Download or read book Romantic Window Style written by Alexandra Parsons and published by Hearst Books. This book was released on 2005-08 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: New in Paper Whether they're wisps of sheer organza, lean slatted blinds, or full formal curtains, your window treatments define your style. Through lavish photographs, this book shows how to make a romantic statement with your windows that will wake up an entire decorating scheme. Find out how to enhance your home's architecture and use treatments to soften a room's lines, add color and warmth, and emphasize good proportions and improve bad ones. See how elegant simplicity can be, with billowy white muslin curtains or basic floral prints. Choose traditional English country, perhaps with swag and tail; dress windows for privacy; and take a close-up look at everything from tiebacks to shutters. Whichever you decide on, your room will have an exciting new focus.
Download or read book Microsoft Manual of Style written by Microsoft Corporation and published by Pearson Education. This book was released on 2012-01-15 with total page 823 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maximize the impact and precision of your message! Now in its fourth edition, the Microsoft Manual of Style provides essential guidance to content creators, journalists, technical writers, editors, and everyone else who writes about computer technology. Direct from the Editorial Style Board at Microsoft—you get a comprehensive glossary of both general technology terms and those specific to Microsoft; clear, concise usage and style guidelines with helpful examples and alternatives; guidance on grammar, tone, and voice; and best practices for writing content for the web, optimizing for accessibility, and communicating to a worldwide audience. Fully updated and optimized for ease of use, the Microsoft Manual of Style is designed to help you communicate clearly, consistently, and accurately about technical topics—across a range of audiences and media.
Download or read book PC Mag written by and published by . This book was released on 1988-07 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Download or read book Tricks of the Windows Game Programming Gurus written by André LaMothe and published by Sams Publishing. This book was released on 2002 with total page 1092 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Tricks of the Windows Game Programmin Gurus, 2E" takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.
Download or read book DataCAD written by and published by DATACAD LLC. This book was released on 1993 with total page 1306 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Windows Programming written by DICE : DIPAK INSTITUTE OF COMPETITIVE EXAMS and published by DICE : DIPAK INSTITUTE OF COMPETITIVE EXAMS. This book was released on with total page 53 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is for BCA 5th sem students
Download or read book JavaScript written by David Flanagan and published by "O'Reilly Media, Inc.". This book was released on 2006-08-17 with total page 1018 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Fifth Edition is completely revised and expanded to cover JavaScript as it is used in today's Web 2.0 applications. This book is both an example-driven programmer's guide and a keep-on-your-desk reference, with new chapters that explain everything you need to know to get the most out of JavaScript, including: Scripted HTTP and Ajax XML processing Client-side graphics using the canvas tag Namespaces in JavaScript--essential when writing complex programs Classes, closures, persistence, Flash, and JavaScript embedded in Java applications Part I explains the core JavaScript language in detail. If you are new to JavaScript, it will teach you the language. If you are already a JavaScript programmer, Part I will sharpen your skills and deepen your understanding of the language. Part II explains the scripting environment provided by web browsers, with a focus on DOM scripting with unobtrusive JavaScript. The broad and deep coverage of client-side JavaScript is illustrated with many sophisticated examples that demonstrate how to: Generate a table of contents for an HTML document Display DHTML animations Automate form validation Draw dynamic pie charts Make HTML elements draggable Define keyboard shortcuts for web applications Create Ajax-enabled tool tips Use XPath and XSLT on XML documents loaded with Ajax And much more Part III is a complete reference for core JavaScript. It documents every class, object, constructor, method, function, property, and constant defined by JavaScript 1.5 and ECMAScript Version 3. Part IV is a reference for client-side JavaScript, covering legacy web browser APIs, the standard Level 2 DOM API, and emerging standards such as the XMLHttpRequest object and the canvas tag. More than 300,000 JavaScript programmers around the world have made this their indispensable reference book for building JavaScript applications. "A must-have reference for expert JavaScript programmers...well-organized and detailed." -- Brendan Eich, creator of JavaScript
Download or read book Programming Windows written by Charles Petzold and published by Pearson Education. This book was released on 1998-11-11 with total page 1719 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Look it up in Petzold” remains the decisive last word in answering questions about Windows development. And in PROGRAMMING WINDOWS, FIFTH EDITION, the esteemed Windows Pioneer Award winner revises his classic text with authoritative coverage of the latest versions of the Windows operating system—once again drilling down to the essential API heart of Win32 programming. Topics include: The basics—input, output, dialog boxes An introduction to Unicode Graphics—drawing, text and fonts, bitmaps and metafiles The kernel and the printer Sound and music Dynamic-link libraries Multitasking and multithreading The Multiple-Document Interface Programming for the Internet and intranets Packed as always with definitive examples, this newest Petzold delivers the ultimate sourcebook and tutorial for Windows programmers at all levels working with Microsoft Windows 95, Windows 98, or Microsoft Windows NT. No aspiring or experienced developer can afford to be without it. An electronic version of this book is available on the companion CD. For customers who purchase an ebook version of this title, instructions for downloading the CD files can be found in the ebook.
Download or read book Professional Visual Studio 2017 written by Bruce Johnson and published by John Wiley & Sons. This book was released on 2017-10-18 with total page 863 pages. Available in PDF, EPUB and Kindle. Book excerpt: Skip the basics and delve right into Visual Studio 2017 advanced features and tools Professional Visual Studio 2017 is the industry-favorite guide to getting the most out of Microsoft's primary programming technology. From touring the new UI to exploiting advanced functionality, this book is designed to help professional developers become more productive. A unique IDE-centric approach provides a clear path through the typical workflow while exploring the nooks and crannies that can make your job easier. Visual Studio 2017 includes a host of features aimed at improving developer productivity and UI, and this book covers them all with clear explanation, new figures, and expert insight. Whether you're new to VS or just upgrading, this all-inclusive guide is an essential resource to keep within arm's reach. Visual Studio 2017 fixes the crucial issues that kept professionals from adopting VS 2015, and includes new features and tools that streamline the developer's job. This book provides the straightforward answers you need so you can get up to speed quickly and get back to work. Master the core functionality of Visual Studio 2017 Dig into the tools that make writing code easier Tailor the environment to your workflow, not the other way around Work your way through configuration, debugging, building, deployment, customizing, and more Microsoft is changing their release cadence—it's only been about two years since the last release—so developers need to quickly get a handle on new tools and features if they hope to remain productive. The 2017 release is designed specifically to help you get more done, in less time, with greater accuracy and attention to detail. If you're ready to get acquainted, Professional Visual Studio 2017 is your ideal guide.
Download or read book FUNCTIONALITY for DS4 Vol 2 Ultimate Reference Guide to Functions and Commands written by and published by Winterbrose Arts and Graphics. This book was released on with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: Did you know that there are over one thousand ways to access the functions and commands available in DAZ Studio 4.7 by users? When you are working in DAZ Studio or trying to follow a training tutorial, do you ever get lost and confused because you do not know where to find the function that was just demonstrated? This set of guides was created for those who are serious about using DAZ Studio! It is designed for both novice and professional DS users. This package consists of two documents with a total of over 5,000 entries detailing how to locate almost every function or command available to users of DAZ Studio 4. If you know what function you are looking for and are just tired from desparately searching for it, then you may find this set of guides an invaluable addition to your toolbox. * Volume-2 is 310-pages and includes: - Screen Layout Overview - Function Lister with over 3,600 entriesSearching Data - Alpha-numeric Listing of Functions/Commands - Extensive Listing Contains Function Names and Descriptions YOUR PURCHASE SUPPORTS FINE PRODUCTS LIKE THIS, THANK YOU!
Download or read book Internet Explorer Construction Kit For Dummies written by Clayton Walnum and published by John Wiley & Sons. This book was released on 2004-10-27 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: You’ve heard the saying, “If you want something done right, do it yourself.” Actually, most Internet browsers are done right. Chances are, you’re comfortable with yours. Yet, you may want to build your own. You don’t have to start from scratch—you can start with the Browser Construction Kit on the CD-ROM that comes with Internet Explorer Construction Kit for Dummies. Best of all, there’s no programming required. Whether you personalize your browser or build one just for your business, you can include features and functions not available with traditional browsers, including: Log file: a list of all Web sites visited Alarm: an audible or popup alarm that signals the end of the time period used with the countdown timer Lock: prevents the custom browser from further browsing Approved list: list of Web sites to which browsing is limited Spy: screen captures taken once a minute Popular sites: a list of the most-visited sites You can make your browser G-rated. That’s great if you have curious kids and are concerned about adult sites and Internet safety or simply want to limit their browsing time. The ability to limit access to specific sites also comes in handy if you own a business and want customers in your store to be able to browse your online catalog, but not to comparison shop! Written (and more importantly, programmed) by Clayton Walnum, author of Standard C++Bible and many other computer books, Internet Explorer Construction Kit For Dummies takes you step-by-step through: Adding borders to give your browser a graphical theme Using window skin to add an image to your window’s background Making the bar scene —assembling the toolbar, designing the menu bar, pulling together the status bar, and customizing the address bar Creating buttons and icons In addition to your Browser Construction Kit, the bonus CD-ROM includes several sample projects you can create, sample graphics for creating custom buttons and skins, and an evaluation version of Paint Shop Pro8 so you can get down to work. You even have everything you need to create a browser with themed graphics, choosing from animal, art, music, sea, sports, or more. Have fun creating your own personalized, custom-built browser. That way, it will be done just right for you!
Download or read book Human Interface and the Management of Information written by Sakae Yamamoto and published by Springer. This book was released on 2013-07-03 with total page 713 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 8016, 8017, and 8018 constitutes the refereed proceedings of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, NV, USA in July 2013. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. This volume contains papers in the thematic area of human interface and the management of Information, addressing the following major topics: interacting with information, information searching, browsing and structuring, design and development methods and tools for interactive systems and services, personalized information and interaction, cognitive and emotional aspects of interacting with information.
Download or read book Software Solutions for Engineers and Scientists written by Julio Sanchez and published by CRC Press. This book was released on 2018-03-22 with total page 955 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software requirements for engineering and scientific applications are almost always computational and possess an advanced mathematical component. However, an application that calls for calculating a statistical function, or performs basic differentiation of integration, cannot be easily developed in C++ or most programming languages. In such a case, the engineer or scientist must assume the role of software developer. And even though scientists who take on the role as programmer can sometimes be the originators of major software products, they often waste valuable time developing algorithms that lead to untested and unreliable routines. Software Solutions for Engineers and Scientists addresses the ever present demand for professionals to develop their own software by supplying them with a toolkit and problem-solving resource for developing computational applications. The authors' provide shortcuts to avoid complications, bearing in mind the technical and mathematical ability of their audience. The first section introduces the basic concepts of number systems, storage of numerical data, and machine arithmetic. Chapters on the Intel math unit architecture, data conversions, and the details of math unit programming establish a framework for developing routines in engineering and scientific code. The second part, entitled Application Development, covers the implementation of a C++ program and flowcharting. A tutorial on Windows programming supplies skills that allow readers to create professional quality programs. The section on project engineering examines the software engineering field, describing its common qualities, principles, and paradigms. This is followed by a discussion on the description and specification of software projects, including object-oriented approaches to software development. With the introduction of this volume, professionals can now design effective applications that meet their own field-specific requirements using modern tools and technology.
Download or read book C Game Development By Example written by Siddharth Shekar and published by Packt Publishing Ltd. This book was released on 2019-05-03 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore modern game programming and rendering techniques to build games using C++ programming language and its popular libraries Key FeaturesLearn how you can build basic 2D and complex 3D games with C++Understand shadows, texturing, lighting, and rendering in 3D game development using OpenGLUncover modern graphics programming techniques and GPU compute methods using the Vulkan APIBook Description Although numerous languages are currently being used to develop games, C++ remains the standard for fabricating expert libraries and tool chains for game development. This book introduces you to the world of game development with C++. C++ Game Development By Example starts by touching upon the basic concepts of math, programming, and computer graphics and creating a simple side-scrolling action 2D game. You'll build a solid foundation by studying basic game concepts such as creating game loops, rendering 2D game scenes using SFML, 2D sprite creation and animation, and collision detection. The book will help you advance to creating a 3D physics puzzle game using modern OpenGL and the Bullet physics engine. You'll understand the graphics pipeline, which entails creating 3D objects using vertex and index buffers and rendering them to the scene using vertex and fragment shaders. Finally, you'll create a basic project using the Vulkan library that'll help you get to grips with creating swap chains, image views, render passes, and frame buffers for building high-performance graphics in your games. By the end of this book, you’ll be ready with 3 compelling projects created with SFML, the Vulkan API, and OpenGL, and you'll be able take your game and graphics programming skills to the next level. What you will learnUnderstand shaders and how to write a basic vertex and fragment shaderBuild a Visual Studio project and add SFML to itDiscover how to create sprite animations and a game character classAdd sound effects and background music to your gameGrasp how to integrate Vulkan into Visual StudioCreate shaders and convert them to the SPIR-V binary formatWho this book is for If you’re a developer keen to learn game development with C++ or get up to date with game development, this book is for you. Some knowledge of C++ programming is assumed.
Download or read book The PC Graphics Handbook written by Julio Sanchez and published by CRC Press. This book was released on 2003-02-26 with total page 1045 pages. Available in PDF, EPUB and Kindle. Book excerpt: The PC Graphics Handbook serves advanced C++ programmers dealing with the specifics of PC graphics hardware and software. Discussions address: 2D and 3D graphics programming for Windows and DOS Device-independent graphics Mathematics for computer graphics Graphics algorithms and procedural oper
Download or read book Professional Xcode 3 written by James Bucanek and published by John Wiley & Sons. This book was released on 2010-02-12 with total page 748 pages. Available in PDF, EPUB and Kindle. Book excerpt: A solid guide that responds to the active interest in Apple's Xcode tools Apple's Xcode tools are a collection of applications and frameworks that are used to develop, test, and optimize applications primarily written for Mac OS X or the iPhone. The steady increase in sales of Apple computers has triggered a strong interest in gaining a thorough understanding of Xcode and its tools and what they have to offer. This book provides you with an inside look at the array of Xcode tools from top to bottom. You'll go beyond the basics and dive into such in-depth topics as installing the latest version of Xcode tools, customizing the look and behavior of Xcode, creating and managing projects, using the built-in class browser to model complex applications and structures, and more. Offers you a solid foundation for getting the most out of Apple's Xcode tools, a collection of applications and frameworks used to develop, test, and optimize applications written for Mac OS X or the iPhone Includes clear, comprehensive lessons for installing the latest version of Xcode tools, customizing the look of Xcode, creating and managing projects, testing your interfaces, and building and debugging your projects Explains analyzing performance, optimizing your application, working with shared sources, creating your own custom file templates, and customizing the interface builder With this book, you'll be able to take full advantage of the range of tools included with Xcode.
Download or read book Professional Visual Studio 2010 written by Nick Randolph and published by John Wiley & Sons. This book was released on 2010-07-09 with total page 1227 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Professional Visual Studio 2010, developers will find a fast route to IDE programming success. The authors zero in on advanced topics and demonstrate the new features of the IDE, including code snippets, refactoring, and patterns. Covering the latest .NET Framework 4 and Visual Studio 2010 with a unique IDE-centric approach, the book has been revised to include a discussion of Visual Studio's recent major overhaul. The illustrative examples included will help bring both novice and experienced developers up to speed quickly.