Download or read book Worldbuilding For Fantasy Fans And Authors written by M D Presley and published by . This book was released on 2020-08-08 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: Worlds can exist without stories, but fantasy stories cannot exist without a vibrant and enthralling world. But what makes a good fantasy world? Be you a top-down planner, a bottom-up pantser, or a fantasy fan experiencing the worldbuilding from the inside-out, this comprehensive guide has you covered. Adopting a "tools not rules" approach, you will discover dozens of worldbuilding strategies, including: Ineffective, effective, and inspired worldbuilding. Designing comprehensive magic systems. The four Cs of worldbuilding and how to use them. The ins and outs of immersion. Enhancing the audience experience with fantasy conceits. Also featuring: Case studies from famous worldbuilders. Map design 101. Survey results showing what audiences want. Answers to these questions and more were once scattered throughout the realms, but have finally been compiled and synthesized for fantasy fans and authors alike.
Download or read book On Writing and Worldbuilding written by Timothy Hickson and published by . This book was released on 2023-11-23 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Patricia A McKillip and the Art of Fantasy World Building written by Audrey Isabel Taylor and published by McFarland. This book was released on 2017-10-31 with total page 191 pages. Available in PDF, EPUB and Kindle. Book excerpt: From wondrous fairy-lands to nightmarish hellscapes, the elements that make fantasy worlds come alive also invite their exploration. This first book-length study of critically acclaimed novelist Patricia A. McKillip's lyrical other-worlds analyzes her characters, environments and legends and their interplay with genre expectations. The author gives long overdue critical attention to McKillip's work and demonstrates how a broader understanding of world-building enables a deeper appreciation of her fantasies.
Download or read book Three Californias written by Kim Stanley Robinson and published by Tor Books. This book was released on 2020-02-04 with total page 994 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the internationally bestselling author of the Mars Trilogy and New York 2140 Before Kim Stanley Robinson terraformed Mars, he wrote three science fiction novels set in Orange County, California, where he grew up. These alternate futures—one a post-apocalypse, one an if-this-goes-on future reminiscent of Philip K. Dick, and one an ecological utopia—form a whole that illuminates, enchants, and inspires--collected here as Three Californias. What if... there was a limited nuclear war that left the United States blockaded, fragmented, the few survivors living in the ruins of a once-great nation? What if... this goes on, and technology continues to accelerate, and power continues to be consolidated into corporate culture, a developer’s dream world gone mad: an endless sprawl of condos, freeways, and malls, and designer drugs? What if... a revolution happens, and the US addresses climate change in a responsible way. Is a future green Utopia all that great when you’re young and in love? This Tor Essentials edition of Three Californias includes an introduction by Francis Spufford, bestselling author of Golden Hill and Red Plenty. “[Robinson] invites us to share his characters’ intensely personal, intensely local attachment to what they have. The result may shame you into entertaining new hope for the future.” —The New York Times on Pacific Edge At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Download or read book Building Imaginary Worlds written by Mark J.P. Wolf and published by Routledge. This book was released on 2014-03-14 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mark J.P. Wolf’s study of imaginary worlds theorizes world-building within and across media, including literature, comics, film, radio, television, board games, video games, the Internet, and more. Building Imaginary Worlds departs from prior approaches to imaginary worlds that focused mainly on narrative, medium, or genre, and instead considers imaginary worlds as dynamic entities in and of themselves. Wolf argues that imaginary worlds—which are often transnarrative, transmedial, and transauthorial in nature—are compelling objects of inquiry for Media Studies. Chapters touch on: a theoretical analysis of how world-building extends beyond storytelling, the engagement of the audience, and the way worlds are conceptualized and experienced a history of imaginary worlds that follows their development over three millennia from the fictional islands of Homer’s Odyssey to the present internarrative theory examining how narratives set in the same world can interact and relate to one another an examination of transmedial growth and adaptation, and what happens when worlds make the jump between media an analysis of the transauthorial nature of imaginary worlds, the resulting concentric circles of authorship, and related topics of canonicity, participatory worlds, and subcreation’s relationship with divine Creation Building Imaginary Worlds also provides the scholar of imaginary worlds with a glossary of terms and a detailed timeline that spans three millennia and more than 1,400 imaginary worlds, listing their names, creators, and the works in which they first appeared.
Download or read book Wonderbook written by Jeff VanderMeer and published by Abrams. This book was released on 2018-07-03 with total page 867 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now expanded: The definitive visual guide to writing science fiction and fantasy—with exercises, diagrams, essays by superstar authors, and more. From the New York Times-bestselling, Nebula Award-winning author, Wonderbook has become the definitive guide to writing science fiction and fantasy by offering an accessible, example-rich approach that emphasizes the importance of playfulness as well as pragmatism. It also embraces the visual nature of genre culture and employs bold, full-color drawings, maps, renderings, and visualizations to stimulate creative thinking. On top of all that, it features sidebars and essays—most original to the book—from some of the biggest names working in the field today, among them George R. R. Martin, Lev Grossman, Neil Gaiman, Michael Moorcock, Charles Yu, Kim Stanley Robinson, and Karen Joy Fowler. For the fifth anniversary of the original publication, Jeff VanderMeer has added fifty more pages of diagrams, illustrations, and writing exercises, creating the ultimate volume of inspiring advice. “One book that every speculative fiction writer should read to learn about proper worldbuilding.” —Bustle “A treat . . . gorgeous to page through.” —Space.com
Download or read book World building written by Stephen Lee Gillett and published by . This book was released on 1996 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: The writer's guide to constructing star systems and life-supporting planets for fiction that's out of this world.
Download or read book Heroes Wanted written by Ben Galley and published by Terrible Ten. This book was released on with total page 612 pages. Available in PDF, EPUB and Kindle. Book excerpt: “What do you think a hero is? It’s just the right person in the right place making the right choice at the right time. Heroes aren’t born. They’re made.” A demonic assassin. A half-orc boxer. A ratman necromancer. Though they take many different shapes and forms, there are heroes all around us. Bravery can be found in the most unexpected places: a subterranean dwarven city; the sands of a temple courtyard in Ancient Egypt; a besieged castle, a Victorian brothel, a goblin warren, the post-apocalyptic ruins of a demon-infested village. Heroes dwell in the shadows as well as the light; you just have to look a little harder to find them. Who do they fight? Some heroes challenge injustice in all its numerous guises, while others hunt monsters both human and bestial. Others battle inner demons, the ghosts of their past, their deepest nightmares – or even the gods themselves. Why do they fight? For glory? Sometimes. For honor? Perhaps. There are those who instinctively strive to protect those weaker than themselves, and there are others emboldened only by a sense of obligation, or the promise of wealth. Whether by the blade or other means, they endeavor to take down all who threaten what is good and right in their world. By hook or by crook, through cunning or combat, with tooth and claw or iron and steel, they are all united in one goal, willingly or not: to live – and die, if necessary – a hero. Choose your weapon. Fight for what you believe in. Never give up. Nineteen fantasy writers gather to bring nineteen tales to life, each one a unique glimpse into a wholly original world.
Download or read book Putting the Fact in Fantasy written by Dan Koboldt and published by Penguin. This book was released on 2022-05-03 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: A collection of essays from historians, linguists, martial artists, and other experts to help you write more compelling fantasy by getting the facts right Whether it's correctly naming the parts of a horse, knowing how lords and ladies address one another, or building a realistic fantasy army, getting the details right takes fantasy writing to the next level. Featuring some of the most popular articles from Dan Koboldt’s Fact in Fantasy blog as well as several never-before-seen essays, this book gives aspiring and established fantasy writers alike an essential foundation to the fascinating history and cultures of our own world, which serve as a jumping-off point for more inspired and convincing fantasy.
Download or read book Fantasy World Building written by Mark Nelson and published by Dover Publications. This book was released on 2019-02-13 with total page 163 pages. Available in PDF, EPUB and Kindle. Book excerpt: When artists and designers explore or create a fictional setting, the milieu must be completely fleshed out, explained, and designed. In this book, comic and gaming art veteran Mark A. Nelson explores and demonstrates his methods for fashioning visually stunning, believable environments for fantasy creatures and characters. Scores of images and step-by-step examples illustrate how variation and experimentation lead to fresh, original designs for otherworldly beings, their environments, and their stories. Nelson discusses how to find ideas and borrow from history to add the strength of realism to a fantasy world. In describing the best ways to establish a habitat, he offers specifics about climate, terrain, flora, and wildlife. He shares insights into founding societies in terms of their means of survival, manner of warfare, spiritual practices, style of dress, and levels of technology. All visual creatives who work with imaginative material — illustrators, comic artists, and writers — will take a lively interest in this source of inspiration and practical knowledge. "In sixteen breezy-yet-surprisingly-concise chapters he covers everything from visual problem solving to spirituality to warfare to transportation, not with the idea of giving the reader lessons to copy by rote but rather as prompts to develop their own original concepts. If I were suggesting three books every budding artist should have at their fingertips they would be Figure Drawing for All It's Worth by Andrew Loomis, Imaginative Realism: How to Paint What Doesn't Exist by James Gurney, and, most definitely, Mark's Fantasy World-Building." — Muddy Colors
Download or read book Thirteen Storeys written by Jonathan Sims and published by Gollancz. This book was released on 2020-11-26 with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt: A haunted house tour-de-force from the creator of THE MAGNUS ARCHIVES podcast. GOING UP? A dinner party is held in the penthouse of a multimillion-pound development. All the guests are strangers - even to their host, the billionaire owner of the building. None of them know why they were selected to receive his invitation. Whether privileged or deprived, they share only one thing in common - they've all experienced a shocking disturbance within the building's walls. By the end of the night, their host is dead, and none of the guests will say what happened. His death has remained one of the biggest unsolved mysteries - until now. But are you ready for their stories? * * * * * * * * * * 'A modern horror classic' Starburst Magazine 'Astonishing' SFX 'Nerve-jangling' Guardian 'A wonderfully creepy climax, hitting that perfect spot of uncanny horror' Grimdark Magazine 'Steals your sleep, not only because it's such a page turner but it is very very creepy' NetGalley reviewer 'Chilling and so creepy' NetGalley reviewer 'This book literally has it all: simply faultless' NetGalley reviewer
Download or read book Three Parts Dead written by Max Gladstone and published by Macmillan. This book was released on 2012-10-02 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: A tale of intrigue, a murdered god, and the business of necromancy: an urban fantasy set in an alternate reality
Download or read book Writing Fantasy Science Fiction written by Orson Scott Card and published by Penguin. This book was released on 2013-09-30 with total page 418 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you envision celestial cities in distant, fantastic worlds? Do you dream of mythical beasts and gallant quests in exotic kingdoms? If you have ever wanted to write the next great fantasy or science fiction story, this all-in-one comprehensive book will show you how. Writing Fantasy & Science Fiction is full of advice from master authors offering definitive instructions on world building, character creation, and storytelling in the many styles and possibilities available to writers of speculative fiction. Combining two Writer's Digest classics, Orson Scott Card's How to Write Science Fiction & Fantasy and The Writer's Complete Fantasy Reference, along with two new selections from award-winning science fiction and fantasy authors Philip Athans and Jay Lake, this new book provides the best of all worlds. You'll discover: • How to build, populate, and dramatize fantastic new worlds. • How to develop dynamic and meaningful themes that will expand the cannon of sci-fi and fantasy storytelling. • Exciting subgenres such as steampunk, as well as new developments in the sci-fi and fantasy genres. • How to imbue your tales with historically accurate information about world cultures, legends, folklore, and religions. • Detailed descriptions of magic rituals, fantastic weapons of war, clothing and armor, and otherworldly beasts such as orcs, giants, elves, and more. • How societies, villages, and castles were constructed and operate on a day-to-day basis. • Astounding methods of interstellar travel, the rules of starflight, and the realities and myths of scientific exploration. • How to generate new ideas and graft them to the most popular themes and plot devices in sci-fi and fantasy writing. The boundaries of your imagination are infinite, but to create credible and thrilling fiction, you must ground your stories in rules, facts, and accurate ideas. Writing Fantasy & Science Fiction will guide you through the complex and compelling universe of fantasy and science fiction writing and help you unleash your stories on the next generation of readers and fans.
Download or read book Putting the Science in Fiction written by Dan Koboldt and published by Penguin. This book was released on 2018-10-16 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Science and technology have starring roles in a wide range of genres--science fiction, fantasy, thriller, mystery, and more. Unfortunately, many depictions of technical subjects in literature, film, and television are pure fiction. A basic understanding of biology, physics, engineering, and medicine will help you create more realistic stories that satisfy discerning readers. This book brings together scientists, physicians, engineers, and other experts to help you: • Understand the basic principles of science, technology, and medicine that are frequently featured in fiction. • Avoid common pitfalls and misconceptions to ensure technical accuracy. • Write realistic and compelling scientific elements that will captivate readers. • Brainstorm and develop new science- and technology-based story ideas. Whether writing about mutant monsters, rogue viruses, giant spaceships, or even murders and espionage, Putting the Science in Fiction will have something to help every writer craft better fiction. Putting the Science in Fiction collects articles from "Science in Sci-fi, Fact in Fantasy," Dan Koboldt's popular blog series for authors and fans of speculative fiction (dankoboldt.com/science-in-scifi). Each article discusses an element of sci-fi or fantasy with an expert in that field. Scientists, engineers, medical professionals, and others share their insights in order to debunk the myths, correct the misconceptions, and offer advice on getting the details right.
Download or read book The Infernal City An Elder Scrolls Novel written by Greg Keyes and published by Del Rey. This book was released on 2009-11-24 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on the award-winning The Elder Scrolls, The Infernal City is the first of two exhilarating novels following events that continue the story from The Elder Scrolls IV: Oblivion, named 2006 Game of the Year. Four decades after the Oblivion Crisis, Tamriel is threatened anew by an ancient and all-consuming evil. It is Umbriel, a floating city that casts a terrifying shadow—for wherever it falls, people die and rise again. And it is in Umbriel’s shadow that a great adventure begins, and a group of unlikely heroes meet. A legendary prince with a secret. A spy on the trail of a vast conspiracy. A mage obsessed with his desire for revenge. And Annaig, a young girl in whose hands the fate of Tamriel may rest . . . .
Download or read book How to Draw Fantasy Art and RPG Maps written by Jared Blando and published by Penguin. This book was released on 2015-09-01 with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to create authentic fantasy maps step-by-step! Orcs prepare for battle against high Elves, Dwarves retreat to the mountains and men march to the sea to reclaim crumbling fortresses. Fortunes are decided. Kingdoms are lost. Entire worlds are created. This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps. Set the stage for adventure by illustrating domains, castles and battle lines, mountains, forests and sea monsters! Learn to create completely unique and fully functional RPG maps time and time again on which your world can unfold. All the skills necessary to create awe-inspiring maps are covered! • Landscapes. Add depth, balance and plausibility with rocky coastlines, towering mountains, dark forests and rolling plains. • Iconography. Mark important places--towns and cities, fortresses and bridges--with symbolic iconography for easy-to-understand maps. • Typography. Learn how to place readable text and the basics of decorative script. Bonus instruction teaches you to create fonts for Orcs, Elves, Vikings and dragons. • Heraldry and shield design. Depict cultural and political boundaries with shields and colors. • Advanced cartography. Includes how to draw landmarks, country boundaries and political lines. Build roads to connect merchants and troops, troll cairns and dragon lairs. And complete your maps with creative backgrounds, elaborate compasses and thematic legends. 30+ step-by-step demonstrations illustrate how to construct an entire fantasy world map from start to finish--both digitally and by hand!
Download or read book Ready Player One written by Ernest Cline and published by Ballantine Books. This book was released on 2011-08-16 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: #1 NEW YORK TIMES BESTSELLER • Now a major motion picture directed by Steven Spielberg. “Enchanting . . . Willy Wonka meets The Matrix.”—USA Today • “As one adventure leads expertly to the next, time simply evaporates.”—Entertainment Weekly A world at stake. A quest for the ultimate prize. Are you ready? In the year 2045, reality is an ugly place. The only time Wade Watts really feels alive is when he’s jacked into the OASIS, a vast virtual world where most of humanity spends their days. When the eccentric creator of the OASIS dies, he leaves behind a series of fiendish puzzles, based on his obsession with the pop culture of decades past. Whoever is first to solve them will inherit his vast fortune—and control of the OASIS itself. Then Wade cracks the first clue. Suddenly he’s beset by rivals who’ll kill to take this prize. The race is on—and the only way to survive is to win. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY Entertainment Weekly • San Francisco Chronicle • Village Voice • Chicago Sun-Times • iO9 • The AV Club “Delightful . . . the grown-up’s Harry Potter.”—HuffPost “An addictive read . . . part intergalactic scavenger hunt, part romance, and all heart.”—CNN “A most excellent ride . . . Cline stuffs his novel with a cornucopia of pop culture, as if to wink to the reader.”—Boston Globe “Ridiculously fun and large-hearted . . . Cline is that rare writer who can translate his own dorky enthusiasms into prose that’s both hilarious and compassionate.”—NPR “[A] fantastic page-turner . . . starts out like a simple bit of fun and winds up feeling like a rich and plausible picture of future friendships in a world not too distant from our own.”—iO9