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EBookClubs

Read Books & Download eBooks Full Online

Book A Computational View of Autism

Download or read book A Computational View of Autism written by Uttama Lahiri and published by Springer Nature. This book was released on 2020-07-27 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book first explains autism, its prevalence, and some conventional intervention techniques, and it then describes how virtual reality technology can support autism intervention and skills training. The approaches and technologies covered include immersive virtual reality, augmented reality and mixed reality. The tasks covered include emotion recognition, affective computing, teaching communication skills, imparting literacy skills, training for imitation skills, and joint attention skills. Most of the chapters assume no prerequisite knowledge of autism or virtual reality, and they are supported throughout with detailed references for further investigation. While the author is an engineer by profession, with specialist knowledge in robotics and computer-based platforms, in this book she adopts a user perspective and cites many real-life examples from her own experience. The book is suitable for students of cognitive science, and researchers and practitioners engaged with designing and offering technological assistance for special needs training.

Book Virtual Autism

Download or read book Virtual Autism written by Alexander Forselius and published by Buddhalow Books. This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: I remember that quote a classmate told me during a lunch out with my class, in 20001. I wished I’ve token that more seriously. 16 years later, I am unable to sleep due to an IBS-flare up and are browsing pictures of the building the orphanage I lived on were housed and did make an interesting finding that the local authority for social services are now located there. I liked their Facebook page and then fallen into sleep. 16 hours later, A post from that facebook page appeared in my Facebook feed, although I couldn’t read Romanian at all, I realized it was about something really exciting - “Virtual Autism”. I clicked on it and tried to interpreted the page in Romanian and believed it was about a study that found out that high usage of computers, tablets, television watching was linked with autism. And I learnt i was right when I searched for “Virtual Autism”. The study found out that children who did no have their screen had their autism symptoms improved (M. D, 2017). I was astonished by this and got some clues from what I have documented in my autobiography “I am defying the Gravity” (2017).

Book Assessing Social Support and Stress in Autism Focused Virtual Communities  Emerging Research and Opportunities

Download or read book Assessing Social Support and Stress in Autism Focused Virtual Communities Emerging Research and Opportunities written by Saha, Amit and published by IGI Global. This book was released on 2018-05-18 with total page 141 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the high prevalence of autism spectrum disorders among the younger generation, there is a shortage of adequate resources to deliver care for these individuals. Therefore, social media and online forums help create a sense of community and a sense of social network, where members provide support for each other. Assessing Social Support and Stress in Autism-Focused Virtual Communities: Emerging Research and Opportunities is a critical reference volume featuring the latest academic research on online communities and how using social media can provide stress relief for families and individuals diagnosed with an autism spectrum disorder. Including coverage among a variety of applicable viewpoints and subjects such as social media concepts, stress relief, and healthcare communities, this book is ideally designed for academics and practitioners as well as healthcare professionals, researchers, students, academics, and practitioners looking for innovative research on autism spectrum disorders.

Book Artificial Intelligence in Education

Download or read book Artificial Intelligence in Education written by Gautam Biswas and published by Springer Science & Business Media. This book was released on 2011-06-16 with total page 664 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 15th International Conference on Artificial Intelligence in Education, AIED 2011, held in Auckland, New Zealand in June/July 2011. The 49 revised full papers presented together with three invited talks and extended abstracts of poster presentations, young researchers contributions and interactive systems reports and workshop reports were carefully reviewed and selected from a total of 193 submissions. The papers report on technical advances in and cross-fertilization of approaches and ideas from the many topical areas that make up this highly interdisciplinary field of research and development including artificial intelligence, agent technology, computer science, cognitive and learning sciences, education, educational technology, game design, psychology, philosophy, sociology, anthropology and linguistics.

Book Virtual and Augmented Reality in Mental Health Treatment

Download or read book Virtual and Augmented Reality in Mental Health Treatment written by Guazzaroni, Giuliana and published by IGI Global. This book was released on 2018-11-02 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Medical and technological organizations have recently developed therapy and assistance solutions that venture beyond what is considered conventional for individuals with various mental health conditions and behavioral disorders such as autism, Down syndrome, Alzheimer’s disease, anxiety disorders, phobias, and learning difficulties. Through the use of virtual and augmented reality, researchers are working to provide alternative therapy methods to treat these conditions, while studying the long-term effects the treatment has on patients. Virtual and Augmented Reality in Mental Health Treatment provides innovative insights into the use and durability of virtual reality as a treatment for various behavioral and emotional disorders and health problems. The content within this publication represents the work of e-learning, digital psychology, and quality of care. It is designed for psychologists, psychiatrists, professionals, medical staff, educators, and researchers, and covers topics centered on medical and therapeutic applications of artificial intelligence and simulated environment.

Book Interactive Technologies and Autism

Download or read book Interactive Technologies and Autism written by Julie A. Kientz and published by Morgan & Claypool Publishers. This book was released on 2020-05-13 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an in-depth review of the historical and state-of-the-art use of technology by and for individuals with autism. The design, development, deployment, and evaluation of interactive technologies for use by and with individuals with autism have been rapidly increasing over the last few decades. There is great promise for the use of these technologies to enrich lives, improve the experience of interventions, help with learning, facilitate communication, support data collection, and promote understanding. Emerging technologies in this area also have the potential to enhance assessment and diagnosis of autism, to understand the nature and lived experience of autism, and to help researchers conduct basic and applied research. The intention of this book is to give readers a comprehensive background for understanding what work has already been completed and its impact as well as what promises and challenges lie ahead. A large majority of existing technologies have been designed for autistic children, there is increased interest in technology’s intersection with the lived experiences of autistic adults. By providing a classification scheme and general review, this book can help technology designers, researchers, autistic people, and their advocates better understand how technologies have been successful or unsuccessful, what problems remain open, and where innovations can further address challenges and opportunities for individuals with autism and the variety of stakeholders connected to them.

Book Diagnostic and Statistical Manual of Mental Disorders  DSM 5

Download or read book Diagnostic and Statistical Manual of Mental Disorders DSM 5 written by American Psychiatric Association and published by American Psychiatric Publishing. This book was released on 2021-09-24 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Innovative Technologies to Benefit Children on the Autism Spectrum

Download or read book Innovative Technologies to Benefit Children on the Autism Spectrum written by Silton, Nava R. and published by IGI Global. This book was released on 2014-03-31 with total page 343 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book brings together relevant theoretical frameworks and empirical research concerning the emerging technologies that benefit individuals living with autism"--

Book Teaching Skills with Virtual Humans

Download or read book Teaching Skills with Virtual Humans written by Marissa Bond and published by Springer Nature. This book was released on 2021-06-10 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book highlights current research into virtual tutoring software and presents a case study of the design and application of a social tutor for children with autism. Best practice guidelines for developing software-based educational interventions are discussed, with a major emphasis on facilitating the generalisation of skills to contexts outside of the software itself, and on maintaining these skills over time. Further, the book presents the software solution Thinking Head Whiteboard, which provides a framework for families and educators to create unique educational activities utilising virtual character technology and customised to match learners’ needs and interests. In turn, the book describes the development and evaluation of a social tutor incorporating multiple life-like virtual humans, leading to an exploration of the lessons learned and recommendations for the future development of related technologies.

Book When VR Serious Games Meet Special Needs Education

Download or read book When VR Serious Games Meet Special Needs Education written by Yiyu Cai and published by Springer Nature. This book was released on 2021-05-04 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents selected research and development on virtual reality (VR) and serious games (SG) applications to assist children with Autism Spectrum Disorder (ASD) in their learning of different skills. Children with ASD have challenges to learn skills of learning, living, and working, due to their cognitive and behavioral limitations. The authors and their research teams of this book have many years’ research experience developing innovative and interactive VR and SG technology for the special needs education. More specifically, several VR serious games are designed to train children with ASD on learning skill, life skill, and job skill. Such games are often developed based on the needs of special education and used by special needs schools in Singapore. This book is a useful resource for students, scholars, and designers of learning material who want to embrace VR and SG for children with ASD.

Book Creative Technologies for Multidisciplinary Applications

Download or read book Creative Technologies for Multidisciplinary Applications written by Connor, Andy M. and published by IGI Global. This book was released on 2016-03-29 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: Given that institutions of higher education have a predisposition to compartmentalize and delineate areas of study, creative technology may seem oxymoronic. On the contrary, the very basis of western thought is found in the idea of transcendent knowledge. The marriage of opposing disciplines therefore acts as a more holistic approach to education. Creative Technologies for Multidisciplinary Applications acts as an inspiration to educators and researchers who wish to participate in the future of such multidisciplinary disciplines. Because creative technology encompasses many applications with the realm of art, gaming, the humanities, and digitization, this book features a diverse collection of relevant research for the modern world. It is a pivotal reference publication for educators, students, and researchers in fields related to sociology, technology, and the humanities.

Book Educational Technology Beyond Content

Download or read book Educational Technology Beyond Content written by Brad Hokanson and published by Springer Nature. This book was released on 2020-04-09 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the outcome of a research symposium sponsored by the Association for Educational Communications and Technology [AECT]. Consisting of twenty-four chapters, including an introduction and conclusion, it argues that informational content should not be the main element of education, and that to provide more for learners, it is necessary to go beyond content and address other skills and capabilities. It also discusses the false premise that learning is complete when the information is known, not when learners seek more: their own directions, answers, and ideas. The authors assert that the ability to synthesize, solve problems and generate ideas is not based on specific content, although education often focuses solely on teaching content. Further, they state that content can be separated from the learning process and that instructional design and educational technology must be about the skills, habits, and beliefs to be learned.

Book Spatial Audio

Download or read book Spatial Audio written by Woon Seng Gan and published by MDPI. This book was released on 2018-03-23 with total page 363 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a printed edition of the Special Issue "Spatial Audio" that was published in Applied Sciences

Book Enabling Technology for Neurodevelopmental Disorders

Download or read book Enabling Technology for Neurodevelopmental Disorders written by Tanu Wadhera and published by Routledge. This book was released on 2022-04-20 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: This cutting-edge volume explores how technological tools can be designed, engineered and implemented to assess and support individuals with neurodevelopmental disorders from diagnosis through to rehabilitation. Tanu Wadhera and Deepti Kakkar and their expert contributors focus on technological tools as equalizers in Neurodevelopmental disorders (NDDs) at every stage, the importance of demand-specific design, and how we can best engineer and deploy both invasive and non-invasive individual-centered approaches that support and connect individuals. Considering the perspectives of patients, clinicians and technologists, it explores key topics including design and evaluation of platforms for tech-tools, automated diagnosis, brain imaging techniques, tech-diagnostic frameworks with AI and machine learning, sensing technology, smart brain prosthetics, gamification, alternative communication devices, and education tools and interactive toys. Outlining future challenges for research, Enabling Technology for Neurodevelopmental Disorders is useful for scholars and professionals in psychology, technology, engineering and medicine concerned with design, development and evaluation of a range of assistive technological tools.

Book Your Stone Age Brain in the Screen Age

Download or read book Your Stone Age Brain in the Screen Age written by Richard E. Cytowic and published by MIT Press. This book was released on 2024-10-01 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: An award-winning neurologist on the Stone-Age roots of our screen addictions, and what to do about them. The human brain hasn’t changed much since the Stone Age, let alone in the mere thirty years of the Screen Age. That’s why, according to neurologist Richard Cytowic—who, Oliver Sacks observed, “changed the way we think of the human brain”—our brains are so poorly equipped to resist the incursions of Big Tech: They are programmed for the wildly different needs of a prehistoric world. In Your Stone Age Brain in the Screen Age, Cytowic explains exactly how this programming works—from the brain’s point of view. What he reveals in this book shows why we are easily addicted to screen devices; why young, developing brains are particularly vulnerable; why we need silence; and what we can do to push back. In the engaging storytelling style of his popular TED Talk, Cytowic draws an easily comprehensible picture of the Stone Age brain’s workings—the function of neurotransmitters like dopamine in basic instincts for survival such as desire and reward; the role of comparison in emotion, and emotion in competition; and, most significantly, the orienting reflex, one of the unconscious circuits that automatically focus, shift, and sustain attention. Given this picture, the nature of our susceptibility to digital devices becomes clear, along with the possibility of how to break their spell. Full of practical actions that we can start taking right away, Your Stone Age Brain in the Screen Age offers compelling evidence that we can change the way we use technology, resist its addictive power over us, and take back the control we have lost.

Book Handbook of Research on Advancing Equity and Inclusion Through Educational Technology

Download or read book Handbook of Research on Advancing Equity and Inclusion Through Educational Technology written by Escudeiro, Paula and published by IGI Global. This book was released on 2023-08-09 with total page 469 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital technologies play a significant role in the popular imagination about the future of education, as they are a prominent aspect of modern education provision and practice across the globe. Due to the increased adoption of digital education materials during the COVID-19 pandemic, the pedagogical significance of digital technology has been amplified. Advancing Equity and Inclusion Through Educational Technology builds upon the available literature in equity and inclusion through educational technology while providing further research opportunities in this dynamic and growing field. It provides the opportunity for reflection on this crucial issue by increasing the understanding of the importance of inclusion and equity in the context of educational improvements and providing relevant academic work, empirical research findings, and an overview of this relevant field of study. Covering topics such as sustainable inclusion learning, virtual school press programs, and generic skills, this major reference work is a comprehensive and timely resource for educators and administrators of both K-12 and higher education, government officials, pre-service teachers, teacher educators, librarians, researchers, and academicians.

Book Designing  Deploying  and Evaluating Virtual and Augmented Reality in Education

Download or read book Designing Deploying and Evaluating Virtual and Augmented Reality in Education written by Akcayir, Gokce and published by IGI Global. This book was released on 2020-10-23 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: Augmented reality (AR) and virtual reality (VR) provide flexibility in education and have become widely used for the promotion of multimedia learning. This use coincides with mobile devices becoming prevalent, VR devices becoming more affordable, and the creation of user-friendly software that allows the development of AR/VR applications by non-experts. However, because the integration of AR and VR into education is a fairly new practice that is only in its initial stage, these processes and outcomes need to be improved. Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education is an essential research book that presents current practices and procedures from different technology-implementation stages (design, deployment, and evaluation) to help educators use AR/VR applications in their own teaching practices. The book provides comprehensive information on AR and VR applications in different educational settings from various perspectives including but not limited to mobile learning, formal/informal learning, and integration strategies with practical and/or theoretical implications. Barriers and challenges to their implementation that are currently faced by educators are also addressed. This book is ideal for academicians, instructors, curriculum designers, policymakers, instructional designers, researchers, education professionals, practitioners, and students.