Download or read book Visual Perception for Manipulation and Imitation in Humanoid Robots written by Pedram Azad and published by Springer Science & Business Media. This book was released on 2009-11-19 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dealing with visual perception in robots and its applications to manipulation and imitation, this monograph focuses on stereo-based methods and systems for object recognition and 6 DoF pose estimation as well as for marker-less human motion capture.
Download or read book Visual Perception and Robotic Manipulation written by Geoffrey Taylor and published by Springer. This book was released on 2008-08-18 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book moves toward the realization of domestic robots by presenting an integrated view of computer vision and robotics, covering fundamental topics including optimal sensor design, visual servo-ing, 3D object modelling and recognition, and multi-cue tracking, emphasizing robustness throughout. Covering theory and implementation, experimental results and comprehensive multimedia support including video clips, VRML data, C++ code and lecture slides, this book is a practical reference for roboticists and a valuable teaching resource.
Download or read book Visual Perception for Humanoid Robots written by David Israel González Aguirre and published by Springer. This book was released on 2018-09-01 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an overview of model-based environmental visual perception for humanoid robots. The visual perception of a humanoid robot creates a bidirectional bridge connecting sensor signals with internal representations of environmental objects. The objective of such perception systems is to answer two fundamental questions: What & where is it? To answer these questions using a sensor-to-representation bridge, coordinated processes are conducted to extract and exploit cues matching robot’s mental representations to physical entities. These include sensor & actuator modeling, calibration, filtering, and feature extraction for state estimation. This book discusses the following topics in depth: • Active Sensing: Robust probabilistic methods for optimal, high dynamic range image acquisition are suitable for use with inexpensive cameras. This enables ideal sensing in arbitrary environmental conditions encountered in human-centric spaces. The book quantitatively shows the importance of equipping robots with dependable visual sensing. • Feature Extraction & Recognition: Parameter-free, edge extraction methods based on structural graphs enable the representation of geometric primitives effectively and efficiently. This is done by eccentricity segmentation providing excellent recognition even on noisy & low-resolution images. Stereoscopic vision, Euclidean metric and graph-shape descriptors are shown to be powerful mechanisms for difficult recognition tasks. • Global Self-Localization & Depth Uncertainty Learning: Simultaneous feature matching for global localization and 6D self-pose estimation are addressed by a novel geometric and probabilistic concept using intersection of Gaussian spheres. The path from intuition to the closed-form optimal solution determining the robot location is described, including a supervised learning method for uncertainty depth modeling based on extensive ground-truth training data from a motion capture system. The methods and experiments are presented in self-contained chapters with comparisons and the state of the art. The algorithms were implemented and empirically evaluated on two humanoid robots: ARMAR III-A & B. The excellent robustness, performance and derived results received an award at the IEEE conference on humanoid robots and the contributions have been utilized for numerous visual manipulation tasks with demonstration at distinguished venues such as ICRA, CeBIT, IAS, and Automatica.
Download or read book Approaches to Probabilistic Model Learning for Mobile Manipulation Robots written by Jürgen Sturm and published by Springer. This book was released on 2013-12-12 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents techniques that enable mobile manipulation robots to autonomously adapt to new situations. Covers kinematic modeling and learning; self-calibration; tactile sensing and object recognition; imitation learning and programming by demonstration.
Download or read book Humanoid Robotics and Neuroscience written by Gordon Cheng and published by CRC Press. This book was released on 2014-12-19 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Humanoid robots are highly sophisticated machines equipped with human-like sensory and motor capabilities. Today we are on the verge of a new era of rapid transformations in both science and engineering-one that brings together technological advancements in a way that will accelerate both neuroscience and robotics. Humanoid Robotics and Neuroscienc
Download or read book Knowledge Representations for Planning Manipulation Tasks written by Franziska Zacharias and published by Springer Science & Business Media. This book was released on 2012-01-12 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, the capability map, a novel general representation of the kinematic capabilities of a robot arm, is introduced. The capability map allows to determine how well regions of the workspace are reachable for the end effector in different orientations. It is a representation that can be machine processed as well as intuitively visualized for the human. The capability map and the derived algorithms are a valuable source of information for high- and low-level planning processes. The versatile applicability of the capability map is shown by examples from several distinct application domains. In human-robot interaction, a bi-manual interface for tele-operation is objectively evaluated. In low-level geometric planning, more human-like motion is planned for a humanoid robot while also reducing the computation time. And in high-level task reasoning, the suitability of a robot for a task is evaluated.
Download or read book Biologically Inspired Approaches for Locomotion Anomaly Detection and Reconfiguration for Walking Robots written by Bojan Jakimovski and published by Springer Science & Business Media. This book was released on 2011-08-20 with total page 203 pages. Available in PDF, EPUB and Kindle. Book excerpt: The increasing presence of mobile robots in our everyday lives introduces the requirements for their intelligent and autonomous features. Therefore the next generation of mobile robots should be more self-capable, in respect to: increasing of their functionality in unforeseen situations, decreasing of the human involvement in their everyday operations and their maintenance; being robust; fault tolerant and reliable in their operation. Although mobile robotic systems have been a topic of research for decades and aside the technology improvements nowadays, the subject on how to program and making them more autonomous in their operations is still an open field for research. Applying bio-inspired, organic approaches in robotics domain is one of the methodologies that are considered that would help on making the robots more autonomous and self-capable, i.e. having properties such as: self-reconfiguration, self-adaptation, self-optimization, etc. In this book several novel biologically inspired approaches for walking robots (multi-legged and humanoid) domain are introduced and elaborated. They are related to self-organized and self-stabilized robot walking, anomaly detection within robot systems using self-adaptation, and mitigating the faulty robot conditions by self-reconfiguration of a multi-legged walking robot. The approaches presented have been practically evaluated in various test scenarios, the results from the experiments are discussed in details and their practical usefulness is validated.
Download or read book Dense Visual Learning for Robot Manipulation written by Peter Raymond Florence and published by . This book was released on 2020 with total page 141 pages. Available in PDF, EPUB and Kindle. Book excerpt: We would like to have highly useful robots which can richly perceive their world, semantically distinguish its fine details, and physically interact with it sufficiently for useful robotic manipulation. This is hard to achieve with previous methods: prior work has not equipped robots with the scalable ability to understand the dense visual state of their varied environments. The limitations have both been in the state representations used, and how to acquire them without significant human labeling effort. In this thesis we present work that leverages self-supervision, particularly via a mix of geometrical computer vision, deep visual learning, and robotic systems, to scalably produce dense visual inferences of the world state. These methods either enable robots to teach themselves dense visual models without human supervision, or they act as a large multiplying factor on the value of information provided by humans. Specifically, we develop a pipeline for providing ground truth labels of visual data in cluttered and multi-object scenes, we introduce the novel application of dense visual object descriptors to robotic manipulation and provide a fully robot-supervised pipeline to acquire them, and we leverage this dense visual understanding to efficiently learn new manipulation skills through imitation. With real robot hardware we demonstrate contact-rich tasks manipulating household objects, including generalizing across a class of objects, manipulating deformable objects, and manipulating a textureless symmetrical object, all with closed-loop, real-time vision-based manipulation policies.
Download or read book Human Pose Estimation with Implicit Shape Models written by Brauer, Juergen and published by KIT Scientific Publishing. This book was released on 2014-04-29 with total page 293 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work presents a new approach for estimating 3D human poses based on monocular camera information only. For this, the Implicit Shape Model is augmented by new voting strategies that allow to localize 2D anatomical landmarks in the image. The actual 3D pose estimation is then formulated as a Particle Swarm Optimization (PSO) where projected 3D pose hypotheses are compared with the generated landmark vote distributions.
Download or read book Advances in Multimedia Modeling written by Klaus Schoeffmann and published by Springer. This book was released on 2012-01-03 with total page 815 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 18th International Multimedia Modeling Conference, MMM 2012, held in Klagenfurt, Austria, in January 2012. The 38 revised regular papers, 12 special session papers, 15 poster session papers, and 6 demo session papers were carefully reviewed and selected from 142 submissions. The papers are organized in the following topical sections: annotation, annotation and interactive multimedia applications, event and activity, mining and mobile multimedia applications, search, summarization and visualization, visualization and advanced multimedia systems, and the special sessions: interactive and immersive entertainment and communication, multimedia preservation: how to ensure multimedia access over time, multi-modal and cross-modal search, and video surveillance.
Download or read book Seeking Chances written by Emanuele Bardone and published by Springer Science & Business Media. This book was released on 2011-03-16 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the most distinguishing abilities that human beings display is the ability of turning almost everything into a clue to make a problem affordable in relation to what one knows and, most of all, to what one does not know. That is what characterizes humans as chance seekers. A poor pattern of reasoning and even our ignorance may help us make a decision, and eventually solve a problem. This is the rationale of biased rationality. However, not everything leads us always to a good decision. Some people are not satisfied with weak arguments or it-is-just-so strategies. They want something better. This second attitude points to a different form of rationality that takes advantage of the idea of distributed cognition. Basically, human beings improve their survival strategies by building cognitive niches capable of delivering potentially ever more symptomatic information. It is through various manipulations of the environment that we gain new and more reliable chances which can be used to de-bias our rationality. Through the laborious activity of cognitive niche construction, we come up with situations in which we are better afforded by our environment, and thus biases or fallacies cease to be appealing.
Download or read book Symbiotic Multi Robot Organisms written by Paul Levi and published by Springer Science & Business Media. This book was released on 2010-05-18 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines the evolution of self-organised multicellular structures, and the remarkable transition from unicellular to multicellular life. It shows the way forward in developing new robotic entities that are versatile, cooperative and self-configuring.
Download or read book Space Time Continuous Models of Swarm Robotic Systems written by Heiko Hamann and published by Springer Science & Business Media. This book was released on 2010-05-18 with total page 155 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, a generic model in as far as possible mathematical closed-formis developed that predicts the behavior of large self-organizing robot groups (robot swarms) based on their control algorithm. In addition, an extensive subsumption of the relatively young and distinctive interdisciplinary research field of swarm robotics is emphasized. The connection to many related fields is highlighted and the concepts and methods borrowed from these fields are described shortly.
Download or read book Active Vision and Perception in Human Robot Collaboration written by Dimitri Ognibene and published by Frontiers Media SA. This book was released on 2022-03-07 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Cognitive Systems written by Henrik Christensen and published by Springer Science & Business Media. This book was released on 2010-04-05 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design of cognitive systems for assistance to people poses a major challenge to the fields of robotics and artificial intelligence. The Cognitive Systems for Cognitive Assistance (CoSy) project was organized to address the issues of i) theoretical progress on design of cognitive systems ii) methods for implementation of systems and iii) empirical studies to further understand the use and interaction with such systems. To study, design and deploy cognitive systems there is a need to considers aspects of systems design, embodiment, perception, planning and error recovery, spatial insertion, knowledge acquisition and machine learning, dialog design and human robot interaction and systems integration. The CoSy project addressed all of these aspects over a period of four years and across two different domains of application – exploration of space and task / knowledge acquisition for manipulation. The present volume documents the results of the CoSy project. The CoSy project was funded by the European Commission as part of the Cognitive Systems Program within the 6th Framework Program.
Download or read book Animation and Performance Capture Using Digitized Models written by Edilson de Aguiar and published by Springer Science & Business Media. This book was released on 2009-12-08 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: The realistic generation of virtual doubles of real-world actors has been the focus of computer graphics research for many years. However, some problems still remain unsolved: it is still time-consuming to generate character animations using the traditional skeleton-based pipeline, passive performance capture of human actors wearing arbitrary everyday apparel is still challenging, and until now, there is only a limited amount of techniques for processing and modifying mesh animations, in contrast to the huge amount of skeleton-based techniques. In this thesis, we propose algorithmic solutions to each of these problems. First, two efficient mesh-based alternatives to simplify the overall character animation process are proposed. Although abandoning the concept of a kinematic skeleton, both techniques can be directly integrated in the traditional pipeline, generating animations with realistic body deformations. Thereafter, three passive performance capture methods are presented which employ a deformable model as underlying scene representation. The techniques are able to jointly reconstruct spatio-temporally coherent time-varying geometry, motion, and textural surface appearance of subjects wearing loose and everyday apparel. Moreover, the acquired high-quality reconstructions enable us to render realistic 3D Videos. At the end, two novel algorithms for processing mesh animations are described. The first one enables the fully-automatic conversion of a mesh animation into a skeletonbased animation and the second one automatically converts a mesh animation into an animation collage, a new artistic style for rendering animations. The methods described in the thesis can be regarded as solutions to specific problems or important building blocks for a larger application. As a whole, they form a powerful system to accurately capture, manipulate and realistically render realworld human performances, exceeding the capabilities of many related capture techniques. By this means, we are able to correctly capture the motion, the timevarying details and the texture information of a real human performing, and transform it into a fully-rigged character animation, that can be directly used by an animator, or use it to realistically display the actor from arbitrary viewpoints.
Download or read book Learning Full body Motions from Monocular Vision in Real time written by Jeffrey B. Cole and published by . This book was released on 2007 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt: