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EBookClubs

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Book Vision  Modeling  and Visualization 2003

Download or read book Vision Modeling and Visualization 2003 written by Thomas Ertl and published by . This book was released on 2003 with total page 624 pages. Available in PDF, EPUB and Kindle. Book excerpt: These proceedings include the contributions to the 8th International Workshop on Vision, Modeling, and Visualization held in November 2003 in München, Germany. The contributions cover the areas: Image-based Modeling and Rendering, Geometric Modeling, Motion and Multi-view Processing, Shape Extraction and Registration, Rendering and Scientific Visualization, Volume Data: Processing, Rendering, Applicationsand Object Recognition. The workshop has been organized jointly by members of the Computer Graphics & Visualization Group and the Media Technology Group of Technische Universität München.

Book Vision  Modeling  and Visualization 2006

Download or read book Vision Modeling and Visualization 2006 written by Leif Kobbelt and published by IOS Press. This book was released on 2006 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary: "These proceedings include the contributions to the 11th international Workshop Vision, Modeling, and Visualization 2006 held in Aachen, Germany. The papers cover the following topics: Image-based Reconstruction -- Textures and Rendering -- GPU-Programming -- Simulation and Visualization -- Image Processing -- Volume Visualization -- Geometry Processing and Rendering."--Publisher description.

Book Vision  Modeling  and Visualization 2004

Download or read book Vision Modeling and Visualization 2004 written by Bernd Girod and published by IOS Press. This book was released on 2004 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt: These proceedings include the contributions to the 9th International Workshop on Vision, Modeling and Visualization held in November, 2004 in Stanford, USA. The contributions cover the areas: .Calibration, Registration, Tracking .Image and Video-based Modeling and Rendering .Simulation and Rendering .Geometry Processing .Volume Data Processing and Scientific Visualization The workshop has been organized jointly by members of the Computer Graphics Group at the Max-Planck-Institute in Saarbrücken and by members of Stanford University. VMV 2004 marks the launch of the Max Planck Center for Visual Computing and Communication between Stanford and the German Max Planck Society this year, which opens a new chapter of transatlantic research collaboration in this area. Additionally, VMV 2004 has generously been supported by the Graduate Research Center - 3D Image Analysis and Synthesis, Signal Processing Society IEEE, Sonderforschungsbereich 603, German Informatics Society GI and the Eurographics - European Association for Computer Graphics.

Book Vision Modeling and Visualization Proceedings

Download or read book Vision Modeling and Visualization Proceedings written by B. Girod and published by IOS Press. This book was released on 1999-11 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Vision  Modeling  and Visualization 2008

Download or read book Vision Modeling and Visualization 2008 written by Oliver Deussen and published by Pro Universitate. This book was released on 2008 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Vision  Modeling  and Visualization 2002

Download or read book Vision Modeling and Visualization 2002 written by Günther Greiner and published by IOS Press. This book was released on 2002 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Vision  Modeling  and Visualization 2005

Download or read book Vision Modeling and Visualization 2005 written by Günther Greiner and published by IOS Press. This book was released on 2005 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vision, modeling, and visualization are complementary disciplines that are rapidly converging. This text presents papers about segmentation and feature extraction, image understanding, models from video, image fusion and direct volume rendering.

Book Vision  Modeling  and Visualization 2000

Download or read book Vision Modeling and Visualization 2000 written by Bernd Girod and published by IOS Press. This book was released on 2000 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Advances in Machine Vision  Image Processing  and Pattern Analysis

Download or read book Advances in Machine Vision Image Processing and Pattern Analysis written by Nanning Zheng and published by Springer Science & Business Media. This book was released on 2006-08-11 with total page 518 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book collects the proceedings of the International Workshop on Intelligent Computing in Pattern Analysis/Synthesis, IWICPAS 2006, held in Xi'an, China alongside the 18th International Conference on Pattern Recognition, ICPR 2006. The book presents 51 revised full papers and 128 revised poster papers, organized in topical sections on object detection, tracking and recognition, pattern representation and modeling, visual pattern modeling, image processing, compression and coding and texture analysis/synthesis.

Book Interactive GPU based Visualization of Large Dynamic Particle Data

Download or read book Interactive GPU based Visualization of Large Dynamic Particle Data written by Martin Falk and published by Springer Nature. This book was released on 2022-05-31 with total page 109 pages. Available in PDF, EPUB and Kindle. Book excerpt: Prevalent types of data in scientific visualization are volumetric data, vector field data, and particle-based data. Particle data typically originates from measurements and simulations in various fields, such as life sciences or physics. The particles are often visualized directly, that is, by simple representants like spheres. Interactive rendering facilitates the exploration and visual analysis of the data. With increasing data set sizes in terms of particle numbers, interactive high-quality visualization is a challenging task. This is especially true for dynamic data or abstract representations that are based on the raw particle data. This book covers direct particle visualization using simple glyphs as well as abstractions that are application-driven such as clustering and aggregation. It targets visualization researchers and developers who are interested in visualization techniques for large, dynamic particle-based data. Its explanations focus on GPU-accelerated algorithms for high-performance rendering and data processing that run in real-time on modern desktop hardware. Consequently, the implementation of said algorithms and the required data structures to make use of the capabilities of modern graphics APIs are discussed in detail. Furthermore, it covers GPU-accelerated methods for the generation of application-dependent abstract representations. This includes various representations commonly used in application areas such as structural biology, systems biology, thermodynamics, and astrophysics.

Book Shape Analysis and Structuring

Download or read book Shape Analysis and Structuring written by Leila de Floriani and published by Springer Science & Business Media. This book was released on 2007-12-24 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: With a lot of recent developments in the field, this much-needed book has come at just the right time. It covers a variety of topics related to preserving and enhancing shape information at a geometric level. The contributors also cover subjects that are relevant to effectively capturing the structure of a shape by identifying relevant shape components and their mutual relationships.

Book Topology based Methods in Visualization

Download or read book Topology based Methods in Visualization written by Helwig Hauser and published by Springer Science & Business Media. This book was released on 2007-05-24 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents 13 peer-reviewed papers as written results from the 2005 workshop "Topology-Based Methods in Visualization" that was initiated to enable additional stimulation in this field. It contains a survey of the state-of-the-art, as well original work by leading experts that has not been published before, spanning both theory and applications. It captures key concepts and novel ideas and serves as an overview of current trends in its subject.

Book Graphics Interface 2014

Download or read book Graphics Interface 2014 written by Paul G. Kry and published by CRC Press. This book was released on 2020-11-25 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the proceedings of the 40th annual Graphics Interface conference-the oldest continuously scheduled conference in the field. The book includes high-quality papers on recent advances in interactive systems, human computer interaction, and graphics from around the world. It covers the following topics: shading and rendering, geometric modeling and meshing, image-based rendering, image synthesis and realism, computer animation, real-time rendering, non-photorealistic rendering, interaction techniques, human interface devices, augmented reality, data and information visualization, mobile computing, haptic and tangible interfaces, and perception.

Book Crowd Simulation

    Book Details:
  • Author : Daniel Thalmann
  • Publisher : Springer Science & Business Media
  • Release : 2012-10-04
  • ISBN : 144714449X
  • Pages : 305 pages

Download or read book Crowd Simulation written by Daniel Thalmann and published by Springer Science & Business Media. This book was released on 2012-10-04 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research into the methods and techniques used in simulating crowds has developed extensively within the last few years, particularly in the areas of video games and film. Despite recent impressive results when simulating and rendering thousands of individuals, many challenges still exist in this area. The comparison of simulation with reality, the realistic appearance of virtual humans and their behavior, group structure and their motion, and collision avoidance are just some examples of these challenges. For most of the applications of crowds, it is now a requirement to have real-time simulations – which is an additional challenge, particularly when crowds are very large. Crowd Simulation analyses these challenges in depth and suggests many possible solutions. Daniel Thalmann and Soraia Musse share their experiences and expertise in the application of: · Population modeling · Virtual human animation · Behavioral models for crowds · The connection between virtual and real crowds · Path planning and navigation · Visual attention models · Geometric and populated semantic environments · Crowd rendering The second edition presents techniques and methods developed since the authors first covered the simulation of crowds in 2007. Crowd Simulation includes in-depth discussions on the techniques of path planning, including a new hybrid approach between navigation graphs and potential-based methods. The importance of gaze attention – individuals appearing conscious of their environment and of others – is introduced, and a free-of-collision method for crowds is also discussed.

Book Image Analysis And Recognition

Download or read book Image Analysis And Recognition written by Mohamed Kamel and published by Springer Science & Business Media. This book was released on 2005-09-15 with total page 1302 pages. Available in PDF, EPUB and Kindle. Book excerpt: ICIAR 2005, the International Conference on Image Analysis and Recognition, was the second ICIAR conference, and was held in Toronto, Canada. ICIAR is organized annually, and alternates between Europe and North America. ICIAR 2004 was held in Porto, Portugal. The idea of o?ering these conferences came as a result of discussion between researchers in Portugal and Canada to encourage collaboration and exchange, mainly between these two countries, but also with the open participation of other countries, addressing recent advances in theory, methodology and applications. TheresponsetothecallforpapersforICIAR2005wasencouraging.From295 full papers submitted, 153 were ?nally accepted (80 oral presentations, and 73 posters). The review process was carried out by the Program Committee m- bersandotherreviewers;allareexpertsinvariousimageanalysisandrecognition areas. Each paper was reviewed by at least two reviewers, and also checked by the conference co-chairs. The high quality of the papers in these proceedings is attributed ?rst to the authors,and second to the quality of the reviews provided by the experts. We would like to thank the authors for responding to our call, andwewholeheartedlythankthe reviewersfor theirexcellentwork,andfortheir timely response. It is this collective e?ort that resulted in the strong conference program and high-quality proceedings in your hands.

Book Image Analysis And Processing Iciap 2005

Download or read book Image Analysis And Processing Iciap 2005 written by Fabio Roli and published by Springer Science & Business Media. This book was released on 2005-08-25 with total page 1242 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume contains the Proceedings of the 13th International Conference on Image Analysis and Processing (ICIAP 2005), held in Cagliari, Italy, at the conference centre “Centro della Cultura e dei Congressi”, on September 6–8, 2005. ICIAP 2005 was the thirteenth edition of a series of conferences organized every two years by the Italian group of researchersa?liated to the International Association for Pattern Recognition (GIRPR) with the aim to bring together researchers in image processing and pattern recognition from around the world. As for the previous editions, conference topics concerned the theory of image analysis and processing and its classical and Internet-driven applications. The central theme of ICIAP 2005 was “Pattern Recognition in the Internet and Mobile Communications Era”. The interest for such a theme was con?rmed by the large number of papers dealing with it, the special session devoted to pattern recognition for computer network security, and the emphasis of twoinvited talks on Internet and mobile communication issues. ICIAP 2005 received 217 paper submissions. Fifteen papers were collected into the two special sessions dealing with Pattern Recognition for Computer Network Security and Computer Vision for Augmented Reality and Augmented Environments.