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Book Virtual Reality Madness and More

Download or read book Virtual Reality Madness and More written by Ron Wodaski and published by Sams. This book was released on 1994 with total page 910 pages. Available in PDF, EPUB and Kindle. Book excerpt: With two software-packed CD-ROMs, Virtual Reality Madness! provides everything you need to explore the world of Virtual Reality. The book/CD-ROM package covers the entire area of artificial reality, including 3D imaging and rendering, games, modeling, etc. The two CDs offer over 1.3 gigabytes of software, including full retail versions of Virtual Reality Studio, VistaPro, and Virtus Walkthrough.

Book Virtual Reality Madness 1996

Download or read book Virtual Reality Madness 1996 written by Ron Wodaski and published by Sams. This book was released on 1995 with total page 914 pages. Available in PDF, EPUB and Kindle. Book excerpt: This new edition of a bestseller provides readers with the most up-to-date information on virtual reality. It includes everything readers need to explore the magical world of this new technology. -- Covers the entire area of virtual reality, including 3-D imaging and rendering, games, and modeling -- Shows readers how to get started in virtual reality -- inexpensively -- Three CD-ROMs contain versions of commercial software, as well as demos, flybys, games, complete multimedia presentations of virtual reality creations, and more

Book Spy Ninjas Official Graphic Novel  Virtual Reality Madness

Download or read book Spy Ninjas Official Graphic Novel Virtual Reality Madness written by Vannotes and published by Scholastic Inc.. This book was released on 2022-09-06 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Spy Ninjas are going viral in their first original graphic novel! The Spy Ninjas finally have the upper hand! Chad and Vy have discovered a super secret project Zorgo base. It's filled with gadgets, gizmos and some serious technology. Chad and Vy just have to show some of this to the other Spy Ninjas. They bring a VR headset home with them, but it's more than meets the eye. Chad and Vy try on the headset and get sucked into a virtual world! This can't be good. Complete with digital boses, exploding food, and wacky characters, will the Spy Ninjas be able to escape or will project Zorgo prevail once and for all? This original graphic novel is perfect for readers searching for a whirlwind adventure!

Book Virtual Reality Madness

    Book Details:
  • Author : Wodaski
  • Publisher :
  • Release : 1996-12-01
  • ISBN : 9780136323327
  • Pages : pages

Download or read book Virtual Reality Madness written by Wodaski and published by . This book was released on 1996-12-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book VR Madness and More

    Book Details:
  • Author : Sams
  • Publisher :
  • Release : 1998-12
  • ISBN : 9780672307690
  • Pages : pages

Download or read book VR Madness and More written by Sams and published by . This book was released on 1998-12 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Virtual Reality  The Last Human Narrative

Download or read book Virtual Reality The Last Human Narrative written by Thorsten Botz-Bornstein and published by BRILL. This book was released on 2015-07-14 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: Is virtual reality the latest grand narrative that humanity has produced? This book attempts to disentangle the common characteristics of human reality and posthuman virtual reality by examining discourses on psychoanalysis, gene-technology, globalization, and contemporary art.

Book The Cambridge Companion to Literature in a Digital Age

Download or read book The Cambridge Companion to Literature in a Digital Age written by Adam Hammond and published by Cambridge University Press. This book was released on 2024-05-31 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the way that digital forms and methods are reconfiguring the foundational concepts of literary studies.

Book Digital Madness

    Book Details:
  • Author : Nicholas Kardaras
  • Publisher : St. Martin's Press
  • Release : 2022-09-13
  • ISBN : 1250278503
  • Pages : 244 pages

Download or read book Digital Madness written by Nicholas Kardaras and published by St. Martin's Press. This book was released on 2022-09-13 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the author of the provocative and influential Glow Kids, Digital Madness explores how we’ve become mad for our devices as our devices our driving us mad, as revolutionary research reveals technology's damaging effect on mental illness and suicide rates—and offers a way out. Dr. Nicholas Kardaras is at the forefront of psychologists sounding the alarm about the impact of excessive technology on younger brains. In Glow Kids, he described what screen time does to children, calling it “digital heroin”. Now, in Digital Madness, Dr. Kardaras turns his attention to our teens and young adults and looks at the mental health impact of tech addiction and corrosive social media. In Digital Madness, Dr. Kardaras answers the question of why young people’s mental health is deteriorating as we become a more technologically advanced society. While enthralled with shiny devices and immersed in Instagram, TikTok, Twitter, Facebook and Snapchat, our young people are struggling with record rates of depression, loneliness, anxiety, overdoses and suicide. What’s driving this mental health epidemic? Our immersion in toxic social media has created polarizing extremes of emotion and addictive dependency, while also acting as a toxic "digital social contagion”, spreading a variety of psychiatric disorders. The algorithm-fueled polarity of social media also shapes the brain's architecture into inherently pathological and reactive "black and white" thinking—toxic for politics and society, but also symptomatic of several mental disorders. Digital Madness also examines how the profit-driven titans of Big Tech have created our unhealthy tech-dependent lifestyle: sedentary, screen-staring, addicted, depressed, isolated and empty—all in the pursuit of increased engagement, data mining and monetization. But there is a solution. Dr. Kardaras offers a path out of our crisis, using examples from classical philosophy that encourage resilience, critical thinking and the pursuit of sanity-sustaining purpose in people’s lives. Digital Madness is a crucial book for parents, educators, therapists, public health professionals, and policymakers who are searching for ways to restore our young people’s mental and physical health.

Book 303 CD ROMs to Use in Your Library

Download or read book 303 CD ROMs to Use in Your Library written by Patrick R. Dewey and published by . This book was released on 1996 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: You want to offer your patrons high-quality information on CD-Roms, but how do you choose from well over 10,000 product on the market when budgets allow for only a few? Librarian and acclaimed software expert Patrick Dewey personally tested several hundred CD-ROMs to develop his evaluative description of more than 300 packages and series serving a range of library needs. He also references dozens more CD-ROM products.

Book Culture  Madness and Wellbeing

Download or read book Culture Madness and Wellbeing written by Jason Lee and published by Springer Nature. This book was released on 2024-01-13 with total page 293 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a unique study of the historical, theoretical, and cultural interpretations of ‘madness’ including interviews with those who have experiences of ‘madness’. It takes a transdisciplinary approach, employing historical, psychological, and sociological perspectives through an intersectional lens. This work explains how the prioritization of thinking over feeling in Western thought means the transrational imagination has frequently been negated in tackling mental health with detrimental results. This book, therefore, examines creative media, especially film, as a transrational form of human expression for healing and wellbeing, along with television, theatre, social media, music, and computer games. ‘Madness’ with regards to gender, sexuality, adolescence, and class in media and film is interrogated, as well as ‘madness’ and race through a focus on colonialism, post-colonialism, and psychiatry. It analyses group psychosis, including celebrity culture, and the ‘madness’ of leaders and gurus. This book challenges the lasting influence of the Age of Reason by furthering our understanding of the value of transrationality and the diverse ways of being human.

Book Journalism in the Age of Virtual Reality

Download or read book Journalism in the Age of Virtual Reality written by John V. Pavlik and published by Columbia University Press. This book was released on 2019-09-17 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the advent of the internet and handheld or wearable media systems that plunge the user into 360o video, augmented—or virtual reality—technology is changing how stories are told and created. In this book, John V. Pavlik argues that a new form of mediated communication has emerged: experiential news. Experiential media delivers not just news stories but also news experiences, in which the consumer engages news as a participant or virtual eyewitness in immersive, multisensory, and interactive narratives. Pavlik describes and analyzes new tools and approaches that allow journalists to tell stories that go beyond text and image. He delves into developing forms such as virtual reality, haptic technologies, interactive documentaries, and drone media, presenting the principles of how to design and frame a story using these techniques. Pavlik warns that although experiential news can heighten user engagement and increase understanding, it may also fuel the transformation of fake news into artificial realities, and he discusses the standards of ethics and accuracy needed to build public trust in journalism in the age of virtual reality. Journalism in the Age of Virtual Reality offers important lessons for practitioners seeking to produce quality experiential news and those interested in the ethical considerations that experiential media raise for journalism and the public.

Book Virtual Reality  a Catalyst for Social and Economic Change

Download or read book Virtual Reality a Catalyst for Social and Economic Change written by and published by Mychilo Cline. This book was released on with total page 82 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Spy Ninjas  The Ultimate Official Guidebook

Download or read book Spy Ninjas The Ultimate Official Guidebook written by Scholastic and published by Scholastic Inc.. This book was released on 2022-02-01 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Spy Ninjas are on a mission to stop the evil shadow network once and for all in this exclusive guidebook based on the hit YouTube show! The secret is out! The Spy Ninjas are on the case once more. Bursting with tips and tricks to becoming the ultimate spy ninja, as well as behind-the-scenes profiles of your favorite characters and villains. This guidebook is perfect for fans of the YouTube sensation.

Book Power  Madness  and Immortality

Download or read book Power Madness and Immortality written by Mychilo Stephenson Cline and published by Mychilo Cline. This book was released on 2005 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book 1001 Ideas That Changed the Way We Think

Download or read book 1001 Ideas That Changed the Way We Think written by Robert Arp and published by Simon and Schuster. This book was released on 2022-06-07 with total page 960 pages. Available in PDF, EPUB and Kindle. Book excerpt: Trace the progress of humanity—from prehistoric times to the present day—through 1,001 ideas that changed how we connect to each other and the world around us. From the ability to control fire to augmented reality, the power of humanity’s ideas has revolutionized how we live and experience the world around us. 1001 Ideas That Changed the Way We Think looks at the innovations and concepts that have played a key role in our progress since before recorded history. Covering a wide range of topics—from political and religious ideas to modern innovations such as social media and clean energy—this captivating volume offers a comprehensive look at how human ideas have evolved over the millennia.

Book Exodus to the Virtual World

Download or read book Exodus to the Virtual World written by Edward Castronova and published by Macmillan. This book was released on 2008-11-11 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual worlds have exploded out of online game culture and now capture the attention of millions of ordinary people: husbands, wives, fathers, mothers, workers, retirees. Devoting dozens of hours each week to massively multiplayer virtual reality environments (like World of Warcraft and Second Life), these millions are the start of an exodus into the refuge of fantasy, where they experience life under a new social, political, and economic order built around fun. Given the choice between a fantasy world and the real world, how many of us would choose reality? Exodus to the Virtual World explains the growing migration into virtual reality, and how it will change the way we live--both in fantasy worlds and in the real one.