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Book Vector Graphics and Illustration

Download or read book Vector Graphics and Illustration written by Jack Harris and published by . This book was released on 2008 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A highly illustrated and practical mannual, it covers not just the how, but also the why of vector art by detailing the thought processes and the choices made by experienced artists at every creative stage. The work reflects the vibrant creative world of vector graphics, its implementation in fileds as diverse as illustration, character design, information graphics, type design, animation and interactive design.

Book SVG Essentials

    Book Details:
  • Author : J. David Eisenberg
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2002-02-05
  • ISBN : 1449313213
  • Pages : 371 pages

Download or read book SVG Essentials written by J. David Eisenberg and published by "O'Reilly Media, Inc.". This book was released on 2002-02-05 with total page 371 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scalable Vector Graphics -- or SVG -- is the new XML-based graphics standard from the W3C that will enable Web documents to be smaller, faster and more interactive. J. David Eisenberg's insightful book takes you through the ins and outs of SVG, beginning with basics needed to create simple line drawings and then moving through more complicated features like filters, transformations, and integration with Java, Perl, and XSLT.Unlike GIFs, JPEGs or PNGs (which are bitmapped), SVG images are both resolution- and device-independent, so that they can scale up or down to fit proportionally into any size display or any Internet device -- from PDAs to large office monitors and high-resolution printers. Smaller than bitmapped files and faster to download, SVG images can be rendered with different CSS styles for each environment. They work well across a range of available bandwidths.SVG makes it possible for designers to escape the constant need to update graphics by hand or use custom code to generate bitmap images. And while SVG was created with the Web in mind, the language has a variety of other uses. SVG greatly simplifies tasks like: Creating web sites whose graphics reflect the content of the page, changing automatically if the content changes Generating graphs and charts from information stored in a wide variety of sources Exchanging detailed drawings, from architectural plans to CAD layouts to project management diagrams Creating diagrams that users can explore by zooming in and panning around Generating bitmap images for use in older browsers using simple automatable templates Managing graphics that support multiple languages or translations Creating complex animation By focusing sharply on the markup at the foundation of SVG, SVG Essentials gives you a solid base on which to create your own custom tools. Explanations of key technical tools -- like XML, matrix math, and scripting -- are included as appendices, along with a reference to the SVG vocabulary.Whether you're a graphic designer in search of new tools or a programmer dealing with the complex task of creating and managing graphics, SVG Essentials provides you with the means to take advantage of SVG.

Book Illustrator Foundations

    Book Details:
  • Author : Rafiq Elmansy
  • Publisher : Taylor & Francis
  • Release : 2013
  • ISBN : 0240525930
  • Pages : 330 pages

Download or read book Illustrator Foundations written by Rafiq Elmansy and published by Taylor & Francis. This book was released on 2013 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Expand your graphics toolkit and delve into the complexity of Adobe Illustrator with the practical and time-tested techniques, tips, and tricks of an Adobe Certified Expert, featureing all new content or Illustrator CS6

Book Vector Graphics

    Book Details:
  • Author : Fouad Sabry
  • Publisher : One Billion Knowledgeable
  • Release : 2024-05-13
  • ISBN :
  • Pages : 121 pages

Download or read book Vector Graphics written by Fouad Sabry and published by One Billion Knowledgeable. This book was released on 2024-05-13 with total page 121 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is Vector Graphics Vector graphics are a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display and printing hardware, vector data models and file formats, as well as the software based on these data models. Vector graphics are an alternative to raster or bitmap graphics, with each having advantages and disadvantages in specific situations. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Vector graphics Chapter 2: Raster graphics Chapter 3: SVG Chapter 4: Raster graphics editor Chapter 5: Vector graphics editor Chapter 6: Rasterisation Chapter 7: Comparison of vector graphics editors Chapter 8: Image file format Chapter 9: Image tracing Chapter 10: Boxy SVG (II) Answering the public top questions about vector graphics. (III) Real world examples for the usage of vector graphics in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Vector Graphics.

Book Vector Graphics Editor

Download or read book Vector Graphics Editor written by Fouad Sabry and published by One Billion Knowledgeable. This book was released on 2024-05-04 with total page 101 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is Vector Graphics Editor A vector graphic editor is a computer program that enables its users to create, compose and edit images with the use of mathematical and geometrical commands rather than individual pixels. This software is used in creating high-definition vector graphic images that can be scaled indefinitely without losing their quality. The output is saved in vector graphic formats, such as EPS, ODG, or SVG. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Vector graphics editor Chapter 2: Raster graphics Chapter 3: SVG Chapter 4: Vector graphics Chapter 5: Raster graphics editor Chapter 6: Adobe Illustrator Chapter 7: Graphics Chapter 8: Clip art Chapter 9: Graphic arts Chapter 10: Digital illustration (II) Answering the public top questions about vector graphics editor. (III) Real world examples for the usage of vector graphics editor in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Vector Graphics Editor.

Book Vectorism

    Book Details:
  • Author : Viction:workshop
  • Publisher : Viction:ary
  • Release : 2011
  • ISBN : 9789881943804
  • Pages : 0 pages

Download or read book Vectorism written by Viction:workshop and published by Viction:ary. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: It is difficult to argue that we as a society are obsessed with technology. Many of our relationships, whether with art, literature or each other are now maintained primarily through one digital interface or another. Tantalizing new platforms are continuously appearing in the marketplace offering more features than their predecessors. The usual outcome is the forced obsolescence of these previous systems. And yet in art and design, there has been a shift in recent years towards the fruits of more lo-fi processes, a distinct need for a personal component and the expressiveness that normally only a human hand can evoke. Vector graphics have weathered this current backlash taking pride of place alongside the fruits of more handmade techniques. The sources of inspiration often remain the same, whether a nod to popular culture or an homage to nostalgia. The execution is precise and original, with a unique capacity for pattern and color and a great versatility of scale. Vectorism examines the state of contemporary vector graphics and its continuing relevance in the design world.

Book Vector Analysis for Computer Graphics

Download or read book Vector Analysis for Computer Graphics written by John Vince and published by Springer Science & Business Media. This book was released on 2007-06-18 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a complete introduction to vector analysis, especially within the context of computer graphics. The author shows why vectors are useful and how it is possible to develop analytical skills in manipulating vector algebra. Even though vector analysis is a relatively recent development in the history of mathematics, it has become a powerful and central tool in describing and solving a wide range of geometric problems. The book is divided into eleven chapters covering the mathematical foundations of vector algebra and its application to, among others, lines, planes, intersections, rotating vectors, and vector differentiation.

Book Using SVG with CSS3 and HTML5

Download or read book Using SVG with CSS3 and HTML5 written by Amelia Bellamy-Royds and published by "O'Reilly Media, Inc.". This book was released on 2017-10-17 with total page 844 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using Scalable Vector Graphics (SVG) for illustrations only scratches the surface of this format’s potential on the web. With this practical guide, you’ll learn how to use SVG not only for illustrations but also as graphical documents that you can integrate into complex HTML5 web pages, and style with custom CSS. Web developers will discover ways to adapt designs by adding data based graphics, dynamic styles, interaction, or animation. Divided into five parts, this book includes: SVG on the web: Understand how SVG works with HTML, CSS, and JavaScript to define graphics Drawing with markup: Learn the vector language of x and y coordinates that let SVG create basic and custom shapes Putting graphics in their place: Use the coordinate system to draw SVG shapes and text at different scales and positions Artistic touches: Explore how color is used, how strokes are created and manipulated, and how graphical effects like filters, clipping, and masking are applied SVG as an application: Make your graphic more accessible to humans and computers, and learn how to make it interactive or animated

Book Vector Basic Training

    Book Details:
  • Author : Von Glitschka
  • Publisher : New Riders
  • Release : 2015-09-21
  • ISBN : 013416508X
  • Pages : 494 pages

Download or read book Vector Basic Training written by Von Glitschka and published by New Riders. This book was released on 2015-09-21 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt: Attention, designers, it’s time to get serious about your creative process. For too long you’ve allowed yourself to go soft, relying on your software to do all of your creative work at the expense of your craftsmanship. This book will NOT show you how to use every tool and feature in Adobe Illustrator. This book WILL, however, teach you the importance of drawing out your ideas, analyzing the shapes, and then methodically building them precisely in vector form using the techniques explained in this book. In Vector Basic Training, Second Edition acclaimed illustrative designer Von Glitschka takes you through his systematic process for creating the kind of precise vector graphics that separate the pros from the mere toolers. Along the way, he’ll whip your drawing skills into shape and show you how to create elegant curves and precise anchor points for your designs. In addition to new illustrative examples throughout the book, this edition includes an all-new chapter on how to apply color and detail to your illustrations using tried-and-true methods that you’ll use over and over again. You’ll also get access to over seven hours of all-new HD video tutorials and source files so you can follow along with Von as he walks you through his entire process. Whether you’re creating illustrations in Adobe Illustrator, Affinity Designer, CorelDRAW, or even Inkscape, you’ll be able to use Von’s techniques to establish a successful creative process for crafting consistently precise illustrations every single time you pick you up your pen, stylus, or mouse. In Vector Basic Training, Second Edition, you’ll learn: The tools and shortcuts that make up a design pro’s creative arsenal How to use “The Clockwork Method” to create accurate curves every time When and where to set just the right number of anchor points for any design How to build shapes quickly using basic Illustrator tools and plug-ins Techniques for art directing yourself to get the results you desire Fundamental methods for applying color and detail to your illustrations

Book Vector Art Fundamentals

    Book Details:
  • Author : Edward Morgan MA
  • Publisher : AuthorHouse
  • Release : 2018-08-03
  • ISBN : 1546245057
  • Pages : 342 pages

Download or read book Vector Art Fundamentals written by Edward Morgan MA and published by AuthorHouse. This book was released on 2018-08-03 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to Vector Art Fundamentals: Digital Media Arts Series Vol. 2 for beginning, intermediate, and advanced, arts and design users. Through a series of rigorous scaffolding projects, this unique step-by-step instruction tool is designed to provide arts and design users with the fundamental skills and knowledge to create vector-based artwork and establishes a link to the Californian standards for the visual arts, the Californian career and technical education standards (CTE), and the standards for the International Society for Technology in Education (ISTE). The lessons in this book are designed so that you can learn at your own pace. Even if the user is new to Adobe Illustrator or vector-based drawing, the skills learned are transferable to most vector-based drawing programs. Through this book, every experienced artist will gain many advanced skills, including tips and techniques for using Adobe Illustrator CS6. Although each lesson in this book provides a step-by-step instruction for creating specific projects, the steps, techniques, and tools covered allow for students to experiment and explore their own ideas. This book is designed to be followed in sequence; however, if your skills and understanding are advanced enough, you can jump to any unit that corresponds to your interests and needs. Each lesson concludes with a Testing Your Understanding section and vocabulary list to summarize and reinforce what you have covered.

Book Graphics Programming with GDI

Download or read book Graphics Programming with GDI written by Mahesh Chand and published by Addison-Wesley Professional. This book was released on 2004 with total page 788 pages. Available in PDF, EPUB and Kindle. Book excerpt: & All Windows programmers developing applications that deal with graphics, monitors, or printers need to use GDI+. & & There is little documentation available on GDI+. There are only two books on the market, and they are both introductory. & & The author uses real world examples and extensive sample code.

Book Floral Vector Designs

    Book Details:
  • Author : Alan Weller
  • Publisher : Courier Corporation
  • Release : 2009-06-01
  • ISBN : 0486990443
  • Pages : 130 pages

Download or read book Floral Vector Designs written by Alan Weller and published by Courier Corporation. This book was released on 2009-06-01 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bouquets of chrysanthemums, roses, and cherry blossoms, plus fantasy flowers found only in the garden of the imagination — this spectacular array of floral illustrations will be a perennial favorite for designers. Includes a gallery of inspiring ideas, tutorials, and 200 Vector-based images that can be increased in size without losing quality.

Book Graphic Design for Beginners

Download or read book Graphic Design for Beginners written by Anita Nipane and published by . This book was released on 2020-07-28 with total page 119 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you need to design things, but have no background in graphic design theory? Would you like to learn the main graphic design principles and create visuals that effectively communicate your message? If you lack a degree in art but need to make social media posts and ads, business cards, flyers, brochures, or any other visuals, buy this book and read it. It won't substitute studying in a design school but will give you a vocabulary of the basic design and composition principles, color theory, and typography. This book will serve as your starting point if you want to create eye-catching visuals and never again make amateur mistakes. Read the book "Graphic Design for Beginners" and you will learn how to: use the main principles of professionally-looking designs create a composition and use visual weight, balance, and flow to emphasize your message recognize the difference between the optical and geographic center and why the first one is important use the science behind the good looking color schemes combine typefaces and use contrast in a sophisticated way use more than 20 FREE resources and tools for creating your designs In short, after reading this book you will know how to apply the same graphic design principles every professional designer knows and uses. Recommended especially for non-designers this book will change the way you look at graphic designs around you. Get it now!

Book Vector Basic Training

    Book Details:
  • Author : Von Glitschka
  • Publisher : Pearson Education
  • Release : 2010-12-22
  • ISBN : 0132490781
  • Pages : 524 pages

Download or read book Vector Basic Training written by Von Glitschka and published by Pearson Education. This book was released on 2010-12-22 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt: Listen up, designers, and wipe those grins off your faces! It’s time to get serious about your design work. For too long you’ve allowed yourself to go soft, relying on your software to do all of your creative work for you. This book will NOT show you how to use every tool and feature in Adobe Illustrator. This book WILL, however, teach you the importance of drawing out your ideas, analyzing the shapes, and then methodically building them precisely in vector form using the methods covered in this book. ¿ In Vector Basic Training, acclaimed iillustrative designer Von Glitschka takes you through his systematic process for creating the kind of precise vector graphics that separate the pros from the toolers and hacks. Along the way, he’ll whip your drawing skills into shape and show you how to create elegant curves and precise anchor points for your designs. Between the book and the video tutorials on the included DVD, you’ll be ready for active creative duty in zero hundred hours or less.¿ ¿ In Vector Basic Training, you’ll learn: ¿The tools, plugins, and shortcuts that make up a design pro’s creative armament How to use “The Clockwork Method” to create accurate curves every time When and where to set just the right number of anchor points for any design How to build shapes quickly using familiar Illustrator tools Techniques for art directing yourself so that your work gets the response you desire Why symmetry is your friend and how to use it effectively in your designs Available by download: Von Glitschka reports for duty in over an hour’s worth of video tutorials that walk you through all of the techniques explained in the book. Also included: downloadable art files you can use to follow along on your own. See the instructions for download at the end of your ebook.

Book 1440 Geometric Vector Designs

    Book Details:
  • Author : Miguel Angel Sánchez Serrano
  • Publisher : Courier Corporation
  • Release : 2008-01-01
  • ISBN : 0486998843
  • Pages : 52 pages

Download or read book 1440 Geometric Vector Designs written by Miguel Angel Sánchez Serrano and published by Courier Corporation. This book was released on 2008-01-01 with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt: In page after page of dazzling black-and-white geometrics, an interesting design is spotlighted and split into multiple vibrant variations. Take motifs from this visual feast to rev up graphics projects or build ever-new designs! Vector-based for ultra-clear enlargements.

Book Japanese Vector Designs

    Book Details:
  • Author : Dover
  • Publisher : Courier Corporation
  • Release : 2008-09-19
  • ISBN : 0486990230
  • Pages : 128 pages

Download or read book Japanese Vector Designs written by Dover and published by Courier Corporation. This book was released on 2008-09-19 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: From fierce dragons and bold samurai to dainty flowers and doll-like geishas, this collection abounds in authentic Japanese art. Includes over 200 Vector-based images, an original design gallery, and a complete tutorial section.

Book Introduction to the Mathematics of Computer Graphics

Download or read book Introduction to the Mathematics of Computer Graphics written by Nathan Carter and published by American Mathematical Soc.. This book was released on 2016-12-31 with total page 462 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text, by an award-winning [Author];, was designed to accompany his first-year seminar in the mathematics of computer graphics. Readers learn the mathematics behind the computational aspects of space, shape, transformation, color, rendering, animation, and modeling. The software required is freely available on the Internet for Mac, Windows, and Linux. The text answers questions such as these: How do artists build up realistic shapes from geometric primitives? What computations is my computer doing when it generates a realistic image of my 3D scene? What mathematical tools can I use to animate an object through space? Why do movies always look more realistic than video games? Containing the mathematics and computing needed for making their own 3D computer-generated images and animations, the text, and the course it supports, culminates in a project in which students create a short animated movie using free software. Algebra and trigonometry are prerequisites; calculus is not, though it helps. Programming is not required. Includes optional advanced exercises for students with strong backgrounds in math or computer science. Instructors interested in exposing their liberal arts students to the beautiful mathematics behind computer graphics will find a rich resource in this text.