 007, Mario Kart 64 and The Legend of Zelda: Ocarina of Time remain iconic in the eyes of video game fans over 25 years down the line. This book naturally contains those games, but it also contains every other game released for the system, no matter how obscure. It also covers every game released in Japan, including those for the ill-fated Nintendo 64DD add-on which never left the country. With over 400 games covered, screenshots for every title and a light-hearted writing style designed to make reading it a fun experience, The N64 Encyclopedia is the definitive guide to a revolutionary gaming system.

Book No Going Back

    Book Details:
  • Author : Jonathan Langford
  • Publisher : Zarahemla Books
  • Release : 2009-10
  • ISBN : 0978797191
  • Pages : 387 pages

Download or read book No Going Back written by Jonathan Langford and published by Zarahemla Books. This book was released on 2009-10 with total page 387 pages. Available in PDF, EPUB and Kindle. Book excerpt: A gay teenage Mormon growing up in western Oregon in 2003. His straight best friend. Their parents. A typical LDS ward, a high-school club about tolerance for gays, and a proposed anti-gay-marriage amendment to the state constitution. In No Going Back, these elements combine in a coming-of-age story about faithfulness and friendship, temptation and redemption, tough choices and conflicting loyalties.

Book Maximum PC

    Book Details:
  • Author :
  • Publisher :
  • Release : 2001-12
  • ISBN :
  • Pages : 110 pages

Download or read book Maximum PC written by and published by . This book was released on 2001-12 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.