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Book Blueprints on Fabric

    Book Details:
  • Author : Barbara Hewitt
  • Publisher :
  • Release : 1995
  • ISBN :
  • Pages : 104 pages

Download or read book Blueprints on Fabric written by Barbara Hewitt and published by . This book was released on 1995 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: This explores the history of blueprinting, explains the how-to's in clear detail, and offers step-by-step instructions to make the process foolproof.

Book Use Cases

    Book Details:
  • Author : Gunnar Övergaard
  • Publisher : Addison-Wesley Professional
  • Release : 2005
  • ISBN :
  • Pages : 472 pages

Download or read book Use Cases written by Gunnar Övergaard and published by Addison-Wesley Professional. This book was released on 2005 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: System architects and designers can use this title to quickly produce more efficient use case models by applying a catalog of use case patterns. Based on the authors' experience, the book describes the practical use, application, and solutions to common problems of creating use cases.

Book Blueprint Reading

    Book Details:
  • Author : Sam Kubba
  • Publisher : McGraw Hill Professional
  • Release : 2008-10-31
  • ISBN : 0071549870
  • Pages : 384 pages

Download or read book Blueprint Reading written by Sam Kubba and published by McGraw Hill Professional. This book was released on 2008-10-31 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Improve Your Ability to Read and Interpret All Types of Construction Drawings Blueprint Reading is a step-by-step guide to reading and interpreting all types of construction drawings. Filled with hundreds of illustrations and study questions, this easy-to-use resource offers a complete overview of construction drawing basics for every aspect of the construction process- from site work, foundations, and structural systems to interior work and finishes. Covering all the latest technological advances, noted architect Sam Kubba offers detailed information on: Blueprint standards-ANSI, ISO, AWS, and ASME Computer-aided design (CAD) and computer-aided design and drafting (CADD) Lines, views, elevations, and dimensions Layouts of all construction drawing types-architectural, structural, mechanical, and electrical Specifications-MasterFormat and UniFormat Symbols-materials, electrical, plumbing, HVAC, and others How to avoid costly pitfalls on construction projects You'll also find a glossary of terms for quick reference, convenient tables and charts for identifying symbols and abbreviations, and much more. Inside This Skills-Building Guide to Construction Drawing Basics • Blueprint Standards • Blueprints and Construction Drawings: A Universal Language • Understanding Lines • Types of Views • Understanding Dimensions • Layout of Construction Drawings • Understanding Industrial Blueprints • The Meaning of Symbols • Understanding Schedules • Specifications • ISO Issues, Codes, and Building Regulations • Construction Business Environment

Book Basic Blueprint Reading

Download or read book Basic Blueprint Reading written by Ric Costin and published by . This book was released on 2019 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Blueprint Reading Basics

Download or read book Blueprint Reading Basics written by Warren Hammer and published by Industrial Press Inc.. This book was released on 2001 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: A best selling text and self-training manual.

Book Why Not Use Blueprints

Download or read book Why Not Use Blueprints written by Karl E. Moessner and published by . This book was released on 1963 with total page 2 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Blueprint

    Book Details:
  • Author : Robert Plomin
  • Publisher : MIT Press
  • Release : 2019-07-16
  • ISBN : 0262357763
  • Pages : 294 pages

Download or read book Blueprint written by Robert Plomin and published by MIT Press. This book was released on 2019-07-16 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: A top behavioral geneticist argues DNA inherited from our parents at conception can predict our psychological strengths and weaknesses. This “modern classic” on genetics and nature vs. nurture is “one of the most direct and unapologetic takes on the topic ever written” (Boston Review). In Blueprint, behavioral geneticist Robert Plomin describes how the DNA revolution has made DNA personal by giving us the power to predict our psychological strengths and weaknesses from birth. A century of genetic research shows that DNA differences inherited from our parents are the consistent lifelong sources of our psychological individuality—the blueprint that makes us who we are. Plomin reports that genetics explains more about the psychological differences among people than all other factors combined. Nature, not nurture, is what makes us who we are. Plomin explores the implications of these findings, drawing some provocative conclusions—among them that parenting styles don't really affect children's outcomes once genetics is taken into effect. This book offers readers a unique insider’s view of the exciting synergies that came from combining genetics and psychology.

Book Blueprints

    Book Details:
  • Author : Barbara Delinsky
  • Publisher : St. Martin's Press
  • Release : 2015-06-09
  • ISBN : 1466878851
  • Pages : 417 pages

Download or read book Blueprints written by Barbara Delinsky and published by St. Martin's Press. This book was released on 2015-06-09 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blueprints, the New York Times bestselling novel from Barbara Delinsky, is the story of two strong women, Caroline MacAfee, a skilled carpenter, and her daughter Jamie, a talented architect. The day after her 56th birthday, Caroline is told the network wants Jamie to replace her as the host on Gut It!, their family-based home construction TV show. The resulting rift couldn't come at a worse time. For Jamie, life changes overnight when, soon after learning of the host shift, her father and his new wife die in a car accident that orphans their two-year-old son. Accustomed to organization and planning, she is now grappling with a toddler who misses his parents, a fiancé who doesn't want the child, a staggering new attraction, and a work challenge that, if botched, could undermine the future of both MacAfee Homes and Gut It! For Caroline, hosting Gut It! is part of her identity. Facing its loss, she feels betrayed by her daughter and old in the eyes of the world. When her ex-husband dies, she is thrust into the role of caregiver to his aging father. And then there's Dean, a long-time friend, whose efforts to seduce her awaken desires that have been dormant for so long that she feels foreign to herself. Who am I? Both women ask, as the blueprints they've built their lives around suddenly need revising. While loyalties shift, decisions hover, and new relationships tempt, their challenge comes not only in remaking themselves, but in rebuilding their relationship with each other.

Book Blueprints Orthopedics

    Book Details:
  • Author : Grant Cooper
  • Publisher : Lippincott Williams & Wilkins
  • Release : 2005
  • ISBN : 9781405104012
  • Pages : 198 pages

Download or read book Blueprints Orthopedics written by Grant Cooper and published by Lippincott Williams & Wilkins. This book was released on 2005 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed as a quick read for students on an orthopedics rotation and others who want to know more about the specialty, Blueprints Orthopedics covers the essentials that every student needs to know in a pocket-sized, practical reference. Coverage of each anatomic region begins with a concise overview of high-yield surgical and functional anatomy, followed by the physical examination, diagnostic evaluation, and treatment of common disorders that students are likely to encounter. Fifty multiple-choice review questions are included, plus appendices on career and residency opportunities, a handy reference list of commonly prescribed medications, and a glossary of key terms and tests.

Book Blueprints 2

    Book Details:
  • Author : Keith S. Folse
  • Publisher : Publications lnternational.Limited
  • Release : 2003
  • ISBN : 9780618144105
  • Pages : 0 pages

Download or read book Blueprints 2 written by Keith S. Folse and published by Publications lnternational.Limited. This book was released on 2003 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Blueprints 1 & 2 academic writing series offers a unique combination of instruction in the rhetorical processes as well as paraphrasing, summarizing, and synthesizing. This multi-layered approach helps students develop good writing habits and avoid the pitfalls of plagiarism. Students receive ample opportunities to write at the sentence, paragraph, and essay levels.

Book AI Blueprints

    Book Details:
  • Author : Dr. Joshua Eckroth
  • Publisher : Packt Publishing Ltd
  • Release : 2018-12-31
  • ISBN : 1788997972
  • Pages : 251 pages

Download or read book AI Blueprints written by Dr. Joshua Eckroth and published by Packt Publishing Ltd. This book was released on 2018-12-31 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essential blueprints and workflow you need to build successful AI business applications Key FeaturesLearn and master the essential blueprints to program AI for real-world business applicationsGain insights into how modern AI and machine learning solve core business challengesAcquire practical techniques and a workflow that can build AI applications using state-of-the-art software librariesWork with a practical, code-based strategy for creating successful AI solutions in your businessBook Description AI Blueprints gives you a working framework and the techniques to build your own successful AI business applications. You’ll learn across six business scenarios how AI can solve critical challenges with state-of-the-art AI software libraries and a well thought out workflow. Along the way you’ll discover the practical techniques to build AI business applications from first design to full coding and deployment. The AI blueprints in this book solve key business scenarios. The first blueprint uses AI to find solutions for building plans for cloud computing that are on-time and under budget. The second blueprint involves an AI system that continuously monitors social media to gauge public feeling about a topic of interest - such as self-driving cars. You’ll learn how to approach AI business problems and apply blueprints that can ensure success. The next AI scenario shows you how to approach the problem of creating a recommendation engine and monitoring how those recommendations perform. The fourth blueprint shows you how to use deep learning to find your business logo in social media photos and assess how people interact with your products. Learn the practical techniques involved and how to apply these blueprints intelligently. The fifth blueprint is about how to best design a ‘trending now’ section on your website, much like the one we know from Twitter. The sixth blueprint shows how to create helpful chatbots so that an AI system can understand customers’ questions and answer them with relevant responses. This book continuously demonstrates a working framework and strategy for building AI business applications. Along the way, you’ll also learn how to prepare for future advances in AI. You’ll gain a workflow and a toolbox of patterns and techniques so that you can create your own smart code. What you will learnAn essential toolbox of blueprints and advanced techniques for building AI business applicationsHow to design and deploy AI applications that meet today’s business needsA workflow from first design stages to practical code solutions in your next AI projectsSolutions for AI projects that involve social media analytics and recommendation enginesPractical projects and techniques for sentiment analysis and helpful chatbotsA blueprint for AI projects that recommend products based on customer purchasing habitsHow to prepare yourself for the next decade of AI and machine learning advancementsWho this book is for Programming AI Business Applications provides an introduction to AI with real-world examples. This book can be read and understood by programmers and students without requiring previous AI experience. The projects in this book make use of Java and Python and several popular and state-of-the-art opensource AI libraries.

Book Blueprints Visual Scripting for Unreal Engine

Download or read book Blueprints Visual Scripting for Unreal Engine written by Marcos Romero and published by Packt Publishing Ltd. This book was released on 2019-08-23 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher's note: This edition from 2019 is based on Unreal Engine 4 and does not make use of the most recent Unreal Engine features. A new third edition, updated for Unreal Engine 5 blueprints including new topics, such as implementing procedural generation and creating a product configurator, has now been published. Key FeaturesDesign a fully functional game in UE4 without writing a single line of codeImplement visual scripting to develop gameplay mechanics, UI, visual effects, VR and artificial intelligenceDeploy your game on multiple platforms and share it with the worldBook Description Blueprints is the visual scripting system in Unreal Engine that enables programmers to create baseline systems and can be extended by designers. This book helps you explore all the features of the Blueprint Editor and guides you through using Variables, Macros, and Functions. You'll also learn about object-oriented programming (OOP) and discover the Gameplay Framework. In addition to this, you'll learn how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters will focus on building a fully functional game using a step-by-step approach. You'll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You'll then progress from creating basic shooting mechanics to more complex systems, such as user interface elements and intelligent enemy behavior. The skills you will develop using Blueprints can also be employed in other gaming genres. In the concluding chapters, the book demonstrates how to use arrays, maps, enums, and vector operations. Finally, you'll learn how to build a basic VR game. By the end of this book, you'll have learned how to build a fully functional game and will have the skills required to develop an entertaining experience for your audience. What you will learnUnderstand programming concepts in BlueprintsCreate prototypes and iterate new game mechanics rapidlyBuild user interface elements and interactive menusUse advanced Blueprint nodes to manage the complexity of a gameExplore all the features of the Blueprint editor, such as the Components tab, Viewport, and Event GraphGet to grips with object-oriented programming (OOP) concepts and explore the Gameplay FrameworkLearn Virtual Reality development with UE BlueprintWho this book is for This book is for anyone who is interested in developing games or applications with UE4. Although basic knowledge of Windows OS is required, experience in programming or UE4 is not necessary.

Book Blueprints for Text Analytics Using Python

Download or read book Blueprints for Text Analytics Using Python written by Jens Albrecht and published by "O'Reilly Media, Inc.". This book was released on 2020-12-04 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Turning text into valuable information is essential for businesses looking to gain a competitive advantage. With recent improvements in natural language processing (NLP), users now have many options for solving complex challenges. But it's not always clear which NLP tools or libraries would work for a business's needs, or which techniques you should use and in what order. This practical book provides data scientists and developers with blueprints for best practice solutions to common tasks in text analytics and natural language processing. Authors Jens Albrecht, Sidharth Ramachandran, and Christian Winkler provide real-world case studies and detailed code examples in Python to help you get started quickly. Extract data from APIs and web pages Prepare textual data for statistical analysis and machine learning Use machine learning for classification, topic modeling, and summarization Explain AI models and classification results Explore and visualize semantic similarities with word embeddings Identify customer sentiment in product reviews Create a knowledge graph based on named entities and their relations

Book Blueprints Visual Scripting for Unreal Engine 5

Download or read book Blueprints Visual Scripting for Unreal Engine 5 written by Marcos Romero and published by Packt Publishing Ltd. This book was released on 2022-05-02 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the faster way to build games using UE5 Blueprints using this practical guide with key images printed in color Key Features Design a fully functional game in UE5 without writing a single line of code Implement visual scripting to develop gameplay mechanics, UI, visual effects, VR, and artificial intelligence Deploy your game on multiple platforms and share it with the world Book DescriptionUnreal Engine's Blueprint visual scripting system enables designers to script their games and programmers to create base elements that can be extended by designers. With this book, you'll explore all the features of the Blueprint Editor, along with expert tips, shortcuts, and best practices. The book guides you through using variables, macros, and functions, and helps you learn about object-oriented programming (OOP). You'll discover the Gameplay Framework and advance to learning how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters focus on building a fully functional game step by step. You'll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You'll then progress from creating basic shooting mechanics to more complex systems such as user interface elements and intelligent enemy behavior. The book demonstrates how to use arrays, maps, enums, and vector operations and introduces the elements needed for VR game development. In the final chapters, you’ll learn how to implement procedural generation and create a product configurator. By the end of this book, you'll have learned how to build a fully functional game and have the skills required to develop an entertaining experience for your audience.What you will learn Understand programming concepts in Blueprints Create prototypes and iterate new game mechanics rapidly Build user interface elements and interactive menus Use advanced Blueprint nodes to manage the complexity of a game Explore all the features of the Blueprint editor, such as the Components tab, Viewport, and Event Graph Get to grips with OOP concepts and explore the Gameplay Framework Work with virtual reality development in UE Blueprint Implement procedural generation and create a product configurator Who this book is for This book is for anyone interested in developing games or applications with UE5. Although basic knowledge of Windows OS is required, experience in programming or UE5 is not necessary.

Book Spring MVC Blueprints

    Book Details:
  • Author : Sherwin John Calleja Tragura
  • Publisher : Packt Publishing Ltd
  • Release : 2016-07-29
  • ISBN : 1785885987
  • Pages : 483 pages

Download or read book Spring MVC Blueprints written by Sherwin John Calleja Tragura and published by Packt Publishing Ltd. This book was released on 2016-07-29 with total page 483 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design and implement real-world web-based applications using the Spring Framework 4.x specification based on technical documentation About This Book Learn all the details of implementing Spring 4.x MVC applications from basic core platform construction to advanced integration implementations Gain a complete reference guide to implementing the controllers, models, views, view resolvers, and other service-related components to solve various real-world problems Discover the possible optimal solutions for developers and experts to build enterprise and personal web-based applications Create a Spring MVC application that has a validation process and exception handling with the HTTP status codes Who This Book Is For This book is for competent Spring developers who wish to understand how to develop complex yet flexible applications with Spring MVC. You must have a good knowledge of JAVA programming and be familiar with the basics of Spring. What You Will Learn Set up and configure the Spring 4.x MVC platform from ground level up using the basic Spring Framework 4.x APIs Study requirements and manage solutions on file uploading transactions in Spring 4.x applications Configure, , and test Spring integration to the Hibernate, MyBatis, and JPA frameworks for database transactions Properly implement exception handlers and audit trails in Spring MVC applications Generate reports using JFreeChart, Google Charts, JasperReports, DynamicReports, FreeMarker, Velocity, and Spring's API known as ContentNegotiatingViewResolver Configure security and flexibility by adding Captcha, Spring Security, Spring Flow, Spring Portlets, JTA to improve data management performance Implement web services using Spring's RESTful implementation and other service-oriented integration plugins Design and implement a Spring 4.x application using AngularJS, ExtJs, Twitter Bootstrap, and Spring Mobile for responsive web design In Detail Spring MVC is the ideal tool to build modern web applications on the server side. With the arrival of Spring Boot, developers can really focus on the code and deliver great value, leveraging the rich Spring ecosystem with minimal configuration. Spring makes it simple to create RESTful applications, interact with social services, communicate with modern databases, secure your system, and make your code modular and easy to test. It is also easy to deploy the result on different cloud providers. This book starts all the necessary topics in starting a Spring MVC-based application. Moving ahead it explains how to design model objects to handle file objects. save files into a data store and how Spring MVC behaves when an application deals with uploading and downloading files. Further it highlights form transactions and the user of Validation Framework as the tool in validating data input. It shows how to create a customer feedback system which does not require a username or password to log in. It will show you the soft side of Spring MVC where layout and presentation are given importance. Later it will discuss how to use Spring Web Flow on top of Spring MVC to create better web applications. Moving ahead, it will teach you how create an Invoice Module that receives and transport data using Web Services By the end of the book you will be able to create efficient and flexible real-time web applications using all the frameworks in Spring MVC. Style and approach This book is a compendium of technical specification documents that will guide you through building an application using Spring 4.x MVC. Each chapter starts with a high-level wireframe design of the software followed by how to set up and configure different libraries and tools.

Book Information Architecture

    Book Details:
  • Author : Christina Wodtke
  • Publisher : Pearson Education
  • Release : 2009-01-22
  • ISBN : 0132104253
  • Pages : 435 pages

Download or read book Information Architecture written by Christina Wodtke and published by Pearson Education. This book was released on 2009-01-22 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: Information Architecture: Blueprints for the Web, Second Edition introduces the core concepts of information architecture: organizing web site content so that it can be found, designing website interaction so that it's pleasant to use, and creating an interface that is easy to understand. This book helps designers, project managers, programmers, and other information architecture practitioners avoid costly mistakes by teaching the skills of information architecture swiftly and clearly.

Book New Directions and Paradigms for the Study of Greek Architecture

Download or read book New Directions and Paradigms for the Study of Greek Architecture written by and published by BRILL. This book was released on 2019-11-26 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: New Directions and Paradigms for the Study of Greek Architecture comprises 20 chapters by nearly three dozen scholars who describe recent discoveries, new theoretical frameworks, and applications of cutting-edge techniques in their architectural research. The contributions are united by several broad themes that represent the current directions of study in the field, i.e.: the organization and techniques used by ancient Greek builders and designers; the use and life history of Greek monuments over time; the communication of ancient monuments with their intended audiences together with their reception by later viewers; the mining of large sets of architectural data for socio-economic inference; and the recreation and simulation of audio-visual experiences of ancient monuments and sites by means of digital technologies.