EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Hardcore Gaming 101 Presents  the Guide to Beat Em Ups Volume 1  Morrocco Cover

Download or read book Hardcore Gaming 101 Presents the Guide to Beat Em Ups Volume 1 Morrocco Cover written by Sam Derboo and published by . This book was released on 2021-08-25 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you ready for hot-blooded fighting action? Hardcore Gaming 101 Presents: The Guide to Beat-Em-Ups Vol. 1 covers the origins of the belt-scrolling brawler with Technos' Nekketsu Kouha Kunio-kun (AKA Renegade) and the world-famous Double Dragon. Also covered are the works of Capcom (Final Fight, Captain Commando, Aliens vs. Predator, Dungeons & Dragons) and Konami (Teenage Mutant Ninja Turtles, The Simpsons, Vendetta) as well as Sega's Streets of Rage series!

Book Hardcore Gaming 101 Presents  Japanese Video Game Obscurities

Download or read book Hardcore Gaming 101 Presents Japanese Video Game Obscurities written by Kurt Kalata and published by Unbound Publishing. This book was released on 2019-11-14 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Japan has produced thousands of intriguing video games. But not all of them were released outside of the country, especially not in the 1980s and 90s. While a few of these titles have since been documented by the English-speaking video game community, a huge proportion of this output is unknown beyond Japan (and even, in some cases, within it). Hardcore Gaming 101 Presents: Japanese Video Game Obscurities seeks to catalogue many of these titles – games that are weird, compelling, cool or historically important. The selections represent a large number of genres – platformers, shoot-em-ups, role-playing games, adventure games – across nearly four decades of gaming on arcade, computer and console platforms. Featuring the work of giants like Nintendo, Sega, Namco and Konami alongside that of long-forgotten developers and publishers, even those well versed in Japanese gaming culture are bound to learn something new.

Book Wrestling and Hypermasculinity

Download or read book Wrestling and Hypermasculinity written by Patrice A. Oppliger and published by McFarland. This book was released on 2015-03-21 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professional wrestling revels in its exaggeration of masculinity. This hyper-masculinity is evident in the physical appearance of wrestlers, the sexuality-charged and violent moves used in and out of the ring, the role assigned to women and the extensive use of weapons such as chains, barbed wire and steel folding chairs. This study explores the link between watching televised wrestling matches and increases in verbal aggression, rebellion and propensity toward violence and retaliation. Wrestling is placed within the larger context of popular culture and other hyper-masculine entertainment. The book begins with a brief history of professional wrestling, a summary of the criticisms of the sport, and a discussion of the author's research methods. One chapter discusses how gender socialization plays a part in the effects of wrestling on its viewers, arguing that wrestling goes beyond the image of physically violent acts to models of interpersonal behavior. The expansion of wrestling into storylines outside the ring includes problem situations involving class, race, homophobia and nationality, to which violence is often presented as a solution. The book concludes with an investigation of the attractiveness of wrestling and its ability to lure fans back year after year.

Book World Wide Wrestling

    Book Details:
  • Author : Nathan Paoletta
  • Publisher :
  • Release : 2015-03-01
  • ISBN : 9780986376207
  • Pages : pages

Download or read book World Wide Wrestling written by Nathan Paoletta and published by . This book was released on 2015-03-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: A tabletop pen-and-paper roleplaying game of professional wrestling action.

Book W 13

    Book Details:
  • Author : Matt Sumpter
  • Publisher :
  • Release : 2012
  • ISBN : 9780307896681
  • Pages : 0 pages

Download or read book W 13 written by Matt Sumpter and published by . This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to the "WWE '13" video game on the Xbox 360 and Playstation 3, covering bios and tips for 105 characters; basic controls and match types; tactics and strategies; creations; WWE universe; and, unlockables, achievements, and trophies.

Book Treachery Times Two

    Book Details:
  • Author : Robert McCaw
  • Publisher : Oceanview Publishing
  • Release : 2022-01-04
  • ISBN : 1608094650
  • Pages : 339 pages

Download or read book Treachery Times Two written by Robert McCaw and published by Oceanview Publishing. This book was released on 2022-01-04 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt: Secret military weapons, saboteurs, a volcanic eruption—and a probe of Chief Detective Koa Kane's criminal past On Hawaii Island, a volcanic earthquake disrupts an abandoned cemetery—unearthing the body of a woman mutilated by her killer to conceal her identity. The search for her identity leads Hilo Hawaii's Chief Detective Koa Kane to a mysterious defense contractor with a politically connected board of directors. Defying his chief of police, Koa pursues the killer, only to become entangled in an FBI espionage investigation of Deimos, a powerful secret military weapon. Is the FBI telling all it knows—or does it, too, have a duplicitous agenda? At the same time, Koa—a cop who thirty years earlier killed his father's nemesis and covered up the murder—faces exposure by the dead man's grandson. Koa is forced to investigate his own homicide, and step by step, his cover-up unravels until another man is falsely accused. Can Koa stand by and let an innocent man pay for his crime? A crime novel perfect for fans of Michael Connelly and James Lee Burke While all the novels in the Koa Kane Hawaiian Mystery Series stand on their own and can be read in any order, the publication sequence is: Death of a Messenger Off the Grid Fire and Vengeance Treachery Times Two Retribution

Book Of Games and God

    Book Details:
  • Author : Kevin Schut
  • Publisher : Baker Books
  • Release : 2013-01-15
  • ISBN : 1441240519
  • Pages : 281 pages

Download or read book Of Games and God written by Kevin Schut and published by Baker Books. This book was released on 2013-01-15 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games are big business, generating billions of dollars annually. The long-held stereotype of the gamer as a solitary teen hunched in front of his computer screen for hours is inconsistent with the current makeup of a diverse and vibrant gaming community. The rise of this cultural phenomenon raises a host of questions: Are some games too violent? Do they hurt or help our learning? Do they encourage escapism? How do games portray gender? Such questions have generated lots of talk, but missing from much of the discussion has been a Christian perspective. Kevin Schut, a communications expert and an enthusiastic gamer himself, offers a lively, balanced, and informed Christian evaluation of video games and video game culture. He expertly engages a variety of issues, encouraging readers to consider both the perils and the promise of this major cultural phenomenon. The book includes a foreword by Quentin J. Schultze.

Book Performance and Professional Wrestling

Download or read book Performance and Professional Wrestling written by Broderick Chow and published by Taylor & Francis. This book was released on 2016-08-12 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: Performance and Professional Wrestling is the first edited volume to consider professional wrestling explicitly from the vantage point of theatre and performance studies. Moving beyond simply noting its performative qualities or reading it via other performance genres, this collection of essays offers a complete critical reassessment of the popular sport. Topics such as the suspension of disbelief, simulation, silence and speech, physical culture, and the performance of pain within the squared circle are explored in relation to professional wrestling, with work by both scholars and practitioners grouped into seven short sections: Audience Circulation Lucha Gender Queerness Bodies Race A significant re-reading of wrestling as a performing art, Performance and Professional Wrestling makes essential reading for scholars and students intrigued by this uniquely theatrical sport.

Book Hardcore Gaming 101 Presents

Download or read book Hardcore Gaming 101 Presents written by Audun Sorlie and published by . This book was released on with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Over 500 games across two dozen consoles, played on original hardwatre and e xplored, cancelled games unearthed ... detailing every wrestling video game ever from the late 1970s until present day ..."--Back cover.

Book Convergent Wrestling

Download or read book Convergent Wrestling written by CarrieLynn D. Reinhard and published by Routledge. This book was released on 2019-03-04 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines how the current era of "convergence" has affected, and is reflected in, the world of professional wrestling, which combines several different genres, including drama, action, comedy, horror, science fiction, and even romance. Professional wrestling’s business practices exist at the intersection of bottom-up fan-centric strategies and strict top-down corporate control. Meanwhile, the wrestlers themselves combine aspects of carnival hucksters, actors/actresses, comedians, superheroes, martial artists, or stuntmen, and the narratives consist of everything from social critique to geopolitical allegories, and from soap opera melodramas to stereotyped exploitation. Bringing together the latest scholarship in the field, Convergent Wrestling analyzes various texts, business practices, and fan activities to explore the commonalities that define professional wrestling and consider how it exists in today’s new media ecology. In addition, the book considers the professional wrestling industry from several different angles, from massive multinational conglomerate World Wrestling Entertainment (WWE) to local indie federations. As such, it will appeal to scholars with interests in popular culture, media and cultural studies, and fan practices.

Book Library of Congress Subject Headings

Download or read book Library of Congress Subject Headings written by Library of Congress and published by . This book was released on 2013 with total page 972 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Culture of Digital Fighting Games

Download or read book The Culture of Digital Fighting Games written by Todd Harper and published by Routledge. This book was released on 2013-11-26 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines the complex network of influences that collide in the culture of digital fighting games. Players from all over the world engage in competitive combat with one another, forming communities in both real and virtual spaces, attending tournaments and battling online via internet-connected home game consoles. But what is the logic behind their shared playstyle and culture? What are the threads that tie them together, and how does this inform our understanding of competitive gaming, community, and identity? Informed by observations made at one of the biggest fighting game events in the world – the Evolution Series tournament, or "EVO" – and interviews with fighting game players themselves, this book covers everything from the influence of arcade spaces, to the place of gender and ethnicity in the community, to the clash of philosophies over how these games should be played in the first place. In the process, it establishes the role of technology, gameplay, and community in how these players define both themselves and the games that they play.

Book The Sega Arcade Revolution

Download or read book The Sega Arcade Revolution written by Ken Horowitz and published by McFarland. This book was released on 2018-06-22 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: Long before it took the home video game console market by storm, Sega was already an arcade powerhouse. Parlaying its dominance in coin-operated machines into the home video game boom of the 1980s, the Japan-based company soon expanded with branches in Europe and the U.S., and continues to lead the gaming industry in design and quality. Drawing on interviews with former developers and hundreds of documents, this history follows the rise of Sega, from its electromechanical machines of the mid-1960s to the acquisition of Gremlin Industries to its 2003 merger with Sammy Corporation. Sixty-two of Sega's most popular and groundbreaking games are explored.

Book Official Gazette of the United States Patent and Trademark Office

Download or read book Official Gazette of the United States Patent and Trademark Office written by and published by . This book was released on 2004 with total page 1084 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Money Games

    Book Details:
  • Author : David M Carter
  • Publisher : Stanford University Press
  • Release : 2010-11-09
  • ISBN : 0804776792
  • Pages : 306 pages

Download or read book Money Games written by David M Carter and published by Stanford University Press. This book was released on 2010-11-09 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: “A compelling perspective on the evolution of sports business . . . provides an excellent roadmap to maximizing the benefits and minimizing the pitfalls.” —David Stern, NBA Commissioner The businesses behind Dubai Sports City, the branding of David Beckham, and the popularity of fantasy sports leagues are unmistakable indicators that the sports and the entertainment industries are quickly becoming one and the same. This rapid convergence has been key to the sports business industry’s continued growth and financial success. Money Games not only analyzes how industry stakeholders have monetized this convergence, but also answers this core question: how can the sports business continue to profit from the blurring of sports and entertainment? Author David M. Carter considers a wide array of implications for television content, video gaming, athlete branding, the Internet, mobile technology, gambling, sports-anchored real estate development, venue technology, and corporate marketing—in short, those areas where business opportunities exist now that sports and entertainment have become one. “Fans, sports and media executives, and even investors will find that Carter’s examination . . . of the changing landscape of sports and entertainment helps them understand their own experiences.” —Stephen A. Greyser, Harvard Business School “An invaluable resource for stakeholders hoping to monetize sports as entertainment.” —Kenneth L. Shropshire, Wharton School of the University of Pennsylvania and author of The Business of Sports Agents “The strategies and tactics that all the players will want—from the boardroom to the locker room—can be found in Money Games.” —John Nendick, Ernst & Young Global Media & Entertainment Industry Leader “Identifies the challenges facing the various sports leagues in delivering fans what they want.” —Allan H. (Bud) Selig, Baseball Commissioner

Book The Fields of Normandy

    Book Details:
  • Author : Mike Lambo
  • Publisher : Independently Published
  • Release : 2022-01-07
  • ISBN :
  • Pages : 52 pages

Download or read book The Fields of Normandy written by Mike Lambo and published by Independently Published. This book was released on 2022-01-07 with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Fields of Normandy is an accessible, portable, solitaire "hex and counter" style wargame in a book. Instructions and colour game maps are included; you just need to bring a pencil, 2 standard six-sided dice and an eraser. Nothing else is needed to play. Your task is to order your rifle squads, machine gun teams, mortar teams and PIAT teams across the map to achieve your objectives, countering any enemy threat which is found along the way. The game rules reveal, position and attack with enemy units whilst you focus on your objectives. Clear rules, 15 missions across varied maps with varied enemies provides plenty of replayability as you re-create the Allied push into Normandy in World War II. Good luck, your troops await your orders... Complexity: 2/5 Players: 1 Time: 10 to 40 minutes per mission

Book Library of Congress Subject Headings

Download or read book Library of Congress Subject Headings written by Library of Congress. Cataloging Policy and Support Office and published by . This book was released on 2009 with total page 1924 pages. Available in PDF, EPUB and Kindle. Book excerpt: