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Book Artcade

    Book Details:
  • Author : Tim Nicholls
  • Publisher : Bitmap Books Limited
  • Release : 2016
  • ISBN : 9780993012976
  • Pages : 0 pages

Download or read book Artcade written by Tim Nicholls and published by Bitmap Books Limited. This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gamers who cut their teeth in the arcades will love this trip down memory lane. Artcade is a unique collection of coin-op cabinet marquees, some dating back 40 years to the dawn of video gaming. Originally acquired by Tim Nicholls from a Hollywood props company, this archive of marquees - many of which had suffered damage over time - have now been scanned and digitally restored to their former glory. The full collection of classic arcade cabinet artwork is presented here for the first time in this stunning landscape hardback book, and accompanied by interviews with artists Larry Day and the late Python Anghelo. Relive your mis-spent youth with artwork from dozens of coin-ops including Asteroid, Battlezone, Street Fighter II, Out Run, Moon Patrol, Gyruss, Q*Bert, Bubble Bobble and many more. Each marquee takes up a full double-page spread in the book, and is faithfully recreated using beautiful lithographic printing on the highest quality paper. Tim has spent over a thousand hours assembling the high-resolution scans, restoring the images in Photoshop and color-correcting them back to their vibrant, as-new appearance. The results of all that hard work are now available as a lasting record of the amazing artwork that adorned the arcades during the golden era of coin-op video gaming.

Book Vintage Game Consoles

    Book Details:
  • Author : Bill Loguidice
  • Publisher : CRC Press
  • Release : 2014-02-24
  • ISBN : 1135006504
  • Pages : 814 pages

Download or read book Vintage Game Consoles written by Bill Loguidice and published by CRC Press. This book was released on 2014-02-24 with total page 814 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vintage Game Consoles tells the story of the most influential videogame platforms of all time, including the Apple II, Commodore 64, Nintendo Entertainment System, Game Boy, Sega Genesis, Sony PlayStation, and many more. It uncovers the details behind the consoles, computers, handhelds, and arcade machines that made videogames possible. Drawing on extensive research and the authors’ own lifelong experience with videogames, Vintage Game Consoles explores each system’s development, history, fan community, its most important games, and information for collectors and emulation enthusiasts. It also features hundreds of exclusive full-color screenshots and images that help bring each system’s unique story to life. Vintage Game Consoles is the ideal book for gamers, students, and professionals who want to know the story behind their favorite computers, handhelds, and consoles, without forgetting about why they play in the first place – the fun! Bill Loguidice is a critically acclaimed technology author who has worked on over a dozen books, including CoCo: The Colorful History of Tandy’s Underdog Computer, written with Boisy G. Pitre. He’s also the co-founder and Managing Director for the popular Website, Armchair Arcade. A noted videogame and computer historian and subject matter expert, Bill personally owns and maintains well over 400 different systems from the 1970s to the present day, including a large volume of associated materials. Matt Barton is an associate professor of English at Saint Cloud State University in Saint Cloud, Minnesota, where he lives with his wife Elizabeth. He’s the producer of the "Matt Chat," a weekly YouTube series featuring in-depth interviews with notable game developers. In addition to the original Vintage Games, which he co-authored with Bill, he’s author of Dungeons & Desktops: The History of Computer Role-Playing Games and Honoring the Code: Conversations with Great Game Designers.

Book Debugging Game History

Download or read book Debugging Game History written by Henry Lowood and published by MIT Press. This book was released on 2024-02-06 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essays discuss the terminology, etymology, and history of key terms, offering a foundation for critical historical studies of games. Even as the field of game studies has flourished, critical historical studies of games have lagged behind other areas of research. Histories have generally been fact-by-fact chronicles; fundamental terms of game design and development, technology, and play have rarely been examined in the context of their historical, etymological, and conceptual underpinnings. This volume attempts to “debug” the flawed historiography of video games. It offers original essays on key concepts in game studies, arranged as in a lexicon—from “Amusement Arcade” to “Embodiment” and “Game Art” to “Simulation” and “World Building.” Written by scholars and practitioners from a variety of disciplines, including game development, curatorship, media archaeology, cultural studies, and technology studies, the essays offer a series of distinctive critical “takes” on historical topics. The majority of essays look at game history from the outside in; some take deep dives into the histories of play and simulation to provide context for the development of electronic and digital games; others take on such technological components of games as code and audio. Not all essays are history or historical etymology—there is an analysis of game design, and a discussion of intellectual property—but they nonetheless raise questions for historians to consider. Taken together, the essays offer a foundation for the emerging study of game history. Contributors Marcelo Aranda, Brooke Belisle, Caetlin Benson-Allott, Stephanie Boluk, Jennifer deWinter, J. P. Dyson, Kate Edwards, Mary Flanagan, Jacob Gaboury, William Gibbons, Raiford Guins, Erkki Huhtamo, Don Ihde, Jon Ippolito, Katherine Isbister, Mikael Jakobsson, Steven E. Jones, Jesper Juul, Eric Kaltman, Matthew G. Kirschenbaum, Carly A. Kocurek, Peter Krapp, Patrick LeMieux, Henry Lowood, Esther MacCallum-Stewart, Ken S. McAllister, Nick Monfort, David Myers, James Newman, Jenna Ng, Michael Nitsche, Laine Nooney, Hector Postigo, Jas Purewal, Reneé H. Reynolds, Judd Ethan Ruggill, Marie-Laure Ryan, Katie Salen Tekinbaş, Anastasia Salter, Mark Sample, Bobby Schweizer, John Sharp, Miguel Sicart, Rebecca Elisabeth Skinner, Melanie Swalwell, David Thomas, Samuel Tobin, Emma Witkowski, Mark J.P. Wolf

Book Art Of Atari

    Book Details:
  • Author : Tim Lapetino
  • Publisher : Dynamite Entertainment
  • Release : 2016-10-26
  • ISBN : 1524101060
  • Pages : 354 pages

Download or read book Art Of Atari written by Tim Lapetino and published by Dynamite Entertainment. This book was released on 2016-10-26 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: Atari is one of the most recognized names in the world. Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede, and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment. The Art of Atari is the first official collection of such artwork. Sourced from private collections worldwide, this book spans over 40 years of the company's unique illustrations used in packaging, advertisements, catalogs, and more. Co-written by Robert V. Conte and Tim Lapetino, The Art of Atari includes behind-the-scenes details on how dozens of games featured within were conceived of, illustrated, approved (or rejected), and brought to life! Includes a special Foreword by New York Times bestseller Ernest Cline author of Armada and Ready Player One, soon to be a motion picture directed by Steven Spielberg. Whether you're a fan, collector, enthusiast, or new to the world of Atari, this book offers the most complete collection of Atari artwork ever produced!

Book Drink  Los Angeles

    Book Details:
  • Author : Colleen Dunn Bates
  • Publisher : Prospect Park Books
  • Release : 2014-10-20
  • ISBN : 1938849396
  • Pages : 225 pages

Download or read book Drink Los Angeles written by Colleen Dunn Bates and published by Prospect Park Books. This book was released on 2014-10-20 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: Created by the folks behind the very successful Eat: Los Angeles guidebook, Drink: Los Angeles is a nifty pocket guide to the best pubs, cocktail bars, coffeehouses, wine bars, dive bars, tea houses, juice cafes, boba spots, and neighborhood watering holes across Los Angeles. Smart, curated, honest, and reliable. Colleen Dunn Bates is the editor of Eat: Los Angeles, a longtime restaurant critic for Westways, the former editor of the Gault Millau gourmet guides, and the founding editor of Prospect Park Books.

Book The Secret History of Mac Gaming

Download or read book The Secret History of Mac Gaming written by Richard Moss and published by Unbound Publishing. This book was released on 2018-03-22 with total page 538 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Macintosh challenged games to be more than child’s play and quick reflexes. It made human–computer interaction friendly, inviting, and intuitive. Mac gaming led to much that is now taken for granted by PC gamers and spawned some of the biggest franchises in video game history. It allowed anyone to create games and playful software with ease, and gave indie developers a home for their products. It welcomed strange ideas and encouraged experimentation. It fostered passionate and creative communities who inspired and challenged developers to do better and to follow the Mac mantra ‘think different’. Drawing on archive material and interviews with key figures from the era – and featuring new material from Craig Fryar, Apple’s first Mac games evangelist and the co-creator of hit game Spectre – The Secret History of Mac Gaming is the story of those communities and the game developers who survived and thrived in an ecosystem that was serially ignored by the outside world. It’s a book about people who followed their hearts first and market trends second, showing how clever, quirky, and downright wonderful video games could be.

Book Pinball Wizards

Download or read book Pinball Wizards written by Adam Ruben and published by Chicago Review Press. This book was released on 2017-11-01 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pinball's history is America's history, from gambling and war-themed machines to the arcade revolution and, ultimately, the decline of the need to leave your house. The strangest thing about pinball is that it persists, and not just as nostalgia. Pinball didn't just stick around—it grew and continues to evolve with the times. Somehow, in today's iPhone world, a three-hundred-pound monstrosity of wood and cables has survived to enjoy yet another renaissance. Pinball is more to humor writer Adam Ruben than a fascinating book topic—it's a lifelong obsession. Ruben played competitive pinball for years, rising as high as the 80th-ranked player in the world. Then he had children. Now, mired in 9,938th place—darn kids—Ruben tries to stage a comeback, visiting pinball museums, gaming conventions, pinball machine designers, and even pinball factories in his attempt to discover what makes the world's best players, the real wizards, so good. Along the way, Ruben examines the bigger story of pinball's invention, ascent, near defeat, resurgence, near defeat again, and struggle to find its niche in modern society.

Book SPIN

    Book Details:
  • Author :
  • Publisher :
  • Release : 2006-05
  • ISBN :
  • Pages : 100 pages

Download or read book SPIN written by and published by . This book was released on 2006-05 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the concert stage to the dressing room, from the recording studio to the digital realm, SPIN surveys the modern musical landscape and the culture around it with authoritative reporting, provocative interviews, and a discerning critical ear. With dynamic photography, bold graphic design, and informed irreverence, the pages of SPIN pulsate with the energy of today's most innovative sounds. Whether covering what's new or what's next, SPIN is your monthly VIP pass to all that rocks.

Book Video War

    Book Details:
  • Author : Stephen Manes
  • Publisher :
  • Release : 1983-01-01
  • ISBN : 9780380833030
  • Pages : 249 pages

Download or read book Video War written by Stephen Manes and published by . This book was released on 1983-01-01 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: When city officials try to close down the local video parlor because they think it is less than beneficial for the children, the young people of the town form Video, a protest group.

Book Nintendo 64 Anthology

Download or read book Nintendo 64 Anthology written by Math Manent and published by Geeks - Line. This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Throughout this book, the author Mathieu Manent recounts the Nintendo 64-bit console's journey through a complete history of the machine: from its genesis to its new lease on life, a detailed description of its complete software library, interviews with those involved at the time, and previously untold anecdotes"--Back cover.

Book Starfinder RPG  Galactic Magic

Download or read book Starfinder RPG Galactic Magic written by Paizo Publishing and published by . This book was released on 2021-11-23 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unravel the eldritch mysteries of the galaxy! The new Galactic Magic hardcover rulebook for the Starfinder Roleplaying Game adds magical flair to any hero with a wealth of fantastical magic-infused character options for starfarers of any class! More than 100 spells, a host of powerful rituals, and an array of magic gear, hybrid items, and artifacts give you the edge to survive in a weird universe with lurking dangers at the end of every jump. The brand-new precog class allows you to see and change the future, relying on predictive prerolls to navigate clutch situations and quick reflexes to manipulate combat. Study arcana among the stars with a host of new magical organizations and spellcasting schools or petition higher powers using new faith-based options tied to the galaxy's gods and philosophies. Whatever your path to magical might, Galactic Magic is your guide!

Book Cloud Puppy

    Book Details:
  • Author : Kelly Leigh Miller
  • Publisher : Simon and Schuster
  • Release : 2024-05-28
  • ISBN : 1665932120
  • Pages : 160 pages

Download or read book Cloud Puppy written by Kelly Leigh Miller and published by Simon and Schuster. This book was released on 2024-05-28 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cloud Puppy is part puppy, part cloud, and has special skills like floating, sniffing, and making rainbows. When she finds out about the upcoming comics convention, she's excited to meet the creator of her favorite comic, Kit Starlight.

Book Speccy Nation

    Book Details:
  • Author : Dan Whitehead
  • Publisher : Createspace Independent Pub
  • Release : 2012-09-06
  • ISBN : 9781479193929
  • Pages : 124 pages

Download or read book Speccy Nation written by Dan Whitehead and published by Createspace Independent Pub. This book was released on 2012-09-06 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: A tribute to the ZX Spectrum and the golden age of British gaming from veteran games journalist Dan Whitehead. Witty write-ups on fifty classic games that helped define the ZX Spectrum.

Book Skeptic in Salem  An Episode of Death  A Dubious Witch Cozy Mystery   Book 3

Download or read book Skeptic in Salem An Episode of Death A Dubious Witch Cozy Mystery Book 3 written by Fiona Grace and published by Fiona Grace. This book was released on 2021-05-14 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Very entertaining. Highly recommended for the permanent library of any reader who appreciates a well-written mystery with twists and an intelligent plot. You will not be disappointed. Excellent way to spend a cold weekend!" --Books and Movie Reviews (regarding Murder in the Manor) SKEPTIC IN SALEM: AN EPISODE OF DEATH is Book #3 in a charming new cozy mystery series by bestselling author Fiona Grace, author of Murder in the Manor, a #1 Bestseller with over 100 five-star reviews (and a free download)! When Mia Bold, 30, learns that the pharmaceutical company she works for only cares about money, she quits on the spot, walking away from a high-powered career—and from her long-time boyfriend, who breaks up with her. With the podcast and TV show taking off, Mia’s career and life are finally starting to bloom again—when her uptight family makes an unexpected visit to Salem, to cast doubts on her passion and to urge her to return home. At the same time, Mia’s show must try to debunk a notoriously haunted house, now on the market for sale. Mia, unable to explain the phenomena, seems to have met her match—just as the real estate agent drops dead. Could this house be as insidious as it seems? Or might there be some other motive? A mesmerizing page-turner, packed with intrigue, mystery, romance, pets, food—and most of all, the supernatural—SKEPTIC IN SALEM is a cozy with a twist, one you will cherish as it has you fall in love with its main character and as it keeps you glued (and laughing) throughout the night. “The book had heart and the entire story worked together seamlessly that didn't sacrifice either intrigue or personality. I loved the characters - so many great characters! I can't wait to read whatever Fiona Grace writes next!” --Amazon reviewer (regarding Murder in the Manor) “Wow, this book takes off & never stops! I couldn't put it down! Highly recommended for those who love a great mystery with twists, turns, romance, and a long lost family member! I am reading the next book right now!” --Amazon reviewer (regarding Murder in the Manor) “This book is rather fast paced. It has the right blend of characters, place, and emotions. It was hard to put down and I hope to read the next book in the series.” --Amazon reviewer (regarding Murder in the Manor)

Book Lordlings of Yore

    Book Details:
  • Author : Jon F. Baxley
  • Publisher : Lulu.com
  • Release : 2019-06-12
  • ISBN : 9780359188024
  • Pages : 58 pages

Download or read book Lordlings of Yore written by Jon F. Baxley and published by Lulu.com. This book was released on 2019-06-12 with total page 58 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lordlings of Yore is the ultimate ?Fantegy? game...not just a fantasy or an adventure, not just a strategy game, but the best of all three. The most intriguing movement and combat system in any Apple II computer game, make this a must for anyone who longs for a real test of their courage and skill. You can compete with up to three other humans, or take on the ultimate challenge of four computer opponents. True hidden movement, passwords, storms, wizards, dragons and new challenges in every turn are all there to keep you coming back. No two games will ever be the same and that's a promise! This enhanced manual for the 1983 game, features new art and design, as well as a new ?Preface? and ""The Evolution of Lordlings of Yore? written by the creator Jon F. Baxley. A disk image of the ""Lordlings of Yore? game can be freely downloaded from the publisher's site: www.callapple.org. A limited edition game box and physical disk are also available for purchase.

Book Train Your Brain

    Book Details:
  • Author : Ryuta Kawashima
  • Publisher : Penguin Books
  • Release : 2008
  • ISBN : 9780141034881
  • Pages : 187 pages

Download or read book Train Your Brain written by Ryuta Kawashima and published by Penguin Books. This book was released on 2008 with total page 187 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dr Kawashima's brain training will change your life... Like the body, the brain needs exercise. And Dr Ryuta Kawashima, world-renowned professor of neuroscience at Tohoku University and the expert behind the bestselling computer game Dr Kawashima's Brain Training, has dedicated his life to researching exactly how we can make our brains work better. Here are the results - in a highly rewarding programme of carefully chosen, yet deceptively simple activities. Each day you fill in a worksheet of exercises and with weekly self-tests and a personal logbook you can track your progress. Taking just a few minutes a day over two months, you really can boost your brain power and creativity. Join the Dr Kawashima revolution today.

Book The Collectors  Book of Virgil Finlay

Download or read book The Collectors Book of Virgil Finlay written by Robert Weinberg and published by American Fantasy. This book was released on 2014-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: